Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.10 @ 23:35:08 Player: albenzo Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (654) 654 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 4443 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Particle Gun Missile Launcher Improved Datajack Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Large Storage Unit Improved Terrain Scanner Transmission Jammer Layered Light Armor Plating Hardlight Generator System Shield Particle Gun Particle Gun Missile Launcher Datajack Improved Datajack Field Lobotomy Kit Axe [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 54 | 7 19 2 1 . 15 10 Power 6 | 1 2 1 . . 1 1 Engine 4 | 1 2 . . . 1 . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 23 | 2 6 . . . 9 6 Treads 13 | 2 3 . . . 8 . Leg 4 | . 3 . . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . . . 6 Utility 17 | 2 5 1 1 . 5 3 Device 6 | 1 2 . . . 2 1 Storage 6 | 1 2 1 1 . . 1 Processor 2 | . . . . . 2 . Hackware 1 | . . . . . . 1 Protection 2 | . 1 . . . 1 . Artifact . | . . . . . . . Weapon 8 | 2 6 . . . . . Energy Gun 8 | 2 6 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . 2 . . . . 10 Power 1 | . . . . . . 1 Propulsion 6 | . . . . . . 6 Utility 4 | . 1 . . . . 3 Weapon 1 | . 1 . . . . . Highest Loss Streak 10 | . 1 . . . . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 96 100 100 100 100 77 Engine 6 | . 13 1 . . 6 . Core 5 | . . 12 14 14 2 5 Treads 26 | . 20 28 28 28 34 1 Leg 2 | . 5 . . . 1 . Flight 2 | . . . . . . 31 Device 11 | . 13 14 14 14 9 6 Storage 11 | . 14 14 14 14 9 6 Processor 5 | . . . . . 14 14 Protection 1 | . . . . . 2 . Energy Gun 22 | . 27 28 28 28 18 . Naked Turns . | . . . . . . . Heaviest Build 59 | 14 22 32 52 52 59 56 Greatest Support 82 | 40 40 40 40 40 82 82 Greatest Overweight (x) 6 | 1 4 . 1 1 . 6 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 Average Capacity 14 | 7 8 12 15 20 20 14 Most Carried 20 | 8 10 15 17 18 20 20 Average Carried 13 | 5 8 11 15 17 19 13 Final Capacity 20 | 8 10 15 20 20 20 5 Final Carried 20 | 8 10 15 17 18 20 5 Class Distribution -------------------- 62% | Mutant 29% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 625 | 270 114 91 10 . 140 . Remotely . | . . . . . . . Salvage Created 835 | 93 286 136 . . 320 . Parts 43 | 9 15 3 . . 16 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 22 | . 10 3 . . 9 . Guns 21 | . 9 3 . . 9 . Classes Destroyed 6 | 1 2 1 . . 2 . Tunneler 4 | 4 . . . . . . Recycler 1 | . . 1 . . . . Swarmer 10 | . 6 1 . . 3 . Grunt 6 | . 4 2 . . . . Sentry 4 | . . . . . 4 . Hunter 2 | . . . . . 2 . Best Kill Streak 3 | 2 3 3 . . 2 . Combat Bots Only 3 | . 3 2 . . 2 . Max Kills in Single Turn 1 | 1 1 1 . . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2116 | . 488 77 . . 421 1130 Core 958 | . 148 10 . . 80 720 Absorbed by Shields 40 | . . . . . . 40 Core Remaining (%) 73 | 100 . . . 36 85 . Volleys Fired 76 | 8 35 8 . . 25 . Largest 2 | 2 2 2 . . 2 . Hottest 130 | 90 130 130 . . 130 . Shots Fired 143 | 16 61 16 . . 50 . Gun 143 | 16 61 16 . . 50 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 143 | 16 61 16 . . 50 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 3 13 4 . . 10 . Robot Miss Streak 6 | 3 6 2 . . 1 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 96 | 7 41 9 . . 39 . Core Hits 43 | 4 16 5 . . 17 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 3 1 . . 1 . Burn 5 | . 3 1 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1361 | 80 508 146 . . 601 26 Guns 1335 | 80 508 146 . . 601 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 26 | . . . . . . 26 Kinetic . | . . . . . . . Thermal 1335 | 80 508 146 . . 601 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 12 | . . . . . . 12 Shots . | . . . . . . . Rammed 8 | . . . . . . 8 Targets Rammed 8 | . . . . . . 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | 90 210 342 . . 270 13 Average Temperature 92 | 35 79 159 . . 95 6 Received Heat Transfer 753 | . 171 42 . . 72 468 Effects 3 | . 3 . . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 12 | 1 5 2 . . 4 . Heat Transferred 3634 | 211 1499 407 . . 1517 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 185 | 20 185 167 . . 117 53 Initial 13 | . 13 5 . . . 13 Average 45 | 9 56 105 . . 36 21 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . . . . 2 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 7 | . 2 . . . 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 25 6 . . 19 12 Peak Tracking Total 7 | . 4 2 . . 4 7 Tactical Retreats 7 | . 3 . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . 3 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 26 | . 9 . 3 . 11 3 Terminals 18 | . 6 . . . 9 3 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 88 | . 28 . 28 . 26 6 Successful 56 | . 16 . 28 . 11 1 Failed 30 | . 11 . . . 14 5 Catastrophic 7 | . . . . . 5 2 Database Lockouts 2 | . 1 . . . 1 . Manual 34 | . 13 . 1 . 17 3 Terminals 44 | . 17 . . . 21 6 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 13 | . 10 . . . 3 . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 45 | . 10 . 28 . 6 1 Record 27 | . . . 27 . . . Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 2 . . . 1 . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 1 | . . . . . 1 . Terminal Index 2 | . . . . . 1 1 Scanalyzer Index 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 4 . . . 3 . Terminals 1 | . . . . . 1 . Assimilate 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 4 . . . 2 . Reject 3 | . 2 . . . 1 . Mask 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 8 . . . 11 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 4 | . . 3 . . 1 . Largest Group 3 | . . 3 1 1 1 1 Highest-Rated Group 40 | . . 40 16 16 16 10 Highest-Rated Ally 16 | . . 16 16 16 16 10 Total Orders . | . . . . . . . Ally Attacks 19 | . . 19 . . . . Total Damage 169 | . . 169 . . . . Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4897 | 228 1439 398 726 188 1608 310 Spaces Moved 2582 | 121 747 218 432 77 746 241 Core 36 | 7 9 . . . . 20 Treads 2160 | 114 566 218 432 77 746 7 Legs 172 | . 172 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 214 | . . . . . . 214 Fastest Speed 50 | 50 120 160 160 240 160 50 Average Speed 158 | 154 157 160 167 240 161 110 Slowest Speed 360 | 160 250 160 240 240 167 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 7 98 61 79 27 54 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3264 | 143 955 256 437 81 1106 286 Wait 437 | . 124 15 . 4 290 4 Move 2576 | 120 746 217 431 76 745 241 Hop . | . . . . . . . Pick Up 50 | 8 13 9 3 1 14 2 Fast Attach 18 | 7 8 1 . . 2 . Attach 11 | . 3 . . . 5 3 Detach 3 | . . . . . 1 2 Swap 25 | . 8 1 1 . 8 7 Drop 49 | . 18 5 2 . 16 8 Fire 76 | 8 35 8 . . 25 . Melee . | . . . . . . . Ram 8 | . . . . . . 8 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 11 | . . . . . . 11 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 421 | -10/Materials | Identified exit to Mines 473 | -10/Materials | Discovered new exit (range 10) 742 | -10/Materials | Discovered new exit (range 9) 864 | -10/Materials | Central database locked down 999 | -10/Materials | Core integrity fell below 50% 1563 | -10/Materials | Discovered new exit (range 16) 1668 | -10/Materials | Entered Mines 1680 | -10/Mines | Discovered new exit (range 8) 1717 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2037 | -10/Mines | Discovered new exit (range 15) 2060 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2066 | -10/Mines | Entered Exiles 2066 | -10/Exiles | Accompanied by 1 ally 2106 | -10/Exiles | Met 8R-AWN 2129 | -10/Exiles | Met EX-HEX 2178 | -10/Exiles | Met EX-BIN 2198 | -10/Exiles | Aligned with FarCom system 2199 | -10/Exiles | Given EX-Vault access code 2236 | -10/Exiles | Opened EX-Vault 2254 | -10/Exiles | Found Field Lobotomy Kit 2287 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2396 | -10/Exiles | Met EX-DEC 2426 | -10/Exiles | Visited The Gauntlet 2526 | -10/Exiles | Learned location of Zion (-6) 2766 | -10/Exiles | Discovered new exit (range 14) 2792 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2792 | -10/Exiles | Entered Mines 2792 | -9/Mines | Accompanied by 1 ally 2864 | -9/Mines | Learned 2 Materials zone layouts 2965 | -9/Mines | Discovered new exit (range 7) 2980 | -9/Mines | Entered Materials 2980 | -8/Materials | Accompanied by 1 ally 2980 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2981 | -8/Materials | Identified exit to Factory 3018 | -8/Materials | Central database locked down 3408 | -8/Materials | Build established: Skirmisher 3851 | -8/Materials | Discovered exit to Factory (range 8) 4504 | -8/Materials | Discovered exit to Factory (range 7) 4588 | -8/Materials | Entered Factory 4588 | -7/Factory | Accompanied by 1 ally 4588 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4880 | -7/Factory | Core integrity fell below 50% 4891 | -7/Factory | Core integrity fell below 20% 4898 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04886_ Critical hit (Blast). 04888_ Slammed into H-61 Shepherd. 04888_ H-61 Shepherd calls for reinforcements. 04888_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04889_ Slammed into H-61 Shepherd. 04890_ Knocked back. 04891_ Slammed into H-61 Shepherd. 04892_ Slug penetrates G-47 Trooper. 04892_ G-47 Trooper suffers critical hit (Destroy). 04892_ G-47 Trooper destroyed. 04892_ K-01 Serf collects debris. 04892_ Slug penetrates Wall. 04893_ Slammed into H-61 Shepherd. 04894_ Knocked back. 04895_ K-01 Serf collects debris. 04896_ Slammed into H-61 Shepherd. 04896_ Knocked back. 04897_ Slammed into H-61 Shepherd. 04898_ Slug penetrates Wall. 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""" """ | | ???????????????????????#%?#??#h #? | | ???????????????????????#+?#### # | | ?????????????????????? ? ? # w # | | ????????????????????????? ?? + + * | | ?????????????????????????? ?# # | | ???????????????????? ?????? ?# ############# | | ????????????????????? ???? ?# # """" | | ???????????????????????? ? ??# !=# ""R" | | ??????????????????????? ??? # |%# "" " | | ???????????????????????? ????# ^ !=# | | ????????????????????????? ???# # """ """ | | ??????????????????????? ?????# # """ """ | | ????????????????????????? ???# + """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyFluxBoregun Manual? 0 Play Time 00:43:49 Cumulative 66.3 hours Start 2022.09.10 @ 22:37:38 End 2022.09.10 @ 23:35:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 55 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34d17ba1-6cfb-4930-939a-5adc15235f66