Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 17:56:01 Player: BlobtheGreat Result: Destroyed by Explosive Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (606) 606 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1141 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 346/450 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Core (850) Ox16 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Large Matter Pod > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Small Storage Unit Seismic Detector Medium Laser Small Laser Small Laser Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Terrain Scanner Improved Terrain Scanner Medium Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 5 9 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads 5 | . 3 2 Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 5 | . 1 4 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 7 | 4 7 6 Power 1 | . 1 1 Propulsion 1 | 2 2 1 Utility 1 | . 1 1 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 8 | . 4 4 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 2 | . 2 . Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 13 Treads 25 | . 24 27 Wheel 1 | . 2 . Device 6 | . 9 1 Storage 21 | . 18 26 Energy Gun 5 | . . 12 Ballistic Gun 22 | . 27 14 Peak Build Rating 8 | 8 8 8 Average Rating 7 | 5 7 7 On Entrance 5 | . 8 7 Naked Turns . | . . . Heaviest Build 52 | 14 16 52 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 8 20 Average Capacity 10 | 7 8 14 Most Carried 9 | 8 8 9 Average Carried 7 | 4 7 6 Final Capacity 20 | 8 8 20 Final Carried 9 | 8 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 999 | 300 476 223 Remotely . | . . . Salvage Created 971 | 83 500 388 Parts 72 | 11 41 20 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 14 8 Guns 20 | . 14 6 AOE 2 | . . 2 Classes Destroyed 7 | 1 4 2 Builder 2 | . . 2 Tunneler 3 | 3 . . Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 13 | . 8 5 Assembled 3 | . . 3 Best Kill Streak 5 | 3 3 5 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 134 | . 73 61 Missed 30 | . 17 13 Hits 104 | . 56 48 Melee 1 | . . 1 Projectile 103 | . 56 47 Critical Strikes 2 | . 2 . Damage Taken 1383 | . 621 762 Core 252 | . 89 163 Absorbed by Shields . | . . . Regen/Repaired (Parts) 90 | . 90 . Core Remaining (%) 100 | 100 . . Volleys Fired 128 | 8 57 63 Largest 2 | 2 2 2 Hottest 70 | 40 40 70 Shots Fired 249 | 16 115 118 Gun 241 | 16 115 110 Cannon . | . . . Launcher 8 | . . 8 Special . | . . . Kinetic 191 | 16 115 60 Thermal 50 | . . 50 Explosive 8 | . . 8 Electromagnetic . | . . . Robot Hit Streak 14 | 3 10 14 Robot Miss Streak 5 | 2 4 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 150 | 10 66 74 Core Hits 60 | 4 28 28 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . . 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1814 | 102 707 1005 Guns 1553 | 102 707 744 Cannons . | . . . Explosions 261 | . . 261 Melee . | . . . Ramming . | . . . Kinetic 1158 | 102 707 349 Thermal 395 | . . 395 Explosive 261 | . . 261 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . 5 9 Message Errors 4 | . 1 3 Matter Fused 4 | . . 4 Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . 1 1 Misfires 1 | . 1 . Alerts 2 | . 1 1 Overload Shots . | . . . Overflow Damage 46 | . . 46 Projectiles . | . . . Explosions 46 | . . 46 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | . . 71 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 299 | . 18 299 Average Temperature 72 | . 8 83 Received Heat Transfer 606 | . 267 339 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1221 | . . 1221 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 99 | 5 99 45 Initial 3 | . 3 . Average 15 | 1 21 9 Influence Increases 607 | 15 386 206 Destroy 0b10 Robot/C 380 | . 280 100 Destroy 0b10 Robot/NC 55 | 15 15 25 Destroy Leader 56 | . 46 10 Allied During Kill 1 | . . 1 Successful Hack 39 | . 30 9 Destroy Structure 31 | . . 31 Lose Combat Pursuer 45 | . 15 30 Influence Decreases 584 | 10 391 183 Entered New Map 2 | . 2 . Time Decay 496 | 10 323 163 Lost Part 20 | . . 20 Purge Threat 66 | . 66 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 20 11 Peak Tracking Total 4 | . 4 3 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 8 | . 8 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 7 2 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 16 3 Successful 12 | . 9 3 Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 16 | . 14 2 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Robot Analysis 2 | . 2 . Open Door 1 | . . 1 Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . . 1 Recall Investigation 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1100 | 10 1011 79 Seismic 1100 | 10 1011 79 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2556 | 99 1423 1034 Spaces Moved 1284 | 74 772 438 Core 4 | 4 . . Treads 1149 | . 722 427 Legs . | . . . Wheels 131 | 70 50 11 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 140 Average Speed 162 | 78 154 190 Slowest Speed 320 | 80 160 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 61 | 5 97 81 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 16 | . . 16 Terrain Destroyed 32 | . . 32 Melee . | . . . Projectile . | . . . AOE 32 | . . 32 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1517 | 97 894 526 Wait 46 | . 36 10 Move 1282 | 73 771 438 Hop . | . . . Pick Up 19 | 9 6 4 Fast Attach 17 | 6 10 1 Attach 6 | 1 1 4 Detach . | . . . Swap 12 | . 6 6 Drop 7 | . 7 . Fire 128 | 8 57 63 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 1 exit: [*Sub]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 559 | -10/Materials | Repaired Assault Rifle 719 | -10/Materials | Discovered new exit (range 11) 739 | -10/Materials | Discovered new exit (range 15) 799 | -10/Materials | Discovered new exit (range 7) 1015 | -10/Materials | Discovered new exit (range 4) 1397 | -10/Materials | Discovered new exit (range 12) 1523 | -10/Materials | Entered Mines 1526 | -10/Mines | Received a Mining Laser from a helpful Derelict 1536 | -10/Mines | Met a Derelict bent on vengeance 1559 | -10/Mines | Core integrity fell below 50% 1789 | -10/Mines | Learned Materials emergency access door positions 2180 | -10/Mines | Excavation squad dispatched 2180 | -10/Mines | A large section of the Mines collapsed 2343 | -10/Mines | Core integrity fell below 20% 2415 | -10/Mines | Discovered new exit (range 6) 2557 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2557 | -10/Mines | Destroyed by Explosive Trap Last Messages --------------- 02543_ T-07 Excavator is excavating. 02556_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 02556_ T-07 Excavator is excavating. 02557_ AX-Z0C(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 02557_ AX-Z0C(g): "I give up! Here you try, I'm outta here before something nasty happens..." 02557_ Tosses Imp. Trap Extractor to the ground. 02557_ AX-Z0C(g) triggered EMP Trap. 02557_ A bubble of electromagnetic force engulfs the area. 02557_ Wheel destroyed. 02557_ Machine disabled. 02557_ Explosive Trap short circuited. 02557_ Machine disabled. 02557_ SHOP.Sys disabled. 02557_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ??????????## ### ##????? | | ???????????## ##?# #?????? | | ????????????## ## #??# #?????? | | ?????????????## #?## ##??# #?????? | | ??????????????###???####??## ####### | | ???????????????####??????## ## | | ????????????#### ]##?????# | | ???????????## ##????# ### | | ???????????# ##???## ##?? | | ???????????# % ##???###### #??? | | ??????????## ! #????????# #??? | | ??????##### % #####????#!#??? | | ?????##*% =### #????# #??? | | ?????# ! ##?# ## #????# #??? | | ?????# ##??## ### ###### #??? | | ?????## #????# ### #??? | | ??????###! #????# #?# ## #######??? | | ????????## ##????# #?# ## #????????? | | ?????????####?????# #?# ## #????????? | | ??????????????????# #?# ## ????????? | | ??????????######??# #?# ####????????? | | ?????????## " ##?# #?# #???????????? | | ?????????#"]! ! #?# ### #???????????? | | ?????????# [ [] #?# #?####??????? | | ??????????# g]#??##### ### ###????? | | ?????????###@ ###?????# ## ##???? | | ?????????# #####?# ## #???? | | ?????????# # ### ## #???? | | ????????# ##; t ## #???? | | ???????# ?### != = = #???? | | ??????# ???### !% [ #???? | | ??????# ????# !!% # ##???? | | ??????## #????# #### ##????# | | ???????####????# #?# ##?????# | | ???????????????# ## ##?????# | | ???????????????# ### #?????# | | ???????????????# ## #????## | | ???????????????# ### #??### | | ???????????????# % ###### #### | | ???????????????# #???# ## | | ???????????????## ##???# | | ????????????????## ?????# | | ????????????########????# | | ???????????## ##??## | | ???????????# #### | | ???????????# | | | ???????????# | | ???????????## ## # | | ????????????#++## ### # | | ???????????# # #?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 10% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationMakeshiftMount Manual? 0 Play Time 00:16:11 Cumulative 39.1 hours Start 2025.06.24 @ 17:38:28 End 2025.06.24 @ 17:56:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a2ee844-5ce4-4031-8235-6cf5a1405631