Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 12:46:15 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (6) 30 Value Destroyed (296) 296 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (30127) 30127 TOTAL SCORE: 38073 Bonus ------- Pacifist 200 Entered DSFs 1000 Win 3000 Win Speed 25927 Cogmind --------- Core Integrity 1305/1600 Matter 231/300 Energy 4/100 System Corruption 1% Temperature Hot (200) Movement Flying (6) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (13) -- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (8) ------ Advanced Cooling System Machine Analyzer Graphene Brace System Shield > --- WEAPON (2) ------- Improved Plasma Cutter > --- INVENTORY (5) ---- Light Deuterium Engine Improved Fusion Compressor Impulse Thruster Impulse Thruster Impulse Thruster Peak State ------------ > --- POWER ------------ Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Structural Scanner Machine Analyzer Advanced Reaction Control System Improved Propulsion Shielding Graphene Brace Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Improved Plasma Cutter > --- INVENTORY -------- Light Deuterium Engine Improved Fusion Compressor Impulse Thruster Impulse Thruster Impulse Thruster [Rating: 159] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Improved Quantum Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Hover Unit Combat Airjet Flight Unit Cooled Cesium-ion Thruster Utility System Shield Device Advanced Cooling System Processor Machine Analyzer Hackware System Shield Protection Improved Propulsion Shielding Weapon Katana Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Special Weapon Improved Plasma Cutter Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Slots Evolved 18 | . . 2 2 2 . 2 . 2 2 2 . 2 . 2 . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 11 | . . 2 2 . . . . 2 1 1 . 2 . 1 . Utility 6 | . . . . 1 . 2 . . 1 1 . . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 56 | 3 . 4 4 1 . 12 . 9 3 2 1 6 . 8 3 Power 7 | . . . . . . 2 . 2 1 . . 1 . 1 . Engine 4 | . . . . . . 2 . 2 . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 1 . . 1 . 1 . Propulsion 23 | 2 . 3 2 . . 6 . 2 . 1 1 3 . 1 2 Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . Flight 20 | . . 3 2 . . 5 . 2 . 1 1 3 . 1 2 Utility 19 | . . . 1 . . 4 . 4 2 1 . 2 . 5 . Device 11 | . . . . . . 1 . 3 1 1 . 2 . 3 . Storage . | . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . . . . . Hackware 4 | . . . . . . 2 . 1 . . . . . 1 . Protection 3 | . . . 1 . . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 7 | 1 . 1 1 1 . . . 1 . . . . . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . 1 . 1 . 3 . . . Parts Lost 27 | . . 6 1 . . . . . 2 . 1 2 3 3 9 Power 2 | . . . . . . . . . . . . . . . 2 Propulsion 12 | . . 4 1 . . . . . 2 . 1 . 1 1 2 Utility 8 | . . . . . . . . . . . . 1 2 1 4 Weapon 5 | . . 2 . . . . . . . . . 1 . 1 1 Highest Loss Streak 9 | . . 5 1 . . . . . 2 . 3 4 3 3 9 To Critical Strikes 2 | . . 2 . . . . . . . . . . . . . Average Backups 3 | . . 2 . 1 2 4 5 4 4 2 3 3 4 3 4 Power . | . . . . . 1 . . . . 1 1 1 1 1 2 Propulsion . | . . 1 . . . 1 2 . . . . . . . 2 Utility . | . . . . . . . 1 1 1 . . 1 2 . . Weapon . | . . . . . 1 2 2 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . . . 1 . . . . . 4 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . . . . . 3 Utility . | . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 42 25 28 30 30 63 86 96 95 88 90 84 80 74 82 Engine 3 | . . . . . . 8 13 11 6 4 4 4 4 . . Reactor 2 | . . . . . . . . . 3 4 4 4 4 7 7 Treads 3 | . 28 11 . . . . . . . . . . . . . Flight 29 | . . 3 16 15 15 32 40 46 46 38 38 39 38 30 38 Device 7 | . . . . . . 3 6 10 10 12 14 12 12 15 15 Processor 1 | . . . . . . . . . 1 4 4 4 4 4 4 Hackware 7 | . . . . . . 5 13 12 15 14 14 13 13 8 7 Protection 2 | . . . 3 7 7 5 6 4 . . . . . 4 3 Ballistic Gun 2 | . 14 10 . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 3 7 6 6 8 10 9 9 7 4 2 . Peak Build Rating 159 | 3 3 4 9 11 10 60 60 79 83 102 106 127 127 138 159 Average Rating 72 | 2 3 2 5 8 9 44 60 77 79 94 101 124 125 133 154 On Entrance 55 | . 3 3 1 8 9 10 60 60 76 76 94 106 127 117 137 Avg Prop Armor Cover (%) 11 | 31 34 31 . . . 2 . 2 . . . 9 7 . 5 Naked Turns 8 | . . 8 . . . . . . . . . . . . . Heaviest Build 59 | 1 1 2 10 10 9 21 21 31 24 25 25 29 28 57 59 Greatest Support 103 | 3 3 10 15 10 10 36 48 48 53 57 67 83 94 88 103 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 4 1 2 3 5 5 5 5 3 5 4 4 3 5 Average Carried 3 | . . 2 . 1 2 4 5 4 4 2 4 3 4 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 . 2 3 5 5 5 5 2 5 4 4 3 5 Class Distribution -------------------- 68% | Hacker-Sprinter 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Matter Collected 591 | 151 . 67 . 50 . 45 . 138 42 . 11 . . 13 74 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 152 | . . 30 . . . 45 . 22 42 . . . . 13 . Parts 14 | . . 5 . . . 3 . 2 2 . . . . 2 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Combat Hostiles Destroyed 2 | . . 2 . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . . Guns 1 | . . 1 . . . . . . . . . . . . . Classes Destroyed 3 | . . 1 . . . 1 . 1 . . . . . . . Builder 2 | . . . . . . . . 1 . . . . . 1 . Mechanic 2 | . . . . . . 1 . . 1 . . . . . . Swarmer 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 1 | . . 1 . . . 1 . 1 1 . . . . 1 . Combat Bots Only 1 | . . 1 . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . 1 . 1 1 . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Hostile Shots Fired 341 | . 19 110 12 . 3 19 . . 19 . 2 21 27 42 67 Missed 169 | . 7 45 8 . 1 11 . . 12 . . 10 15 30 30 Hits 172 | . 12 65 4 . 2 8 . . 7 . 2 11 12 12 37 Melee 1 | . . . . . . . . . 1 . . . . . . Projectile 171 | . 12 65 4 . 2 8 . . 6 . 2 11 12 12 37 Critical Strikes 8 | . 1 3 . . . . . . 1 . . . 2 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Damage Taken 3300 | . 117 706 44 . 60 145 . . 147 . 152 309 279 418 923 Core 827 | . 20 353 8 . . 19 . . 21 . 60 . 51 104 191 Absorbed by Shields 61 | . . . . . . . . . . . . . . . 61 Redirected to Shielding 101 | . . . . . . . . . . . . . . 13 88 Regen/Repaired (Parts) 79 | . . . . . . . . 11 . . . 42 26 . . Core Remaining (%) 88 | 100 92 11 98 . 100 . 97 100 98 . 95 . 96 . 81 Volleys Fired 12 | . . 3 . . . . . . . . . . . 3 6 Largest 2 | . . 2 . . . . . . . . . . . 1 2 Hottest 140 | . . 40 . . . . . . . . . . . 120 140 Shots Fired 17 | . . 6 . . . . . . . . . . . 3 8 Gun 6 | . . 6 . . . . . . . . . . . . . Cannon 9 | . . . . . . . . . . . . . . 3 6 Launcher . | . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . 2 Kinetic 6 | . . 6 . . . . . . . . . . . . . Thermal 11 | . . . . . . . . . . . . . . 3 8 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . 3 . . . . . . . . . . . . . Robot Miss Streak 3 | . . 3 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 10 | . . 3 . . . 1 . 2 3 . . . . 1 . Core Hits 7 | . . 4 . . . 1 . 1 1 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 41 | . . . . . . 6 . 8 6 1 . 10 3 7 . Impact . | . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . 6 . 8 6 1 . 10 3 7 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 . 2 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . Damage Inflicted 520 | . 17 35 . . . 80 . 158 154 . . . . 76 . Guns 21 | . . 21 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 466 | . . . . . . 80 . 158 152 . . . . 76 . Ramming 33 | . 17 14 . . . . . . 2 . . . . . . Kinetic 21 | . . 21 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 466 | . . . . . . 80 . 158 152 . . . . 76 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 . . . . . . 3 . . . . . 1 1 Average Corruption 1 | . 1 . . . . . . 3 . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . 2 . . . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 115 | . . . . . . . . 46 33 . . . . 36 . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 115 | . . . . . . . . 46 33 . . . . 36 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . 7 6 . . . . . . 1 . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 9 | . 4 4 . . . . . . 1 . . . . . . Targets Rammed 9 | . 4 4 . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 379 | . . 5 . . . 31 78 124 185 . . 108 . 27 379 Average Temperature 106 | . . 3 . . . 12 78 31 96 . . 51 . 16 157 Received Heat Transfer 367 | . 24 171 . . . 36 . . 67 . . 36 18 . 15 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Maximum Alert Level 2 | . . . . . . . . . . . . 1 1 1 2 Low Security (%) 76 | 100 100 100 100 100 100 100 100 100 100 100 100 50 . 51 . Level 1 21 | . . . . . . . . . . . . 49 100 48 74 Level 2 1 | . . . . . . . . . . . . . . . 25 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 498 | . 8 35 26 11 . 159 77 80 63 34 28 363 299 387 498 Initial 240 | . . . 10 11 . . 77 37 39 17 28 9 204 164 240 Average 94 | . 2 10 7 7 . 42 77 31 46 24 21 168 236 223 295 Influence Increases 1669 | . 8 130 26 . . 189 . 93 34 21 . 442 120 293 313 Destroy 0b10 Robot/C 40 | . . 40 . . . . . . . . . . . . . Destroy 0b10 Robot/NC 20 | . . . . . . 5 . 5 5 . . . . 5 . Destroy Leader 10 | . . 10 . . . . . . . . . . . . . Successful Hack 178 | . 8 5 11 . . 14 . 16 12 4 . 52 21 6 29 Disable Machine 15 | . . . . . . . . . . . . . . . 15 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . 50 Destroy Structure 231 | . . . . . . 5 . 12 2 2 . 30 9 27 144 Partial Spotted 210 | . . . . . . 45 . 45 15 15 . 60 . 15 15 Lose Combat Pursuer 915 | . . 75 15 . . 120 . 15 . . . 300 90 240 60 Influence Decreases 1246 | . 8 105 25 25 1 30 82 90 81 16 20 97 209 190 267 Entered New Map 635 | . . . 15 15 1 . 82 40 41 16 10 9 159 110 137 Time Decay 333 | . 8 45 10 10 . 30 . 50 20 . . 60 20 50 30 Lost Part 258 | . . 60 . . . . . . 20 . 10 18 30 30 90 Lost Ally 20 | . . . . . . . . . . . . 10 . . 10 Squads Dispatched 35 | . 1 3 2 . . 4 . 3 2 . 1 7 2 5 5 Investigation 19 | . 1 2 1 . . 2 . 2 . . . 3 2 2 4 Extermination 4 | . . . . . . 1 . . . . . 2 . 1 . Reinforcement 12 | . . 1 1 . . 1 . 1 2 . 1 2 . 2 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Distress Signals 8 | . 1 . 1 . . . . . 1 . . . 1 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 166 | . 9 19 11 . 1 21 . 6 16 . 1 25 19 19 19 Peak Tracking Total 15 | . 9 9 9 . 1 14 . 4 14 . 1 11 14 15 15 Tactical Retreats 20 | . . 3 1 . . 2 . 1 . . . 6 2 4 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Traps Triggered 10 | . 1 1 . . . . . . . . . . 2 . 6 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Machines Disabled 3 | . . . . . . . . . . . . . . . 3 Max in Single Turn 2 | . . . . . . . . . . . . . . . 2 Phase Generator 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Machines Accessed 37 | . 1 3 2 1 . 3 1 4 1 1 . 6 3 5 6 Terminals 28 | . 1 2 2 1 . 1 1 3 1 1 . 4 1 5 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 1 . 1 . . . 1 2 . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 106 | . 3 15 9 1 . 9 4 7 5 1 . 19 7 10 16 Successful 34 | . 1 6 2 1 . 3 1 2 3 1 . 6 2 3 3 Failed 72 | . 2 9 7 . . 6 3 5 2 . . 13 5 7 13 Catastrophic 20 | . . 1 3 . . 1 . 2 1 . . 3 2 3 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 61 | . . 11 7 . . 3 . 5 5 . . 8 7 5 10 Terminals 81 | . 3 11 9 1 . 2 4 6 5 1 . 14 2 10 13 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . 3 . 1 . . . 1 5 . 3 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 4 . . . 4 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 4 . . . Terminal Hacks 16 | . 1 1 1 1 . 1 1 1 2 1 . 2 . 3 1 Open Door 4 | . . . . . . . 1 . . . . . . 3 . Open DSF 2 | . . . . 1 . . . . . 1 . . . . . Level Access Points 3 | . 1 . . . . . . 1 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . Zone Layout 5 | . . 1 1 . . 1 . . 1 . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 3 . . . 2 . . . . . . . . . Retrieve Study 5 | . . 3 . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . 2 1 . . . . 1 1 . . 4 2 . 2 Terminals 10 | . . 2 1 . . . . . 1 . . 3 1 . 2 Assimilate 2 | . . . . . . . . . . . . 1 . . 1 Botnet 8 | . . 2 1 . . . . . 1 . . 2 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . 1 1 . . Patch 3 | . . . . . . . . 1 . . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 2 2 . . 3 . 1 1 . . 5 2 3 6 Full Trace Events 16 | . 1 2 2 . . 2 . 1 . . . 2 1 2 3 Feedback Events 1 | . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 3 . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Total Allies 2 | . . . . . . . . . . . . 1 . . 1 Largest Group 1 | . . . . . . . . . . . . 1 . . 1 Highest-Rated Group 26 | . . . . . . . . . . . . 26 . . 26 Highest-Rated Ally 26 | . . . . . . . . . . . . 26 . . 26 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Active Infowar (turns) 497 | . . . . . . . . 60 51 18 15 136 40 102 75 Structural 453 | . . . . . . . . 60 51 17 15 136 32 67 75 Machine Analysis 409 | . . . . . . . . . 23 18 15 136 40 102 75 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Turns Passed 969 | 17 47 128 50 29 21 110 17 113 51 18 15 136 40 102 75 Spaces Moved 3181 | 24 86 233 125 72 57 316 95 412 226 66 69 482 198 359 361 Core 255 | 24 86 145 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2926 | . . 88 125 72 57 316 95 412 226 66 69 482 198 359 361 Fastest Speed 6 | 50 50 37 32 34 34 20 6 14 12 15 15 14 7 7 6 Average Speed 22 | 50 50 45 35 34 34 22 17 17 12 15 15 20 16 18 12 Slowest Speed 50 | 50 50 50 37 34 34 34 20 20 17 15 18 23 20 21 17 Overloaded Moves 44 | . . . . . . . 14 . . . . . 8 3 19 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 54 | . . 9 2 . 2 8 3 2 4 . 1 7 11 . 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 29 43 18 3 82 13 24 19 10 3 72 24 38 16 24 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . 1 . . . 1 1 1 . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 . . 1 1 . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 38 | . . . . . . 5 . 6 1 1 . 10 3 9 3 Terrain Destroyed 115 | . . . . . . 5 . 6 1 1 . 10 3 9 80 Melee 32 | . . . . . . 5 . 6 1 1 . 10 3 6 . Projectile 7 | . . . . . . . . . . . . . . 3 4 AOE 76 | . . . . . . . . . . . . . . . 76 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac Fac Res DSF Res Tes Acc Com Total 3275 | 26 89 239 126 75 55 333 91 434 236 70 70 494 189 376 372 Wait 10 | . . 1 . . . 4 . 1 . . . 1 . . 3 Move 3067 | 23 85 216 120 71 52 301 89 407 219 65 66 467 178 358 350 Hop 45 | . . 7 2 . 2 6 2 2 3 . 1 7 8 . 5 Pick Up 20 | . . 4 . 2 1 2 . 3 2 . 2 1 . . 3 Fast Attach 32 | 3 . 2 2 1 . 10 . 2 2 . 1 3 . 4 2 Attach 16 | . . 2 2 . . 1 . 4 1 2 . 1 . 2 1 Detach . | . . . . . . . . . . . . . . . . Swap 12 | . . . . . . 1 . 4 1 2 . 2 . 2 . Drop 11 | . . . . 1 . 2 . 3 3 . . 2 . . . Fire 12 | . . 3 . . . . . . . . . . . 3 6 Melee 40 | . . . . . . 6 . 8 5 1 . 10 3 7 . Ram 8 | . 4 4 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -3/DSF -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Identified exit to Materials 65 | -10/Materials | Entered another Materials area 65 | -9/Materials | Evolved 2 slots: Propulsion x2 156 | -9/Materials | Core integrity fell below 50% 165 | -9/Materials | Discovered new exit (range 8) 183 | -9/Materials | Core integrity fell below 20% 187 | -9/Materials | Discovered new exit (range 15) 188 | -9/Materials | Lost 5 parts (3n2w) 193 | -9/Materials | Entered another Materials area 193 | -8/Materials | Evolved 2 slots: Propulsion x2 239 | -8/Materials | Discovered new exit (range 13) 243 | -8/Materials | Entered Factory 243 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 272 | -7/Factory | Identified exit to DSF 272 | -7/Factory | Entered DSF 287 | -7/DSF | Discovered new exit (range 14) 292 | -7/DSF | Additional patrols routed to DSF 293 | -7/DSF | Entered Factory 293 | -6/Factory | Evolved 2 slots: Utility x2 401 | -6/Factory | Discovered new exit (range 13) 403 | -6/Factory | Entered Extension 419 | -6/Extension | Spotted B-75 Beast 419 | -6/Extension | Spotted B-75 Beast 420 | -6/Extension | Discovered new exit (range 3) 420 | -6/Extension | Entered Factory 420 | -5/Factory | Evolved 2 slots: Propulsion x2 521 | -5/Factory | Identified exit to Factory 533 | -5/Factory | Entered another Factory area 533 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 539 | -4/Factory | Identified exit to Research 570 | -4/Factory | Discovered new exit (range 3) 584 | -4/Factory | Entered Research 584 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 602 | -3/Research | Identified exit to DSF 602 | -3/Research | Entered DSF 614 | -3/DSF | Discovered new exit (range 16) 615 | -3/DSF | Additional patrols routed to DSF 617 | -3/DSF | Entered Research 617 | -2/Research | Evolved 2 slots: Propulsion x2 638 | -2/Research | Build established: Hacker-Sprinter 662 | -2/Research | Identified exit to Testing 668 | -2/Research | Lost 4 parts (3n1u) 753 | -2/Research | Entered Testing 775 | -2/Testing | Spotted Alpha 7 791 | -2/Testing | Discovered new exit (range 10) 793 | -2/Testing | Entered Access 793 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 805 | -1/Access | Spotted B-99 Colossus 822 | -1/Access | Lost 3 parts (1n2u) 829 | -1/Access | Spotted B-99 Colossus 882 | -1/Access | Lost 3 parts (1n1u1w) 894 | -1/Access | Discovered new exit (range 8) 895 | -1/Access | Entered Command 934 | -1/Command | Disengaged cave seal 938 | -1/Command | Spotted B-99 Colossus 951 | -1/Command | Phase Generator disabled 964 | -1/Command | Spotted Executioner 964 | -1/Command | Spotted Striker 964 | -1/Command | Spotted Alpha 7 965 | -1/Command | Spotted Executioner 965 | -1/Command | Spotted Striker 965 | -1/Command | Spotted B-99 Colossus 965 | -1/Command | Spotted Executioner 965 | -1/Command | Spotted Executioner 965 | -1/Command | Spotted Alpha 7 966 | -1/Command | Spotted B-99 Colossus 969 | -1/Command | Discovered new exit (range 8) 970 | *** | Escaped! Last Messages --------------- 00968_ Slug penetrates Executioner. 00968_ Penetrated by Slug. 00968_ A bubble of rippling energy engulfs the area. 00968_ Field strength at 16. 00969_ Stasis field depleted. 00969_ Triggered Stasis Trap. 00969_ A bubble of rippling energy engulfs the area. 00969_ Field strength at 16. 00969_ Stasis field depleted. 00969_ Penetrated by Slug. 00969_ EXIT=FOUND 00969_ The Access Shell folds into the floor. 00970_ Triggered Stasis Trap. 00970_ A bubble of rippling energy engulfs the area. 00970_ Field strength at 16. 00970_ Stasis field depleted. 00970_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ????????????????????R"???????????????????????????? | | ???????????????????"""???????????????????????????? | | ???????????????????""????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????################???????????????? | | ??????????????????################???????????????? | | ??????????????????## ##???????????????? | | ??????????????????## ##???????????????? | | ??????????????????## ##???????????????? | | ??????????????????## ##???????????????? | | ??????????????????## ##???????????????? | | ??????????????????## @" ##???????????????? | | ??????????????????## "" ##???????????????? | | ??????????????????## ##???????????????? | | ??????????????????## % ##???????????????? | | ??????????????????## ##???????????????? | | ??????????????????##BB BB #################? | | ?????"""?"""??????##BB BB #################? | | ?????"""T"""??????####; ^ ###### ##? | | ??????????????????#### ##### ##? | | ????????????????????###E ^ ###?## ##? | | ????????????????????##E ^ ##### ##? | | ????????????????????### ###### ##? | | ????????????????????## K E %#### "" ##? | | ????????????????????### ###### """ ##? | | ????????????????????##7 %7E "#### "R ##? | | ????????????????????### ^ K ###### """ ##? | | ????????????????????### ###### """ ##? | | ?????????????????????###++++"##??## ] ##? | | ???????????????????##### %% ####### ##? | | ?????????????????####### #############+#######? | | ?????????????????## """"" ######? | | ????????????????? + ""T"" ##????? | | ????????????????? # ##????? | | ????????????????? # ####### | | ????????????????? # ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 47 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 79 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Maul | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularFieldthrustRail Manual? 0 Play Time 00:36:16 Cumulative 391.5 hours Start 2026.09.03 @ 12:10:59 End 2026.09.03 @ 12:46:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type 0 Total 38 Types 18/1/9/1/5/1/1/0/0/2 Lore% 89 Gallery% 80 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c809d87a-8b6c-42e0-9962-02a7ff33471b