Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.02 @ 22:21:05 Player: HOPESALAD Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (34) 170 Value Destroyed (1417) 1417 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5707 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Angular Momentum Engine Signal Interpreter Improved Terrain Scanner ECM Suite Hacking Suite System Restoration Module Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Signal Interpreter Improved Terrain Scanner ECM Suite Cloak of Protection Improved Medium Armor Plating Hacking Suite System Restoration Module EM Pulse Cannon [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . . . . 1 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 38 | 6 6 . 1 . 10 8 1 . 6 Power 7 | 1 1 . . . 2 . . . 3 Engine 4 | 1 1 . . . 1 . . . 1 Core 3 | . . . . . 1 . . . 2 Reactor . | . . . . . . . . . . Propulsion 9 | 2 . . . . 2 4 . . 1 Treads 4 | . . . . . . 4 . . . Leg 5 | 2 . . . . 2 . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 1 3 . 1 . 3 3 . . 2 Device 2 | . . . 1 . . 1 . . . Storage 4 | 1 2 . . . 1 . . . . Processor 3 | . . . . . 1 2 . . . Hackware . | . . . . . . . . . . Protection 4 | . 1 . . . 1 . . . 2 Artifact . | . . . . . . . . . . Weapon 9 | 2 2 . . . 3 1 1 . . Energy Gun 2 | 1 . . . . . . 1 . . Energy Cannon 2 | . . . . . 1 1 . . . Ballistic Gun 2 | 1 . . . . 1 . . . . Ballistic Cannon 3 | . 2 . . . 1 . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 14 | . . . . . . . 2 . 12 Power 4 | . . . . . . . 2 . 2 Propulsion 4 | . . . . . . . . . 4 Utility 2 | . . . . . . . . . 2 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 8 | . . . . . . . 1 . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | . 4 8 8 8 8 9 9 10 9 Power . | . . 1 1 1 . 1 . . . Propulsion . | . . 1 1 1 . 1 1 1 . Utility 4 | . 2 3 3 4 6 6 7 7 6 Weapon 1 | . 1 2 2 1 . . 1 2 . Tool/Special . | . . . . . . . . . . Unused Backups 9 | . 1 . 1 1 . 1 . . 5 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 7 | . 1 . . . . 1 . . 5 Weapon 1 | . . . . 1 . . . . . Tool/Special 1 | . . . 1 . . . . . . Average Slot Usage (%) 96 | . 95 100 100 100 99 99 98 84 86 Engine 9 | . 13 14 14 14 14 7 5 . . Core 4 | . . . . . 3 7 6 . 12 Treads 7 | . . . . . . 9 23 23 19 Leg 17 | . 27 28 28 28 26 13 . . . Device 3 | . . . 1 . . 7 7 7 6 Storage 10 | . 14 14 14 14 9 7 7 7 7 Processor 7 | . . . . . 8 14 15 15 13 Protection 8 | . 10 14 12 14 9 7 7 7 5 Energy Gun 4 | . 12 . . . . . 2 7 5 Energy Cannon 5 | . . . . . 2 12 12 7 6 Ballistic Gun 3 | . 12 . . . 5 . . . . Ballistic Cannon 11 | . 2 28 28 28 18 9 7 7 6 Peak Build Rating 51 | 6 7 7 14 9 28 42 44 40 51 Average Rating 24 | 4 6 7 7 8 22 36 41 40 43 On Entrance 18 | . 6 7 7 8 9 28 41 40 40 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 12 19 19 24 19 41 45 45 34 48 Greatest Support 84 | 20 20 20 20 20 37 84 84 84 84 Greatest Overweight (x) 5 | 1 3 . 1 . 1 1 . . 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 Most Carried 10 | 1 8 8 8 8 10 10 10 10 10 Average Carried 7 | . 4 8 7 8 8 9 9 10 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 Final Carried 10 | 1 8 8 8 8 10 10 10 10 6 Class Distribution -------------------- 45% | Mutant 19% | Gunner 19% | Skirmisher 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 1122 | 248 143 . . 76 145 78 282 . 150 Remotely . | . . . . . . . . . . Salvage Created 1421 | . 133 . . 82 226 115 540 . 325 Parts 66 | . 11 . . 4 13 6 22 . 10 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . . 1 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 18 . 9 Prevented 6 | . . . . . . . 5 . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 31 | . 3 . . 2 6 2 11 . 7 Guns 3 | . 3 . . . . . . . . Cannons 27 | . . . . 2 6 2 10 . 7 AOE 1 | . . . . . . . 1 . . Classes Destroyed 9 | . 3 . . 1 1 1 1 . 2 Drone 1 | . . . . . . . . . 1 Watcher 3 | . 3 . . . . . . . . Swarmer 3 | . 2 . . . . . 1 . . Grunt 17 | . 1 . . 1 4 . 8 . 3 Brawler 1 | . . . . 1 . . . . . Duelist 2 | . . . . . . . 1 . 1 Sentry 4 | . . . . . 2 1 1 . . Hunter 2 | . . . . . . . . . 2 Programmer 1 | . . . . . . 1 . . . Best Kill Streak 5 | . 1 . . 2 3 1 5 . 4 Combat Bots Only 5 | . 1 . . 2 3 1 5 . 4 Max Kills in Single Turn 2 | . 1 . . 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Hostile Shots Fired 367 | . 18 . . 3 14 22 60 . 250 Missed 123 | . 5 . . 1 2 10 21 . 84 Hits 244 | . 13 . . 2 12 12 39 . 166 Melee 14 | . . . . . . . 2 . 12 Projectile 230 | . 13 . . 2 12 12 37 . 154 Critical Strikes 8 | . . . . . . . 1 . 7 Damage Taken 2864 | . 98 . . 16 147 89 519 . 1995 Core 754 | . 33 . . . 21 8 . . 692 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 812 | . 29 . . 4 40 29 147 . 563 Regen/Repaired (Parts) 43 | . 43 . . . . . . . . Core Remaining (%) 94 | 100 . . . 86 96 . . . . Volleys Fired 95 | . 22 . . 5 18 4 23 . 23 Largest 3 | . 2 . . 2 3 3 3 . 3 Hottest 193 | . 60 . . 60 123 175 193 . 193 Shots Fired 240 | . 44 . . 10 54 12 63 . 57 Gun 75 | . 44 . . . 13 . 6 . 12 Cannon 165 | . . . . 10 41 12 57 . 45 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 131 | . 22 . . 10 49 4 23 . 23 Thermal 85 | . 22 . . . . 4 29 . 30 Explosive . | . . . . . . . . . . Electromagnetic 24 | . . . . . 5 4 11 . 4 Robot Hit Streak 22 | . 4 . . 6 10 9 22 . 9 Robot Miss Streak 5 | . 5 . . 2 3 1 3 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 142 | . 24 . . 6 27 10 42 . 33 Core Hits 65 | . 10 . . 3 14 4 20 . 14 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . 1 . . 1 Blast 2 | . . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2992 | . 238 . . 111 478 231 1111 . 823 Guns 582 | . 236 . . . 33 . 95 . 218 Cannons 2325 | . . . . 111 427 218 966 . 603 Explosions 50 | . . . . . . . 50 . . Melee . | . . . . . . . . . . Ramming 35 | . 2 . . . 18 13 . . 2 Kinetic 1269 | . 106 . . 111 383 76 323 . 270 Thermal 1230 | . 130 . . . . 87 545 . 468 Explosive . | . . . . . . . . . . Electromagnetic 458 | . . . . . 77 55 243 . 83 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 7 | . . . . . . . 7 . . Projectiles 7 | . . . . . . . 7 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 11 | . . . . . 5 . 3 . 3 Impact . | . . . . . . . . . . Kinetic 11 | . . . . . 5 . 3 . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 3 | . . . . . . 3 . . . Targets Rammed 8 | . 2 . . . 2 3 . . 1 Kicked 5 | . 2 . . . 2 . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 466 | . 88 . . 48 277 128 372 . 466 Average Temperature 138 | . 36 . . 21 83 65 183 . 232 Received Heat Transfer 1017 | . 66 . . 12 90 36 282 . 531 Effects 10 | . . . . . 2 . 4 . 4 Shutdowns 6 | . . . . . . . 2 . 4 Interference 2 | . . . . . 2 . . . . Matter Decay 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . 1 . . 3 Heat Transferred 1954 | . 300 . . . . 111 840 . 703 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 61 | . 50 . . 40 61 30 . . . Initial 3 | . . . . . . 3 . . . Average 5 | . 4 . . 5 13 1 . . . Influence Increases 808 | . 135 . . 50 157 81 240 . 145 Destroy 0b10 Robot/C 600 | . 60 . . 40 120 40 220 . 120 Destroy 0b10 Robot/NC 20 | . 15 . . . . . . . 5 Destroy Leader 106 | . 6 . . 10 30 20 20 . 20 Trap Triggered on 0b10 10 | . 10 . . . . . . . . Successful Hack 41 | . 14 . . . 6 21 . . . Destroy Structure 1 | . . . . . 1 . . . . Lose Combat Pursuer 30 | . 30 . . . . . . . . Influence Decreases 808 | . 135 . . 50 146 88 194 50 145 Entered New Map 61 | . . . . . . 8 3 50 . Time Decay 687 | . 135 . . 50 146 80 171 . 105 Lost Part 60 | . . . . . . . 20 . 40 Squads Dispatched 4 | . 1 . . . 1 2 . . . Investigation 3 | . 1 . . . 1 1 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 56 | . 10 . . 2 7 4 12 . 21 Peak Tracking Total 7 | . 4 . . 2 3 1 5 . 7 Tactical Retreats 1 | . 1 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 5 | . 2 . . . 1 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . Reprogrammed 6 | . 6 . . . . . . . . Reused 1 | . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 1 | . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 19 | . 8 . . . 1 6 . 4 . Terminals 9 | . 5 . . . 1 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 63 | . 19 . . . 2 11 . 31 . Successful 56 | . 14 . . . 2 9 . 31 . Failed 7 | . 5 . . . . 2 . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 21 | . 13 . . . 2 6 . . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 3 . . . . 2 . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 47 | . 9 . . . 2 5 . 31 . Record 12 | . 1 . . . . . . 11 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . 3 . Open DSF 2 | . . . . . . 2 . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 3 | . 2 . . . . 1 . . . Disarm Traps 1 | . . . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . Assault Status 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 3 . . . . 1 . . . Scan Component 3 | . 2 . . . . 1 . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 5 . . . 1 2 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 7 Total Damage 302 | . . . . . . . . . 302 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Active Infowar (turns) 2460 | . . . 32 . 25 1058 424 167 754 Optics 2403 | . . . . . . 1058 424 167 754 Cloaking 64 | . . . 32 . 25 . . . 7 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 3 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 5252 | 87 1206 52 537 329 608 1059 424 167 783 Spaces Moved 3399 | 64 914 44 428 261 363 571 219 105 430 Core 34 | 5 1 . . . . . . . 28 Treads 947 | . . . . . . 252 219 105 371 Legs 2418 | 59 913 44 428 261 363 319 . . 31 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 160 160 120 Average Speed 142 | 120 121 120 123 120 145 178 160 160 162 Slowest Speed 300 | 190 200 120 190 120 193 193 160 160 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 79 20 62 48 19 17 31 77 43 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . 1 . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . . 1 . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 3 | . . . . . . . 3 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 3 | . . . . . . . 3 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Total 3601 | 71 966 43 434 267 403 602 244 104 467 Wait . | . . . . . . . . . . Move 3390 | 63 913 43 427 260 362 570 218 104 430 Hop . | . . . . . . . . . . Pick Up 29 | 2 11 . 2 1 6 5 1 . 1 Fast Attach 22 | 5 9 . . . 1 3 . . 4 Attach 15 | 1 1 . . . 4 4 . . 5 Detach 3 | . . . . . . 2 . . 1 Swap 13 | . 3 . 2 . 6 1 1 . . Drop 20 | . 5 . 2 1 4 5 1 . 2 Fire 95 | . 22 . . 5 18 4 23 . 23 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 5 | . 2 . . . 2 . . . 1 Crush 3 | . . . . . . 3 . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 644 | -10/Materials | Repaired Aluminum Leg 780 | -10/Materials | Discovered new exit (range 15) 1294 | -10/Materials | Entered Mines 1338 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1339 | -10/Mines | Discovered new exit (range 5) 1346 | -10/Mines | Entered Exiles 1375 | -10/Exiles | Discovered new exit (range 15) 1391 | -10/Exiles | Met 8R-AWN 1418 | -10/Exiles | Met EX-HEX 1472 | -10/Exiles | Met EX-BIN 1501 | -10/Exiles | Aligned with FarCom system 1502 | -10/Exiles | Given EX-Vault access code 1665 | -10/Exiles | Opened EX-Vault 1676 | -10/Exiles | Found Prototype Device 1677 | -10/Exiles | Identified Cloak of Protection 1719 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1763 | -10/Exiles | Met EX-DEC 1861 | -10/Exiles | Discovered new exit (range 14) 1883 | -10/Exiles | Left Exiles lab with Cloak of Protection 1883 | -10/Exiles | Entered Mines 1919 | -9/Mines | Discovered new exit (range 16) 1928 | -9/Mines | Learned 4 Materials zone layouts 2137 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2140 | -9/Mines | Found Prototype Device 2152 | -9/Mines | Discovered new exit (range 10) 2157 | -9/Mines | Learned location of 1 exit from Materials 2212 | -9/Mines | Entered Materials 2212 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2213 | -8/Materials | Identified exit to Storage 2214 | -8/Materials | Identified exit to Factory 2502 | -8/Materials | Build established: Skirmisher 2744 | -8/Materials | Discovered exit to Factory (range 4) 2820 | -8/Materials | Entered Factory 2820 | -7/Factory | Evolved 2 slots: Utility x2 3138 | -7/Factory | Build established: Scavenger-Skirmisher 3698 | -7/Factory | Discovered new exit (range 8) 3803 | -7/Factory | Build established: Skirmisher 3853 | -7/Factory | Discovered new exit (range 13) 3879 | -7/Factory | Entered Lower Caves 4115 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4273 | -7/Lower Caves | Spotted B-75 Beast 4288 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4303 | -7/Lower Caves | Entered Data Miner 4303 | -7/Data Miner | Discovered new exit (range 6) 4331 | -7/Data Miner | Met Data Miner 4393 | -7/Data Miner | Learned location of Section 7 (-2) 4393 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4420 | -7/Data Miner | Received God Mode back door access code from Data Miner 4470 | -7/Data Miner | Entered Proximity Caves 4473 | -6/Proximity Caves | Spotter reported a threat 4473 | -6/Proximity Caves | Spotter reported a threat 4481 | -6/Proximity Caves | Found DCF Scrap (15 items) 4604 | -6/Proximity Caves | Build established: Gunner 4697 | -6/Proximity Caves | Spotter reported a threat 4718 | -6/Proximity Caves | Spotter reported a threat 4804 | -6/Proximity Caves | Spotter reported a threat 4857 | -6/Proximity Caves | Spotter reported a threat 4963 | -6/Proximity Caves | Spotter reported a threat 4988 | -6/Proximity Caves | Learned Factory emergency access door positions 5091 | -6/Proximity Caves | Lost 3 parts (1n2w) 5103 | -6/Proximity Caves | Spotter reported a threat 5124 | -6/Proximity Caves | Spotted B-75 Beast 5125 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 5168 | -6/Proximity Caves | Core integrity fell below 50% 5182 | -6/Proximity Caves | Lost 8 parts (2p2n2u2w) 5224 | -6/Proximity Caves | Escorted by Enhanced Grunt 5233 | -6/Proximity Caves | Core integrity fell below 20% 5253 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05125_ Y-54 Guardian: "UNAUTHORIZED DERELICT IN 0B10 PROXIMITY. ENGAGING." 05145_ Assault Cannon destroyed. 05148_ Med. Treads destroyed. 05148_ EM Pulse Cannon destroyed. 05151_ Lgt. Fission Core destroyed. 05151_ Imp. Heat Sink destroyed. 05173_ Core Analyzer severed. 05175_ Acquired Corrupted Carbon-fiber Leg. 05175_ Integrated Corrupted Carbon-fiber Leg (+1). 05196_ Imp. Medium Armor Plating severed. 05212_ System corrupted: Cloak of Protection rejected. 05222_ Kicked S-27 Virus. 05223_ Carbon-fiber Leg destroyed. 05224_ Enhanced Grunt: "Protecting LRC-V3." 05224_ Visual Processing Unit severed. 05225_ Enhanced Grunt knocked back. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ###?# ### #???# #?????????? | | ????## #?# ##### #??????????? | | ????## ##?# %% #???????????? | | ????# ###?## % ##???????????? | | #???# #??## % ### ###% ##????????????? | | #???# #??# !! ##?#######?# ###????????????#? | | ##??# #??# ##??####????# ##??????????### ## | | ##?# ###" ##?### ##???# #?????????? | | #?# ###% #?## ##??# ###??????? | | #?# % "## #### "#"######## | | ##?# ! ## "%" ! %/ | | #?# ######"" n % " % =/ | | ### ##??????# " | | ### #????????# ## + | | #?????????## #### " | | ##??????????###"### #??########## | | ##?????#???????? ## #???????????? | | #??????# ####"#Y #???????????? | | #??????# #?????????????### ## | | #???????????###### #?????#?????????? #? | | ##????????????????# s #??? #???????????##? | | ##?????????????????# ### #?????????????? | | ##??????????????????# ;sl #??????????????? | | #???????????????????# # #??????????????? | | #???????????????????# #??????????????? | | ##???????????????????# @ ##??????????????? | | ######???????????????# ####???????????????? | | %#####?????????? ##??????????????????? | | #???????? ###???????????????????? | | =% #?????? #?????????????????????? | | ### #?????### #### #?????????????????????? | | ##?# #???????###???# ?????????????????????? | | ##?? #?????????????# ?????????????????????? | | #??? #????????????####?????????????????????? | | ##?? ????????????????????????????????????? | | #??? ???????????????????????????????????? | | ??? ?????????????????????????????????? | | ??? ##????????????????????????????????? | | ?? ##?????????????????????????????????? | | ?? #??????????????????????????????????? | | ? ##??????????????????????????????????? | | ? #???????????????????????????????????? | | #???????????????????????????????????? | | ##???????????????????????????????????? | | ?? #????????????????????????????????????? | | ??# ??????????????????????????????????????? | | ???? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 52% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Achiever GoHome() Novice Programmer The Oracle Challenges ------------ None Game ------ Seed SignalStructuralMultirail Manual? 0 Play Time 01:09:57 Cumulative 16.2 hours Start 2025.06.02 @ 21:10:38 End 2025.06.02 @ 22:21:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc9ac221-b63b-4cb7-83c5-af46b4b157a8