Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 01:54:57 Player: chebyrekser Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (104) 520 Value Destroyed (2700) 2700 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (7403) 7403 TOTAL SCORE: 20243 Bonus ------- Follower Combat Kills 1933 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 922 Win 3000 Friendly Fire -52 Cogmind --------- Core Integrity 1576/1600 Matter 238/300 Energy 209/240 System Corruption 2% Temperature Cool (12) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Zero-point Reactor > --- PROPULSION (7) --- Cooled VTOL Module Cooled Impulse Thruster Cooled Impulse Thruster Flightbrick > --- UTILITY (13+1) --- Deep Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Seismic Detector Improved Transmission Jammer Experimental Reaction Control System Phase Shifter Improved Cloaking Device Hardened Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Makeshift Hacking Suite (+) System Shield > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Backup Power VII Null Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Backup Power III Light Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled Impulse Thruster Cooled Impulse Thruster Flightbrick > --- UTILITY ---------- Deep Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Seismic Detector Improved Transmission Jammer Experimental Reaction Control System Improved Propulsion Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield System Shield > --- WEAPON ----------- High-powered Disruptor Cannon Null Cannon > --- INVENTORY -------- Improved Cloaking Device Graphene Brace Heavy Missile Launcher Power Sword Botcube [Rating: 166] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Zero-point Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Gun Armor Weapon Power Sword Energy Gun Particle Gun Energy Cannon Null Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Slots Evolved 15 | . . . . . . 8 . . . . 2 2 . . . . 2 . . . 1 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . . 3 . . . . 1 . . . . . 1 . . . . Utility 9 | . . . . . . 5 . . . . 1 1 . . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 82 | 7 13 . 12 5 6 11 2 1 . . 3 3 3 . 5 . 1 4 5 . 1 Power 12 | 1 3 . 3 . . 3 . 1 . . . . . . . . . . 1 . . Engine 8 | 1 3 . 3 . . 1 . . . . . . . . . . . . . . . Core 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 14 | 2 2 . 2 . 2 2 . . . . 1 . . . 2 . . 1 . . . Treads 5 | 2 1 . 2 . . . . . . . . . . . . . . . . . . Leg 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . 2 2 . . . . 1 . . . 1 . . 1 . . . Utility 33 | 2 3 . 1 3 1 6 2 . . . 2 3 2 . 2 . 1 2 2 . 1 Device 18 | 1 1 . . 3 . 2 1 . . . 1 2 . . 2 . 1 1 2 . 1 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hackware 5 | . . . . . . 3 . . . . . 1 . . . . . 1 . . . Protection 6 | . 1 . 1 . 1 . 1 . . . 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 5 . 6 2 3 . . . . . . . 1 . 1 . . 1 2 . . Energy Gun 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . 1 2 . . Ballistic Gun 7 | 2 2 . 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Launcher 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Special Weapon 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . 1 . . . . . . . . 4 . . . 3 . . Parts Lost 11 | . 3 . 2 1 . 2 . . . . . . . . . . . . . 1 2 Power 3 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 Weapon 4 | . 2 . . 1 . 1 . . . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . 1 1 . 1 . . . . . . . . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 5 14 15 11 11 10 4 4 4 5 4 3 4 3 4 3 5 4 4 4 3 3 Power . | . 2 2 . 1 . . . . . . . . . . . . . . . . . Propulsion 1 | 3 4 2 1 2 1 1 1 1 1 1 . . . . . 2 2 . . . . Utility 3 | . 4 6 3 3 4 2 2 2 3 2 2 3 3 3 2 2 1 1 1 2 . Weapon 2 | 1 2 5 5 4 3 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 5 1 10 1 17 3 . . . 5 1 . 1 . 8 . 1 4 6 . . Power 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . Propulsion 16 | . 2 . 2 1 4 1 . . . . . . . . 2 . . 2 2 . . Utility 27 | . 1 1 3 . 7 1 . . . 3 1 . 1 . 5 . 1 2 1 . . Weapon 16 | . 2 . 5 . 4 1 . . . 2 . . . . . . . . 2 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 82 | . 95 100 98 99 73 53 66 70 70 70 71 66 70 70 74 75 72 77 80 78 79 Engine 8 | . 14 14 13 14 11 2 . . . . . . . . 3 4 3 3 4 3 . Core 1 | . . . . . . 2 5 5 5 5 4 4 4 4 4 4 3 3 2 . 2 Treads 14 | . 22 28 28 28 16 . . . . . . . . . . . . . . . . Flight 6 | . . . . . 6 9 10 10 10 10 13 12 12 12 12 12 11 15 16 14 15 Device 11 | . 7 14 10 13 3 10 17 25 24 25 19 20 19 15 16 16 18 17 20 20 24 Storage 9 | . 14 14 14 14 11 4 5 5 5 5 4 4 4 4 . . . . . . . Hackware 5 | . . . . . . 12 15 15 15 15 13 12 16 16 16 16 15 19 20 20 17 Protection 5 | . 3 . 2 . 8 5 9 5 6 5 11 8 8 8 11 12 11 9 8 7 6 Energy Gun 2 | . 11 2 5 . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 15 14 17 16 3 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 11 3 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . 4 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 4 5 5 5 5 5 4 4 4 4 3 4 3 3 3 4 3 Peak Build Rating 166 | 7 9 10 18 25 33 85 98 101 101 101 108 116 120 120 128 121 126 134 166 146 165 Average Rating 51 | 5 8 9 15 18 23 79 94 100 100 100 106 110 115 119 118 120 124 127 138 131 148 On Entrance 81 | . 7 9 9 18 18 33 85 98 101 95 101 108 112 114 120 114 121 126 129 134 132 Avg Prop Armor Cover (%) 7 | . 8 . . . 3 . . . . . . . . . . . . . . . . Naked Turns 63 | . . . . . 63 . . . . . . . . . . . . . . . . Heaviest Build 58 | 13 31 31 36 34 34 23 30 29 36 29 34 34 35 34 39 32 33 33 58 36 40 Greatest Support 51 | 40 40 40 40 40 40 30 29 29 29 29 34 38 38 34 34 34 34 48 43 51 51 Greatest Overweight (x) 3 | 3 1 . . . 3 . 1 . 1 . . . 1 . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 14 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 10 | 5 14 14 14 14 13 5 5 4 5 4 4 4 4 4 3 5 4 4 4 3 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Class Distribution -------------------- 59% | Mutant 11% | Hacker-Mutant 8% | Hacker-Sprinter 8% | Hacker-Ninja 6% | Hacker-Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Protoforge Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Matter Collected 3013 | 348 517 36 540 34 76 225 39 21 . 20 30 20 134 128 320 170 30 . 180 13 132 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3646 | 146 929 13 439 60 . 350 . . . 127 181 277 58 . 371 . 197 53 344 13 88 Parts 231 | 20 56 6 31 2 . 19 . . . 8 4 14 7 . 10 . 22 2 22 2 6 Haulers Intercepted 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . 13 . . . . 2 . 9 . . 3 . . 9 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Combat Hostiles Destroyed 59 | . 18 3 13 1 . 6 . . . 3 . . 8 . 7 . . . . . . Melee 9 | . . . . . . 6 . . . 3 . . . . . . . . . . . Guns 26 | . 16 . 9 1 . . . . . . . . . . . . . . . . . AOE 24 | . 2 3 4 . . . . . . . . . 8 . 7 . . . . . . Classes Destroyed 17 | 2 6 . 2 1 . . . . . 3 . . . . 1 . 2 . . . . Worker 6 | . 1 1 . . . . . . . . . 1 . . . . . 1 . 1 1 Builder 8 | . . . . . . . . . . . . . . . . . 6 1 . . 1 Tunneler 7 | 5 . 1 . . . . . . . . . 1 . . . . . . . . . Hauler 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Recycler 7 | 1 2 . . . . . . . . . 1 1 . . . . . . 2 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . Watcher 9 | . 2 . . . . 2 . . . . 1 2 . . . . . . . . 2 Swarmer 23 | . 3 3 4 . . 5 . . . . . . 8 . . . . . . . . Grunt 25 | . 15 . 2 . . 1 . . . 1 . . . . 6 . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . Sentry 1 | . . . . 1 . . . . . . . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . Botcube 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 2 3 3 6 1 . 4 . . . 1 1 3 8 . 4 . 3 1 1 1 1 Combat Bots Only 8 | . 3 3 6 1 . 4 . . . 1 . . 8 . 4 . . . . . . Max Kills in Single Turn 4 | 1 2 2 4 1 . 1 . . . 1 1 1 2 . 4 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 4 . . . . . . . . . 2 . 4 . . . . . . Melee 1 | . . . . . . 1 . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Hostile Shots Fired 327 | . 92 4 76 4 . 38 . 3 . 7 2 2 42 . 2 . . 3 2 5 45 Missed 137 | . 26 . 28 1 . 17 . 2 . 3 . 2 18 . 1 . . 2 2 2 33 Hits 190 | . 66 4 48 3 . 21 . 1 . 4 2 . 24 . 1 . . 1 . 3 12 Projectile 190 | . 66 4 48 3 . 21 . 1 . 4 2 . 24 . 1 . . 1 . 3 12 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 4 | . 2 . . . . . . . . . . . . . . . . . . 1 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 2804 | . 790 30 578 42 . 290 . 13 . 64 45 . 377 . 17 . . 22 79 84 373 Core 323 | . 125 . 58 . . 62 . . . 19 23 . 12 . . . . . . . 24 Absorbed by Shields 19 | . . . . . . . . 4 . 15 . . . . . . . . . . . Redirected to Shielding 179 | . 22 . . . . . . . . . . . . . . . . . 52 34 71 Regen/Repaired (Parts) 382 | . 93 . . . . . . . . . . . . . 72 . . 120 . 97 . Core Remaining (%) 88 | 100 . . . . 26 . . . . 90 97 . . . . 98 100 . . 100 98 Volleys Fired 207 | 22 103 3 40 2 . 1 . . . . . . 8 . 10 . . 3 3 8 4 Largest 2 | 2 2 1 2 2 . 1 . . . . . . 1 . 1 . . 1 1 1 1 Hottest 130 | 40 100 30 100 55 . . . . . . . . 39 . 39 . . 105 130 130 130 Shots Fired 346 | 44 186 3 72 4 . 1 . . . . . . 8 . 10 . . 3 3 8 4 Gun 296 | 44 182 1 65 4 . . . . . . . . . . . . . . . . . Cannon 15 | . . . . . . . . . . . . . . . . . . 3 3 8 1 Launcher 28 | . 1 2 4 . . . . . . . . . 8 . 10 . . . . . 3 Special 7 | . 3 . 3 . . 1 . . . . . . . . . . . . . . . Kinetic 218 | 44 122 1 47 4 . . . . . . . . . . . . . . . . . Thermal 97 | . 63 . 21 . . . . . . . . . . . . . . 3 1 8 1 Explosive 28 | . 1 2 4 . . . . . . . . . 8 . 10 . . . . . 3 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 18 | 9 15 . 18 2 . 2 . . . . . . 4 . 6 . . . 8 . 10 Robot Miss Streak 5 | 5 3 2 3 1 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 262 | 19 127 . 48 2 . 12 . . . 11 4 5 2 . 2 . 9 4 9 2 6 Core Hits 180 | 9 52 4 26 2 . 8 . . . 4 2 3 7 . 48 . 6 1 3 . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . 4 . . . . . . . . . . . . . . . . . . Melee Attacks 216 | . . . 18 . . 22 . . . 15 22 30 5 4 . 5 25 18 15 15 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 216 | . . . 18 . . 22 . . . 15 22 30 5 4 . 5 25 18 15 15 22 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . . . . 3 2 4 . . . . 7 3 2 2 2 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10189 | 251 1648 209 1196 28 . 473 . . . 639 236 400 837 . 2020 . 680 329 610 165 468 Guns 2744 | 246 1536 . 934 28 . . . . . . . . . . . . . . . . . Cannons 18 | . . . . . . . . . . . . . . . . . . . 18 . . Explosions 3502 | . 100 173 188 . . . . . . . . . 837 . 2020 . . . . . 184 Melee 3872 | . . . 74 . . 473 . . . 639 236 400 . . . . 680 329 592 165 284 Ramming 53 | 5 12 36 . . . . . . . . . . . . . . . . . . . Kinetic 1813 | 246 924 . 615 28 . . . . . . . . . . . . . . . . . Thermal 931 | . 612 . 319 . . . . . . . . . . . . . . . . . . Explosive 3502 | . 100 173 188 . . . . . . . . . 837 . 2020 . . . . . 184 Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . 18 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3872 | . . . 74 . . 473 . . . 639 236 400 . . . . 680 329 592 165 284 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 942 | . . 3 10 . . 37 . . . 72 55 110 88 . . . 130 93 190 85 69 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 104 | . . 3 10 . . . . . . . . . 88 . . . . . . . 3 Melee 838 | . . . . . . 37 . . . 72 55 110 . . . . 130 93 190 85 66 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . 20 . 31 . . . . . . . . . 16 . . . . . . . . Shots 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . Rammed 10 | 2 4 3 . 1 . . . . . . . . . . . . . . . . . Targets Rammed 12 | 2 4 5 . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 214 | . 214 . 2 23 . . . . . . 6 . . . 6 . . 144 74 61 144 Average Temperature 71 | . 75 . 2 13 . . . . . . 6 . . . 4 . . 71 35 55 73 Received Heat Transfer 870 | . 438 . 300 9 . 6 . . . 27 9 . . . 9 . . . . 45 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1966 | . 1591 . 375 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Maximum Alert Level 2 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 . 100 . 64 . . . . . 100 . . . . 91 100 100 100 100 Level 1 5 | . . . . . . 32 . . . . 100 . . . . . 8 . . . . Level 2 . | . . . . . . 3 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 439 | 10 79 83 . 84 . 439 . . . . 335 142 . . . . 210 159 73 35 144 Initial 328 | . . . . 74 . . . . . . 328 142 . . . . . 114 9 13 6 Average 45 | 1 24 8 . 7 . 135 . . . . 303 115 . . . . 133 62 32 10 38 Influence Increases 4434 | 30 552 93 245 167 . 648 33 33 . 158 394 99 180 . 467 131 403 169 234 131 267 Destroy 0b10 Robot/C 1840 | . 360 60 160 20 . 320 20 20 . 120 . . 160 . 300 80 160 . 60 . . Destroy 0b10 Robot/NC 255 | 30 40 10 . . . 20 . . . 15 10 25 . . 10 . 45 10 15 5 20 Destroy Leader 284 | . 98 10 10 . . 66 10 10 . 10 2 4 20 . . 10 30 . . . 4 Allied During Kill 324 | . . . . . . 36 3 3 . 13 . . . . 142 41 80 . 6 . . Successful Hack 211 | . 3 . . 27 . 29 . . . . 5 . . . . . . 63 60 24 . Select Force Hacks 150 | . 30 . . 120 . . . . . . . . . . . . . . . . . Disable Machine 225 | . 15 . . . . 90 . . . . 15 15 . . . . 15 . 30 15 30 Destroy Structure 380 | . 6 13 . . . 57 . . . . 32 40 . . . . 28 51 18 42 93 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 135 | . . . . . . 30 . . . . . 15 . . . . . 15 15 45 15 Lose Combat Pursuer 330 | . . . 75 . . . . . . . 30 . . . 15 . 45 30 30 . 105 Influence Decreases 4290 | 30 552 93 89 323 . 209 393 112 . 113 147 300 175 96 164 434 200 355 226 145 134 Entered New Map 899 | . . . . 82 . . 163 16 . . 17 150 35 19 . 303 . 89 8 12 5 Time Decay 3162 | 30 522 93 89 231 . 189 230 96 . 113 130 150 140 77 124 131 140 246 198 124 109 Lost Part 86 | . 30 . . 10 . 20 . . . . . . . . . . . . . 6 20 Lost Ally 143 | . . . . . . . . . . . . . . . 40 . 60 20 20 3 . Squads Dispatched 20 | . 5 . . . . 4 . . . . 1 . . . . . 2 1 2 1 4 Investigation 8 | . 4 . . . . 2 . . . . . . . . . . . . 1 . 1 Extermination 7 | . . . . . . 1 . . . . 1 . . . . . . 1 1 1 2 Reinforcement 5 | . 1 . . . . 1 . . . . . . . . . . 2 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Distress Signals 8 | . . . . . . 2 . . . . 2 . . . 1 . 2 1 . . . Communications Jammed 13 | . . . . . . . . . . . . . . . . . 4 . . 1 8 Distress Signals 8 | . . . . . . . . . . . . . . . . . 4 . . 1 3 Times Spotted 167 | . 29 3 18 1 . 19 . 1 . 5 6 2 8 . 31 4 10 4 3 7 16 Peak Tracking Total 10 | . 4 3 6 1 . 4 . 1 . 2 5 1 8 . 10 4 7 2 3 6 9 Tactical Retreats 13 | . . . 3 . . . . . . . 1 . . . 1 . 1 2 2 . 3 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Traps Triggered 6 | . 2 . . . . 1 . . . . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . 3 3 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Machines Disabled 20 | . 1 . 4 . . 6 . . . . 1 1 . . . . 1 . 3 1 2 Max in Single Turn 1 | . 1 . 1 . . . . . . . 1 1 . . . . 1 . 1 1 1 Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Machines Accessed 81 | . 6 . 2 10 4 8 2 3 4 . 6 5 . . 3 . 2 9 6 8 3 Terminals 36 | . 4 . . 6 . 5 . . . . 3 2 . . . . 1 5 4 5 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 6 | . 1 . . . . . . . . . . . . . . . 1 1 . 2 1 Recycling Units 10 | . 1 . . 4 . 1 . . . . 1 1 . . . . . 1 . . 1 Scanalyzers 7 | . . . . . . 1 . . . . 1 1 . . . . . 1 2 1 . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . Total Hacks 235 | . 12 . 5 24 29 15 5 7 25 . 17 10 . . 6 . 5 28 14 26 7 Successful 174 | . 7 . 5 15 29 11 5 7 25 . 9 5 . . 6 . 2 19 10 17 2 Failed 61 | . 5 . . 9 . 4 . . . . 8 5 . . . . 3 9 4 9 5 Catastrophic 5 | . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 9 . . 18 . 9 . . . . 10 4 . . 1 . 3 11 7 12 . Terminals 106 | . 8 . . 14 . 9 . . . . 12 4 . . . . 3 20 12 20 4 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 14 | . 2 . . . . . . . . . . . . . . . 2 3 . 5 2 Recycling Units 22 | . 2 . . 10 . 3 . . . . 2 3 . . . . . 1 . . 1 Scanalyzers 11 | . . . . . . 2 . . . . 1 2 . . . . . 3 2 1 . Garrison Access 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . Terminal Hacks 104 | . . . 5 2 29 2 5 7 25 . 2 1 . . 6 . . 8 5 7 . Record 42 | . . . 4 . 23 . 4 5 5 . . . . . . . . 1 . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 6 | . . . . 1 5 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . 4 . . . . . . Open Door 5 | . . . . . . . 1 2 . . . . . . 2 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . . . . 1 . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Terminal Index 3 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 6 | . . . . . . 1 . . . . 1 . . . . . . . 1 3 . Maintenance Status 4 | . . . . . . . . . . . 1 . . . . . . 1 1 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . Proto ID Catalog 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 10 | . 2 . . . . . . . . . . . . . . . 1 2 . 4 1 Scan Component 5 | . 1 . . . . . . . . . . . . . . . 1 1 . 2 . Repair 4 | . 1 . . . . . . . . . . . . . . . . 1 . 2 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 7 | . 1 . . 1 . 2 . . . . 1 . . . . . . 1 . . 1 Retrieve Components 7 | . 1 . . 1 . 2 . . . . 1 . . . . . . 1 . . 1 Scanalyzer 9 | . . . . . . 2 . . . . . 1 . . . . . 3 2 1 . Insert Component 3 | . . . . . . . . . . . . . . . . . . 1 2 . . Analyze 2 | . . . . . . . . . . . . . . . . . . 2 . . . Retrieve Study 4 | . . . . . . 2 . . . . . 1 . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . Seal Access 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . Unauthorized Hacks 40 | . 4 . . 12 . 4 . . . . 5 2 . . . . 1 4 3 5 . Terminals 32 | . 3 . . 8 . 3 . . . . 4 2 . . . . 1 3 3 5 . Track 4 | . . . . 1 . . . . . . 2 . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . Botnet 15 | . 1 . . 2 . 2 . . . . 1 2 . . . . 1 2 2 2 . Disrupt 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Operators 4 | . 1 . . . . . . . . . 1 . . . . . . 1 1 . . Skim 6 | . 1 . . 5 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 6 | . 1 . . 4 . 1 . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 6 . . 9 . 7 . . . . 5 3 . . . . 2 4 4 4 3 Full Trace Events 3 | . 1 . . 1 . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 11 . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . 2 . . . . . 1 . . . . . . . 1 . Parts Repaired 4 | . 1 . . . . . . . . . . . . . . . . 1 . 2 . Time 184 | . 26 . . . . . . . . . . . . . . . . 38 . 120 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 7 . . 2 . . . . . . 2 . . . . . . 3 . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Total Allies 12 | . . 3 . . 1 . . . . . . . . . 6 . . . 1 1 . Largest Group 6 | . . 3 3 . 1 1 1 1 1 1 . . . . 6 4 4 1 1 1 . Highest-Rated Group 359 | . . 40 40 . 59 59 56 56 56 56 . . . . 359 253 253 90 123 10 . Highest-Rated Ally 123 | . . 16 16 . 59 59 56 56 56 56 . . . . 98 98 98 90 123 10 . Total Orders 37 | . . . 16 . . . . . . . . . . . 7 8 4 . 2 . . STAY 24 | . . . 11 . . . . . . . . . . . 3 6 3 . 1 . . FOLLOW 13 | . . . 5 . . . . . . . . . . . 4 2 1 . 1 . . Ally Attacks 199 | . . . 19 . . 36 5 3 . 32 . . . . 37 15 35 3 14 . . Total Damage 6681 | . . . 275 . . 1236 220 63 . 632 . . . . 1614 600 1530 200 311 . . Kills 48 | . . . 3 . . 11 1 1 . 5 . . . . 10 4 10 . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Active Infowar (turns) 13572 | 101 1070 1103 1900 1792 1220 531 335 387 . 584 187 300 253 406 974 672 244 516 408 302 287 Sensors 5511 | . . . . 3 . . 243 387 . 580 180 275 222 398 973 649 221 511 301 281 287 Terrain 2412 | . . . . 1192 1220 . . . . . . . . . . . . . . . . Structural 3752 | . . . . 130 . 531 335 387 . 582 50 46 81 368 19 381 15 200 205 157 265 Seismic 9044 | 101 1070 1103 1900 467 . 530 335 387 . 582 182 295 201 7 897 24 1 5 372 298 287 Cloaking 287 | . . . . . . . . . . . . . . . . . . . 90 107 90 Jamming 1215 | . . . . . . . . . . . 4 39 27 1 1 23 230 216 139 288 247 Robot Analysis Total 6 | . . . . 1 5 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . 4 . . 1 . 2 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Turns Passed 19385 | 290 1971 1103 2559 1804 4789 577 489 387 41 643 270 307 281 406 974 672 284 532 408 311 287 Spaces Moved 16368 | 126 796 671 1375 586 2492 587 385 390 88 816 593 605 510 488 1671 1082 233 867 748 586 673 Core 142 | 22 . . . . 120 . . . . . . . . . . . . . . . . Treads 5510 | 104 796 671 1375 586 1978 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 10716 | . . . . . 394 587 385 390 88 816 593 605 510 488 1671 1082 233 867 748 586 673 Fastest Speed 17 | 50 160 160 160 160 50 34 34 34 34 34 30 24 24 30 30 30 30 17 27 17 17 Average Speed 82 | 161 181 160 160 160 176 34 61 34 35 34 30 29 30 30 31 30 30 29 32 29 26 Slowest Speed 274 | 200 240 160 160 160 274 37 86 34 86 34 30 30 86 30 86 30 30 30 88 30 27 Overloaded Moves 77 | . . . . . . . . . . . . 3 2 . . . . 14 . 9 49 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 7 87 97 50 82 75 14 57 55 70 78 24 17 74 59 90 88 9 22 50 16 21 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 16 | . 1 2 1 5 5 . 1 . 1 . . . . . . . . . . . . Known Exits Taken 17 | . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . . . . . . . . . . . . Scrap Searched 24 | . . 1 8 . 4 . 1 1 . 2 . . 3 . . 4 . . . . . Spaces Dug 172 | . 5 6 14 . . 4 . . . 1 16 20 40 4 . 5 11 15 6 12 13 Terrain Destroyed 345 | . 6 17 24 . . 4 . . . 1 16 20 86 4 82 5 11 16 6 16 31 Melee 108 | . . . 2 . . 4 . . . 1 16 20 5 4 . 5 11 14 5 8 13 Projectile 15 | . 3 . 1 . . . . . . . . . . . . . . 2 1 8 . AOE 222 | . 3 17 21 . . . . . . . . . 81 . 82 . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Frg Acc Total 21523 | 164 1142 695 1633 1447 2907 927 633 644 97 1158 652 683 615 738 2130 1417 408 1111 887 692 743 Wait 4144 | . 181 14 126 840 305 296 244 251 9 325 27 43 78 238 305 323 146 202 82 71 38 Move 16340 | 125 795 670 1374 585 2491 586 384 389 87 815 592 604 509 487 1668 1081 232 866 747 585 668 Hop 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 Pick Up 160 | 8 17 1 13 3 50 1 . 1 . 1 3 1 1 1 39 . 1 6 11 2 . Fast Attach 47 | 7 4 . 2 4 4 8 2 1 . . 2 1 . 1 6 . . 1 3 . 1 Attach 47 | . 6 . 2 1 6 4 . . . . 2 1 2 . 8 . 1 3 2 5 4 Detach 19 | . 2 . . . 1 . . . . . 1 . 2 . 5 . . 1 1 3 3 Swap 115 | . 15 1 37 5 1 . 3 . 1 1 . 2 9 5 8 8 2 5 8 3 1 Drop 178 | . 15 1 21 6 49 9 . 2 . 1 3 1 1 2 45 . 1 6 15 . . Fire 207 | 22 103 3 40 2 . 1 . . . . . . 8 . 10 . . 3 3 8 4 Melee 216 | . . . 18 . . 22 . . . 15 22 30 5 4 . 5 25 18 15 15 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 12 | 2 4 5 . 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . . . . . . . . . 35 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 291 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 3) 1041 | -10/Materials | Discovered new exit (range 5) 1281 | -10/Materials | Discovered new exit (range 8) 1429 | -10/Materials | Discovered new exit (range 8) 1449 | -10/Materials | Discovered new exit (range 16) 1490 | -10/Materials | Repaired Lgt. Treads 1795 | -10/Materials | Discovered new exit (range 10) 2262 | -10/Materials | Entered Mines 2290 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2295 | -10/Mines | Found Prototype Device 2301 | -10/Mines | Learned location of Zion (-7) 2391 | -10/Mines | Build established: Scavenger-Mutant 2418 | -10/Mines | Learned Materials garrison access intel 2667 | -10/Mines | Learned location of Storage (-9) 2749 | -10/Mines | Build established: Mutant 2777 | -10/Mines | Discovered new exit (range 15) 2924 | -10/Mines | Discovered new exit (range 8) 3158 | -10/Mines | Discovered new exit (range 8) 3261 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3365 | -10/Mines | Entered Subcaves 3365 | -10/Subcaves | Accompanied by 3 allies 3369 | -10/Subcaves | Discovered new exit (range 15) 3467 | -10/Subcaves | Visited 4L-MR0's lab 3489 | -10/Subcaves | Found Flightbrick 4045 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 4060 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4288 | -10/Subcaves | A Subdweller sparked back to life 4288 | -10/Subcaves | A Subdweller sparked back to life 4314 | -10/Subcaves | Found Gun Armor 4465 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4509 | -10/Subcaves | Core integrity fell below 50% 4571 | -10/Subcaves | Build established: Scavenger-Mutant 4827 | -10/Subcaves | Met a Zionite searching for "candidates" 4906 | -10/Subcaves | Discovered new exit (range 7) 4925 | -10/Subcaves | Visited Clippyterm 4930 | -10/Subcaves | Identified exit to Recycling 4930 | -10/Subcaves | Learned Factory stockpile data 5007 | -10/Subcaves | Build established: Mutant 5776 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 5924 | -10/Subcaves | Entered Recycling 5981 | -9/Recycling | Identified Exp. Sensor Array 6652 | -9/Recycling | Discovered new exit (range 16) 6790 | -9/Recycling | Learned location of 1 exit from Storage 6853 | -9/Recycling | Identified exit to Scraptown 6904 | -9/Recycling | Learned 2 Materials zone layouts 6945 | -9/Recycling | Learned Storage trap positions 7001 | -9/Recycling | Learned location of 1 exit from Recycling 7035 | -9/Recycling | Learned 4 Materials zone layouts 7690 | -9/Recycling | Scanned before Scraplab entrance 7714 | -9/Recycling | Entered Scraplab 7728 | -9/Recycling | Entered Scraptown 7903 | -9/Scraptown | Visited CPS Storage 7938 | -9/Scraptown | Visited Cave Peace 7949 | -9/Scraptown | Visited Cyclists 7975 | -9/Scraptown | Visited Symbiants 8005 | -9/Scraptown | Visited Assassins FH 8028 | -9/Scraptown | Visited Observation Area 8079 | -9/Scraptown | Visited TADAMA 8173 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8176 | -9/Scraptown | Learned Factory security intel 8178 | -9/Scraptown | Learned location of 1 exit from Factory 8180 | -9/Scraptown | Learned Research interactive machine intel 8181 | -9/Scraptown | Learned Research emergency access door positions 8199 | -9/Scraptown | Discovered new exit (range 13) 8421 | -9/Scraptown | Visited UFD Registry 8421 | -9/Scraptown | Registered with UFD as "Flakkit" 8476 | -9/Scraptown | Visited Cartography Club 8519 | -9/Scraptown | Visited Analyses Database 8584 | -9/Scraptown | Visited Abandonware Association 8600 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 8600 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 8637 | -9/Scraptown | Visited Botcube Research 8676 | -9/Scraptown | Visited Supply Room 8701 | -9/Scraptown | Visited Junk Repository 8741 | -9/Scraptown | Visited Science Guys 8764 | -9/Scraptown | Visited Junk Repository 8786 | -9/Scraptown | Visited Curators Association 8981 | -9/Scraptown | Learned location of Upper Caves (-5) 8981 | -9/Scraptown | Learned location of Warlord (-4) 8981 | -9/Scraptown | Learned location of Cetus (-6) 8981 | -9/Scraptown | Learned 12 Research zone layouts 8981 | -9/Scraptown | Learned 8 Lower Caves zone layouts 8981 | -9/Scraptown | Learned 12 Lower Caves zone layouts 8981 | -9/Scraptown | Learned 16 Lower Caves zone layouts 8981 | -9/Scraptown | Learned 20 Lower Caves zone layouts 8981 | -9/Scraptown | Learned 12 Upper Caves zone layouts 8981 | -9/Scraptown | Learned 16 Upper Caves zone layouts 8981 | -9/Scraptown | Learned location of 1 exit from Factory 8981 | -9/Scraptown | Learned Storage emergency access door positions 8981 | -9/Scraptown | Learned location of 2 exits from Lower Caves 8981 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 8981 | -9/Scraptown | Identified exit to Factory 8997 | -9/Scraptown | Found Deep Structural Scanner 9016 | -9/Scraptown | Attached Gun Armor, gained temporary slots: Weapon x2 9316 | -9/Scraptown | Found Botcube 9905 | -9/Scraptown | Found Scrap Suit 11192 | -9/Scraptown | Botcube activated 11214 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 12517 | -9/Scraptown | Entered Factory 12517 | -6/Factory | Accompanied by 1 ally 12517 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 12518 | -6/Factory | Identified exit to Factory 12518 | -6/Factory | Identified exit to Lower Caves 12519 | -6/Factory | Identified exit to Extension 12519 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 12527 | -6/Factory | Attached CPS modules to Mutated Botcube. 12554 | -6/Factory | Allied Derelicts emerged from ambush trap array 12817 | -6/Factory | Build established: Hacker-Mutant 13094 | -6/Factory | Entered Lower Caves 13094 | -6/Lower Caves | Accompanied by 1 ally 13095 | -6/Lower Caves | Identified exit to Lower Caves 13484 | -6/Lower Caves | Entered an active Warlord outpost 13524 | -6/Lower Caves | Learned location of Armory (-3) 13524 | -6/Lower Caves | Learned Factory emergency access door positions 13524 | -6/Lower Caves | Learned Armory emergency access door positions 13524 | -6/Lower Caves | Learned Armory garrison access intel 13583 | -6/Lower Caves | Entered another Lower Caves area 13583 | -6/Lower Caves | Accompanied by 1 ally 13584 | -6/Lower Caves | Identified exit to Data Miner 13595 | -6/Lower Caves | Learned Factory machine intel 13675 | -6/Lower Caves | Entered an active Warlord outpost 13684 | -6/Lower Caves | Learned Extension trap positions 13684 | -6/Lower Caves | Learned Factory emergency access door positions 13970 | -6/Lower Caves | Entered Data Miner 13970 | -6/Data Miner | Accompanied by 1 ally 13970 | -6/Data Miner | Discovered new exit (range 6) 13977 | -6/Data Miner | Met Data Miner 13983 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13983 | -6/Data Miner | Learned location of Section 7 (-2) 13990 | -6/Data Miner | Received God Mode back door access code from Data Miner 14011 | -6/Data Miner | Entered Proximity Caves 14011 | -5/Proximity Caves | Accompanied by 1 ally 14077 | -5/Proximity Caves | Learned 8 Factory zone layouts 14156 | -5/Proximity Caves | Spotter reported a threat 14170 | -5/Proximity Caves | Spotter reported a threat 14354 | -5/Proximity Caves | Learned location of 1 exit from Factory 14615 | -5/Proximity Caves | Murdered Mutated Botcube 14615 | -5/Proximity Caves | Destroyed Mutated Botcube 14619 | -5/Proximity Caves | Found Botcube 14654 | -5/Proximity Caves | Entered Factory 14654 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14655 | -5/Factory | Identified exit to Factory 14656 | -5/Factory | Identified exit to Upper Caves 14659 | -5/Factory | Loaded intel: 248 machine locations 14924 | -5/Factory | Entered another Factory area 14924 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14925 | -4/Factory | Identified exit to Research 15133 | -4/Factory | Identified exit to Upper Caves 15231 | -4/Factory | Entered Upper Caves 15232 | -4/Upper Caves | Identified exit to Upper Caves 15269 | -4/Upper Caves | Destroyed 8 combat bots 15291 | -4/Upper Caves | Build established: Hacker-Sprinter 15410 | -4/Upper Caves | Learned Research non-interactive machine intel 15512 | -4/Upper Caves | Entered another Upper Caves area 15513 | -4/Upper Caves | Identified exit to Warlord 15783 | -4/Upper Caves | Build established: Hacker-Scout 15824 | -4/Upper Caves | Encountered a Warlord checkpoint 15892 | -4/Upper Caves | Lost 3 allies 15918 | -4/Upper Caves | Entered Warlord 15976 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16050 | -4/Warlord | Opened Warlord's prototype stash 16051 | -4/Warlord | Found Prototype Device 16051 | -4/Warlord | Identified Exp. Focal Shield 16154 | -4/Warlord | Warlord's base attacked by MAIN.C 16195 | -4/Warlord | Rebuked by Warlord 16451 | -4/Warlord | Build established: Hacker-Sprinter 16472 | -4/Warlord | Found Prototype Ballistic Cannon 16490 | -4/Warlord | Identified Hvy. Autocannon 16504 | -4/Warlord | Warlord forces counterattacked 16691 | -4/Warlord | Lost 18 allies 16747 | -4/Warlord | Botcube activated 16765 | -4/Warlord | Botcube completed mutation into legged form, armed with 1 cannon. 16791 | -4/Warlord | Lost 6 allies 16801 | -4/Warlord | Opened side exit 16821 | -4/Warlord | Discovered new exit (range 9) 16829 | -4/Warlord | Warlord base infiltrated, sounded retreat 16886 | -4/Warlord | Identified exit to Proximity Caves 16892 | -4/Warlord | Entered Proximity Caves 16892 | -3/Proximity Caves | Accompanied by 4 allies 17194 | -3/Proximity Caves | Build established: Hacker-Scout 17564 | -3/Proximity Caves | Entered Research 17564 | -3/Research | Accompanied by 4 allies 17564 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17565 | -3/Research | Identified exit to Quarantine 17568 | -3/Research | Loaded intel: 66 non-interactive machine locations 17569 | -3/Research | Loaded intel: 48 interactive machine locations 17732 | -3/Research | Discovered new exit (range 13) 17821 | -3/Research | Identified exit to Research 17848 | -3/Research | Entered another Research area 17848 | -2/Research | Accompanied by 1 ally 17865 | -2/Research | Identified exit to Testing 17913 | -2/Research | Build established: Hacker-Ninja 17931 | -2/Research | Repaired Hrd. Medium Armor Plating 17960 | -2/Research | Discovered new exit (range 14) 18047 | -2/Research | Spotted B-90 Cyclops 18124 | -2/Research | Found Botcube 18151 | -2/Research | Identified exit to Access 18282 | -2/Research | Spotted B-90 Cyclops 18380 | -2/Research | Entered Testing 18429 | -2/Testing | Found Prototype Energy Cannon 18429 | -2/Testing | Identified Null Cannon 18500 | -2/Testing | Found Prototype Energy Cannon 18500 | -2/Testing | Identified Hpw. Disruptor Cannon 18579 | -2/Testing | Found Prototype Special Weapon 18599 | -2/Testing | Found Prototype Reactor 18600 | -2/Testing | Botcube activated 18600 | -2/Testing | Identified Zero-point Reactor 18620 | -2/Testing | Botcube completed mutation into hovering form, armed with 1 cannon. 18628 | -2/Testing | Discovered exit to Access (range 7) 18691 | -2/Testing | Spotted Fortress 18710 | -2/Testing | Discovered new exit (range 6) 18710 | -2/Testing | Discovered new exit (range 7) 18777 | -2/Testing | Identified exit to Section 7 18777 | -2/Testing | Identified exit to Protoforge 18788 | -2/Testing | Entered Protoforge 18810 | -2/Protoforge | Repaired Imp. Propulsion Shielding 18939 | -2/Protoforge | Repaired Cld. Impulse Thruster 19036 | -2/Protoforge | Spotted Hotshot 19036 | -2/Protoforge | Spotted Hotshot 19068 | -2/Protoforge | Spotted Hotshot 19068 | -2/Protoforge | Spotted Hotshot 19068 | -2/Protoforge | Spotted Hotshot 19083 | -2/Protoforge | Spotted Hotshot 19099 | -2/Protoforge | Entered Access 19099 | -1/Access | Evolved 1 slot: Utility x1 19383 | -1/Access | Discovered new exit (range 4) 19386 | -1/Access | Identified exit to Surface 19386 | *** | Escaped! Last Messages --------------- 19299_ Drone signal jammed. 19302_ System corrupted: Component data lost. 19302_ Slug penetrates Wall. 19304_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4B. 19337_ Wave Collapse Detector explodes. 19337_ G-73 Enforcer destroyed. 19338_ Acquired 56 matter. 19338_ Imp. Propulsion Shielding destroyed. 19345_ Acquired Phase Shifter. 19360_ QUJZTU:B#WJL I2AVMCF2T6ONK%CTFK=KAJUO 19363_ W-44 Eye distress signal jammed. 19372_ Connecting with Terminal... 19372_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 19380_ Sealed Barrier breached. 19383_ Main Access Shell breached. 19383_ EXIT=FOUND 19386_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | " + ####????????????????????????????????? | | " # ####????????????????????????????????? | | # ####????????????????????????????????? | | ? # ####????????????????????????????????? | | ??? # ####????????????????????????????????? | | ???? # # ????????????????????????????????? | | ###????#### # ????????????????????????????????? | | ###????#### # ????????????????????????????????? | | ###????#### # ????????????????????????????????? | | ###????#### # ????????????????????????????????? | | ???????#### # ????????????????????????????????? | | ########### # ????????????????????????????????? | | ########### # ????????????????????????????????? | | ########### # ????????????????????????????????? | | ######## + ????????????????????????????????? | | # "????????????????????????????????? | | " # " ########???????????????? | | ######## #####################???????????????? | | ######### #####################???????????????? | | ######### #######"#############???????????????? | | ######### """T"""" """"???????????????? | | ???????#### """ """" """"?BB????????????? | | ???????#### """""" """"?BB????????????? | | ???????#### " " "????????????????????? | | ??????? ## " "" "????????????????????? | | ??????? ## " " @" "????????????????????? | | ??????? ## " " "????????????????????? | | ??????? ## " """"""??????BB????????????? | | ??????? ## u " ???????BB????????????? | | ??????? ## " ?????????????????????? | | ??????? ## #######"#######?????????????????????? | | ??????? ## ###############?????????????????????? | | ??????? ## H###############?????????????????????? | | ??????? ## ## # ?????????????????????? | | ??????? ## ## ????????????????????????????????? | | ??????? ## ## ????????????????????????????????? | | ??????? ## #???????????????????????????????????? | | ??????? ## #???????????????????????????????????? | | ???????#### #???????????????????????????????????? | | ???????### ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Armor Coverage 285 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 83 Recoil Reduction 2 Offensive Hacking 31 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Cld. Impulse Thruster | -2/Research | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 33% | -10/Materials Hrd. Medium Armor Plating | 50% | -2/Research Imp. Propulsion Shielding | 48% | -2/Protoforge Cld. Impulse Thruster | 50% | -2/Protoforge Studied --------- Power Sword | -6/Factory | Hacked Ion Engine | -6/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Hvy. Missile Launcher | -2/Protoforge | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalArmorSlayer Manual? 0 Play Time 03:56:11 Cumulative 318.3 hours Start 2026.01.06 @ 17:30:42 End 2026.01.09 @ 01:54:57 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 82 Adventurer 0 Explorer 6 Win Type 0 Total 19 Types 9/1/3/1/1/0/2/1/0/1 Lore% 87 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc440b0f-a2b6-43e8-8aae-8c8a6670b9d7