Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 05:13:33 Player: Swagumen Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (2564) 2564 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (-804) -804 TOTAL SCORE: 7450 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 30 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -1872 Cogmind --------- Core Integrity 0/1000 Matter 219/300 Energy 98/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Thermic Laser Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Advanced ECM Suite Sensor Drone Bay Heavy EM Shotgun Variable Charge Gun Gauss Rifle Heavy Flak Cannon Missile Launcher Improved Datajack [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Slots Evolved 10 | . . . . . 4 2 2 . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . 1 . . . . Utility 6 | . . . . . 2 2 1 . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 62 | 7 7 1 . . 10 10 4 1 5 3 14 Power 11 | 1 2 . . . 2 . . 1 1 1 3 Engine 5 | 1 2 . . . 1 . . . . . 1 Core 6 | . . . . . 1 . . 1 1 1 2 Reactor . | . . . . . . . . . . . . Propulsion 14 | 2 2 . . . 3 4 1 . . 1 1 Treads 8 | 2 2 . . . 3 . . . . . 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . . . 4 1 . . 1 . Utility 17 | 2 1 1 . . 2 3 3 . . . 5 Device 9 | 1 . . . . 2 2 2 . . . 2 Storage 2 | 1 . 1 . . . . . . . . . Processor 3 | . 1 . . . . . 1 . . . 1 Hackware 2 | . . . . . . 1 . . . . 1 Protection 1 | . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 20 | 2 2 . . . 3 3 . . 4 1 5 Energy Gun 4 | . 1 . . . 1 1 . . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 1 . . . . 1 . . 1 . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 7 | . . . . . 1 1 . . 2 . 3 Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 30 | . 5 . . . 7 . . . 3 5 10 Power 7 | . 1 . . . 2 . . . . 2 2 Propulsion 9 | . 1 . . . 2 . . . 2 2 2 Utility 6 | . 1 . . . . . . . 1 1 3 Weapon 8 | . 2 . . . 3 . . . . . 3 Highest Loss Streak 5 | . 1 . . . 5 . . . 3 3 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 94 100 100 100 72 83 91 86 75 45 14 Engine 8 | . 13 14 14 14 7 7 6 1 . . . Core 1 | . . . . . 1 . . 4 11 7 1 Treads 13 | . 26 28 28 28 16 . . . . . . Flight 7 | . . . . . . 25 33 33 25 13 . Device 7 | . 1 . . . 13 22 19 13 9 4 2 Storage 8 | . 14 14 14 14 9 7 6 6 5 4 . Processor 7 | . 10 14 14 14 9 . 5 6 5 5 2 Hackware 1 | . . . . . . 4 6 6 5 2 . Energy Gun 6 | . 6 14 14 14 6 6 6 6 3 . . Ballistic Gun 9 | . 19 14 14 14 4 6 6 6 2 . 1 Peak Build Rating 48 | 7 8 8 9 10 26 38 44 40 48 34 27 Average Rating 19 | 4 6 7 7 9 19 34 43 39 44 27 15 On Entrance 18 | . 7 7 7 9 10 26 38 37 40 34 12 Naked Turns 8 | . . . . . . . . . . . 8 Heaviest Build 37 | 13 13 17 17 17 35 37 37 23 34 28 34 Greatest Support 71 | 40 40 40 40 40 71 25 29 29 29 21 23 Greatest Overweight (x) 8 | . . . . . 2 1 1 . 1 1 8 Average Overweight (x) . | . . . . . . 1 . . 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 7 8 9 10 10 10 10 10 10 10 9 5 Most Carried 10 | 4 8 8 9 10 10 8 10 10 10 10 5 Average Carried 6 | 1 6 7 7 9 8 6 8 9 8 9 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 7 7 9 10 7 8 10 10 10 4 2 Class Distribution -------------------- 75% | Mutant 22% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scout | -6/DSF Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Matter Collected 1449 | 245 264 34 . . 227 18 . 76 79 155 351 Remotely . | . . . . . . . . . . . . Salvage Created 2775 | 20 743 . . . 657 87 . 74 163 163 868 Parts 142 | 3 43 . . . 28 6 . 3 11 . 48 Haulers Intercepted 5 | . 2 . . . 2 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 54 | . 16 . . . 14 2 . 1 3 1 17 Guns 37 | . 16 . . . 6 . . 1 3 . 11 Cannons 6 | . . . . . 1 . . . . . 5 AOE 10 | . . . . . 6 2 . . . 1 1 Classes Destroyed 16 | 1 5 . . . 5 . . 1 1 1 2 Worker 3 | . 2 . . . . . . . 1 . . Builder 4 | . . . . . 2 . . . . . 2 Tunneler 2 | 1 . . . . . . . . . . 1 Hauler 5 | . 2 . . . 2 1 . . . . . Recycler 1 | . . . . . 1 . . . . . . Drone 9 | . . . . . 1 8 . . . . . Watcher 5 | . 1 . . . 1 . . . 1 . 2 Swarmer 11 | . 3 . . . 3 . . . . . 5 Grunt 32 | . 13 . . . 8 2 . . 2 . 7 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 . . Sentry 4 | . . . . . 2 . . . . . 2 Specialist 1 | . . . . . . . . 1 . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 2 | . . . . . . . . . . . 2 Compactor 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | 1 3 . . . 6 2 . 1 5 1 7 Combat Bots Only 5 | . 3 . . . 3 2 . 1 3 1 5 Max Kills in Single Turn 10 | 1 1 . . . 2 10 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . . 1 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Hostile Shots Fired 403 | . 111 . . . 94 1 . 23 26 1 147 Missed 117 | . 33 . . . 26 . . 11 5 . 42 Damage Taken 4747 | . 943 . . . 993 15 . 228 322 149 2097 Core 1436 | . 181 . . . 132 . . 121 131 43 828 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 130 | . 110 . . . . . 20 . . . . Core Remaining (%) 77 | 100 . . . 27 76 100 . 85 . . . Volleys Fired 235 | 5 116 2 . . 68 3 . 6 7 9 19 Largest 2 | 2 2 2 . . 2 2 . 2 2 1 2 Hottest 261 | 40 60 60 . . 100 84 . 84 261 36 103 Shots Fired 435 | 10 205 5 . . 90 4 . 12 18 10 81 Gun 370 | 10 205 5 . . 65 2 . 12 13 . 58 Cannon 16 | . . . . . . . . . . . 16 Launcher 35 | . . . . . 11 2 . . 5 10 7 Special 14 | . . . . . 14 . . . . . . Kinetic 296 | 10 164 2 . . 30 1 . 6 9 . 74 Thermal 104 | . 41 3 . . 49 1 . 6 4 . . Explosive 28 | . . . . . 11 2 . . 5 10 . Electromagnetic 7 | . . . . . . . . . . . 7 Robot Hit Streak 20 | 4 8 2 . . 14 3 . 4 9 12 20 Robot Miss Streak 5 | 1 4 5 . . 2 . . 1 2 . 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Autonomous 67 | . . . . . . . . . 9 . 58 Shots Hit Robots 290 | 7 127 2 . . 64 1 . 9 12 10 58 Core Hits 153 | 3 49 . . . 38 10 . 3 10 6 34 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 11 | . 1 . . . 7 1 . 1 . . 1 Burn 9 | . . . . . 7 1 . 1 . . . Destroy 2 | . 1 . . . . . . . . . 1 Melee Attacks 8 | . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8236 | 57 1124 20 . . 1288 1109 . 153 511 1091 2883 Guns 3580 | 57 1124 20 . . 508 15 . 153 326 . 1377 Cannons 503 | . . . . . . . . . . . 503 Explosions 3986 | . . . . . 613 1094 . . 185 1091 1003 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 3269 | 57 812 9 . . 176 . . 81 254 . 1880 Thermal 1626 | . 312 11 . . 499 15 . 72 72 . 645 Explosive 2983 | . . . . . 613 1094 . . 185 1091 . Electromagnetic 358 | . . . . . . . . . . . 358 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 35 | . 1 1 1 1 . . . 1 . 22 35 Average Corruption 8 | . 1 1 1 1 . . . 1 . 12 24 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 73 | . 10 3 2 . . . . . . 10 48 Message Errors 13 | . 1 1 1 . . . . . . . 10 Matter Fused 13 | . 4 . . . . . . . . 1 8 Heat Flow Errors 8 | . . . . . . . . . . 2 6 Energy Discharges 7 | . 1 . . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 11 | . 3 . 1 . . . . . . 1 6 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 2 | . . 1 . . . . . . . 1 . Alerts 4 | . 1 1 . . . . . . . 1 1 Misdirections 11 | . . . . . . . . . . 3 8 Overload Shots 2 | . . . . . . . . . 2 . . Overflow Damage 498 | . . . . . 18 251 . . 9 . 220 Projectiles . | . . . . . . . . . . . . Explosions 498 | . . . . . 18 251 . . 9 . 220 Melee . | . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 204 | . . . . . . . . . . . 204 Shots 4 | . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 543 | . 84 20 . . 200 9 . . 543 254 256 Average Temperature 64 | . 25 10 . . 47 6 . . 237 121 84 Received Heat Transfer 1482 | . 429 . . . 342 9 . . 135 . 567 Effects 3 | . . . . . . . . . 2 1 . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 5 | . 1 . . . 4 . . . . . . Heat Transferred 4590 | . 725 25 . . 2870 111 . 259 100 . 500 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Peak Influence 766 | 5 230 6 . . 248 295 46 54 259 163 766 Initial 112 | . 3 6 . . . 112 46 4 28 90 89 Average 127 | 1 102 5 . . 72 198 25 24 96 125 415 Maximum Alert Level 3 | . 1 . . . 1 1 . . 1 . 3 Low Security (%) 79 | 100 94 100 . 100 81 57 100 100 74 100 19 Level 1 12 | . 5 . . . 18 42 . . 25 . 28 Level 2 5 | . . . . . . . . . . . 38 Level 3 1 | . . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . . 4 1 1 1 . . 4 Investigation 5 | . 1 . . . 2 1 1 . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 8 | . 2 . . . 2 . . 1 . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Distress Signals 8 | . 2 . . . 1 . . . 1 . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 46 . . . 21 2 . 7 8 5 43 Peak Tracking Total 10 | . 8 . . . 5 1 . 6 5 4 10 Tactical Retreats 15 | . 3 . . . 1 . . 1 1 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Traps Triggered 10 | . 2 . . . 1 . . 1 1 . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Machines Disabled 16 | . . . . . 1 4 . . 2 . 9 Max in Single Turn 4 | . . . . . 1 4 . . 2 . 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Machines Accessed 31 | . 9 . 1 1 8 6 3 . . . 3 Terminals 13 | . 6 . . . 4 2 1 . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . Recycling Units 5 | . 2 . . . 1 1 . . . . 1 Scanalyzers 5 | . . . . . 2 . 1 . . . 2 Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 70 | . 18 . 1 1 24 12 8 . . . 6 Successful 40 | . 10 . 1 1 13 7 7 . . . 1 Failed 30 | . 8 . . . 11 5 1 . . . 5 Catastrophic 6 | . 4 . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 26 | . 11 . . . 10 4 1 . . . . Fabricators 4 | . . . . . . 4 . . . . . Repair Stations 4 | . 2 . . . . . 2 . . . . Recycling Units 10 | . 5 . . . 2 1 . . . . 2 Scanalyzers 18 | . . . . . 9 . 5 . . . 4 Garrison Access 6 | . . . . . 3 3 . . . . . Terminal Hacks 14 | . 4 . 1 1 4 3 1 . . . . Record 2 | . . . . . 2 . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . 2 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . Scan Component 2 | . 1 . . . . . 1 . . . . Repair 2 | . 1 . . . . . 1 . . . . Recycling Unit Hacks 7 | . 4 . . . 1 1 . . . . 1 Report Inventory 5 | . 2 . . . 1 1 . . . . 1 Retrieve Components 2 | . 2 . . . . . . . . . . Scanalyzer 12 | . . . . . 8 . 4 . . . . Insert Component 7 | . . . . . 5 . 2 . . . . Analyze 5 | . . . . . 3 . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 5 . . . 8 3 1 . . . 2 Full Trace Events 4 | . . . . . 2 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . 2 . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 31 | . . . . . . 31 . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . Time 64 | . 26 . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 19 | . 19 . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . 2 . . . . Part Schematics Acquired 5 | . . . . . 3 . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . 11 . Total Damage 171 | . . . . . . . . . . 171 . Kills 1 | . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 25 | . . . . . 16 9 . . . . . Drone Recoveries 16 | . . . . . 15 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Turns Passed 5993 | 99 1415 428 344 285 899 410 730 88 248 188 859 Spaces Moved 3795 | 52 660 263 215 177 360 337 424 98 129 228 852 Core 622 | 10 . . . . 39 . . . . 1 572 Treads 1709 | 42 660 263 215 177 321 . . . . . 31 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1464 | . . . . . . 337 424 98 129 227 249 Fastest Speed 23 | 50 160 160 160 160 150 106 23 23 103 29 35 Average Speed 120 | 138 160 160 160 160 159 107 99 23 105 59 86 Slowest Speed 450 | 160 160 160 160 160 240 109 103 23 109 109 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 40 | 4 84 56 61 31 36 8 11 91 2 85 20 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . Spaces Dug 14 | . . . . . . . . . 6 . 8 Terrain Destroyed 395 | . . . . . 62 40 . . 74 72 147 Melee 8 | . . . . . . . . . . . 8 Projectile 38 | . . . . . . . . . 4 . 34 AOE 349 | . . . . . 62 40 . . 70 72 105 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Fac Total 4877 | 71 846 267 215 179 595 383 731 151 233 266 940 Wait 681 | . 52 . . . 144 16 297 29 84 27 32 Move 3780 | 51 659 262 214 176 359 336 423 97 129 222 852 Hop 2 | . . . . . . . . . . 2 . Pick Up 60 | 8 11 1 1 2 10 8 5 1 3 . 10 Fast Attach 6 | . 2 . . . 1 . . . . 1 2 Attach 52 | 7 4 . . . 9 10 4 . 4 2 12 Detach 10 | . . . . . . 3 1 . 2 1 3 Swap 4 | . 1 1 . . . . . 1 1 . . Drop 22 | . 1 1 . 1 4 5 1 2 3 2 2 Fire 235 | 5 116 2 . . 68 3 . 6 7 9 19 Melee 8 | . . . . . . . . . . . 8 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . Rewire 2 | . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 6) 592 | -10/Materials | Discovered new exit (range 6) 699 | -10/Materials | Repaired Lgt. Treads 1069 | -10/Materials | Core integrity fell below 50% 1214 | -10/Materials | Discovered new exit (range 11) 1388 | -10/Materials | Discovered new exit (range 16) 1515 | -10/Materials | Entered Mines 1546 | -10/Mines | Learned location of 1 exit from Materials 1666 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1666 | -10/Mines | Discovered new exit (range 5) 1729 | -10/Mines | Discovered new exit (range 13) 1943 | -10/Mines | Entered Exiles 1982 | -10/Exiles | Met 8R-AWN 2009 | -10/Exiles | Met EX-HEX 2060 | -10/Exiles | Met EX-BIN 2079 | -10/Exiles | Aligned with FarCom system 2081 | -10/Exiles | Given EX-Vault access code 2123 | -10/Exiles | Opened EX-Vault 2131 | -10/Exiles | Found AWS/Gauss 2164 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2189 | -10/Exiles | Exiles lab attacked by MAIN.C 2268 | -10/Exiles | Discovered new exit (range 14) 2287 | -10/Exiles | Left Exiles lab with AWS/Gauss 2287 | -10/Exiles | Entered Mines 2296 | -9/Mines | Found the Drone Emporium 2305 | -9/Mines | Found Prototype Device 2343 | -9/Mines | Discovered new exit (range 14) 2381 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2572 | -9/Mines | Entered Materials 2572 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2573 | -8/Materials | Identified exit to Factory 2887 | -8/Materials | Identified Sensor Drone Bay 3073 | -8/Materials | Lost 5 parts (1p2n2w) 3471 | -8/Materials | Entered Factory 3471 | -7/Factory | Evolved 2 slots: Utility x2 3592 | -7/Factory | Identified exit to Lower Caves 3680 | -7/Factory | Fabricated VTOL Module? 3728 | -7/Factory | Lost 6 allies 3743 | -7/Factory | Discovered new exit (range 15) 3768 | -7/Factory | Build established: Skirmisher 3881 | -7/Factory | Entered another Factory area 3881 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4597 | -6/Factory | Repaired Adv. Weight Redist. System? 4611 | -6/Factory | Identified exit to DSF 4611 | -6/Factory | Entered DSF 4676 | -6/DSF | Additional patrols routed to DSF 4695 | -6/DSF | Discovered new exit (range 15) 4699 | -6/DSF | Entered Factory 4699 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4890 | -5/Factory | Spotted B-75 Beast 4909 | -5/Factory | Lost 3 parts (2n1u) 4947 | -5/Factory | Sucked down chute 4947 | -5/Factory | Entered Waste 4948 | -5/Waste | Met a frightened Derelict 4955 | -5/Waste | Spotted C-40 Crusher 4962 | -5/Waste | EMP discharged 5003 | -5/Waste | Spotted C-40 Crusher 5006 | -5/Waste | Allies destroyed C-40 Crusher 5016 | -5/Waste | Spotted C-40 Crusher 5047 | -5/Waste | Destroyed C-40 Crusher 5047 | -5/Waste | Spotted C-40 Crusher 5050 | -5/Waste | Spotted C-40 Crusher 5059 | -5/Waste | Crushed by falling debris 5059 | -5/Waste | System corruption reached 10% 5059 | -5/Waste | Spotted C-40 Crusher 5062 | -5/Waste | EMP discharged 5090 | -5/Waste | Lost 3 parts (1p1n1u) 5115 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5130 | -5/Waste | Discovered new exit (range 12) 5135 | -5/Waste | Entered Factory 5183 | -5/Factory | Found Prototype Launcher 5188 | -5/Factory | Spotted B-75 Beast 5284 | -5/Factory | Identified Tesla Bomb Launcher 5292 | -5/Factory | Lost 3 parts (1n1u1w) 5429 | -5/Factory | Build established: Mutant 5435 | -5/Factory | Search patrols dispatched 5680 | -5/Factory | Core integrity fell below 50% 5718 | -5/Factory | Cargo convoy interrupted 5781 | -5/Factory | System corruption reached 30% 5962 | -5/Factory | Core integrity fell below 20% 5994 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05979_ G-50 Soldier destroyed. 05980_ U-05 Engineer lays Concrete. 05981_ G-50 Soldier knocked back. 05981_ U-05 Engineer lays Concrete. 05983_ Acquired 19 matter. 05983_ U-05 Engineer lays Concrete. 05984_ Tesla Bomb Launcher destroyed. 05984_ U-05 Engineer lays Concrete. 05985_ System corrupted: Energy discharge (-42). 05985_ Lgt. Angular Momentum Engine destroyed. 05985_ U-05 Engineer lays Concrete. 05987_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 05988_ U-05 Engineer lays Concrete. 05989_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 05989_ U-05 Engineer lays Concrete. 05990_ Acquired 43 matter. 05990_ U-05 Engineer lays Concrete. 05994_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????"?????# #####???????????????? | | ????????????????? ????# ! ????????????????? | | ????????????????? ???# ?????????????????? | | ??????????????????T""??# ??????????????????? | | ???????????????????""w?? ! #?################### | | ??????????????#######/#?# #??# | | ??????????????# # #??# ?? | | ??????????????# # #??#= [] """""""? | | ?????????w????# ! + #??#!*%% """? | | ??????????????# #@ ####p![ """" | | ??????????????# """ """ #= p /g=%% = """ | | ??????????????? """ """?#%* ####%%= u[[**[% | | ????????????????""" """ #!! #??#*! %=%| | | ????????????????? ? # #??#"####" "%%#/###### | | ???????????????????###??# #??## =% ! # | | ????????????????######### #???# #### ! # """" | | ??????????????? #???# #???# # | | ????????????????? #???# #???# # """" | | ???????????????????? #####%#???# # | | ????????????##/##########;;;*##="%##### # | | ????????# + !" " "####+ | | ????????# ###";###"######### | | ????????# #?####?###???????# ^ | | ????????# #????????????????# | | ????????# #????????????????# ^ | | ????????# #???????????????## | | ????????# !#???????????????#""" ######+ | | ????????# #???????????????# | | ????????+ #??????????????#"# % | | ????????# ????????????? + | | ????????? ????????????? """" | | ????????? ????????????# " # = | | ???????????##########????????????# # "=%! | | ???????????????????????????????##??###"#/# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Hvy. Flak Cannon | -6/Factory | Scanalyzed Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Collateral Damage Just What I Needed Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Part-time Excavator Release The Drones! Remodeling Slippery One System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed MakeshiftDimensionalDriver Manual? 0 Play Time 01:13:41 Cumulative 8.2 hours Start 2025.01.18 @ 04:00:29 End 2025.01.18 @ 05:13:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 541c80e4-0dc9-425c-83d4-6b38750e6323