Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 00:33:48 Player: Krieg Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (304) 304 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3584 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 549/700 Matter 209/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Compact Wheel Armored Wheel Medium Storage Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON ----------- EM Pulse Gun Beam Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Compact Wheel Compact Wheel Medium Storage Unit Signal Interpreter Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 22 | 6 6 10 . . . Power 5 | 1 2 2 . . . Engine 5 | 1 2 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 4 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 7 | 2 1 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 2 . . . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 1 2 . . . Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 11 | . 1 10 . . . Power 2 | . 1 1 . . . Propulsion 4 | . . 4 . . . Utility 2 | . . 2 . . . Weapon 3 | . . 3 . . . Highest Loss Streak 4 | . 1 4 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 71 | . 95 69 . . . Engine 9 | . 13 8 . . . Wheel 22 | . 27 24 . . . Storage 10 | . 14 9 . . . Processor 9 | . 11 12 . . . Energy Gun 9 | . 14 8 . . . Ballistic Gun 1 | . . 3 . . . Launcher 6 | . 13 1 . . . Naked Turns 194 | . . 50 101 15 28 Heaviest Build 20 | 11 20 20 . . . Greatest Support 48 | 26 32 48 3 3 3 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 Average Capacity 8 | 6 8 9 5 5 5 Most Carried 9 | 6 9 8 5 5 5 Average Carried 6 | 2 8 6 5 5 5 Final Capacity 10 | 8 10 5 5 5 5 Final Carried 9 | 6 9 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 336 | 251 85 . . . . Remotely . | . . . . . . Salvage Created 442 | 75 255 112 . . . Parts 21 | 4 7 10 . . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 9 | . 5 4 . . . Guns 7 | . 4 3 . . . AOE 2 | . 1 1 . . . Classes Destroyed 6 | 1 3 2 . . . Worker 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Swarmer 2 | . . 2 . . . Grunt 6 | . 5 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 3 | 1 3 2 . . . Combat Bots Only 2 | . 2 2 . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 171 | . 17 71 64 3 16 Missed 60 | . 5 21 28 2 4 Damage Taken 1432 | . 208 629 444 14 137 Core 837 | . 71 171 444 14 137 Absorbed by Shields 47 | . . . . . 47 Core Remaining (%) 61 | 100 71 57 19 . . Volleys Fired 48 | 1 25 22 . . . Largest 2 | 2 2 2 . . . Hottest 96 | 60 70 96 . . . Shots Fired 63 | 2 27 34 . . . Gun 61 | 2 25 34 . . . Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special . | . . . . . . Kinetic 17 | 1 . 16 . . . Thermal 17 | . . 17 . . . Explosive 2 | . 2 . . . . Electromagnetic 27 | 1 25 1 . . . Robot Hit Streak 23 | 2 8 23 . . . Robot Miss Streak 2 | . 2 2 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 46 | 2 22 22 . . . Core Hits 22 | 2 14 6 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Burn 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 929 | 20 502 402 5 . . Guns 653 | 20 281 352 . . . Cannons . | . . . . . . Explosions 266 | . 216 50 . . . Melee . | . . . . . . Ramming 10 | . 5 . 5 . . Kinetic 164 | 8 . 156 . . . Thermal 302 | . 66 236 . . . Explosive 150 | . 150 . . . . Electromagnetic 303 | 12 281 10 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . 11 . . . Projectiles . | . . . . . . Explosions 11 | . . 11 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | . 41 33 2 . . Shots 2 | . 1 1 . . . Rammed 3 | . 1 . 2 . . Targets Rammed 3 | . 1 . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 64 | 20 26 64 . . . Average Temperature 20 | 15 12 23 . . . Received Heat Transfer 535 | . 93 282 63 9 88 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 829 | . 100 729 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 165 | 5 165 82 87 53 52 Initial 39 | . 3 . 12 39 37 Average 43 | . 61 27 40 44 43 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . 1 . Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 6 14 17 3 3 Peak Tracking Total 14 | . 2 5 14 3 3 Tactical Retreats 4 | . . 3 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . . 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 8 | . 4 3 . 1 . Terminals 7 | . 4 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 32 | . 14 14 . 4 . Successful 13 | . 7 5 . 1 . Failed 19 | . 7 9 . 3 . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 16 | . 6 10 . . . Terminals 28 | . 14 14 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 5 | . 4 1 . . . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Surveillance Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 3 4 . . . Terminals 7 | . 3 4 . . . Assimilate 1 | . . 1 . . . Botnet 4 | . 2 2 . . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 3 . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 10 | . . 10 . . . Highest-Rated Ally 10 | . . 10 . . . Total Orders 3 | . . 3 . . . STAY 2 | . . 2 . . . FOLLOW 1 | . . 1 . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 985 | 53 434 354 101 15 28 Spaces Moved 925 | 43 353 297 170 30 32 Core 330 | 3 . 95 170 30 32 Treads . | . . . . . . Legs . | . . . . . . Wheels 595 | 40 353 202 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 50 50 50 50 Average Speed 81 | 83 99 84 50 50 50 Slowest Speed 100 | 95 100 100 50 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 51 37 19 1 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . 12 2 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . 12 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1088 | 55 409 367 185 29 43 Wait 58 | . 13 31 14 . . Move 920 | 42 352 296 169 29 32 Hop . | . . . . . . Pick Up 15 | 6 6 3 . . . Fast Attach 13 | 6 3 4 . . . Attach 7 | . 1 6 . . . Detach . | . . . . . . Swap 2 | . 2 . . . . Drop 11 | . 6 5 . . . Fire 48 | 1 25 22 . . . Melee . | . . . . . . Ram 3 | . 1 . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 11 | . . . . . 11 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Identified exit to Mines 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 668 | -9/Materials | Lost 4 parts (1n2u1w) 792 | -9/Materials | Released all parts (3) 820 | -9/Materials | Lost 4 parts (1p2n1w) 830 | -9/Materials | Discovered new exit (range 16) 842 | -9/Materials | Entered another Materials area 842 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 936 | -8/Materials | Discovered new exit (range 15) 938 | -8/Materials | Core integrity fell below 50% 943 | -8/Materials | Core integrity fell below 20% 943 | -8/Materials | Entered Factory 943 | -7/Factory | Evolved 2 slots: Utility x2 952 | -7/Factory | Identified exit to Garrison 958 | -7/Factory | Entered Garrison 964 | -7/Garrison | Installed Relay Interface Framework 974 | -7/Garrison | Triggered checkpoint 986 | -7/Garrison | Self-destructed Last Messages --------------- 00973_ Field strength at 94. 00974_ Beams of light sweep through the air. An alarm sounds. 00974_ Field strength at 79. 00975_ Field strength at 73. 00975_ Critical hit (Burn: +26). 00976_ Field strength at 54. 00977_ Field strength at 48. 00978_ Field strength at 33. 00979_ Field strength at 27. 00980_ Field strength at 13. 00981_ Field strength at 7. 00981_ Stasis field depleted. 00982_ Triggered Stasis Trap. 00982_ A bubble of rippling energy engulfs the area. 00982_ Field strength at 94. 00983_ Field strength at 88. 00984_ Field strength at 82. 00985_ Field strength at 76. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????############### #???????? | | ??????????????# @ #???????? | | ??????????????# g #???????? | | ??????????????# ### gg#########???????? | | ??????????????# #?# ????????????????? | | ??????????????# #?####????????????????? | | ??????#######?# #?????????????????????? | | ??????#"""" ### #?????????????????????? | | ??????#" #?????????????????????? | | ??????#"""" ### #?????????????????????? | | ??????######### #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????### #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????? #?????????????????????? | | ??????????????? ??????????????????????? | | ??????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepSmartbombStick Manual? 0 Play Time 00:14:36 Cumulative 34.5 hours Start 2024.04.26 @ 00:19:32 End 2024.04.26 @ 00:33:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8d6807b6-fcc5-41d1-a1e9-4da9c19206b1