Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.24 @ 23:00:30 Player: leiavoia Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (153) 765 Value Destroyed (5189) 5189 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1329) 1329 TOTAL SCORE: 11323 Bonus ------- High Alert Combat Kills 1180 Follower Combat Kills 386 Entered Garrisons 200 Friendly Fire -437 Cogmind --------- Core Integrity 0/850 Matter 155/300 Energy 258/300 System Corruption 10% Temperature Cool (27) Movement Core (1600) Ox31 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Compact Battery Improved Sensor Array Improved Core Shielding > --- WEAPON (4) ------- Heavy Flak Cannon Great Axe > --- INVENTORY (25) --- Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Enhanced Flexi-carbon Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Helical Railgun Gauss Cannon Heavy Mace > --- INVENTORY -------- Light Ion Engine Huge Storage Unit Large Battery Compact Battery Improved Sensor Array Improved Sensor Array Advanced Terrain Scanner Recoil Stabilizer Improved Light Armor Plating Remote Force Field Long-range Tractor Beam Plasma Cannon Plasma Cannon Gauss Cannon Plasma Lance [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 4 | . . . 1 1 . . 1 1 . Weapon 2 | . . . . . . . 1 1 . Parts Attached 152 | . 11 1 14 2 30 4 4 80 6 Power 12 | . 1 . 3 . 2 1 . 5 . Engine 11 | . 1 . 3 . 2 1 . 4 . Core . | . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . Propulsion 33 | . 4 1 4 1 10 . 1 11 1 Treads 21 | . 4 1 2 1 7 . 1 4 1 Leg 1 | . . . . . . . . 1 . Wheel 11 | . . . 2 . 3 . . 6 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 60 | . 4 . 3 1 8 . 1 40 3 Device 30 | . 1 . 1 . 2 . 1 25 . Storage 6 | . 2 . . . . . . 2 2 Processor 1 | . . . . . . . . 1 . Hackware 1 | . . . . . 1 . . . . Protection 22 | . 1 . 2 1 5 . . 12 1 Artifact . | . . . . . . . . . . Weapon 47 | . 2 . 4 . 10 3 2 24 2 Energy Gun 6 | . . . 1 . 2 . 1 2 . Energy Cannon 7 | . . . 1 . 2 . 1 3 . Ballistic Gun 3 | . . . 1 . 1 . . 1 . Ballistic Cannon 18 | . 2 . 1 . 3 2 . 9 1 Launcher 5 | . . . . . . 1 . 4 . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . . 2 . . 4 . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 6 . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 10 | . . . . . . 10 . . . Parts Lost 60 | . . . 3 . 11 . . 43 3 Power 7 | . . . 1 . 1 . . 5 . Propulsion 18 | . . . . . 5 . . 12 1 Utility 19 | . . . 1 . 2 . . 14 2 Weapon 16 | . . . 1 . 3 . . 12 . Highest Loss Streak 20 | . . . 3 . 8 . . 20 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 96 98 100 96 90 37 Engine 10 | . 14 14 10 9 9 9 7 4 . Treads 21 | . 26 28 12 18 26 18 12 7 5 Wheel 7 | . . . 20 18 8 18 15 14 . Device 9 | . 9 . 5 9 12 9 15 13 11 Storage 10 | . 14 14 11 9 9 9 7 6 10 Processor 1 | . . . . . . . . 5 . Hackware 2 | . . . . . 3 9 7 4 . Protection 8 | . 3 14 16 15 11 9 7 6 1 Energy Gun 3 | . 8 . . . 1 . 4 2 . Energy Cannon 3 | . . . 3 9 8 . . 4 . Ballistic Cannon 14 | . 19 28 12 9 3 17 15 11 1 Impact Weapon 1 | . . . . . 4 . . 1 . Naked Turns 7 | . . . . . . . . 7 . Heaviest Build 130 | 12 96 96 102 106 106 111 119 130 8 Greatest Support 95 | 20 40 40 63 24 89 24 24 95 28 Greatest Overweight (x) 12 | . 2 2 8 4 8 4 4 12 2 Average Overweight (x) 2 | . 1 2 3 4 2 4 4 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 25 25 25 24 9 Most Carried 25 | 6 25 25 25 24 25 25 25 25 5 Average Carried 22 | 6 19 24 24 23 24 24 24 20 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 25 Final Carried 25 | 6 25 25 25 24 25 25 25 5 1 Class Distribution -------------------- 71% | Mutant 14% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Matter Collected 3461 | 200 348 132 325 . 542 147 . 1716 51 Remotely 1037 | . . . . . . . . 1037 . Salvage Created 4989 | 83 534 193 577 . 1403 167 . 1981 51 Parts 265 | 7 38 12 31 . 62 7 . 106 2 Haulers Intercepted 8 | . 2 . 3 . . 1 . 2 . Recyclers Shooed 4 | . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Combat Hostiles Destroyed 113 | . 13 7 8 . 29 4 . 52 . Melee 2 | . . . . . . . . 2 . Guns 19 | . 1 . 4 . 2 . . 12 . Cannons 67 | . 12 7 4 . 24 . . 20 . AOE 23 | . . . . . 1 4 . 18 . Classes Destroyed 19 | 2 6 . 3 . 3 . . 4 1 Worker 8 | . 2 . . . . . . 6 . Builder 8 | . . . 2 . . . . 6 . Tunneler 3 | 1 . . . . . . . 2 . Hauler 8 | . 2 . 3 . . 1 . 2 . Recycler 4 | 1 1 . 1 . . . . 1 . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . 2 . . . . . . . . Watcher 4 | . 3 . 1 . . . . . . Swarmer 31 | . 6 3 . . 6 . . 16 . Grunt 53 | . 7 4 6 . 12 4 . 20 . Brawler 2 | . . . . . . . . 2 . Duelist 1 | . . . . . 1 . . . . Protector 3 | . . . . . . . . 3 . Sentry 9 | . . . 2 . 7 . . . . Specialist 3 | . . . . . . . . 3 . Hunter 3 | . . . . . 1 . . 2 . Programmer 7 | . . . . . 3 . . 4 . Heavy 2 | . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . 1 Thug 1 | . . 1 . . . . . . . Best Kill Streak 32 | 2 4 3 7 . 10 4 . 32 . Combat Bots Only 18 | . 3 3 3 . 10 4 . 18 . Max Kills in Single Turn 4 | 1 1 2 2 . 1 2 . 4 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 1 2 . 3 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Damage Taken 10614 | . 476 144 509 . 2466 99 . 6500 420 Core 1171 | . 68 25 30 . 194 . . 734 120 Absorbed by Shields 84 | . . . . . 30 . . 54 . Redirected to Shielding 27 | . . . . . . . . . 27 Regen/Repaired (Parts) 121 | . . . . . . . 121 . . Core Remaining (%) 83 | 100 . 62 92 . . 64 100 . . Volleys Fired 393 | 5 61 11 36 . 130 9 . 135 6 Largest 4 | 2 2 2 2 . 2 2 . 4 1 Hottest 248 | 100 100 70 101 . 130 96 . 248 53 Shots Fired 667 | 10 107 22 68 . 182 15 . 257 6 Gun 163 | 10 38 . 22 . 29 . . 64 . Cannon 488 | . 69 22 46 . 153 12 . 180 6 Launcher 16 | . . . . . . 3 . 13 . Special . | . . . . . . . . . . Kinetic 377 | . 69 22 62 . 45 12 . 161 6 Thermal 219 | 10 38 . 6 . 86 . . 79 . Explosive 16 | . . . . . . 3 . 13 . Electromagnetic 55 | . . . . . 51 . . 4 . Robot Hit Streak 30 | 1 5 7 9 . 30 4 . 17 8 Robot Miss Streak 7 | 3 5 2 2 . 3 3 . 7 6 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 420 | 3 58 14 42 . 130 8 . 158 7 Core Hits 276 | 3 30 10 16 . 55 10 . 145 7 Critical Kills 5 | . . . 1 . . . . 4 . Critical Parts Destroyed 7 | . . . . . . . . 7 . Critical Strikes 39 | 1 6 . 2 . 1 2 . 27 . Burn 4 | 1 1 . . . . . . 2 . Meltdown 1 | . . . 1 . . . . . . Destroy 10 | . . . . . . . . 10 . Blast 22 | . 5 . 1 . . 2 . 14 . Corrupt 1 | . . . . . 1 . . . . Smash 1 | . . . . . . . . 1 . Melee Attacks 47 | . . . . . 24 . . 22 1 Impact 40 | . . . . . 24 . . 16 . Slashing 1 | . . . . . . . . . 1 Piercing 6 | . . . . . . . . 6 . Sneak Attacks 2 | . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14568 | 50 1002 282 900 . 3313 455 . 8303 263 Guns 2386 | 50 281 . 385 . 332 . . 1338 . Cannons 7576 | . 715 279 515 . 2651 159 . 3078 179 Explosions 3937 | . . . . . 262 296 . 3379 . Melee 654 | . . . . . 62 . . 508 84 Ramming 15 | . 6 3 . . 6 . . . . Kinetic 5873 | . 715 279 834 . 584 159 . 3123 179 Thermal 3835 | 50 281 . 66 . 1613 . . 1825 . Explosive 3199 | . . . . . 155 296 . 2748 . Electromagnetic 992 | . . . . . 893 . . 99 . Impact 294 | . . . . . 62 . . 232 . Slashing 84 | . . . . . . . . . 84 Piercing 276 | . . . . . . . . 276 . Highest Corruption 12 | . . . . . 2 12 . 10 10 Average Corruption 3 | . . . . . 1 2 . 6 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 80 | . . . . . 35 6 . 35 4 Message Errors 23 | . . . . . 11 3 . 9 . Matter Fused 15 | . . . . . 11 1 . 1 2 Heat Flow Errors 14 | . . . . . 6 . . 7 1 Energy Discharges 6 | . . . . . 2 1 . 3 . Parts Rejected 2 | . . . . . 1 . . 1 . Data Loss (minor) 6 | . . . . . 1 . . 5 . Data Loss (major) 2 | . . . . . . 1 . 1 . Misfires 4 | . . . . . 2 . . 2 . Alerts 2 | . . . . . . . . 2 . Misdirections 2 | . . . . . . . . 1 1 Weapon Failures 4 | . . . . . 1 . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 342 | . 9 . . . 26 . . 263 44 Projectiles 153 | . 9 . . . 19 . . 125 . Explosions 72 | . . . . . 7 . . 65 . Melee 117 | . . . . . . . . 73 44 Knockbacks 48 | . 5 4 3 . 4 1 . 27 4 Impact 2 | . . . . . . . . 2 . Kinetic 44 | . 5 4 3 . 4 1 . 23 4 Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage 355 | . . . . . 179 12 . 164 . Shots 9 | . . . . . 2 1 . 6 . Rammed 4 | . 1 1 . . 1 . . 1 . Targets Rammed 5 | . 2 1 . . 1 . . 1 . Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 525 | 195 270 96 226 . 309 . . 525 170 Average Temperature 113 | 95 78 35 78 . 97 . . 155 48 Received Heat Transfer 4134 | . 183 30 246 . 877 . . 2651 147 Effects 19 | . . . 2 . . . . 17 . Shutdowns 3 | . . . . . . . . 3 . Energy Bleed 4 | . . . . . . . . 4 . Interference 9 | . . . 2 . . . . 7 . Matter Decay 2 | . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 8 | . . . . . 5 . . 3 . Impact Corruptions 4 | . . . . . . . . 4 . Robots Melted 2 | . . . 1 . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . 1 . 2 . 3 1 . 3 . Heat Transferred 6647 | 222 888 . 111 . 2423 . . 3003 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Peak Influence 1234 | 10 189 170 348 66 1172 866 394 1234 . Initial 571 | . 6 17 22 62 42 571 393 192 . Average 312 | 7 55 37 132 62 578 674 393 499 . Maximum Alert Level 4 | . . . 1 . 4 3 1 4 . Low Security (%) 62 | 100 100 100 70 100 18 . . 54 . Level 1 10 | . . . 29 . 22 . 100 5 . Level 2 7 | . . . . . 17 76 . 4 . Level 3 13 | . . . . . 32 23 . 19 . Level 4 5 | . . . . . 8 . . 16 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 4 1 1 . . 3 . 17 . Investigation 8 | . 1 1 1 . . 3 . 2 . Extermination 2 | . . . . . . . . 2 . Reinforcement 13 | . 3 . . . . . . 10 . Assault 1 | . . . . . . . . 1 . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . Haulers Reinforced 2 | . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Distress Signals 5 | . . . 2 . . . . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 179 | . 20 7 15 . 34 9 . 90 4 Peak Tracking Total 14 | . 3 3 5 . 7 4 . 14 4 Tactical Retreats 11 | . 1 . 2 . 1 . . 7 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Traps Triggered 10 | . 1 . . . 6 1 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Machines Disabled 17 | . . 1 1 . 3 . . 12 . Max in Single Turn 6 | . . 1 1 . 1 . . 6 . Garrison Access 1 | . . . . . . . . 1 . Phase Generator 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Machines Accessed 22 | . 6 1 2 1 3 3 1 5 . Terminals 17 | . 5 . 2 . 3 3 . 4 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 58 | . 20 1 6 1 5 9 2 14 . Successful 24 | . 8 1 2 1 3 2 2 5 . Failed 33 | . 11 . 4 . 2 7 . 9 . Catastrophic 4 | . 1 . . . . 2 . 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual 18 | . 11 . 2 . . 3 . 2 . Terminals 49 | . 17 . 6 . 5 9 . 12 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 17 | . 6 1 2 . 3 2 . 3 . Robot Analysis 5 | . 3 . . . . 2 . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 2 | . . 1 . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . 1 . Unreport Threat 2 | . 1 . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . . 1 . Garrison Registry 1 | . . . . . 1 . . . . Security Stations 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . Fabnet 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 6 . 2 1 2 3 1 4 . Full Trace Events 4 | . . . 1 . . 2 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 32 | . . . . . . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 242 | . 242 . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Total Allies 7 | . . . . . 7 . . . . Largest Group 4 | . . . . . 4 3 3 3 . Highest-Rated Group 132 | . . . . . 132 93 93 93 . Highest-Rated Ally 39 | . . . . . 39 31 31 31 . Total Orders . | . . . . . . . . . . Ally Attacks 76 | . . . . . 43 24 . 9 . Total Damage 1050 | . . . . . 566 378 . 106 . Kills 15 | . . . . . 9 4 . 2 . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Robot Analysis Total 5 | . 3 . . . . 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Turns Passed 8004 | 28 1997 1314 439 23 2056 259 152 1673 63 Spaces Moved 2938 | 11 616 397 176 12 739 145 93 721 28 Core 134 | . . . . . . . . 130 4 Treads 1397 | . 561 397 13 . 374 . . 28 24 Legs 66 | 11 55 . . . . . . . . Wheels 1341 | . . . 163 12 365 145 93 563 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 320 135 150 150 150 150 50 50 Average Speed 209 | 120 286 320 154 150 197 150 150 133 147 Slowest Speed 560 | 120 320 320 240 150 560 150 150 320 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 96 95 21 2 71 23 2 23 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 . . 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 18 | . . . . . 9 . . 9 . Terrain Destroyed 285 | . . . 1 . 80 29 . 175 . Melee 17 | . . . . . 9 . . 8 . Projectile 54 | . . . 1 . 1 6 . 46 . AOE 214 | . . . . . 70 23 . 121 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Total 4076 | 15 741 423 279 17 1118 176 106 1160 41 Wait 288 | . 19 3 32 2 59 4 4 165 . Move 2930 | 10 615 396 175 12 738 144 92 720 28 Hop . | . . . . . . . . . . Pick Up 95 | . 23 5 9 1 25 7 3 22 . Fast Attach 32 | . 3 . 4 . 7 . 3 13 2 Attach 58 | . 1 . 5 2 11 . 1 34 4 Detach 4 | . . . 2 . . . . 2 . Swap 62 | . 7 1 5 . 12 4 . 33 . Drop 75 | . 10 6 11 . 24 8 3 13 . Fire 393 | 5 61 11 36 . 130 9 . 135 6 Melee 47 | . . . . . 24 . . 22 1 Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 4 | . 2 1 . . 1 . . . . Escape Stasis 20 | . . . . . 20 . . . . Rewire 67 | . . . . . 67 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 12) 529 | -10/Materials | Discovered new exit (range 14) 797 | -10/Materials | Discovered new exit (range 7) 1267 | -10/Materials | Central database locked down 1344 | -10/Materials | Discovered new exit (range 16) 1764 | -10/Materials | Discovered new exit (range 6) 2026 | -10/Materials | Entered Mines 2027 | -10/Mines | Learned location of Storage (-7) 2338 | -10/Mines | Identified exit to Materials 2745 | -10/Mines | Learned Materials emergency access door positions 2752 | -10/Mines | Met a Derelict shopkeep closing up shop 3099 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3164 | -10/Mines | Discovered exit to Materials (range 9) 3340 | -10/Mines | Entered Materials 3340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3570 | -9/Materials | Lost 3 parts (1p1u1w) 3670 | -9/Materials | Identified exit to Mines 3764 | -9/Materials | Discovered new exit (range 5) 3779 | -9/Materials | Entered another Materials area 3779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3800 | -8/Materials | Identified exit to Garrison 3802 | -8/Materials | Entered Garrison 4022 | -8/Garrison | Triggered checkpoint 4218 | -8/Garrison | Triggered checkpoint 4257 | -8/Garrison | Triggered checkpoint 4327 | -8/Garrison | Destroyed 10 combat bots 4337 | -8/Garrison | Lost 8 parts (3n2u3w) 4543 | -8/Garrison | Discovered new exit (range 11) 4606 | -8/Garrison | Triggered checkpoint 4720 | -8/Garrison | Discovered new exit (range 5) 4892 | -8/Garrison | Triggered checkpoint 5086 | -8/Garrison | Phase Generator disabled 5110 | -8/Garrison | Learned Materials security intel 5364 | -8/Garrison | Triggered checkpoint 5535 | -8/Garrison | Discovered new exit (range 7) 5535 | -8/Garrison | Discovered new exit (range 57) 5535 | -8/Garrison | Discovered new exit (range 61) 5535 | -8/Garrison | Discovered new exit (range 37) 5798 | -8/Garrison | Build established: Scavenger-Mutant 5858 | -8/Garrison | Entered Materials 5858 | -8/Materials | Accompanied by 3 allies 6035 | -8/Materials | Discovered new exit (range 16) 6116 | -8/Materials | System corruption reached 10% 6117 | -8/Materials | Entered Factory 6117 | -7/Factory | Accompanied by 3 allies 6117 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6145 | -7/Factory | Discovered new exit (range 5) 6159 | -7/Factory | Repaired Imp. Treads 6241 | -7/Factory | Discovered new exit (range 16) 6269 | -7/Factory | Entered another Factory area 6269 | -6/Factory | Accompanied by 3 allies 6269 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6752 | -6/Factory | Identified exit to Lower Caves 6752 | -6/Factory | Identified exit to Extension 7246 | -6/Factory | Garrison activated, responded to threat 7305 | -6/Factory | Destroyed 7 combat bots 7345 | -6/Factory | Cargo convoy interrupted 7424 | -6/Factory | Destroyed 18 combat bots 7474 | -6/Factory | Lost 10 parts (1p2n3u4w) 7626 | -6/Factory | Lost 6 parts (1p3n1u1w) 7696 | -6/Factory | System corruption reached 10% 7698 | -6/Factory | Lost 4 parts (1n2u1w) 7789 | -6/Factory | Core integrity fell below 50% 7867 | -6/Factory | Released all parts (6) 7869 | -6/Factory | Core integrity fell below 20% 7897 | -6/Factory | Lost 20 parts (3p5n6u6w) 7942 | -6/Factory | Entered Lower Caves 7981 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8005 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07937_ /4RI%X,DWS K&2GTRMUYVI 07940_ Dropped Imp. Proton Missile Launcher. 07940_ Acquired Hvy. Flak Cannon. LOCATION=LOWER CAVES GOAL=ESCAPE 07945_ Sneak attack on XA-HHK(S). 07945_ Destroyed Med. Treads. 07945_ XA-HHK(S) destroyed. 07949_ Acquired Med. Treads. 07952_ System corrupted: Matter fused (-10). 07952_ Acquired Com. Battery. 07954_ Acquired 51 matter. 07974_ System corrupted: Heat flow error (+207). 07981_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07987_ Com. Battery destroyed. 07993_ System corrupted: Matter fused (-8). 07994_ G-50 Soldier knocked back. 07998_ Thermal Shield destroyed. 07999_ Med. Treads destroyed. 08004_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ?????????????????????#####????##### ##???????????? | | ????????????????????## #???# #???????????? | | ????????????????????# ??## #???????????? | | ???????????????????## ### #???????????? | | ???????????????????# ## #???????????? | | ????????????????????# ##???????????? | | ?????????????????????## ####????????????? | | ??????????????????????## ##???????????????? | | ???????????????????????### ##????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# ##?????????????????? | | ???????????????????###???# ##??????????????????? | | ??????????????????## ???## #???????????????????? | | ?????????????###### ???# ##??????????????????? | | ?????????????# ##### ##?????????????????? | | ?????????????# g #?????????????????? | | ??????????????# @ g#?????????????????? | | ??????????????### Y#### #?????????????????? | | ????????????????## ? # #?????????????????? | | ?????????????????## # #?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# # ?????????????????? | | ??????????????????# # ?????????????????? | | ??????????????????# # ????????????????? | | ??????????????????# ???????????????? | | ??????????????????# ?????????????? | | ??????????????????########## ????????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ??##????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Resistance: TH 20 Resistance: EM 15 Core Shielding 30 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceAngularKinecellerator Manual? 0 Play Time 01:22:01 Cumulative 786.6 hours Start 2022.07.24 @ 21:31:25 End 2022.07.24 @ 23:00:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 157 Adventurer 31 Explorer 1 Win Type - Total 38 Types 28/0/5/4/0/0/1/0/0 Lore% 85 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50aa639c-d0e1-4c61-818f-1cf89185377e