Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 19:45:49 Player: McSaucyNugget Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1120) 1120 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3335 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 265/265 System Corruption 0% Temperature Critical (585) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg > --- UTILITY (3) ------ Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Heavy Particle Cannon > --- INVENTORY (5) ---- Particle Gun Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Flight Unit > --- UTILITY ---------- Small Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Light Treads Assault Rifle Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . . . 2 . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 40 | 6 1 . 7 14 12 Power 7 | 1 . . 3 2 1 Engine 7 | 1 . . 3 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 2 3 4 Treads 4 | . . . . 3 1 Leg 5 | 2 . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 8 | 1 1 . 2 2 2 Device . | . . . . . . Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 4 | . . . 1 1 2 Artifact . | . . . . . . Weapon 14 | 2 . . . 7 5 Energy Gun 2 | . . . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 2 . . . 5 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . . 2 12 9 Power 4 | . . . 1 3 . Propulsion 7 | . . . . 4 3 Utility 4 | . . . 1 2 1 Weapon 8 | . . . . 3 5 Highest Loss Streak 9 | . . . 2 9 3 To Critical Strikes 2 | . . . 1 1 . Average Backups 4 | 1 2 3 4 6 3 Power . | . . . . . . Propulsion . | . . . . . 1 Utility . | . 1 1 1 . . Weapon 3 | . 1 2 3 5 1 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 85 100 87 77 47 Engine 11 | . 14 14 14 10 4 Treads 7 | . . . . 14 8 Leg 11 | . 28 28 16 . 12 Flight 7 | . . . 4 14 . Storage 14 | . 14 28 23 11 . Hackware 2 | . . . . 5 3 Protection 3 | . . . 5 5 1 Ballistic Gun 18 | . 28 28 22 15 10 Peak Build Rating 17 | 6 7 7 10 17 17 Average Rating 9 | 4 6 7 8 11 10 On Entrance 6 | . 6 7 7 9 9 Avg Prop Armor Cover (%) 6 | . . . . 3 20 Naked Turns . | . . . . . . Heaviest Build 24 | 14 16 16 24 24 22 Greatest Support 40 | 20 20 20 20 40 37 Greatest Overweight (x) 5 | . . . 5 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 8 | 4 4 3 7 8 5 Average Carried 4 | 1 2 3 4 6 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 5 | 2 3 3 5 3 2 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1349 | 260 . . 408 291 390 Remotely . | . . . . . . Salvage Created 1318 | 82 . . 409 415 412 Parts 88 | 2 . . 36 23 27 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 33 | . . . 10 13 10 Guns 26 | . . . 10 7 9 AOE 6 | . . . . 6 . Classes Destroyed 9 | 2 . . 4 3 . Worker 4 | . . . 3 1 . Tunneler 2 | 1 . . . 1 . Recycler 1 | 1 . . . . . Operator 1 | . . . 1 . . Watcher 2 | . . . . 2 . Swarmer 12 | . . . 3 6 3 Grunt 14 | . . . 7 2 5 Duelist 1 | . . . . 1 . Sentry 6 | . . . . 4 2 Best Kill Streak 4 | 1 . . 4 4 4 Combat Bots Only 4 | . . . 3 3 4 Max Kills in Single Turn 4 | 1 . . 2 4 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 318 | . . . 98 113 107 Missed 79 | . . . 36 25 18 Hits 239 | . . . 62 88 89 Melee 8 | . . . . 8 . Projectile 231 | . . . 62 80 89 Critical Strikes 20 | . . . 2 7 11 Damage Taken 3360 | . . . 681 1304 1375 Core 709 | . . . 147 245 317 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 100 63 . . Volleys Fired 146 | 3 1 . 37 51 54 Largest 2 | 2 2 . 2 2 2 Hottest 131 | 40 40 . 40 48 131 Shots Fired 251 | 6 2 . 74 82 87 Gun 231 | 6 2 . 74 70 79 Cannon 8 | . . . . . 8 Launcher 12 | . . . . 12 . Special . | . . . . . . Kinetic 215 | 6 2 . 74 70 63 Thermal 24 | . . . . . 24 Explosive 12 | . . . . 12 . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 5 6 . 11 16 14 Robot Miss Streak 3 | . 1 . 3 3 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 174 | 5 1 . 45 63 60 Core Hits 78 | 2 . . 22 33 21 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 3 | . . . 1 1 1 Critical Strikes 5 | . . . 1 3 1 Destroy 5 | . . . 1 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2963 | 67 11 4 619 1318 944 Guns 2242 | 67 11 . 619 701 844 Cannons 100 | . . . . . 100 Explosions 617 | . . . . 617 . Melee . | . . . . . . Ramming 4 | . . 4 . . . Kinetic 2021 | 67 11 . 619 701 623 Thermal 321 | . . . . . 321 Explosive 617 | . . . . 617 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . . 2 5 Projectiles 5 | . . . . . 5 Explosions 2 | . . . . 2 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 41 | . . . . 41 . Shots 3 | . . . . 3 . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 585 | . . . 18 40 585 Average Temperature 81 | . . . 7 11 159 Received Heat Transfer 1581 | . . . 294 477 810 Effects 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 703 | . . . . . 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 140 | 5 3 . 115 140 107 Initial 51 | . 3 . . 26 51 Average 30 | 1 . . 55 31 36 Influence Increases 955 | 10 . . 260 417 268 Destroy 0b10 Robot/C 660 | . . . 200 260 200 Destroy 0b10 Robot/NC 50 | 10 . . 20 20 . Destroy Leader 164 | . . . 40 74 50 Disable Machine 15 | . . . . . 15 Destroy Structure 51 | . . . . 48 3 Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 867 | 5 5 . 197 358 302 Entered New Map 110 | . 2 . . 37 71 Time Decay 557 | 5 3 . 177 221 151 Lost Part 200 | . . . 20 100 80 Squads Dispatched 7 | . 1 . 3 . 3 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 2 . 13 20 17 Peak Tracking Total 8 | . 2 . 4 8 4 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 1 | . . . . 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . . 2 . Successful . | . . . . . . Failed 2 | . . . . 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2263 | 74 69 374 464 903 379 Spaces Moved 1223 | 51 53 311 223 462 123 Core 55 | 14 . . 3 36 2 Treads 437 | . . . . 390 47 Legs 644 | 37 53 311 169 . 74 Wheels . | . . . . . . Hover . | . . . . . . Flight 87 | . . . 51 36 . Fastest Speed 50 | 50 120 120 117 50 50 Average Speed 143 | 100 120 120 150 154 172 Slowest Speed 300 | 120 120 120 300 197 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 11 66 15 27 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 66 | . . . . 63 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 63 | . . . . 63 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1495 | 67 56 311 279 574 208 Wait 40 | . . . . 34 6 Move 1218 | 50 52 310 222 461 123 Hop . | . . . . . . Pick Up 39 | 8 2 . 9 9 11 Fast Attach 3 | . . . . 3 . Attach 38 | 6 1 . 7 11 13 Detach 1 | . . . . . 1 Swap 3 | . . . 1 2 . Drop 6 | . . . 3 3 . Fire 146 | 3 1 . 37 51 54 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 8) 144 | -10/Materials | Entered Mines 269 | -10/Mines | Identified exit to Materials 313 | -10/Mines | Build established: Mutant 465 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 465 | -10/Mines | Discovered new exit (range 5) 518 | -10/Mines | Entered Materials 518 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 970 | -9/Materials | Discovered new exit (range 5) 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Propulsion x2 1375 | -8/Materials | Build established: Scavenger-Mutant 1783 | -8/Materials | Lost 9 parts (1p4n2u2w) 1869 | -8/Materials | Discovered new exit (range 5) 1885 | -8/Materials | Entered Storage 1958 | -8/Storage | Core integrity fell below 50% 2000 | -8/Storage | Build established: Mutant 2054 | -8/Storage | Core integrity fell below 20% 2078 | -8/Storage | Lost 3 parts (1n1u1w) 2228 | -8/Storage | Garrison activated, responded to threat 2265 | -8/Storage | Core destroyed Last Messages --------------- 02234_ Acquired 57 matter. 02236_ Acquired Lgt. Armor Plating. 02241_ R-06 Scavenger collects Lgt. Treads. 02243_ S-10 Pest destroyed. 02245_ K-01 Serf collects debris. 02249_ S-10 Pest destroyed. 02249_ Terminal disabled. 02250_ K-01 Serf collects debris. 02255_ Destroyed Flight Unit. 02257_ Overheating: Lgt. Armor Plating damaged (-45). 02258_ S-10 Pest destroyed. 02259_ Beam Rifle broken. 02259_ Overheating: Short circuit. 02259_ Carbon-fiber Leg destroyed. 02259_ K-01 Serf collects debris. 02262_ Critical hit (Burn: +37). 02263_ K-01 Serf collects debris. 02264_ VSS Leg destroyed. 02265_ Overheating: Core damaged (-66). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #########????????????????????????????????????????? | | ## ????????????????????????????????????????? | | #? ????????????????????????????????????????? | | #?T ????????????????????????????????????????? | | #?? ???????##???????????????????????????????? | | ####/###????? #???????????????????????????????? | | / +????? #??""???????????????????????????? | | # #????? #???" ??????????????????????????? | | # #????" #??? ??????????????????????????? | | + #???? #??##+#####?????????????????????? | | ######### #???? #??# +?????????????????????? | | ????????# #####+##### #?????????????????????? | | ????????# g #?????????????????????? | | ????????# ##### #?????????????????????? | | ????????# #???# #???+#????????????????? | | ???? #???# g *### #???????????????? | | ??# ########### #???# === T #???????????????? | | ??????????????# #???# #;k%## #???????????????? | | ??????????????# #???# #@%=;#??##???????????????? | | ??????????????# #???# #=g ##???????????????????? | | ??????????????#+#???# # T #???????????????????? | | ????????????????????# # " ##???????????????????? | | ????????????????????# # #????????????????????? | | ????????????????????# #!! #????????????????????? | | ????????????????????+ #! #????????????????????? | | ????????????????????# #####????????????????????? | | ????????????????????# ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed SeismicBiometalFalx Manual? 0 Play Time 00:22:22 Cumulative 35.0 hours Start 2026.03.15 @ 19:21:18 End 2026.03.15 @ 19:45:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bf42a0f-da30-4c36-a10e-099eb0f6764a