Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 19:53:17 Player: gorb Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (691) 691 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1961 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Flight Unit Flight Unit Small Storage Unit Visual Processing Unit ECM Suite Light Armor Plating Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Flight Unit Flight Unit Small Storage Unit ECM Suite ECM Suite Light Assault Rifle Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 4 8 7 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 3 . Treads . | . . . . Leg 5 | . 2 3 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 1 | . . 1 . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | . 3 2 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | . 3 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 12 | . . 4 8 Power 2 | . . 1 1 Propulsion 6 | . . 2 4 Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 8 | . . 1 8 To Critical Strikes 1 | . . . 1 Average Backups 8 | 3 9 8 8 Power 1 | . 3 1 1 Propulsion 2 | 1 2 2 2 Utility 2 | . 2 2 3 Weapon . | 1 1 . 1 Tool/Special . | . . . . Unused Backups 8 | . . 2 6 Power 3 | . . 2 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 92 | . 95 90 90 Engine 11 | . 14 10 9 Leg 19 | . . 27 37 Wheel 14 | . 28 8 . Device 2 | . . . 10 Storage 12 | . 14 11 11 Processor 8 | . 11 10 . Energy Gun 4 | . . 6 11 Ballistic Gun 18 | . 26 15 10 Peak Build Rating 13 | 4 9 13 13 Average Rating 9 | 3 8 10 11 On Entrance 6 | . 4 9 12 Naked Turns . | . . . . Heaviest Build 86 | 8 86 23 23 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 5 | . 4 1 5 Average Overweight (x) . | . 2 . . Largest Inventory Capacity 25 | 8 25 10 10 Average Capacity 13 | 7 20 10 10 Most Carried 12 | 6 12 10 9 Average Carried 8 | 3 9 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 9 9 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 614 | 240 182 158 34 Remotely . | . . . . Salvage Created 834 | . 282 356 196 Parts 60 | . 24 23 13 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 23 | . 8 10 5 Guns 23 | . 8 10 5 Classes Destroyed 5 | . 4 1 . Worker 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 8 | . 3 3 2 Grunt 10 | . 5 5 . Sentry 5 | . . 2 3 Best Kill Streak 5 | . 5 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 223 | . 52 51 120 Missed 58 | . 16 15 27 Hits 165 | . 36 36 93 Projectile 165 | . 36 36 93 Critical Strikes 4 | . . . 4 Damage Taken 1707 | . 364 390 953 Core 491 | . 84 41 366 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 66 . . Volleys Fired 75 | . 34 23 18 Largest 2 | . 2 2 2 Hottest 79 | . 40 79 79 Shots Fired 149 | . 68 46 35 Gun 149 | . 68 46 35 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 112 | . 68 27 17 Thermal 37 | . . 19 18 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 4 15 9 Robot Miss Streak 6 | . 6 5 4 Penetration Max . | . . . . Secondary Targets 6 | . 4 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 84 | . 31 31 22 Core Hits 46 | . 22 16 8 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 1 1 3 Burn 4 | . . 1 3 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1122 | . 379 399 344 Guns 1104 | . 379 381 344 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 18 | . . 18 . Kinetic 712 | . 379 162 171 Thermal 392 | . . 219 173 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 130 | . 40 92 130 Average Temperature 34 | . 16 24 51 Received Heat Transfer 513 | . 129 99 285 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 1295 | . . 629 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 162 | . 103 162 93 Initial 63 | . . 26 63 Average 48 | . 50 52 52 Influence Increases 658 | . 212 306 140 Destroy 0b10 Robot/C 460 | . 160 200 100 Destroy 0b10 Robot/NC 15 | . 10 5 . Destroy Leader 124 | . 32 52 40 Successful Hack 27 | . 9 18 . Destroy Structure 2 | . 1 1 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 615 | . 150 216 249 Entered New Map 125 | . . 36 89 Time Decay 380 | . 150 150 80 Lost Part 110 | . . 30 80 Squads Dispatched 6 | . 1 4 1 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 11 15 14 Peak Tracking Total 9 | . 3 5 9 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 6 | . 2 4 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 7 14 . Successful 11 | . 3 8 . Failed 10 | . 4 6 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 19 | . 9 10 . Terminals 21 | . 7 14 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Record 3 | . . 3 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 4 . Terminals 7 | . 3 4 . Assimilate 2 | . 1 1 . Botnet 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 5 | . 1 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 781 | . 261 362 158 Optics 593 | . 261 332 . ECM 188 | . . 30 158 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 918 | 58 322 362 176 Spaces Moved 571 | 60 166 265 80 Core 19 | 14 . . 5 Treads . | . . . . Legs 200 | . . 125 75 Wheels 352 | 46 166 140 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 120 Average Speed 106 | 73 122 99 126 Slowest Speed 300 | 80 140 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 5 26 30 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 736 | 73 222 321 120 Wait 31 | . 2 13 16 Move 568 | 59 165 264 80 Hop . | . . . . Pick Up 27 | 10 10 6 1 Fast Attach 3 | . . 3 . Attach 12 | 4 3 4 1 Detach . | . . . . Swap 9 | . 7 2 . Drop 5 | . 1 4 . Fire 75 | . 34 23 18 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis 4 | . . . 4 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 17) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Propulsion x2 718 | -9/Materials | Discovered new exit (range 14) 743 | -9/Materials | Entered Storage 905 | -9/Storage | Core integrity fell below 50% 914 | -9/Storage | Core integrity fell below 20% 919 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Switching to secondary target: S-10 Pest. Ion Engine destroyed. Aluminum Leg destroyed. S-10 Pest suffers critical hit (Burn). S-10 Pest destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Lgt. Assault Rifle. Aluminum Leg destroyed. Y-45 Defender destroyed. Aluminum Leg destroyed. ECM Suite destroyed. K-01 Serf collects debris. M-13 Machinist repairs S-10 Pest Flight Unit. K-01 Serf collects debris. Imp. Assault Rifle destroyed. Critical hit (Destroy). Beam Rifle destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. 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"R" #gsgw#????????????????????? | | ?????????????????# """?# [%#????????????????????? | | ?????????????????? ??+ =#????????????????????? | | ??????????????????##??##### ????????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? w#?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderZioniteInterrupter Manual? 1 Play Time 00:13:43 Cumulative 31.9 hours Start 2025.05.14 @ 19:39:17 End 2025.05.14 @ 19:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 47 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e3aaf837-b200-448f-9677-80fe5a7e082c