Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 02:18:04 Player: luckinvolved Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (148) 740 Value Destroyed (5520) 5520 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 12188 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 74 Friendly Fire -160 Cogmind --------- Core Integrity 0/1450 Matter 40/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Light Armor Plating Medium Reactive Plating Heavy Assault Rifle Mini Assault Cannon Peak State ------------ > --- POWER ------------ F-cell Engine Light Neutrino Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Transmission Jammer Hardened Heavy Armor Plating Improved Medium Armor Plating Advanced Focal Shield Corruption Screen > --- WEAPON ----------- Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Heavy Ion Engine Micro Nuclear Core Advanced Heat Sink Medium Matter Pod Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scanner Advanced ECM Suite Phase Shifter Improved Power Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Advanced Focal Shield Hardlight Generator Improved System Shield Heavy Assault Rifle Flak Gun KE Penetrator Mini Assault Cannon Improved Grenade Launcher Remote Datajack Chainsword [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Advanced Terrain Scan Processor Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . 1 1 . Utility 10 | . . 1 1 2 2 1 1 1 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 143 | 6 6 15 34 44 13 6 16 2 1 Power 12 | 1 . 2 3 3 1 1 1 . . Engine 7 | 1 . 1 3 . 1 1 . . . Core 5 | . . 1 . 3 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 39 | 2 . 7 13 11 1 2 2 . 1 Treads 32 | 2 . 2 12 11 1 2 2 . . Leg . | . . . . . . . . . . Wheel 4 | . . 4 . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 2 | . . 1 1 . . . . . . Utility 63 | 1 5 3 12 20 6 2 13 1 . Device 24 | . 1 1 3 7 2 2 7 1 . Storage 3 | 1 1 . . 1 . . . . . Processor 5 | . 1 . 1 1 1 . 1 . . Hackware . | . . . . . . . . . . Protection 31 | . 2 2 8 11 3 . 5 . . Artifact . | . . . . . . . . . . Weapon 29 | 2 1 3 6 10 5 1 . 1 . Energy Gun 2 | . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 2 . 2 5 2 . . . . . Ballistic Cannon 9 | . . . . 5 3 1 . . . Launcher 2 | . . . . 2 . . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 8 | . . 1 3 2 1 . 1 . . Parts Lost 45 | . 4 1 8 16 4 . 6 . 6 Power 4 | . . 1 . 2 . . 1 . . Propulsion 18 | . 1 . 2 7 2 . 2 . 4 Utility 18 | . 2 . 4 6 1 . 3 . 2 Weapon 5 | . 1 . 2 1 1 . . . . Highest Loss Streak 6 | . 2 1 2 6 2 . 2 . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 85 93 99 95 86 86 93 79 60 Engine 5 | . 14 4 9 1 . 8 6 . . Core 2 | . . 6 . 5 5 . 2 4 3 Treads 24 | . 18 19 35 28 20 17 25 19 14 Device 9 | . 4 10 8 10 5 15 14 18 14 Storage 8 | . 14 11 9 7 6 5 5 4 3 Processor 3 | . 1 . . 1 12 11 11 9 6 Protection 15 | . 4 11 17 22 19 12 14 14 10 Energy Gun 3 | . 12 11 . . . . . . . Ballistic Gun 8 | . 15 11 17 5 . . . . . Ballistic Cannon 4 | . . . . 8 12 11 10 5 3 Naked Turns 65 | . . . . . . . . . 65 Heaviest Build 145 | 14 53 58 71 137 133 143 145 125 124 Greatest Support 128 | 40 40 60 82 84 82 98 128 93 93 Greatest Overweight (x) 5 | . 2 5 1 2 3 3 1 1 1 Average Overweight (x) 1 | . 1 3 . . 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 7 15 20 20 23 25 25 25 25 21 Most Carried 25 | 2 17 20 20 25 25 25 25 25 24 Average Carried 19 | . 10 18 19 22 23 25 24 24 20 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 5 Final Carried 25 | 2 17 20 20 24 25 25 25 24 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 4568 | 208 369 330 1124 1117 443 538 439 . . Remotely . | . . . . . . . . . . Salvage Created 6087 | . 640 776 2146 1135 389 739 262 . . Parts 331 | . 46 46 121 71 15 26 6 . . Haulers Intercepted 11 | . 2 3 4 . . 1 1 . . Recyclers Shooed 11 | . . 1 4 . 1 5 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 104 | . 13 11 32 24 8 8 8 . . Melee 4 | . . . . 3 1 . . . . Guns 65 | . 13 11 32 9 . . . . . Cannons 32 | . . . . 11 7 6 8 . . AOE 3 | . . . . 1 . 2 . . . Classes Destroyed 13 | . 5 2 3 2 . 1 . . . Worker 8 | . 2 1 1 1 1 2 . . . Builder 8 | . 1 1 2 3 . 1 . . . Hauler 11 | . 2 3 4 . . 1 1 . . Recycler 10 | . . 1 3 3 1 2 . . . Operator 1 | . . . 1 . . . . . . Watcher 5 | . 2 1 1 1 . . . . . Swarmer 6 | . . . . 3 3 . . . . Grunt 60 | . 13 6 22 9 4 6 . . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . Sentry 22 | . . 5 8 4 . 1 4 . . Hunter 1 | . . . 1 . . . . . . Programmer 13 | . . . . 8 1 . 4 . . Thug 1 | . . . . . 1 . . . . Best Kill Streak 6 | . 4 3 6 4 3 6 3 . . Combat Bots Only 4 | . 2 2 4 3 3 4 3 . . Max Kills in Single Turn 4 | . 2 2 2 2 2 4 1 . . Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . 1 . 2 . . . Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 1296 | . 57 55 227 596 43 38 150 . 130 Missed 397 | . 8 17 55 209 9 11 42 . 46 Damage Taken 12289 | . 775 370 2458 3567 825 469 1903 . 1922 Core 2655 | . 156 35 343 405 59 45 156 . 1456 Absorbed by Shields 1130 | . . 144 131 855 . . . . . Redirected to Shielding 46 | . . . . . . . 46 . . Ignored by Resistances 553 | . . . 130 . . 11 385 . 27 Core Remaining (%) 75 | 100 37 91 37 42 93 95 86 100 . Volleys Fired 433 | . 62 65 121 83 21 34 46 . 1 Largest 2 | . 2 2 2 2 2 2 2 . 1 Hottest 101 | . 85 85 79 96 96 101 101 . 53 Shots Fired 852 | . 123 130 238 162 40 66 92 . 1 Gun 563 | . 123 130 238 72 . . . . . Cannon 287 | . . . . 89 39 66 92 . 1 Launcher 1 | . . . . 1 . . . . . Special 1 | . . . . . 1 . . . . Kinetic 737 | . 90 65 223 161 39 66 92 . 1 Thermal 113 | . 33 65 15 . . . . . . Explosive 1 | . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 36 | . 13 8 36 13 7 15 25 . . Robot Miss Streak 7 | . 7 4 3 2 2 3 3 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 1 1 6 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . Shots Hit Robots 630 | . 81 79 193 125 25 45 78 . 4 Core Hits 262 | . 35 29 81 48 16 28 24 . 1 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 3 | . 1 . 1 1 . . . . . Critical Strikes 32 | . 3 5 5 7 2 1 9 . . Burn 8 | . 2 5 1 . . . . . . Destroy 6 | . 1 . 4 1 . . . . . Blast 16 | . . . . 4 2 1 9 . . Sever 2 | . . . . 2 . . . . . Melee Attacks 28 | . . . 1 16 5 . . . 6 Impact . | . . . . . . . . . . Slashing 27 | . . . . 16 5 . . . 6 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . 1 3 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14700 | . 1171 1558 3513 3462 914 1651 2278 . 153 Guns 6716 | . 1141 1180 3491 904 . . . . . Cannons 6183 | . . . . 1922 649 1334 2278 . . Explosions 1045 | . 30 378 . 90 230 317 . . . Melee 723 | . . . . 535 35 . . . 153 Ramming 33 | . . . 22 11 . . . . . Kinetic 11864 | . 830 569 3378 2826 649 1334 2278 . . Thermal 1456 | . 341 611 113 . 74 317 . . . Explosive 624 | . . 378 . 90 156 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 723 | . . . . 535 35 . . . 153 Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . 12 . 2 2 . 3 Average Corruption 2 | . . . . 3 . 2 1 . 2 Corruption Purged 2 | . . . . . . . 2 . . Corruption Blocked 8 | . . . . . . . 8 . . Effects 64 | . . . . 49 . 9 5 . 1 Message Errors 11 | . . . . 9 . 1 . . 1 Matter Fused 10 | . . . . 7 . 1 2 . . Heat Flow Errors 18 | . . . . 16 . 1 1 . . Energy Discharges 7 | . . . . 4 . 2 1 . . Data Loss (minor) 7 | . . . . 5 . 1 1 . . Data Loss (major) 2 | . . . . 2 . . . . . Misfires 3 | . . . . 1 . 2 . . . Alerts 3 | . . . . 2 . 1 . . . Weapon Failures 3 | . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 252 | . . 10 . 172 42 . 28 . . Projectiles 79 | . . . . 51 . . 28 . . Explosions 61 | . . 10 . 9 42 . . . . Melee 112 | . . . . 112 . . . . . Knockbacks 43 | . . . . 10 7 14 12 . . Impact . | . . . . . . . . . . Kinetic 39 | . . . . 8 7 12 12 . . Secondary 4 | . . . . 2 . 2 . . . Self-Inflicted Damage 490 | . 170 . . 146 174 . . . . Shots 7 | . 2 . . 3 2 . . . . Rammed 2 | . . . 1 1 . . . . . Targets Rammed 3 | . . . 2 1 . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 477 | . 223 158 378 477 340 261 221 . . Average Temperature 86 | . 77 55 105 100 110 159 49 . . Received Heat Transfer 3048 | . 354 148 1288 760 108 198 174 . 18 Effects 10 | . . . 3 4 1 2 . . . Shutdowns 3 | . . . 1 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 5 | . . . 2 1 . 2 . . . Damage (minor) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 1 4 . . 1 . . . . Heat Transferred 3371 | . 901 1850 370 . 50 200 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 452 | . 187 234 452 437 348 292 174 . 50 Initial 212 | . . 21 76 205 212 115 37 . . Average 157 | . 42 89 199 263 228 136 65 . 15 Maximum Alert Level 2 | . . 1 2 2 1 1 . . . Low Security (%) 62 | 100 100 97 39 25 37 92 100 100 100 Level 1 35 | . . 2 59 68 62 7 . . . Level 2 1 | . . . 1 6 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 3 2 3 10 3 2 2 1 2 Investigation 6 | . 2 1 2 1 . . . . . Extermination 12 | . . . . 7 1 1 1 1 1 Reinforcement 10 | . 1 1 1 2 2 1 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 12 | . 2 1 3 3 . 1 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 185 | . 18 16 53 42 12 10 16 . 18 Peak Tracking Total 13 | . 4 3 5 4 4 4 4 1 13 Tactical Retreats 7 | . . . 1 5 . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 11 | . 1 1 3 4 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 32 | . 3 2 1 6 17 3 . . . Max in Single Turn 12 | . 3 2 1 2 12 3 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 18 | . 6 4 5 2 . 1 . . . Terminals 16 | . 5 4 5 1 . 1 . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 36 | . 10 10 11 4 . 1 . . . Successful 21 | . 7 4 6 3 . 1 . . . Failed 15 | . 3 6 5 1 . . . . . Catastrophic 2 | . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 35 | . 10 11 12 1 . 1 . . . Terminals 32 | . 9 10 11 1 . 1 . . . Fabricators 3 | . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . 2 1 2 . . . . . . Part Schematic 1 | . . . 1 . . . . . . Robot Analysis 4 | . 2 1 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . 5 3 4 1 . 1 . . . Terminals 13 | . 4 3 4 1 . 1 . . . Botnet 13 | . 4 3 4 1 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 3 3 2 1 . 1 . . . Full Trace Events 3 | . 2 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built 1 | . . . . 1 . . . . . Authchips . | . . . . . . . . . . Time 51 | . . . . 51 . . . . . Total Part Build Rating 1 | . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . 1 . 1 . . . . Non-combat 2 | . . . 1 . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . 1 . 1 . . . . check_alert 2 | . . . 1 . 1 . . . . Relay Couplers Released 4 | . . . . 4 . . . . . Programmers 4 | . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 . . . . Highest-Rated Group 93 | . . . . 93 93 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . . . 24 . . . . Total Damage 311 | . . . . . 311 . . . . Kills 2 | . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total 4 | . 2 1 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 12974 | 65 2058 1452 2386 3389 1235 861 865 254 409 Spaces Moved 4895 | 38 741 593 1139 1156 427 247 275 106 173 Core 130 | 5 . . . . . . . . 125 Treads 4414 | 33 741 242 1139 1156 427 247 275 106 48 Legs . | . . . . . . . . . . Wheels 351 | . . 351 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 140 156 156 235 238 238 238 50 Average Speed 214 | 145 243 197 158 233 264 294 238 238 102 Slowest Speed 397 | 160 320 320 240 312 397 397 239 238 238 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 89 54 87 36 13 11 9 3 7 Regions Visited 9 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 7 | . . . . 1 2 3 . . 1 Terrain Destroyed 218 | . 53 8 . 83 51 16 6 . 1 Melee 3 | . . . . 1 1 . . . 1 Projectile 25 | . . . . 8 3 8 6 . . AOE 190 | . 53 8 . 74 47 8 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 6502 | 45 870 748 1488 1657 485 315 391 108 395 Wait 815 | . 42 34 148 299 12 27 38 1 214 Move 4886 | 37 740 592 1138 1155 426 246 274 105 173 Hop . | . . . . . . . . . . Pick Up 104 | 2 16 19 20 31 6 1 9 . . Fast Attach 58 | 6 5 12 14 10 2 4 4 . 1 Attach 42 | . 1 1 14 15 3 . 7 1 . Detach 5 | . 1 . . 2 . . 2 . . Swap 43 | . . 2 6 19 8 2 5 1 . Drop 81 | . 3 23 24 22 2 1 6 . . Fire 433 | . 62 65 121 83 21 34 46 . 1 Melee 28 | . . . 1 16 5 . . . 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . 2 1 . . . . . Escape Stasis 4 | . . . . 4 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Build established: Mutant 458 | -10/Materials | Identified exit to Materials 577 | -10/Materials | Discovered new exit (range 12) 688 | -10/Materials | Discovered exit to Materials (range 10) 891 | -10/Materials | Discovered new exit (range 9) 1155 | -10/Materials | Discovered exit to Materials (range 15) 2015 | -10/Materials | Core integrity fell below 50% 2124 | -10/Materials | Entered another Materials area 2124 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3506 | -9/Materials | Discovered new exit (range 13) 3576 | -9/Materials | Entered another Materials area 3576 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3817 | -8/Materials | Build established: Scavenger-Mutant 4040 | -8/Materials | Discovered new exit (range 4) 4136 | -8/Materials | Identified exit to Factory 4394 | -8/Materials | Discovered new exit (range 7) 5149 | -8/Materials | Core integrity fell below 50% 5422 | -8/Materials | Discovered exit to Factory (range 16) 5865 | -8/Materials | Discovered exit to Factory (range 8) 5962 | -8/Materials | Entered Factory 5962 | -7/Factory | Evolved 2 slots: Utility x2 6192 | -7/Factory | Build established: Mutant 6977 | -7/Factory | Fabricated Huge Storage Unit (x1) 7133 | -7/Factory | Build established: Scavenger-Mutant 8843 | -7/Factory | Lost 6 parts (4n2u) 9035 | -7/Factory | Discovered new exit (range 14) 9058 | -7/Factory | Core integrity fell below 50% 9091 | -7/Factory | Build established: Mutant 9248 | -7/Factory | System corruption reached 10% 9349 | -7/Factory | Allied Derelicts emerged from ambush trap array 9351 | -7/Factory | Entered another Factory area 9351 | -6/Factory | Accompanied by 3 allies 9351 | -6/Factory | Evolved 2 slots: Utility x2 10396 | -6/Factory | Discovered new exit (range 7) 10586 | -6/Factory | Entered another Factory area 10586 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11233 | -5/Factory | Build established: Scavenger-Mutant 11360 | -5/Factory | Discovered new exit (range 10) 11447 | -5/Factory | Entered another Factory area 11447 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12125 | -4/Factory | Build established: Mutant 12184 | -4/Factory | Discovered new exit (range 12) 12312 | -4/Factory | Entered Research 12312 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12380 | -3/Research | Spotted B-86 Titan 12475 | -3/Research | Discovered new exit (range 13) 12566 | -3/Research | Entered another Research area 12566 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12909 | -2/Research | Released all parts (12) 12919 | -2/Research | Core integrity fell below 50% 12943 | -2/Research | Lost 6 parts (4n2u) 12962 | -2/Research | Core integrity fell below 20% 12975 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12909_ Penetrated by Slug. 12911_ Acquired Imp. Antigrav System. 12912_ Penetrated by Slug. 12912_ Imp. Antigrav System destroyed. 12913_ Penetrated by Slug. 12913_ O-32 Director destroyed. 12913_ Penetrated by Slug. 12913_ Slug penetrates Wall. 12913_ K-01 Serf collects debris. 12915_ Penetrated by Slug. 12915_ Slug penetrates Wall. 12916_ Penetrated by Slug. 12918_ K-01 Serf collects debris. 12918_ Penetrated by Slug. 12919_ Slug penetrates Wall. 12922_ Penetrated by Slug. 12937_ W-44 Eye sends out distress signal. 12947_ >MN&|Q7PBN% YEXPL T/UWJXBKPQ 12963_ Penetrated by Slug. 12963_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ?????????#####?##### #????????????????????????? | | ????????? ? # #????????????????????????? | | ????????? # #????????????????????????? | | ??????# """ """ # #????????????????????????? | | ??????# """ """ # #????????????????????????? | | ??????# """ R" # A #????????????????????????? | | ??????# """ # g #????????????????????????? | | ??????# # g ##+###########???????????? | | ??????# """ # k k uk ????????? | | ??????# """ # @ ????????? | | ??????# """ ss ##########???????????????? | | ??????# s ## ### #??????????????????? | | ??????# ## #?# #??????????????????? | | ??????######+#/###+## #?# #??????????????????? | | ???????????# #?# #??????????????????? | | ???????????# #?# #??????????????????? | | ???????????# ### #??????????????????? | | ???????????# + *#??????????????????? | | ???????????# ######### #??????????????????? | | ???????????# #???????#! #??????????????????? | | ???????????# #???????# #?####+###########?? | | ???????????# #########/####### ? | | ???????????# ? | | ???????????# ? | | ???????????+ ################# ? | | ???????????# #???????????????# ###### ##???? | | ???????????# #???????????????# #????# #????? | | ???????????# #???????????????# #????# #????? | | ???????????# #?????????#######+###### +????? | | ???????????# #?????????# # #????? | | ???????????# ??????????# # #????? | | ???????????# ??????????# # #????? | | ???????????# ??????????# * # #????? | | ???????????# ??????????# # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 33 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Jamming Range 12 Corruption Block 8 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Power Shielding 66 Evasion (%) 50 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityAlertAirjet Manual? 0 Play Time 01:14:12 Cumulative 78.8 hours Start 2024.05.05 @ 01:06:38 End 2024.05.05 @ 02:18:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 110 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 40 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83eb1c40-3feb-4392-b4b5-64111496e6db