Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 11:11:50 Player: star Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (156) 780 Value Destroyed (6294) 6294 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1323) 1323 TOTAL SCORE: 14337 Bonus ------- High Alert Combat Kills 910 Follower Combat Kills 45 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -432 Cogmind --------- Core Integrity 0/850 Matter 49/300 Energy 52/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Makeshift Hacking Suite > --- WEAPON (5) ------- Shock Maul > --- INVENTORY (5) ---- Improved Heat Sink Compact Matter Pod (0) Encrypted Comm Array Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Armored Treads Enhanced Armored Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Heavy Wave Gun Heavy Wave Gun Proton Cannon > --- INVENTORY -------- Cold Fusion Reactor Neutrino Core Improved Heat Sink Compact Matter Pod Encrypted Comm Array Makeshift Light Armor Plating Improved Shield Generator Improved Shield Generator Hacking Suite Hacking Drone Bay Thermic Laser Antimatter Cannon Rocket Array Mini Smartbomb Launcher Shock Maul [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Antimatter Cannon Launcher Mini Smartbomb Launcher Impact Weapon Shock Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Slots Evolved 8 | . . 2 . 2 . . 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . Utility 4 | . . . . 1 . . 1 . . . . 2 . . . . . Weapon 3 | . . 2 . 1 . . . . . . . . . . . . . Parts Attached 108 | 6 2 10 5 13 11 10 7 3 6 5 2 10 . 16 1 . 1 Power 19 | 1 . 2 1 4 2 2 1 . 4 . . . . 2 . . . Engine 12 | 1 . 2 1 4 . 2 1 . 1 . . . . . . . . Core 6 | . . . . . 2 . . . 3 . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 21 | 2 . 2 2 1 3 1 1 . 2 . 1 3 . 3 . . . Treads 20 | 2 . 2 2 1 3 1 1 . 2 . 1 3 . 2 . . . Leg 1 | . . . . . . . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 33 | 1 1 2 . 2 4 1 4 3 . 5 . 7 . 1 1 . 1 Device 14 | . . . . 1 4 . 2 2 . 1 . 2 . 1 . . 1 Storage 5 | 1 1 1 . . . 1 . . . . . . . . 1 . . Processor 7 | . . 1 . 1 . . 1 . . 3 . 1 . . . . . Hackware 4 | . . . . . . . . . . . . 4 . . . . . Protection 3 | . . . . . . . 1 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | 2 1 4 2 6 2 6 1 . . . 1 . . 10 . . . Energy Gun 13 | 1 1 1 1 2 1 1 . . . . 1 . . 4 . . . Energy Cannon 3 | . . 1 . . 1 . . . . . . . . 1 . . . Ballistic Gun 10 | 1 . 2 . 3 . 4 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . Launcher 6 | . . . . 1 . 1 1 . . . . . . 3 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . 1 . 3 1 . . 4 . . . 8 . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . . . Parts Lost 40 | . . . 1 9 . 2 . 1 1 . 2 1 6 1 . 1 15 Power 6 | . . . . 2 . . . . . . . 1 1 . . . 2 Propulsion 11 | . . . . 2 . . . . . . 2 . 3 1 . 1 2 Utility 7 | . . . . 1 . . . 1 . . . . . . . . 5 Weapon 16 | . . . 1 4 . 2 . . 1 . . . 2 . . . 6 Highest Loss Streak 15 | . . . 1 6 . 1 . 1 1 . 2 1 4 1 . 1 15 To Critical Strikes 2 | . . . . 1 . . . . . . . . 1 . . . . Average Backups 12 | 2 5 9 9 8 9 12 14 14 14 15 14 11 14 10 15 15 13 Power 1 | . 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 . Propulsion 1 | 1 2 2 3 2 1 2 1 1 1 1 . . 2 . . . . Utility 6 | . . 2 3 3 5 6 8 7 7 9 9 6 8 7 7 8 7 Weapon 2 | . 1 2 2 1 1 2 4 4 4 2 2 1 2 1 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 14 | . . 1 . . 4 1 4 . . 2 . . . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 3 . 1 . . . . . . . . . . Utility 7 | . . . . . 1 . 3 . . 1 . . . . . . 2 Weapon 2 | . . 1 . . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 99 98 78 100 94 99 100 98 95 99 98 80 70 100 94 85 Engine 4 | . 14 11 11 8 4 8 7 7 2 . . . . . . . . Core 3 | . . . . . 4 . . . 4 7 7 6 3 . 6 6 4 Treads 18 | . 28 22 22 16 18 17 23 23 23 23 22 20 16 5 13 13 11 Device 10 | . . . . 6 16 18 14 15 15 11 7 5 5 12 13 13 12 Storage 8 | . 23 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 Processor 4 | . . 10 11 8 1 . . . . 3 7 6 6 6 6 6 5 Hackware 4 | . . . . . . . . . . . . 19 16 13 13 13 12 Protection 1 | . . . . . . . 6 7 7 7 7 . . . . . . Energy Gun 14 | . 14 13 17 18 9 7 15 15 15 15 15 13 10 7 32 33 27 Energy Cannon 4 | . . 1 11 3 8 4 . 7 7 7 7 5 5 3 . . . Ballistic Gun 15 | . 14 28 11 4 27 27 22 15 13 10 15 12 7 . . . . Peak Build Rating 86 | 6 8 14 15 28 35 36 41 43 46 56 56 56 52 86 86 86 81 Average Rating 41 | 4 7 12 13 17 32 32 39 41 42 52 49 48 43 49 85 81 73 On Entrance 38 | . 6 8 13 15 28 35 34 41 41 46 56 49 52 18 86 86 81 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 12 33 36 28 31 43 58 61 61 62 62 62 66 50 60 60 56 56 Greatest Support 76 | 40 40 43 40 43 43 43 63 63 76 76 60 68 68 55 55 55 55 Greatest Overweight (x) 18 | . . . . 1 . 1 . . . . 1 1 1 18 1 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . 2 1 1 . Largest Inventory Capacity 15 | 8 15 15 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 13 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 4 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 2 5 9 9 8 9 12 14 14 14 14 14 11 14 10 14 15 13 Final Capacity 15 | 8 15 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 10 9 10 10 15 15 14 15 15 14 15 13 15 15 15 4 Class Distribution -------------------- 25% | Tank 25% | Scavenger-Tank 21% | Hacker-Gunner 9% | Gunner 7% | Scavenger-Gunner 3% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Matter Collected 4132 | 130 126 353 147 193 632 669 309 136 127 68 169 242 . 546 252 33 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6777 | . 126 641 254 632 1004 1353 487 223 666 . 322 268 . 293 438 41 29 Parts 343 | . 16 38 16 36 65 72 24 11 26 . 9 10 . 11 6 3 . Haulers Intercepted 13 | . . 4 . 3 . 4 1 . . . . 1 . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 8 4 2 5 . . . 4 1 . Prevented 16 | . . . . . . . . 10 . . 6 . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Combat Hostiles Destroyed 130 | . 5 12 6 15 31 26 8 4 1 . 3 3 . 6 6 3 1 Melee 1 | . . . . 1 . . . . . . . . . . . . . Guns 100 | . 5 11 3 9 30 23 6 4 . . 2 1 . 2 3 . 1 Cannons 12 | . . 1 3 . 1 3 . . 1 . . 1 . 2 . . . AOE 17 | . . . . 5 . . 2 . . . 1 1 . 2 3 3 . Classes Destroyed 13 | . 3 3 1 2 1 2 1 . . . . . . . . . . Worker 5 | . . . . . . 3 . . . . . 1 . 1 . . . Builder 2 | . . . . 2 . . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . Hauler 13 | . . 4 . 3 . 4 1 . . . . 1 . . . . . Recycler 2 | . . . . 1 . 1 . . . . . . . . . . . Operator 2 | . . 1 . . . . 1 . . . . . . . . . . Swarmer 35 | . 3 3 . 7 11 6 . . . . . . . 2 . 3 . Grunt 61 | . 2 5 5 2 12 16 4 4 . . 3 . . 2 6 . . Brawler 8 | . . . 1 1 5 . 1 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . Sentry 17 | . . 4 . 5 2 3 1 . . . . 2 . . . . . Hunter 3 | . . . . . 1 . . . . . . 1 . 1 . . . Programmer 4 | . . . . . . . 2 . 1 . . . . 1 . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 3 5 2 8 5 8 3 3 1 . 3 2 . 3 4 3 1 Combat Bots Only 7 | . 3 4 2 7 5 7 3 3 1 . 3 1 . 2 4 3 1 Max Kills in Single Turn 3 | . 1 1 1 2 2 2 2 1 1 . 2 2 . 2 2 3 1 Gunslinging 1 | . . . . . 1 1 1 . . . 1 . . . . . . Exploded 3 | . . . . 2 . . 2 . . . 1 1 . 1 2 3 . Melee 1 | . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Hostile Shots Fired 585 | . 17 30 24 64 86 89 52 37 2 . 22 42 5 22 27 11 55 Missed 168 | . 5 6 11 10 27 24 23 13 . . 4 17 . 7 7 2 12 Hits 417 | . 12 24 13 54 59 65 29 24 2 . 18 25 5 15 20 9 43 Melee 6 | . . . . . . 1 . . . . . . 5 . . . . Projectile 411 | . 12 24 13 54 59 64 29 24 2 . 18 25 . 15 20 9 43 AOE 2 | . . . 2 . . . . . . . . . . . . . . Critical Strikes 16 | . 1 . . 5 1 1 2 . . . . . 5 . 1 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . 2 Damage Taken 7066 | . 125 286 238 864 486 753 141 309 56 . 487 189 197 264 381 163 2127 Core 1543 | . 6 71 31 151 68 116 11 13 . . 177 45 38 82 60 13 661 Absorbed by Shields 653 | . . . . . 190 293 69 101 . . . . . . . . . Regen/Repaired (Parts) 564 | . . . . . . 239 . . . . . 325 . . . . . Core Remaining (%) 76 | 100 97 . 74 . . 39 . . . . 71 . . . . . . Volleys Fired 321 | . 9 28 18 37 72 54 18 11 7 . 9 10 . 15 16 2 15 Largest 5 | . 2 4 4 5 5 5 5 5 5 . 4 5 . 5 5 5 3 Hottest 309 | . 70 173 173 263 250 250 172 237 237 . 173 283 . 299 309 309 248 Shots Fired 1009 | . 18 112 46 81 211 212 65 44 29 . 36 34 1 40 50 6 24 Gun 868 | . 18 110 36 72 159 203 62 43 23 . 36 23 1 16 45 5 16 Cannon 120 | . . 2 10 5 52 9 2 1 6 . . 10 . 23 . . . Launcher 21 | . . . . 4 . . 1 . . . . 1 . 1 5 1 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 513 | . 9 76 21 16 124 149 45 22 9 . 18 13 . 11 . . . Thermal 418 | . 9 36 25 61 87 50 12 11 13 . 11 20 1 16 45 5 16 Explosive 21 | . . . . 4 . . 1 . . . . 1 . 1 5 1 8 Electromagnetic 57 | . . . . . . 13 7 11 7 . 7 . . 12 . . . Robot Hit Streak 14 | . 9 10 10 11 7 9 9 6 13 . 14 14 . 8 8 4 6 Robot Miss Streak 14 | . 2 3 3 5 14 9 4 2 1 . 2 4 . 3 4 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 20 | . 1 1 . 1 7 7 2 . . . 1 . . . . . . Max Gunslinging Chain 2 | . 1 1 . 1 1 1 2 . . . 1 . . . . . . Shots Hit Robots 596 | . 11 62 34 58 103 131 39 27 13 . 24 24 . 22 29 3 16 Core Hits 379 | . 8 32 17 59 58 62 22 12 19 . 15 13 . 12 25 5 20 Critical Kills 2 | . . . . . . 1 . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 1 . . . . . . . . . . 1 Critical Strikes 20 | . 1 . . 1 3 4 . 1 . . 2 1 . 3 2 . 2 Burn 14 | . 1 . . 1 2 2 . . . . 2 1 . 2 2 . 1 Destroy 4 | . . . . . 1 2 . 1 . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . 1 . . . Smash 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 16 | . . . 2 10 . . . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . . . . . . . . 4 Slashing 12 | . . . 2 10 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13851 | . 144 997 580 1266 2026 2403 788 458 719 . 565 639 . 835 1125 220 1086 Guns 9503 | . 128 976 298 792 1871 2176 587 458 251 . 429 304 . 261 609 52 311 Cannons 1269 | . . 21 184 40 155 227 . . 103 . . 159 . 380 . . . Explosions 2776 | . . . . 341 . . 201 . 365 . 136 176 . 194 516 168 679 Melee 287 | . . . 98 93 . . . . . . . . . . . . 96 Ramming 16 | . 16 . . . . . . . . . . . . . . . . Kinetic 5206 | . 55 556 105 159 1576 1672 422 150 42 . 173 145 . 151 . . . Thermal 4874 | . 73 441 377 673 450 558 110 137 191 . 259 318 . 315 609 52 311 Explosive 2221 | . . . . 341 . . 201 . . . . 176 . 140 516 168 679 Electromagnetic 1247 | . . . . . . 173 55 171 486 . 133 . . 229 . . . Impact 96 | . . . . . . . . . . . . . . . . . 96 Slashing 191 | . . . 98 93 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 5 5 . 1 17 17 17 17 17 Average Corruption 14 | . . . . . . . . . 5 5 . 1 10 17 17 17 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 142 | . . . . . . . . . 4 3 . 4 6 44 61 8 12 Message Errors 40 | . . . . . . . . . 1 2 . 2 2 11 17 2 3 Matter Fused 28 | . . . . . . . . . 2 . . . 1 15 8 1 1 Heat Flow Errors 17 | . . . . . . . . . . . . 2 . 5 6 3 1 Energy Discharges 21 | . . . . . . . . . . 1 . . . 5 13 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . . . . . . . . . 2 5 1 2 Data Loss (major) 6 | . . . . . . . . . . . . . 1 2 2 . 1 Misfires 10 | . . . . . . . . . . . . . 1 1 6 . 2 Alerts 3 | . . . . . . . . . . . . . . 2 1 . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . Weapon Failures 5 | . . . . . . . . . 1 . . . . 1 2 . 1 Overload Shots 6 | . . . . . . . . . . . . . . . 1 . 5 Overflow Damage 199 | . . . 21 44 . 1 . . 28 . . 4 . 41 . . 60 Projectiles 42 | . . . . . . 1 . . . . . . . 41 . . . Explosions 82 | . . . . 44 . . . . 28 . . 4 . . . . 6 Melee 75 | . . . 21 . . . . . . . . . . . . . 54 Knockbacks 3 | . . . . . . . . . . . . . . 2 . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 398 | . . . . 149 . 42 . . 24 . 47 . . 23 . 18 95 Shots 11 | . . . . 2 . 1 . . 1 . 1 . . 1 . 1 4 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . Highest Temperature 533 | . 75 467 404 533 278 395 126 321 258 . 516 236 . . 129 31 174 Average Temperature 124 | . 32 127 172 154 86 87 46 194 109 . 283 75 . . 93 31 109 Received Heat Transfer 1591 | . 45 99 93 324 126 313 26 150 . . 162 30 . 54 169 . . Effects 23 | . . 1 5 7 . 1 . 2 . . 6 1 . . . . . Shutdowns 3 | . . 1 . 1 . . . . . . 1 . . . . . . Energy Bleed 6 | . . . . 2 . 1 . 1 . . 1 1 . . . . . Interference 4 | . . . . 3 . . . 1 . . . . . . . . . Matter Decay 2 | . . . 1 . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . Damage (minor) 6 | . . . 4 1 . . . . . . 1 . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 1 . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 5 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 2 1 1 . . . . . 3 . . 3 . 1 3 . . Heat Transferred 10532 | . 296 929 724 1098 1106 1257 222 296 335 . 507 657 . 774 1422 87 822 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . . 1 . 1 . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Maximum Alert Level 4 | . . . . 1 4 3 2 . . . . . . . . . . Low Security (%) 56 | 100 100 100 100 74 10 . . . . . . 100 100 100 . . . Level 1 3 | . . . . 25 9 . 7 . . . . . . . . . . Level 2 16 | . . . . . 7 48 92 . . . . . . . . . . Level 3 14 | . . . . . 28 51 . . . . . . . . . . . Level 4 8 | . . . . . 43 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1542 | . 71 135 83 244 1542 907 502 . . . . 68 4 74 . . . Initial 751 | . . 14 23 5 161 751 408 . . . . . 4 . . . . Average 360 | . 32 47 25 135 925 709 441 . . . . 9 . 17 . . . Influence Increases 4381 | . 126 390 140 532 1381 706 283 105 30 . 65 192 . 201 160 70 . Destroy 0b10 Robot/C 2600 | . 100 240 120 300 620 520 160 80 20 . 60 80 . 120 120 60 . Destroy 0b10 Robot/NC 135 | . 5 25 . 30 . 40 10 . . . 5 10 . 5 5 . . Destroy Leader 526 | . 20 78 20 86 40 108 52 10 10 . . 42 . 30 20 10 . Allied During Kill 5 | . . . . . . . . . . . . 5 . . . . . Successful Hack 74 | . . . . 4 16 13 . . . . . 39 . 2 . . . Disable Machine 105 | . . . . 60 15 . 15 . . . . . . 15 . . . Anti-Garrison Action 500 | . . . . . 500 . . . . . . . . . . . . Destroy Structure 151 | . 1 2 . 37 40 10 16 . . . . 16 . 29 . . . Lose Combat Pursuer 285 | . . 45 . 15 150 15 30 15 . . . . . . 15 . . Influence Decreases 4381 | . 90 365 185 300 87 1349 785 436 96 . 65 178 14 157 204 70 . Entered New Map 1628 | . . 22 38 11 87 791 491 148 13 . . . 10 . 17 . . Time Decay 2605 | . 90 343 144 199 . 538 294 278 83 . 55 163 4 157 187 70 . Lost Part 133 | . . . 3 90 . 20 . 10 . . 10 . . . . . . Lost Ally 15 | . . . . . . . . . . . . 15 . . . . . Squads Dispatched 20 | . . 2 . 1 . 8 2 . . . . 2 . 5 . . . Investigation 6 | . . 2 . . . 2 . . . . . 1 . 1 . . . Extermination 4 | . . . . . . . 1 . . . . 1 . 2 . . . Reinforcement 3 | . . . . . . 2 1 . . . . . . . . . . Assault 1 | . . . . . . 1 . . . . . . . . . . . Garrison 6 | . . . . 1 . 3 . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Distress Signals 9 | . . 4 . 2 . 2 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 187 | . 5 22 8 19 40 30 10 5 1 . 5 5 6 16 7 3 5 Peak Tracking Total 8 | . 3 7 3 7 4 5 4 4 1 . 4 1 6 8 4 3 4 Tactical Retreats 14 | . . 3 . 1 6 1 1 1 . . . . . . 1 . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Traps Triggered 6 | . . 1 . . 2 1 . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Machines Disabled 14 | . . . . 4 7 . 1 . . . . . . 1 . . 1 Max in Single Turn 2 | . . . . 2 1 . 1 . . . . . . 1 . . 1 Garrison Relay 6 | . . . . . 6 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Machines Accessed 29 | . . 3 . 1 3 6 1 . . 1 1 7 . 2 . . 4 Terminals 15 | . . 2 . . 3 4 . . . . 1 4 . 1 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . 1 1 . . . . 1 . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Total Hacks 99 | . . 8 . 1 6 18 1 . . 3 1 23 . 6 . . 32 Successful 72 | . . 3 . 1 2 11 . . . 3 1 17 . 2 . . 32 Failed 27 | . . 5 . . 4 7 1 . . . . 6 . 4 . . . Catastrophic 6 | . . 1 . . 1 3 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 26 | . . 5 . . 1 7 . . . . 1 10 . 2 . . . Terminals 33 | . . 5 . . 6 7 . . . . 1 10 . 4 . . . Fabricators 4 | . . . . . . . . . . . . 4 . . . . . Repair Stations 14 | . . . . . . 5 1 . . . . 6 . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . 3 . . . 6 . . . . . 3 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Terminal Hacks 44 | . . . . . 2 2 . . . 3 1 2 . 2 . . 32 Record 14 | . . . . . . . . . . . 1 . . 2 . . 11 Part Schematic 16 | . . . . . . . . . . 3 . . . . . . 13 Robot Schematic 6 | . . . . . . 1 . . . . . . . . . . 5 Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 Branch Access Points 2 | . . . . . . 1 . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . . . . Network Status 2 | . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . . . . 4 . . . . . 6 . . . . . Scan Component 5 | . . . . . . 2 . . . . . 3 . . . . . Repair 5 | . . . . . . 2 . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 3 . . . 5 . . . . . 1 . . . . . Insert Component 5 | . . 1 . . . 3 . . . . . 1 . . . . . Analyze 4 | . . 2 . . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . 4 . . . . . Terminals 4 | . . . . . . . . . . . . 4 . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . Botnet 3 | . . . . . . . . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . 3 . . 3 6 1 . . . . 5 . 2 . . . Full Trace Events 4 | . . 1 . . . 1 . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . . . . . . . . . 5 Robots Built 2 | . . . . . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . Time 49 | . . . . . . . . . . . . 49 . . . . . Total Robot Build Rating 4 | . . . . . . . . . . . . 4 . . . . . Part Schematics Acquired 19 | . . 1 . . . 2 . . . 3 . . . . . . 13 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . 2 . . . . . 3 . . . . . Time 246 | . . . . . . 70 . . . . . 176 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . . . 3 . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . 21 . . . . . . . . . . . . Machine Destruction 21 | . . . . . 21 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Total Allies 2 | . . . . . . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . . . . . . 2 1 . . . . Highest-Rated Group 30 | . . . . . . . . . . . . 30 14 . . . . Highest-Rated Ally 15 | . . . . . . . . . . . . 15 14 . . . . Initial Warlord ECA Mod 84 | . . . . . . 10 9 9 9 9 8 8 5 5 4 4 4 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . 3 . 1 . . . Dakka 1 | . . . . . . . . . . . . 1 . . . . . Infantry 2 | . . . . . . . . . . . . 1 . 1 . . . Chimera 1 | . . . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . 7 2 . . . . Total Damage 205 | . . . . . . . . . . . . 142 63 . . . . Kills 1 | . . . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Active Infowar (turns) 1553 | . . . . 290 . . . . . 467 755 41 . . . . . Optics 1263 | . . . . . . . . . . 467 755 41 . . . . . Sensors 290 | . . . . 290 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 3 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Turns Passed 14011 | 91 293 1300 443 453 1846 1525 643 618 809 1064 755 1162 148 1107 1299 252 203 Spaces Moved 6451 | 53 155 724 227 173 978 520 284 325 480 655 300 522 88 302 503 100 62 Core 37 | 6 . . . . . . . . . . . . . 27 . . 4 Treads 6414 | 47 155 724 227 173 978 520 284 325 480 655 300 522 88 275 503 100 58 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 245 245 50 Average Speed 186 | 147 160 160 160 166 160 235 160 160 160 160 238 162 160 338 245 245 233 Slowest Speed 950 | 160 160 160 160 240 160 240 160 160 160 160 240 240 240 950 245 245 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 6 25 45 60 18 79 62 6 51 58 77 55 18 79 6 71 23 69 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . 1 . 3 . . . . . . 1 Known Exits Taken 5 | . . . . 1 . . 1 1 . . 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 . . 1 1 . . . . 1 1 . Scrap Searched 12 | . . . 1 . . . . 3 1 3 1 . . . 2 1 . Spaces Dug 5 | . . . . . . . . . . . . 3 . 1 1 . . Terrain Destroyed 270 | . . . . 54 . 4 20 1 3 . 5 21 . 34 53 28 47 Melee . | . . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . 2 1 1 3 . . 4 . 5 4 1 1 AOE 248 | . . . . 54 . 2 19 . . . 5 17 . 29 49 27 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Total 7699 | 63 181 801 269 249 1130 698 434 395 506 672 317 809 94 353 535 103 90 Wait 630 | 1 12 30 10 12 42 98 106 53 2 2 . 252 . 3 4 . 3 Move 6436 | 52 154 723 226 173 977 519 283 324 479 654 299 522 87 301 502 99 62 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 48 | 4 3 3 2 1 8 4 7 1 3 4 . 4 . 1 3 . . Fast Attach 41 | 6 1 . . 9 . 5 . . . 1 1 1 3 14 . . . Attach 26 | . . 2 1 2 . 1 2 1 . . 1 4 3 6 . . 3 Detach 10 | . . . . . . 2 . . . . . . 1 7 . . . Swap 108 | . 1 11 5 4 12 9 10 4 9 6 5 16 . 4 7 2 3 Drop 59 | . . 4 5 1 17 6 8 1 6 5 1 . . 2 3 . . Fire 321 | . 9 28 18 37 72 54 18 11 7 . 9 10 . 15 16 2 15 Melee 16 | . . . 2 10 . . . . . . . . . . . . 4 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 4) 323 | -10/Materials | Build established: Mutant 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Weapon x2 716 | -9/Materials | Build established: Gunner 995 | -9/Materials | Discovered new exit (range 10) 1506 | -9/Materials | Discovered new exit (range 12) 1685 | -9/Materials | Entered Mines 1901 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2112 | -9/Mines | Discovered new exit (range 10) 2128 | -9/Mines | Entered Materials 2128 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2351 | -8/Materials | Destroyed 7 combat bots 2362 | -8/Materials | Lost 6 parts (1p1n4w) 2495 | -8/Materials | Garrison activated, responded to threat 2581 | -8/Materials | Identified exit to Garrison 2581 | -8/Materials | Entered Garrison 2759 | -8/Garrison | Triggered checkpoint 2776 | -8/Garrison | Garrison Relay disabled 2803 | -8/Garrison | Triggered checkpoint 2923 | -8/Garrison | Garrison Relay disabled 2971 | -8/Garrison | Build established: Tank 3029 | -8/Garrison | Triggered checkpoint 3033 | -8/Garrison | Triggered checkpoint 3073 | -8/Garrison | Triggered checkpoint 3091 | -8/Garrison | Triggered checkpoint 3225 | -8/Garrison | Discovered new exit (range 10) 3313 | -8/Garrison | Triggered checkpoint 3343 | -8/Garrison | Triggered checkpoint 3361 | -8/Garrison | Garrison Relay disabled 3533 | -8/Garrison | Triggered checkpoint 3554 | -8/Garrison | Garrison Relay disabled 3569 | -8/Garrison | Learned Materials security intel 3705 | -8/Garrison | Triggered checkpoint 3750 | -8/Garrison | Discovered new exit (range 3) 3871 | -8/Garrison | Garrison Relay disabled 4080 | -8/Garrison | Discovered new exit (range 14) 4159 | -8/Garrison | Triggered checkpoint 4190 | -8/Garrison | Garrison Relay disabled 4427 | -8/Garrison | Entered Materials 4798 | -8/Materials | Discovered new exit (range 13) 5018 | -8/Materials | Repaired Imp. Treads 5058 | -8/Materials | Repaired Hpw. Shotgun 5206 | -8/Materials | Core integrity fell below 50% 5627 | -8/Materials | First assault squad dispatched 5695 | -8/Materials | Garrison activated, responded to threat 5763 | -8/Materials | Destroyed 7 combat bots 5911 | -8/Materials | Discovered new exit (range 13) 5952 | -8/Materials | Entered Factory 5952 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6095 | -7/Factory | Found Prototype Launcher 6095 | -7/Factory | Identified Rocket Array 6492 | -7/Factory | Discovered new exit (range 11) 6496 | -7/Factory | Discovered new exit (range 15) 6497 | -7/Factory | Build established: Scavenger-Tank 6578 | -7/Factory | Identified exit to Lower Caves 6587 | -7/Factory | Identified exit to Factory 6595 | -7/Factory | Entered Lower Caves 6648 | -7/Lower Caves | Met a Warlord Commander 6649 | -7/Lower Caves | Learned location of Warlord (-4) 6650 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6654 | -7/Lower Caves | Found Encrypted Comm Array 6668 | -7/Lower Caves | Identified exit to Lower Caves 7213 | -7/Lower Caves | Entered another Lower Caves area 7285 | -7/Lower Caves | Discovered exit to Factory (range 12) 7292 | -7/Lower Caves | Learned Factory non-interactive machine intel 7300 | -7/Lower Caves | Learned Factory terminal intel 7508 | -7/Lower Caves | Encountered a Warlord checkpoint 8006 | -7/Lower Caves | Discovered new exit (range 12) 8022 | -7/Lower Caves | Entered Zion 8034 | -7/Zion | Learned location of 1 exit from Factory 8117 | -7/Zion | System corruption cleaned by Quarantine Array 8259 | -7/Zion | Given the Hacking Drone Bay 8262 | -7/Zion | Found Prototype Device 8262 | -7/Zion | Identified Hacking Drone Bay 8280 | -7/Zion | Learned Factory emergency access door positions 8284 | -7/Zion | Given A8's code to call for help 8326 | -7/Zion | Learned Factory emergency access door positions 8508 | -7/Zion | Learned location of Armory (-3) 8603 | -7/Zion | Found Prototype Processor 8604 | -7/Zion | Identified Exp. Armor Integrity Analyzer 8608 | -7/Zion | Found Prototype Processor 8608 | -7/Zion | Identified Exp. Terrain Scan Processor 8792 | -7/Zion | Learned location of Data Miner (-6) 9053 | -7/Zion | Discovered new exit (range 15) 9086 | -7/Zion | Entered Proximity Caves 9641 | -6/Proximity Caves | Learned 12 Factory zone layouts 9668 | -6/Proximity Caves | Discovered exit to Factory (range 12) 9841 | -6/Proximity Caves | Entered Factory 9841 | -6/Factory | Evolved 2 slots: Utility x2 9842 | -6/Factory | Identified exit to Lower Caves 9843 | -6/Factory | Identified exit to Factory 9845 | -6/Factory | Loaded intel: 194 non-interactive machine locations 9846 | -6/Factory | Loaded intel: 26 terminal locations 10065 | -6/Factory | Joined by Warlord Dakka squad 10210 | -6/Factory | Fabricated Y-45 Defender (x2) 10315 | -6/Factory | Joined by Warlord Chimera squad 10420 | -6/Factory | Repaired Broken Thermic Laser 10477 | -6/Factory | Repaired Neutrino Core 10528 | -6/Factory | Repaired Hvy. Plasma Cannon 10639 | -6/Factory | Build established: Scavenger-Gunner 10937 | -6/Factory | Joined by Warlord Infantry squad 10977 | -6/Factory | Build established: Hacker-Gunner 11003 | -6/Factory | Sucked down chute 11003 | -6/Factory | Entered Waste 11008 | -6/Waste | 1 allies followed down the chute 11018 | -6/Waste | EMP discharged 11018 | -6/Waste | System corruption reached 10% 11047 | -6/Waste | Spotted C-40 Crusher 11048 | -6/Waste | Spotted C-40 Crusher 11051 | -6/Waste | Spotted C-40 Crusher 11052 | -6/Waste | Spotted C-40 Crusher 11057 | -6/Waste | Spotted C-40 Crusher 11085 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11088 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11091 | -6/Waste | Spotted C-40 Crusher 11118 | -6/Waste | EMP discharged 11125 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11128 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11132 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11137 | -6/Waste | Discovered new exit (range 10) 11151 | -6/Waste | Entered Factory 11163 | -6/Factory | Lost 4 parts (3n1w) 11420 | -6/Factory | Build established: Hacker-Mutant 11486 | -6/Factory | Joined by Warlord Infantry squad 11836 | -6/Factory | Build established: Hacker-Gunner 11867 | -6/Factory | Garrison activated, responded to threat 12035 | -6/Factory | Cargo convoy interrupted 12095 | -6/Factory | Lost 6 allies 12102 | -6/Factory | Found Prototype Launcher 12102 | -6/Factory | Identified Mni. Smartbomb Launcher 12136 | -6/Factory | Found Mni. Smartbomb Launcher 12142 | -6/Factory | Found Mni. Smartbomb Launcher 12231 | -6/Factory | Discovered exit to Lower Caves (range 11) 12258 | -6/Factory | Entered Lower Caves 13535 | -6/Lower Caves | Discovered new exit (range 10) 13557 | -6/Lower Caves | Entered another Lower Caves area 13792 | -6/Lower Caves | Discovered new exit (range 8) 13809 | -6/Lower Caves | Entered Data Miner 13809 | -6/Data Miner | Discovered new exit (range 7) 13856 | -6/Data Miner | Met Data Miner 13903 | -6/Data Miner | Learned location of Section 7 (-2) 13903 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13948 | -6/Data Miner | Data Conduit disabled 13983 | -6/Data Miner | Core integrity fell below 50% 14008 | -6/Data Miner | Core integrity fell below 20% 14012 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 13993_ Adv. Heat Sink destroyed. 13993_ Hvy. Wave Gun destroyed. 13993_ Enhanced Grunt suffers critical hit (Burn). 13994_ The unstable cave ceiling collapses. 13994_ Enh. Armored Medium Treads destroyed. 13994_ Enhanced Grunt overheating. 13995_ Cld. Plasma Rifle destroyed. 13996_ The unstable cave ceiling collapses. 13996_ Enhanced Grunt overheating. 14000_ Power Amplifier destroyed. 14000_ Imp. Cryofiber Web destroyed. 14003_ Cold Fusion Reactor destroyed. 14005_ The unstable cave ceiling collapses. 14005_ Enhanced Grunt suffers critical hit (Smash). 14005_ Destroyed Adv. Heat Sink. 14005_ Enhanced Grunt system corrupted by crushing effect. 14005_ Enhanced Grunt knocked back. 14005_ Adv. Targeting Computer destroyed. 14007_ Hacking Suite destroyed. 14011_ System corrupted: Energy discharge (-36). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????#????????????????????????? | | ????????????# #### ###?????????????????????? | | ????????????# # #???????????????####??? | | ???????????## #?######??????### #??? | | ???????????"" ## # ?#????## #??? | | ????????""""" "" # # #### < ##??? | | ????????""""" #### | | ???????""" | | ???????""" | | ???????"" | | ???????""" | | ???????""" """""""""""""#### | | ????????""" "###############??? | | ????????""" g ###????????????????? | | ????????""""" @## #??????????????????? | | ?????????###"## g # #???????????????????? | | ??????????????# g ! ###???????????????????? | | ??????????????## ]]" #???????????????????? | | ??????????????# ]!!" #???????????????????? | | ?????????????## !! ##???????????????????? | | ?????????????# ;##????????????????????? | | ?????????????#;; "# #????????????????????? | | ?????????????##; "## ????????????????????? | | ??????????????## ""###???????????????????? | | ???????????#?## ""#?????????????????????? | | ?????????"##"#"X ""#?????????????????????? | | ?????????"""""" "####??????????????????? | | ?????????#""""" X"""""??????????????????? | | ?????????###"#"X "##"#??????????????????? | | ???????????#?## X""""#??????????????????? | | ??????????????## "##"#??????????????????? | | ???????????????###"###?????????????????????? | | ??????????????????#????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 1010 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 21 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Hvy. Plasma Cannon | -8/Materials | Scanalyzed Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Lyr. Heavy Armor Plating | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Robot Schematics ------------------ Y-45 Defender | -8/Materials | Hacked X-72 Disruptor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Y-45 Defender | x2 | -6/Factory | Authchip Repaired ---------- Imp. Treads | 16% | -8/Materials Hpw. Shotgun | 12% | -8/Materials Thermic Laser | 90% | -6/Factory | Broken Neutrino Core | 17% | -6/Factory Hvy. Plasma Cannon | 50% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonBarrageArticulator Manual? 0 Play Time 01:21:12 Cumulative 151.3 hours Start 2025.05.25 @ 14:20:36 End 2025.05.26 @ 11:11:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 527dc0b0-8740-4077-9145-2a29cdfd6401