Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 16:17:34 Player: Morgan Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (635) 635 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1920 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Battery (150) Power Shielding Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Beam Rifle Mining Laser > --- INVENTORY -------- Light Treads Improved Treads Medium Battery Power Shielding [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 1 2 15 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 8 | 2 . . 6 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | 2 . 1 5 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . . . 11 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 4 | 1 3 6 4 Power . | . 1 1 . Propulsion 1 | 1 2 2 1 Utility 1 | . . 1 1 Weapon 1 | . . 2 1 Tool/Special . | . . . . Unused Backups 5 | . . 2 3 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 89 100 81 Engine 16 | . 14 14 18 Treads 27 | . 28 28 27 Storage 12 | . 14 14 10 Processor 8 | . . 11 9 Protection 1 | . 4 2 . Ballistic Gun 17 | . 28 25 9 Special Weapon 2 | . . . 5 Peak Build Rating 15 | 6 7 7 15 Average Rating 9 | 4 6 6 11 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 23 | 12 13 13 23 Greatest Support 69 | 40 40 40 69 Greatest Overweight (x) 7 | 1 . . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 7 Average Carried 4 | 2 3 6 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 723 | 97 47 203 376 Remotely . | . . . . Salvage Created 797 | . 47 27 723 Parts 53 | . 6 3 44 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 3 3 15 Melee 1 | . . . 1 Guns 17 | . 3 1 13 Cannons 3 | . . 2 1 Classes Destroyed 6 | . 1 . 5 Builder 1 | . . . 1 Recycler 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 7 | . 3 3 1 Grunt 11 | . . . 11 Sentry 3 | . . . 3 Best Kill Streak 5 | . 2 3 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 250 | . 24 18 208 Missed 66 | . 6 5 55 Hits 184 | . 18 13 153 Projectile 184 | . 18 13 153 Critical Strikes 4 | . . . 4 Damage Taken 1858 | . 136 102 1620 Core 420 | . 14 6 400 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 92 . Volleys Fired 95 | . 8 7 80 Largest 2 | . 2 2 2 Hottest 156 | . 40 50 156 Shots Fired 124 | . 16 14 94 Gun 103 | . 16 7 80 Cannon 7 | . . 7 . Launcher . | . . . . Special 14 | . . . 14 Kinetic 106 | . 16 14 76 Thermal 18 | . . . 18 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 3 2 10 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 64 | . 7 7 50 Core Hits 41 | . 3 2 36 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1117 | . 87 122 908 Guns 932 | . 87 22 823 Cannons 98 | . . 98 . Explosions . | . . . . Melee . | . . . . Ramming 15 | . . 2 13 Kinetic 1015 | . 87 120 808 Thermal 87 | . . . 87 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . 13 5 Projectiles 18 | . . 13 5 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 23 | . . 1 22 Targets Rammed 24 | . . 1 23 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 281 | . . . 281 Average Temperature 99 | . . . 99 Received Heat Transfer 609 | . . . 609 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 261 | . . . 261 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 148 | . 65 60 148 Initial 19 | . . 8 19 Average 43 | . 30 7 71 Influence Increases 597 | . 92 70 435 Destroy 0b10 Robot/C 420 | . 60 60 300 Destroy 0b10 Robot/NC 20 | . . . 20 Destroy Leader 84 | . 10 10 64 Successful Hack 32 | . 21 . 11 Destroy Structure 11 | . 1 . 10 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 491 | . 70 42 379 Entered New Map 45 | . . 14 31 Time Decay 336 | . 70 28 238 Lost Part 110 | . . . 110 Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 3 3 25 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 10 . 4 Successful 9 | . 7 . 2 Failed 5 | . 3 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 10 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 . 2 Record 3 | . 3 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Dispatch Records 1 | . . . 1 Surveillance Status 1 | . . . 1 Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1233 | 67 198 333 635 Spaces Moved 560 | 45 105 191 219 Core 38 | 18 . . 20 Treads 522 | 27 105 191 199 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 158 | 118 160 160 165 Slowest Speed 400 | 160 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 28 43 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 8 | . . . 8 Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile 9 | . . . 9 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 744 | 59 119 206 360 Wait . | . . . . Move 557 | 44 104 190 219 Hop . | . . . . Pick Up 29 | 9 6 2 12 Fast Attach . | . . . . Attach 24 | 6 1 2 15 Detach 2 | . . 1 1 Swap 1 | . . . 1 Drop 12 | . . 3 9 Fire 95 | . 8 7 80 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 23 | . . 1 22 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 11) 266 | -10/Materials | Entered Mines 332 | -10/Mines | Build established: Mutant 567 | -10/Mines | Discovered new exit (range 6) 599 | -10/Mines | Entered Materials 599 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 928 | -9/Materials | Lost 3 parts (1p2w) 1157 | -9/Materials | Lost 3 parts (1p2n) 1157 | -9/Materials | Discovered new exit (range 9) 1171 | -9/Materials | Core integrity fell below 50% 1193 | -9/Materials | Core integrity fell below 20% 1234 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. Acquired 2 matter. Slammed into S-10 Pest. S-10 Pest destroyed. Slammed into S-10 Pest. S-10 Pest destroyed. Acquired 1 matter. Slammed into S-10 Pest. Sml. Storage Unit destroyed. Slammed into S-10 Pest. Crushed S-10 Pest. S-10 Pest destroyed. Slammed into S-10 Pest. K-01 Serf collects debris. Slammed into S-10 Pest. K-01 Serf collects debris. Slammed into S-10 Pest. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ????????????????????????## ##??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#! #??????????????????? | | ????????????????????????? u #??????????????????? | | ????????????????????????? #??????????????????? | | ???????????????########### #???????????????????? | | ???????????????# r#s #???????????????????? | | ???????????????# %k@% #???????????????????? | | ???????????????# %#a #???????????????????? | | ???????????????# %%#r #######?????????????? | | ?#######???????# %%%#^ +??????????? | | ?# #???????# %%#^^% ######?????????????? | | ?#"" #???????# * #%| %#?""""""#??????????? | | ?#"T #???????# #!=% #" !"! "#??????????? | | ?#"" #???????###########! #" "##/????????? | | ?# #?????????????????# ???????? | | ?# #########?????????# < ???????? | | ?# """ ##][ #?????????# % ???????? | | ?# """ ##[ #?????????# ## ##+????????? | | ?# """ ## #?????????# #?########??????????? | | ?# ## "T" #?????????# #???????????????????? | | ?# ## """ #?????????# #???????????????????? | | ## #?= ???????????# #???????????????????? | | ###+######+############## #???????????????????? | | #???????????????????? | | % % #???????????????????? | | % #???????????????????? | | %###+########## # #####???????????????????? | | ## % #???# # #???????????????????????? | | ## %! #???#! !# #???????????????????????? | | ## ![! #???##!!!!## #???????????????????????? | | ## ![ #????####### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicTerrabombDevice Manual? 0 Play Time 00:16:26 Cumulative 1.7 hours Start 2025.06.09 @ 16:04:10 End 2025.06.09 @ 16:17:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f7fe1df7-87b4-43f8-8cee-25f4c06f2046