Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 23:00:20 Player: Maienne du Crabe Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (43) 215 Value Destroyed (958) 958 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6253 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Heat Sink Advanced Heat Sink Energy Well (134) Improved Arc Projector Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Hover Unit Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Machine Analyzer Melee Analysis Suite Reaction Control System Reaction Control System Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Datajack Ripper > --- INVENTORY -------- Advanced Heat Sink Medium Battery Advanced Melee Analysis Suite Thermal Shield Long-range Missile Launcher [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Surge Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 7 | . . . 2 1 1 . 1 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 89 | 8 6 . 3 36 3 13 3 1 . 16 Power 13 | 1 1 . 1 3 2 3 . . . 2 Engine 9 | 1 1 . 1 3 2 1 . . . . Core 4 | . . . . . . 2 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 1 . . 13 . 4 1 . . 5 Treads 6 | 2 1 . . 3 . . . . . . Leg 2 | . . . . 2 . . . . . . Wheel . | . . . . . . . . . . . Hover 11 | . . . . 6 . . . . . 5 Flight 7 | . . . . 2 . 4 1 . . . Utility 32 | 3 2 . 2 11 1 4 2 1 . 6 Device 9 | 2 1 . . 2 1 . 1 . . 2 Storage 3 | 1 . . . 1 . . . . . 1 Processor 7 | . 1 . . 4 . 1 . . . 1 Hackware 7 | . . . . . . 3 1 1 . 2 Protection 6 | . . . 2 4 . . . . . . Artifact . | . . . . . . . . . . . Weapon 18 | 2 2 . . 9 . 2 . . . 3 Energy Gun 3 | 1 1 . . 1 . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . 1 . . 3 . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 5 | . . . . 4 . . . . . 1 Unidentified Prototypes 2 | . . . . 1 . . . . . 1 Parts Lost 43 | . . . . 17 . . 3 3 1 19 Power 3 | . . . . 1 . . 1 . . 1 Propulsion 16 | . . . . 7 . . 1 2 1 5 Utility 16 | . . . . 5 . . 1 1 . 9 Weapon 8 | . . . . 4 . . . . . 4 Highest Loss Streak 12 | . . . . 8 . . 3 4 1 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 90 90 94 92 72 59 65 Engine 8 | . 14 14 11 8 5 2 . . . . Treads 17 | . 28 28 22 17 . . . . . . Hover 3 | . . . . 4 23 10 . . . 10 Flight 1 | . . . . . . 15 26 13 3 . Device 8 | . 9 14 11 5 7 7 5 6 6 8 Storage 7 | . 14 14 11 6 . . . . . 1 Processor 6 | . 4 . . 7 23 15 13 13 13 11 Hackware 5 | . . . . . . 12 26 25 26 24 Protection 9 | . . . 22 23 15 8 . . . . Energy Gun 7 | . 13 14 11 6 . . . . . . Launcher 6 | . 10 14 11 5 . . . . . . Special Melee Weapon 1 | . . . . 1 7 7 6 6 6 2 Peak Build Rating 58 | 7 7 7 10 32 35 40 46 40 32 58 Average Rating 18 | 5 6 7 9 17 32 36 42 34 29 40 On Entrance 20 | . 7 7 7 10 29 33 39 40 32 25 Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 15 16 16 20 45 21 23 10 5 5 16 Greatest Support 60 | 40 40 40 40 60 24 24 15 9 3 39 Greatest Overweight (x) 6 | 3 . . . 6 . 5 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 9 5 5 5 5 5 5 Most Carried 11 | 5 8 8 8 11 5 5 5 5 5 5 Average Carried 6 | 2 7 8 7 7 3 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 8 4 5 5 4 4 5 5 Class Distribution -------------------- 77% | Mutant 13% | Hacker-Mutant 5% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Matter Collected 954 | 286 90 . 70 300 40 130 20 . . 18 Remotely 145 | 145 . . . . . . . . . . Salvage Created 1348 | 132 374 . 107 544 . 66 20 . . 105 Parts 88 | 9 23 . 17 25 . 7 . . . 7 Haulers Intercepted 3 | . 2 . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 30 | . 6 . 9 9 . 3 1 . . 2 Melee 4 | . . . . . . 3 1 . . . Guns 8 | . 2 . 2 4 . . . . . . Cannons 3 | . . . . 3 . . . . . . AOE 13 | . 4 . 7 . . . . . . 2 Classes Destroyed 11 | 2 5 . 1 3 . . . . . . Worker 1 | . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 3 | . 2 . . 1 . . . . . . Recycler 2 | 1 1 . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 2 | . . . . 1 . . . . . 1 Watcher 2 | . 1 . . 1 . . . . . . Swarmer 17 | . 3 . 8 2 . 3 1 . . . Grunt 8 | . 3 . . 3 . . . . . 2 Sentry 3 | . . . 1 2 . . . . . . Hunter 2 | . . . . 2 . . . . . . Best Kill Streak 4 | 2 4 . 4 2 . 3 1 . . 2 Combat Bots Only 4 | . 3 . 4 2 . 3 1 . . 2 Max Kills in Single Turn 3 | 1 2 . 3 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . 3 . . . . . . 1 Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 415 | . 19 . 20 184 . 10 18 18 14 132 Missed 129 | . 5 . 4 50 . 4 10 8 7 41 Damage Taken 4689 | . 177 21 175 2078 . 94 197 169 104 1674 Core 1704 | . 17 . 12 487 . . 45 52 90 1001 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 93 | . . . 7 86 . . . . . . Ignored by Resistances 35 | . . . . . . . . 6 29 . Regen/Repaired (Parts) 42 | . 42 . . . . . . . . . Core Remaining (%) 79 | 100 . 93 97 11 . 100 . . 78 . Volleys Fired 127 | 4 30 . 11 80 . . . . . 2 Largest 2 | 2 2 . 1 2 . . . . . 1 Hottest 102 | 60 70 . 40 102 . . . . . 43 Shots Fired 134 | 6 32 . 11 83 . . . . . 2 Gun 100 | 6 29 . 7 58 . . . . . . Cannon 19 | . . . . 19 . . . . . . Launcher 15 | . 3 . 4 6 . . . . . 2 Special . | . . . . . . . . . . . Kinetic 2 | 2 . . . . . . . . . . Thermal 58 | . . . . 58 . . . . . . Explosive 11 | . 3 . 4 2 . . . . . 2 Electromagnetic 63 | 4 29 . 7 23 . . . . . . Robot Hit Streak 11 | 5 7 . 6 11 . . . . . 2 Robot Miss Streak 4 | . 2 . 3 4 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 108 | 5 23 . 5 59 . 3 7 1 . 5 Core Hits 58 | 3 16 . 8 23 . 3 1 . . 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . 1 . . . . . 2 Burn 1 | . . . . 1 . . . . . . Sever 2 | . . . . . . . . . . 2 Melee Attacks 38 | . . . . 7 . 5 10 1 . 15 Impact . | . . . . . . . . . . . Slashing 25 | . . . . . . 5 5 . . 15 Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . 6 . . 5 . . . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3068 | 67 621 2 393 1031 . 115 74 . . 765 Guns 1072 | 67 308 . 43 654 . . . . . . Cannons 257 | . . . . 257 . . . . . . Explosions 1324 | . 313 . 350 66 . . . . . 595 Melee 308 | . . . . . . 115 74 . . 119 Ramming 107 | . . 2 . 54 . . . . . 51 Kinetic 13 | 13 . . . . . . . . . . Thermal 804 | . 79 . . 725 . . . . . . Explosive 1179 | . 234 . 350 . . . . . . 595 Electromagnetic 657 | 54 308 . 43 252 . . . . . . Impact . | . . . . . . . . . . . Slashing 308 | . . . . . . 115 74 . . 119 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 1 1 9 Average Corruption 1 | . . . . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 60 | . . . 44 7 . . 9 . . . Projectiles . | . . . . . . . . . . . Explosions 44 | . . . 44 . . . . . . . Melee 16 | . . . . 7 . . 9 . . . Knockbacks 1 | . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 116 | . 46 . . 46 . . . . . 24 Shots 4 | . 2 . . 2 . . . . . . Rammed 23 | . . 1 . 13 . . . . . 9 Targets Rammed 24 | . . 1 . 14 . . . . . 9 Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 453 | . 45 . 31 453 . . . 234 . 6 Average Temperature 115 | . 29 . 19 133 . . . 130 . 6 Received Heat Transfer 975 | . 36 . 54 621 . . . 12 45 207 Effects 3 | . . . . 3 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Fried 4 | . . . . 4 . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 2 . . 1 . . . . . . Heat Transferred 1606 | . 200 . . 1406 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Peak Influence 317 | 15 181 44 275 317 133 163 180 . . 198 Initial 121 | . 9 44 16 115 121 93 85 . . 81 Average 103 | 7 61 44 165 152 123 99 107 . . 100 Maximum Alert Level 1 | . . . 1 1 . . . . . . Low Security (%) 87 | 100 100 100 49 72 100 100 100 . . 100 Level 1 12 | . . . 50 27 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 . . 3 1 2 . . . 3 Investigation 6 | . 1 . . 3 1 . . . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 3 | . . . . . . 2 . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Distress Signals 1 | . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 7 1 9 33 . 3 10 6 4 25 Peak Tracking Total 14 | . 3 . 4 9 . 3 7 4 4 14 Tactical Retreats 12 | . 1 . . 5 . . 1 3 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 6 | . 1 . . 2 . . 1 1 . 1 Indirectly 1 | . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 21 | . 7 . 3 6 2 . . 1 . 2 Terminals 17 | . 6 . 2 6 2 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 56 | . 13 . 6 26 4 . . 1 . 6 Successful 23 | . 6 . 3 10 2 . . 1 . 1 Failed 33 | . 7 . 3 16 2 . . . . 5 Catastrophic 9 | . . . 2 4 . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 30 | . 5 . 5 20 . . . . . . Terminals 48 | . 10 . 5 26 4 . . . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . Recycling Units 4 | . . . 1 . . . . . . 3 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 18 | . 3 . 2 10 2 . . 1 . . Record 1 | . . . . . 1 . . . . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 2 | . . . . 2 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Zone Layout 4 | . . . 2 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . 1 Report Inventory 2 | . . . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 . 2 6 1 . . . . 2 Full Trace Events 7 | . . . 1 4 1 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 8 | . . . . 3 . . 5 . . . Non-combat 4 | . . . . 2 . . 2 . . . Combat 4 | . . . . 1 . . 3 . . . Robot Hacks Applied 8 | . . . . 3 . . 5 . . . parse_system 6 | . . . . 2 . . 4 . . . find_chute 1 | . . . . . . . 1 . . . find_recycling 1 | . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Turns Passed 2974 | 108 730 261 210 926 38 119 73 131 36 342 Spaces Moved 2477 | 59 382 146 113 509 63 165 175 376 57 432 Core 241 | 16 . . . 90 . . . . 30 105 Treads 956 | 43 382 146 113 272 . . . . . . Legs 16 | . . . . 16 . . . . . . Wheels . | . . . . . . . . . . . Hover 583 | . . . . 129 63 64 . . . 327 Flight 681 | . . . . 2 . 101 175 376 27 . Fastest Speed 26 | 50 160 160 160 50 52 26 26 32 50 50 Average Speed 91 | 137 160 160 160 117 52 39 26 33 61 59 Slowest Speed 350 | 200 160 160 160 350 52 235 30 75 75 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 60 40 14 41 3 96 5 67 12 8 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . . . . . . . 2 1 . Spaces Dug 22 | . . . . 12 . . . . . 10 Terrain Destroyed 121 | . 29 . 36 15 . . . . . 41 Melee 10 | . . . . . . . . . . 10 Projectile 3 | . . . . 3 . . . . . . AOE 108 | . 29 . 36 12 . . . . . 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Total 2984 | 76 473 173 131 734 67 214 190 379 57 490 Wait 130 | 1 32 27 2 57 . 9 1 1 . . Move 2467 | 58 381 145 112 508 62 164 174 375 56 432 Hop . | . . . . . . . . . . . Pick Up 44 | 4 11 . 2 14 1 5 1 1 . 5 Fast Attach 47 | 8 3 . . 10 . 10 1 . . 15 Attach 33 | . 1 . 2 21 2 2 2 1 . 2 Detach 21 | 1 3 . . 6 1 5 . . 1 4 Swap 10 | . 2 . 1 5 1 1 . . . . Drop 43 | . 10 . 1 12 . 13 1 . . 6 Fire 127 | 4 30 . 11 80 . . . . . 2 Melee 38 | . . . . 7 . 5 10 1 . 15 Ram 14 | . . . . 5 . . . . . 9 Kick 1 | . . . . 1 . . . . . . Crush 9 | . . 1 . 8 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 698 | -10/Materials | Discovered new exit (range 13) 791 | -10/Materials | Repaired EM Pulse Gun 839 | -10/Materials | Entered Mines 848 | -10/Mines | Assembled infested the area 849 | -10/Mines | Learned location of Mines (-9) 853 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1094 | -10/Mines | Discovered new exit (range 4) 1100 | -10/Mines | Entered Materials 1100 | -9/Materials | Evolved 2 slots: Utility x2 1290 | -9/Materials | Discovered new exit (range 12) 1310 | -9/Materials | Entered another Materials area 1310 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1952 | -8/Materials | Lost 6 parts (1p3n1u1w) 2017 | -8/Materials | Core integrity fell below 50% 2039 | -8/Materials | Lost 8 parts (3n4u1w) 2051 | -8/Materials | Core integrity fell below 20% 2215 | -8/Materials | Discovered new exit (range 16) 2236 | -8/Materials | Entered Factory 2236 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2274 | -7/Factory | Identified exit to DSF 2274 | -7/Factory | Entered DSF 2275 | -7/DSF | Joined Warlord attack on 0b10 via DSF 2306 | -7/DSF | Additional patrols routed to DSF 2334 | -7/DSF | Lost 5 allies 2369 | -7/DSF | Discovered new exit (range 14) 2393 | -7/DSF | Entered Factory 2393 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2429 | -6/Factory | Discovered new exit (range 8) 2466 | -6/Factory | Entered Lower Caves 2505 | -6/Lower Caves | Lost 4 parts (1p2n1u) 2507 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2511 | -6/Lower Caves | Encountered a Warlord checkpoint 2582 | -6/Lower Caves | Discovered new exit (range 11) 2597 | -6/Lower Caves | Entered another Lower Caves area 2629 | -6/Lower Caves | Discovered new exit (range 5) 2633 | -6/Lower Caves | Entered Factory 2633 | -5/Factory | Evolved 2 slots: Utility x2 2874 | -5/Factory | Lost 6 parts (3n2u1w) 2936 | -5/Factory | Build established: Hacker-Mutant 2951 | -5/Factory | Core integrity fell below 50% 2967 | -5/Factory | Core integrity fell below 20% 2975 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02920_ System Shield destroyed. 02933_ Acquired Imp. Heat Sink. 02937_ Acquired Energy Well. 02939_ Hacking Suite destroyed. 02939_ Triggered Tiamat Bomb Trap. 02939_ An explosion rips through the floor. 02939_ Melee Analysis Suite destroyed. 02949_ Slammed into S-27 Virus. 02950_ Med. Battery destroyed. 02952_ Hacking Suite destroyed. 02958_ Slammed into S-27 Virus. 02958_ Adv. Melee Analysis Suite destroyed. 02958_ System corrupted by crushing effect (+2). 02959_ Slammed into S-27 Virus. 02962_ Destabilizing: System corrupted (+2). 02963_ Slammed into S-27 Virus. 02963_ Machine Analyzer destroyed. 02963_ System corrupted by crushing effect (+3). 02964_ Slammed into S-27 Virus. 02975_ Penetrated by Slug. 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""#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 20 Core Shielding 20 Power Shielding 33 Evasion (%) 64 Targeting Accuracy 13 Melee Accuracy 13 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed RagnarokAluminumKatana Manual? 0 Play Time 01:17:51 Cumulative 16.3 hours Start 2024.09.13 @ 21:43:25 End 2024.09.13 @ 23:00:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 16% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afddf82e-6381-421a-9fe9-b212d32cfa7d