Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 17:53:17 Player: Thqwib Result: Destroyed by 6Y-UAJ(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (412) 412 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1117 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Weapon Shielding > --- WEAPON (2) ------- Particle Gun Subdweller Shrapnel Launcher > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Transport Network Coupler Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Weapon Shielding > --- WEAPON ----------- Particle Gun Subdweller Shrapnel Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Transport Network Coupler Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | . 8 9 1 Power 4 | . 2 2 . Engine 4 | . 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 2 . Treads 4 | . 2 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 2 . Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 6 | . 2 3 1 Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 91 100 100 Engine 14 | . 14 14 14 Treads 25 | . 21 28 28 Leg 2 | . 6 . . Storage 14 | . 14 14 14 Protection 11 | . 6 14 14 Energy Gun 13 | . 13 14 14 Ballistic Gun 13 | . 14 14 13 Naked Turns . | . . . . Heaviest Build 29 | 12 29 29 28 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 12 15 15 Most Carried 8 | . 8 8 6 Average Carried 5 | . 6 5 5 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 6 8 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 436 | 196 92 148 . Remotely . | . . . . Salvage Created 571 | . 232 303 36 Parts 46 | . 17 28 1 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 7 12 1 Guns 17 | . 6 11 . AOE 2 | . 1 . 1 Classes Destroyed 4 | . 3 . 1 Hauler 1 | . 1 . . Swarmer 13 | . 5 8 . Grunt 6 | . 2 4 . Subdweller 1 | . . . 1 Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 133 | . 45 79 9 Missed 35 | . 9 22 4 Damage Taken 1078 | . 333 624 121 Core 262 | . 76 144 42 Absorbed by Shields . | . . . . Redirected to Shielding 81 | . 10 53 18 Regen/Repaired (Parts) 64 | . 64 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 70 | . 30 38 2 Largest 2 | . 2 2 2 Hottest 105 | . 60 85 105 Shots Fired 140 | . 60 76 4 Gun 138 | . 60 76 2 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 70 | . 30 38 2 Thermal 35 | . 9 24 2 Explosive . | . . . . Electromagnetic 35 | . 21 14 . Robot Hit Streak 10 | . 5 10 3 Robot Miss Streak 6 | . 6 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 90 | . 34 54 2 Core Hits 33 | . 11 20 2 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1344 | . 430 609 305 Guns 958 | . 362 569 27 Cannons . | . . . . Explosions 378 | . 68 32 278 Melee . | . . . . Ramming 8 | . . 8 . Kinetic 620 | . 127 215 278 Thermal 375 | . 115 233 27 Explosive . | . . . . Electromagnetic 341 | . 188 153 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 61 | . 8 31 22 Shots 3 | . 1 1 1 Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 209 | . 60 209 1 Average Temperature 58 | . 29 79 1 Received Heat Transfer 279 | . 54 201 24 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 734 | . 150 510 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 191 | . 191 186 . Initial 39 | . . 39 . Average 105 | . 105 105 . Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 12 13 4 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 7 | . 7 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1401 | . 514 739 148 Spaces Moved 686 | 1 226 372 87 Core . | . . . . Treads 609 | . 150 372 87 Legs 77 | 1 76 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 155 | 120 146 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 2 46 71 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed 32 | . 4 7 21 Melee . | . . . . Projectile . | . . . . AOE 32 | . 4 7 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 891 | . 354 446 91 Wait 95 | . 79 16 . Move 683 | . 225 371 87 Hop . | . . . . Pick Up 9 | . 7 1 1 Fast Attach 4 | . 3 1 . Attach 2 | . 1 1 . Detach . | . . . . Swap 12 | . 4 7 1 Drop 13 | . 5 8 . Fire 70 | . 30 38 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Identified exit to Mines 257 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 355 | -10/Materials | Repaired Ion Engine 383 | -10/Materials | Repaired EM Pulse Gun 410 | -10/Materials | Repaired Sml. Laser 515 | -10/Materials | Entered Mines 634 | -10/Mines | Discovered new exit (range 4) 710 | -10/Mines | Learned Materials stockpile data 771 | -10/Mines | Found a hidden stash of uninstalled traps 886 | -10/Mines | Core integrity fell below 50% 1220 | -10/Mines | Core integrity fell below 20% 1235 | -10/Mines | Discovered new exit (range 5) 1251 | -10/Mines | Discovered new exit (range 3) 1254 | -10/Mines | Entered Subcaves 1301 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1394 | -10/Subcaves | A Subdweller sparked back to life 1394 | -10/Subcaves | A Subdweller sparked back to life 1394 | -10/Subcaves | A Subdweller sparked back to life 1399 | -10/Subcaves | Ambushed by Subdweller buried in earth 1402 | -10/Subcaves | Destroyed by 6Y-UAJ(R) with Subdweller Laser Last Messages --------------- GOAL=ESCAPE 01273_ WV-4HE(O) collects matter. A swath of the cavern ceiling suddenly collapses. 01384_ Searching scrap... 01384_ Found Sub. Shrapnel Launcher. 01384_ Found 16 Matter. 01387_ Subatomizers dissect the Sub. Shrapnel Launcher. 01387_ Acquired Sub. Shrapnel Launcher. 01394_ 6Y-UAJ(R) creaks and sparks as it begins to move. 01394_ HM-K70(R) creaks and sparks as it begins to move. 01394_ 81-V1S(R) creaks and sparks as it begins to move. 01396_ 81-V1S(R) destroyed. 01397_ Subatomizers dissect the Sub. Power Source. 01400_ KE-EP5(R): "GOODGOOD!" Map ----- +----------------------------------------------------+ | ??????????????????????????? #????????????????????? | | ??????????????????????????? ??#????????????????? | | ??????????????????????????## ?? ????????????????? | | ??????????????????????????? ## ????????????????? | | ???????????????????????????# ????????????????? | | ???????????????????????????? ????????????????? | | ????????????????????????????# ????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #####????????????? | | ?????????????????????????????# ##???????????? | | ????????????????????????####??# #####???????? | | ????????????????????????# #### # #??###??? | | ?????????????????????????# #### ##?? | | ?????????????????????????# # # % #?? | | ???????????????????????### ## # % ##? | | ??????????????????????## ######## # ## | | ??????????????????????# ##??????#### # | | ?????????????????????## ##??????????## | | ?????????? ??????????# ##????????????# | | ??????????# ???????## ##?????#####???## | | ??????????# ???##### ####?????## ##?#### | | ????????????# ## ## #??????## ### #### | | ?????????????# #% ######### % # #### | | ?????????????# ## ! ## | | ???????? ## ## @ % | | ?????????????????????# ## | | ?????????????????????# ### | | ?????????????????????# #?? | | ?????????????????????# RR ### #? | | ?????????????????????## R ####?## # | | ??????????????????????##; % ##?????###### | | ???????????????????????## ;####???????????? | | ????????????????????????##;; ;##??????????????? | | ?????????????????????????? ;;;;;##???????????????? | | ?????????????????????????? ##????????????????? | | ??????????????????????????######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelaySubatomicMaul Manual? 0 Play Time 00:11:31 Cumulative 37.4 hours Start 2024.04.30 @ 17:42:02 End 2024.04.30 @ 17:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e39263b1-685a-4f1a-9d2f-729ecb8d9e20