Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 20:05:17 Player: Ruxi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (1647) 1647 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 3913 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 362/550 Matter 272/300 Energy 275/275 System Corruption 18% Temperature Cool (0) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (15) --- Light Treads Machine Analyzer Heavy Armor Plating EM Shotgun Shotgun Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Grenade Launcher Datajack Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Weight Redist. System Machine Analyzer Advanced Targeting Computer Hardened Medium Armor Plating Insulated Plating > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Light Treads Machine Analyzer EM Shotgun Shotgun Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Datajack Datajack Katana Makeshift Spear [Rating: 32] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 74 | 6 6 40 1 21 Power 5 | 1 . 3 . 1 Engine 4 | 1 . 2 . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 12 | 2 2 3 1 4 Treads 10 | . 2 3 1 4 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 3 9 . 6 Device 7 | . 2 4 . 1 Storage 3 | 1 1 . . 1 Processor 4 | . . 2 . 2 Hackware . | . . . . . Protection 5 | . . 3 . 2 Artifact . | . . . . . Weapon 38 | 2 1 25 . 10 Energy Gun 5 | 1 . 3 . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 22 | 1 . 15 . 6 Ballistic Cannon . | . . . . . Launcher 4 | . 1 3 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 4 | . . 3 . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 6 | . . 4 . 2 Parts Lost 13 | . 1 4 . 8 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 8 | . . 2 . 6 Weapon 4 | . 1 1 . 2 Highest Loss Streak 6 | . 1 2 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 94 99 100 97 Engine 10 | . 14 9 11 9 Treads 20 | . 16 22 22 18 Leg 1 | . 11 . . . Device 17 | . 11 24 11 12 Storage 11 | . 14 11 11 9 Processor 6 | . . 2 11 14 Protection 7 | . . 5 11 15 Energy Gun 2 | . 11 . . . Ballistic Gun 16 | . 8 17 22 16 Launcher 1 | . 5 1 . . Slashing Weapon 1 | . . 1 . 1 Naked Turns . | . . . . . Heaviest Build 58 | 12 29 38 38 58 Greatest Support 49 | 20 40 46 49 49 Greatest Overweight (x) 3 | 3 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 4 14 15 15 15 Average Carried 13 | 2 7 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 14 14 15 15 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1806 | 260 95 844 101 506 Remotely . | . . . . . Salvage Created 2113 | . 230 1110 91 682 Parts 148 | . 21 83 7 37 Haulers Intercepted 7 | . . 5 . 2 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 49 | . 7 20 6 16 Melee 2 | . . 2 . . Guns 38 | . 3 13 6 16 AOE 9 | . 4 5 . . Classes Destroyed 10 | . 4 6 . . Worker 4 | . 1 3 . . Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Hauler 7 | . . 5 . 2 Operator 1 | . . 1 . . Watcher 7 | . 2 4 . 1 Swarmer 19 | . 3 4 6 6 Grunt 19 | . 4 10 . 5 Duelist 1 | . . 1 . . Sentry 10 | . . 5 . 5 Best Kill Streak 4 | . 3 4 3 4 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 3 | . 2 3 1 1 Gunslinging 1 | . 1 . . . Exploded 3 | . 2 3 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2876 | . 274 851 147 1604 Core 351 | . 73 83 7 188 Absorbed by Shields 106 | . . 106 . . Core Remaining (%) 82 | 100 70 . 77 . Volleys Fired 143 | . 21 63 10 49 Largest 2 | . 2 2 2 2 Hottest 76 | . 60 76 46 46 Shots Fired 267 | . 35 114 20 98 Gun 253 | . 31 110 20 92 Cannon . | . . . . . Launcher 8 | . 4 4 . . Special 6 | . . . . 6 Kinetic 233 | . 14 107 20 92 Thermal 9 | . . 3 . 6 Explosive 8 | . 4 4 . . Electromagnetic 17 | . 17 . . . Robot Hit Streak 20 | . 9 13 13 20 Robot Miss Streak 6 | . 3 5 1 6 Penetration Max . | . . . . . Secondary Targets 6 | . 1 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 210 | . 23 90 16 81 Core Hits 113 | . 14 53 6 40 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 3 | . . . 1 2 Critical Strikes 6 | . 1 2 1 2 Burn 1 | . . 1 . . Destroy 4 | . 1 . 1 2 Sever 1 | . . 1 . . Melee Attacks 29 | . . 17 . 12 Impact . | . . . . . Slashing 28 | . . 17 . 11 Piercing . | . . . . . Sneak Attacks 4 | . . 3 . 1 Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . 2 . . Damage Inflicted 4153 | . 658 2018 241 1236 Guns 2978 | . 272 1276 241 1189 Cannons . | . . . . . Explosions 712 | . 386 326 . . Melee 412 | . . 412 . . Ramming 4 | . . 4 . . Kinetic 2761 | . 99 1232 241 1189 Thermal 271 | . 180 44 . 47 Explosive 532 | . 206 326 . . Electromagnetic 173 | . 173 . . . Impact . | . . . . . Slashing 412 | . . 412 . . Piercing . | . . . . . Highest Corruption 18 | . 2 . . 18 Average Corruption 2 | . 1 . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 11 . . . Message Errors 2 | . 2 . . . Matter Fused 4 | . 4 . . . Heat Flow Errors 4 | . 4 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 6 | . . 6 . . Projectiles . | . . . . . Explosions 1 | . . 1 . . Melee 5 | . . 5 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 188 | . 132 . 56 . Shots 7 | . 5 . 2 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 339 | . 227 339 20 147 Average Temperature 44 | . 67 58 16 28 Received Heat Transfer 741 | . 72 300 . 369 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 583 | . 250 185 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 312 | . 169 267 180 312 Initial 60 | . . . 60 1 Average 103 | . 39 106 123 133 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 89 | 100 100 82 100 89 Level 1 10 | . . 17 . 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 2 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . . 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 12 39 6 20 Peak Tracking Total 5 | . 3 4 3 5 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . . 4 . Max in Single Turn 4 | . . . 4 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 22 | . 8 7 1 6 Terminals 17 | . 7 5 1 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . 1 1 . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 53 | . 19 16 3 15 Successful 32 | . 11 9 1 11 Failed 21 | . 8 7 2 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 52 | . 19 16 2 15 Terminals 46 | . 18 12 3 13 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 5 | . 1 3 . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 4 2 1 2 Branch Access Points 1 | . . 1 . . Terminal Index 2 | . 1 . . 1 Unreport Threat 4 | . 3 1 . . Dispatch Records 1 | . . . 1 . Patrol Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 23 | . 7 7 . 9 Terminals 18 | . 6 5 . 7 Assimilate 4 | . 1 1 . 2 Botnet 11 | . 4 3 . 4 Operators 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Mechanics 1 | . . . . 1 Recycling Units 3 | . 1 1 . 1 Recyclers 3 | . 1 1 . 1 Scanalyzers 1 | . . 1 . . Extract 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 6 6 1 4 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 5 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . 1 1 . . Largest Group 2 | . 1 2 1 1 Highest-Rated Group 20 | . 10 20 10 10 Highest-Rated Ally 10 | . 10 10 10 10 Total Orders 4 | . . 3 . 1 STAY 3 | . . 2 . 1 FOLLOW 1 | . . 1 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 5246 | 72 834 2273 848 1219 Spaces Moved 2754 | 45 517 1114 501 577 Core 19 | 19 . . . . Treads 2485 | . 293 1114 501 577 Legs 250 | 26 224 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 157 | 132 142 160 160 166 Slowest Speed 245 | 200 160 160 160 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 59 | 3 88 69 97 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 14 | . . 3 . 11 Terrain Destroyed 89 | . 24 25 29 11 Melee 14 | . . 3 . 11 Projectile . | . . . . . AOE 75 | . 24 22 29 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 3337 | 54 577 1470 528 708 Wait 249 | . 19 185 13 32 Move 2749 | 44 516 1113 500 576 Hop . | . . . . . Pick Up 48 | 4 12 24 2 6 Fast Attach 21 | 6 1 9 . 5 Attach 13 | . . 11 . 2 Detach 2 | . . 2 . . Swap 40 | . 5 20 1 14 Drop 43 | . 3 27 2 11 Fire 143 | . 21 63 10 49 Melee 27 | . . 15 . 12 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 15) 711 | -10/Materials | Discovered new exit (range 5) 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Accompanied by 1 ally 907 | -9/Materials | Evolved 2 slots: Utility x2 1458 | -9/Materials | Discovered new exit (range 4) 1971 | -9/Materials | Discovered new exit (range 16) 2339 | -9/Materials | Identified exit to Mines 3119 | -9/Materials | Build established: Scavenger-Mutant 3180 | -9/Materials | Entered Mines 3180 | -9/Mines | Accompanied by 1 ally 3180 | -9/Mines | Discovered new exit (range 8) 3209 | -9/Mines | Met a Derelict bent on vengeance 3322 | -9/Mines | Learned Materials terminal intel 3403 | -9/Mines | Discovered new exit (range 15) 3456 | -9/Mines | Found a hidden stash of uninstalled traps 3580 | -9/Mines | Build established: Mutant 3798 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4028 | -9/Mines | Entered Materials 4028 | -8/Materials | Accompanied by 1 ally 4028 | -8/Materials | Evolved 2 slots: Utility x2 4029 | -8/Materials | Loaded intel: 12 terminal locations 5189 | -8/Materials | Discovered new exit (range 9) 5241 | -8/Materials | Crushed by falling debris 5245 | -8/Materials | Crushed by falling debris 5245 | -8/Materials | System corruption reached 10% 5247 | -8/Materials | Self-destructed Last Messages --------------- Mechanic tracking enabled and active. 05189_ EXIT=FOUND 05222_ U-05 Engineer builds a Wall. 05241_ The unstable cave ceiling collapses. 05241_ Crushed by falling debris. 05241_ Katana destroyed. 05241_ System corrupted by crushing effect (+3). 05241_ Weight Redist. System destroyed. 05241_ System corrupted by crushing effect (+2). 05245_ The unstable cave ceiling collapses. 05245_ Crushed by falling debris. 05245_ Machine Analyzer destroyed. 05245_ System corrupted by crushing effect (+4). 05245_ Insulated Plating destroyed. 05245_ System corrupted by crushing effect (+1). 05245_ Hrd. Medium Armor Plating destroyed. 05245_ System corrupted by crushing effect (+3). 05245_ Adv. Targeting Computer destroyed. 05245_ System corrupted by crushing effect (+5). 05247_ The unstable cave ceiling collapses. 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Wheel | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainDynamicProcessor Manual? 0 Play Time 01:04:56 Cumulative 77.3 hours Start 2022.05.24 @ 02:11:56 End 2022.05.24 @ 20:05:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 53 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ea25ab3-1586-4a09-ac41-a8c4c7e02faa