Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.03 @ 17:33:46 Player: FrankBlack78 Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (3268) 3268 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-329) -329 TOTAL SCORE: 7424 Bonus ------- Friendly Fire -329 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 716/720 System Corruption 24% Temperature Cool (39) Movement Treading (220) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Micro Fission Core > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Energy Well Improved Signal Interpreter Improved Light Armor Plating Improved Hacking Suite > --- WEAPON (3) ------- Heavy Flak Cannon Mini Grenade Launcher Axe > --- INVENTORY (16) --- Biomechanical Wings Improved Heat Sink Proton Cannon Gauss Rifle Heavy Machine Gun Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Gravmag Array Biomechanical Wings > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Signal Interpreter Energy Filter Improved Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Disruptor Cannon Improved Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Improved Heat Sink Improved Heat Sink Energy Well Improved Light Armor Plating Gauss Rifle Advanced Assault Cannon Heavy Flak Cannon Mini Grenade Launcher Axe [Rating: 69] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Hover Unit Cooled Aerolev Unit Flight Unit Biomechanical Wings Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 4 | . . 1 2 . 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 111 | 6 8 20 21 10 13 . 22 11 . Power 16 | 1 1 2 5 2 3 . 1 1 . Engine 9 | 1 1 2 2 . 2 . . 1 . Core 7 | . . . 3 2 1 . 1 . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 3 5 4 1 2 . 6 2 . Treads 19 | 2 3 5 4 1 2 . 1 1 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 5 | . . . . . . . 4 1 . Flight 1 | . . . . . . . 1 . . Utility 25 | 1 2 2 7 2 3 . 4 4 . Device 10 | . . 2 3 1 1 . 2 1 . Storage 5 | 1 1 . . 1 . . 1 1 . Processor 1 | . 1 . . . . . . . . Hackware 2 | . . . 1 . 1 . . . . Protection 7 | . . . 3 . 1 . 1 2 . Artifact . | . . . . . . . . . . Weapon 45 | 2 2 11 5 5 5 . 11 4 . Energy Gun 10 | . 1 4 3 . . . 2 . . Energy Cannon 16 | . . 4 . 2 4 . 6 . . Ballistic Gun 5 | 2 1 . 1 1 . . . . . Ballistic Cannon 4 | . . . . 1 . . 1 2 . Launcher 7 | . . 3 1 . 1 . 1 1 . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 3 . . Parts Lost 40 | . . 1 10 2 . . 14 13 . Power 3 | . . . 1 . . . 1 1 . Propulsion 8 | . . . . . . . 4 4 . Utility 10 | . . . 4 1 . . 1 4 . Weapon 19 | . . 1 5 1 . . 8 4 . Highest Loss Streak 8 | . . 1 6 1 . . 7 8 . Average Slot Usage (%) 93 | . 99 98 95 99 100 100 81 80 80 Engine 6 | . 14 11 4 . 2 6 1 4 6 Core 5 | . . . 4 14 9 6 10 7 6 Treads 22 | . 27 32 27 30 26 26 6 4 6 Hover 1 | . . . . . . . 7 2 . Device 7 | . . 11 15 7 6 6 10 1 . Storage 12 | . 14 11 9 12 13 13 13 18 20 Processor 8 | . 13 11 9 7 6 6 6 6 6 Hackware 3 | . . . 6 7 6 6 6 6 6 Protection 2 | . . . 3 2 6 6 1 5 6 Energy Gun 4 | . 7 13 3 . . . . 1 . Energy Cannon 6 | . . 8 1 9 19 20 9 1 . Ballistic Gun 4 | . 20 . 5 1 . . . . . Ballistic Cannon 1 | . . . . 2 . . 1 5 6 Launcher 1 | . . . 5 . . . . 4 6 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 13 26 30 38 58 76 76 80 69 66 Greatest Support 88 | 40 46 69 69 88 88 85 85 54 20 Greatest Overweight (x) 22 | 1 . . . . . . 22 4 3 Average Overweight (x) . | . . . . . . . 1 2 3 Largest Inventory Capacity 16 | 6 10 10 10 16 16 16 16 16 16 Average Capacity 12 | 5 8 10 10 13 16 16 15 16 16 Most Carried 16 | 4 10 10 10 16 16 16 16 13 5 Average Carried 9 | 1 8 9 9 11 15 15 12 5 5 Final Capacity 16 | 6 10 10 10 16 16 16 16 16 16 Final Carried 16 | 4 10 10 10 16 16 16 13 5 5 Class Distribution -------------------- 79% | Mutant 12% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Matter Collected 2381 | 219 334 233 410 141 200 . 281 563 . Remotely . | . . . . . . . . . . Salvage Created 3395 | . 407 686 674 185 618 . 643 182 . Parts 190 | . 31 50 38 11 17 . 39 4 . Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented 4 | . . . . . . . . 4 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Combat Hostiles Destroyed 69 | . 9 21 10 3 10 . 12 4 . Guns 27 | . 9 10 7 . . . 1 . . Cannons 24 | . . 4 . 3 8 . 7 2 . AOE 17 | . . 7 3 . 2 . 4 1 . Classes Destroyed 16 | . 2 4 6 1 . . 1 2 . Worker 4 | . . 1 1 . . . 2 . . Builder 3 | . . . 3 . . . . . . Tunneler 1 | . . . . . . . 1 . . Hauler 2 | . . . 2 . . . . . . Recycler 3 | . . . 3 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 9 | . 2 2 2 . 1 . 2 . . Swarmer 9 | . . 6 . . . . 3 . . Grunt 35 | . 9 9 5 . 7 . 3 2 . Brawler 2 | . . . 1 . . . . 1 . Duelist 3 | . . 2 . . 1 . . . . Sentry 14 | . . 4 3 2 1 . 4 . . Hunter 1 | . . . 1 . . . . . . Programmer 4 | . . . . 1 1 . 2 . . Behemoth 1 | . . . . . . . . 1 . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 9 | . 2 4 9 1 3 . 4 2 . Combat Bots Only 5 | . 2 3 5 1 3 . 3 2 . Max Kills in Single Turn 4 | . 1 4 4 1 1 . 2 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 2 . 1 . 1 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Damage Taken 7258 | . 444 575 1387 504 761 . 2241 1200 146 Core 1202 | . 63 52 181 50 49 . 410 349 48 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 84 | 100 74 87 67 92 . . . . . Volleys Fired 283 | . 41 42 54 9 39 . 68 28 2 Largest 3 | . 2 2 2 2 3 . 3 3 2 Hottest 201 | . 85 133 133 105 185 . 201 201 83 Shots Fired 524 | . 81 71 75 16 100 . 130 47 4 Gun 202 | . 81 45 60 . . . 7 9 . Cannon 273 | . . 20 3 16 93 . 106 33 2 Launcher 46 | . . 6 12 . 7 . 14 5 2 Special 3 | . . . . . . . 3 . . Kinetic 128 | . 71 . 27 2 . . 6 20 2 Thermal 242 | . 10 65 36 14 67 . 41 9 . Explosive 46 | . . 6 12 . 7 . 14 5 2 Electromagnetic 105 | . . . . . 26 . 66 13 . Robot Hit Streak 25 | . 25 17 18 10 19 . 15 7 2 Robot Miss Streak 5 | . 3 4 4 1 2 . 5 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 380 | . 62 55 60 19 70 . 78 34 2 Core Hits 204 | . 22 40 52 5 28 . 38 15 4 Critical Hits 2 | . . . . . 2 . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . Melee Attacks 5 | . . . . 5 . . . . . Impact . | . . . . . . . . . . Slashing 5 | . . . . 5 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9155 | . 790 1197 1679 564 1965 . 1840 1033 87 Guns 2208 | . 790 526 684 . . . 56 152 . Cannons 4065 | . . 207 21 403 1719 . 980 669 66 Explosions 2721 | . . 464 974 . 246 . 804 212 21 Melee 161 | . . . . 161 . . . . . Ramming . | . . . . . . . . . . Kinetic 1562 | . 676 . 302 52 . . 50 416 66 Thermal 3555 | . 114 733 517 351 1184 . 504 152 . Explosive 2607 | . . 464 860 . 246 . 804 212 21 Electromagnetic 1270 | . . . . . 535 . 482 253 . Impact . | . . . . . . . . . . Slashing 161 | . . . . 161 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 24 | . . . 5 . . 15 23 24 24 Average Corruption 15 | . . . 5 . . 7 16 23 24 Corruption Purged . | . . . . . . . . . . Effects 233 | . . . 33 . . 4 83 108 5 Message Errors 34 | . . . 4 . . 1 15 14 . Matter Fused 34 | . . . 6 . . 1 8 18 1 Heat Flow Errors 26 | . . . 7 . . . 8 11 . Energy Discharges 17 | . . . 4 . . . 6 6 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 26 | . . . 4 . . 2 5 14 1 Data Loss (major) 6 | . . . . . . . 1 5 . Misfires 9 | . . . 3 . . . 4 2 . Alerts 4 | . . . . . . . 1 3 . Misdirections 30 | . . . . . . . 9 20 1 Targeting Errors 42 | . . . 2 . . . 25 14 1 Weapon Failures 4 | . . . 3 . . . . 1 . Overload Shots 1 | . . . . . 1 . . . . Overflow Damage 165 | . . . 28 33 52 . 48 4 . Projectiles 126 | . . . . 33 52 . 37 4 . Explosions 39 | . . . 28 . . . 11 . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . . 1 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . 1 1 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 374 | . . 48 159 . . . 119 . 48 Shots 9 | . . 1 4 . . . 3 . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 580 | . 96 108 257 24 410 . 448 580 39 Average Temperature 115 | . 24 27 73 11 131 . 128 171 26 Received Heat Transfer 1860 | . 255 195 441 150 222 . 303 249 45 Effects 29 | . . . . . 1 . 10 18 . Shutdowns 10 | . . . . . 1 . 3 6 . Energy Bleed 2 | . . . . . . . 1 1 . Interference 11 | . . . . . . . 5 6 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 2 | . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . . 1 . Damage (core) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 11 | . . . . . 3 . 5 3 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . 2 . . 1 . 1 . . Heat Transferred 6034 | . 259 1602 803 444 1775 . 818 333 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Peak Influence 332 | . 176 332 249 80 214 22 329 . . Initial 114 | . . 33 114 42 14 22 15 . . Average 90 | . 53 132 90 43 86 22 119 . . Maximum Alert Level 1 | . . 1 1 . 1 . 1 . . Low Security (%) 89 | 100 100 75 88 100 88 100 90 . . Level 1 10 | . . 24 11 . 11 . 9 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 3 1 3 2 . 5 . . Investigation 3 | . 1 1 . . . . 1 . . Extermination 5 | . . . . 2 1 . 2 . . Reinforcement 7 | . 1 2 1 1 1 . 1 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Distress Signals 5 | . . . 3 . 1 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 17 31 18 4 15 6 21 4 4 Peak Tracking Total 6 | . 2 3 6 1 3 6 4 3 4 Tactical Retreats 5 | . 1 2 . . 1 . 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Traps Triggered 8 | . 1 1 . 1 2 . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Machines Disabled 7 | . . 2 1 . . . 4 . . Max in Single Turn 2 | . . 1 1 . . . 2 . . Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Machines Accessed 34 | . 10 9 2 5 3 . 5 . . Terminals 18 | . 7 6 1 2 1 . 1 . . Fabricators 2 | . . . . 1 . . 1 . . Repair Stations 5 | . 1 2 . 1 . . 1 . . Recycling Units 6 | . 2 1 1 1 . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 107 | . 31 38 8 11 6 . 13 . . Successful 77 | . 21 29 7 10 3 . 7 . . Failed 30 | . 10 9 1 1 3 . 6 . . Catastrophic 3 | . 1 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . 1 . . . . . . . . Terminals 60 | . 24 21 4 4 3 . 4 . . Fabricators 3 | . . . . 1 . . 2 . . Repair Stations 25 | . 5 15 . 4 . . 1 . . Recycling Units 14 | . 2 2 4 2 . . 4 . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 3 | . . . . . 1 . 2 . . Terminal Hacks 42 | . 14 15 4 4 2 . 3 . . Record 21 | . 7 7 3 3 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 3 | . 1 2 . . . . . . . Emergency Access Points 4 | . . 3 . . 1 . . . . Locate Traps 3 | . 3 . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . Security Status 1 | . 1 . . . . . . . . Investigation Status 2 | . . 1 . . . . 1 . . Zone Layout 6 | . 1 2 1 . 1 . 1 . . Fabricator Hacks 2 | . . . . 1 . . 1 . . Network Status 2 | . . . . 1 . . 1 . . Repair Station Hacks 22 | . 5 13 . 4 . . . . . Scan Component 12 | . 3 7 . 2 . . . . . Repair 10 | . 2 6 . 2 . . . . . Recycling Unit Hacks 9 | . 2 1 3 1 . . 2 . . Report Inventory 6 | . 2 1 1 1 . . 1 . . Retrieve Matter 2 | . . . 1 . . . 1 . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 1 | . . . . . 1 . . . . Insert Component 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 9 9 2 4 3 . 5 . . Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 10 | . 2 6 . 2 . . . . . Time 332 | . 58 204 . 70 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . 4 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat 1 | . . . . . . . 1 . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . 3 . . . . Programmers 3 | . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Turns Passed 9904 | 82 1494 2114 1431 1080 856 132 1167 1512 36 Spaces Moved 4815 | 48 755 975 687 572 418 83 573 690 14 Core 30 | 7 . . . . . . 23 . . Treads 4251 | 41 755 975 687 572 418 83 172 534 14 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 534 | . . . . . . . 378 156 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 158 158 158 101 101 220 Average Speed 165 | 146 160 160 158 158 158 158 151 206 220 Slowest Speed 1150 | 160 160 160 160 158 158 158 1150 250 220 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 41 | 5 97 77 43 13 12 76 16 68 5 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 6 | . . . . . . . . 6 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 271 | . . 51 121 1 20 . 57 14 7 Melee . | . . . . . . . . . . Projectile 8 | . . . . 1 4 . 1 2 . AOE 263 | . . 51 121 . 16 . 56 12 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Total 6286 | 57 963 1455 955 724 538 84 755 737 18 Wait 913 | . 136 399 165 106 48 . 50 7 2 Move 4807 | 47 754 974 686 571 418 82 572 689 14 Hop . | . . . . . . . . . . Pick Up 84 | 4 14 10 18 17 8 1 10 2 . Fast Attach 25 | 6 2 6 3 1 1 . 5 1 . Attach 46 | . 2 4 10 4 4 . 12 10 . Detach 1 | . . . . . . . 1 . . Swap 41 | . 4 10 8 5 8 . 6 . . Drop 52 | . 10 10 11 6 9 1 5 . . Fire 283 | . 41 42 54 9 39 . 68 28 2 Melee 5 | . . . . 5 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 26 | . . . . . . . 26 . . Rewire 3 | . . . . . 3 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 6) 287 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 3) 400 | -10/Materials | Identified exit to Materials 847 | -10/Materials | Repaired Assault Rifle 881 | -10/Materials | Repaired Imp. Treads 1289 | -10/Materials | Discovered exit to Materials (range 5) 1542 | -10/Materials | Discovered exit to Materials (range 4) 1577 | -10/Materials | Entered another Materials area 1577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1753 | -9/Materials | Discovered new exit (range 7) 1761 | -9/Materials | Identified exit to Mines 2407 | -9/Materials | Repaired Particle Gun 2452 | -9/Materials | Repaired Broken Imp. Treads 2758 | -9/Materials | Discovered new exit (range 16) 2802 | -9/Materials | Identified exit to Materials 3240 | -9/Materials | Discovered exit to Mines (range 14) 3467 | -9/Materials | Discovered exit to Materials (range 11) 3583 | -9/Materials | Repaired Rocket Launcher 3616 | -9/Materials | Repaired Imp. Treads 3649 | -9/Materials | Repaired Imp. Treads 3683 | -9/Materials | Repaired Imp. Treads 3691 | -9/Materials | Entered another Materials area 3691 | -8/Materials | Evolved 2 slots: Utility x2 3925 | -8/Materials | Crushed by falling debris 3978 | -8/Materials | Lost 6 parts (1p2u3w) 4962 | -8/Materials | Discovered new exit (range 14) 4980 | -8/Materials | Identified exit to Factory 5122 | -8/Materials | Entered Factory 5122 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5249 | -7/Factory | Repaired Rocket Launcher 5288 | -7/Factory | Repaired Nuclear Core 5311 | -7/Factory | Discovered new exit (range 15) 5333 | -7/Factory | Identified exit to Lower Caves 5581 | -7/Factory | Build established: Scavenger-Mutant 5890 | -7/Factory | Build established: Mutant 6191 | -7/Factory | Discovered new exit (range 8) 6201 | -7/Factory | Identified exit to Factory 6202 | -7/Factory | Entered another Factory area 6202 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6697 | -6/Factory | Build established: Scavenger-Tank 7058 | -6/Factory | Sucked down chute 7058 | -6/Factory | Entered Waste 7073 | -6/Waste | EMP discharged 7112 | -6/Waste | Spotted C-40 Crusher 7118 | -6/Waste | Spotted C-40 Crusher 7123 | -6/Waste | Spotted C-40 Crusher 7137 | -6/Waste | Spotted C-40 Crusher 7164 | -6/Waste | Spotted C-40 Crusher 7166 | -6/Waste | Discovered new exit (range 16) 7166 | -6/Waste | Spotted C-40 Crusher 7173 | -6/Waste | EMP discharged 7173 | -6/Waste | System corruption reached 10% 7188 | -6/Waste | Identified exit to Factory 7190 | -6/Waste | Entered Factory 7270 | -6/Factory | Spotted B-75 Beast 7409 | -6/Factory | Garrison activated, responded to threat 7543 | -6/Factory | Lost 7 parts (1p3n3w) 7604 | -6/Factory | Lost 4 parts (1n1u2w) 7742 | -6/Factory | Build established: Mutant 8174 | -6/Factory | Core integrity fell below 50% 8333 | -6/Factory | Discovered new exit (range 7) 8338 | -6/Factory | Identified exit to Lower Caves 8357 | -6/Factory | Entered Lower Caves 8405 | -6/Lower Caves | Core integrity fell below 20% 8463 | -6/Lower Caves | Lost 5 parts (2n2u1w) 8514 | -6/Lower Caves | Spotted B-75 Beast 8668 | -6/Lower Caves | Destroyed B-75 Beast 8696 | -6/Lower Caves | Lost 8 parts (1p2n2u3w) 9232 | -6/Lower Caves | Encountered a Warlord checkpoint 9340 | -6/Lower Caves | Learned Factory stockpile data 9847 | -6/Lower Caves | Discovered new exit (range 10) 9867 | -6/Lower Caves | Identified exit to Lower Caves 9869 | -6/Lower Caves | Entered another Lower Caves area 9905 | -6/Lower Caves | Destroyed self with Mini Grenade Launcher Last Messages --------------- 09807_ Acquired 2 matter. 09812_ Acquired 3 matter. 09814_ System corrupted: Matter fused (-5). 09823_ Acquired 1 matter. 09827_ Acquired 4 matter. 09829_ Acquired 1 matter. 09831_ M,CORCIS2H