Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.23 @ 04:02:01 Player: Gen Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (4767) 4767 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9872 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 241/300 Energy 149/160 System Corruption 0% Temperature Critical (878) Movement Core (350) Ox6 Location -5/DSF Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (5) ------- Wave Gun Plasma Cannon > --- INVENTORY (5) ---- Targeting Computer Gauss Rifle Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Melee Analysis Suite > --- WEAPON ----------- Lightning Gun Coil Gun Heavy Flak Cannon Greatsword > --- INVENTORY -------- Thermal Shield Gatling Laser Gatling Laser Thermic Laser Improved Datajack [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Transport Network Coupler Device Improved Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Weapon Katana Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 . 1 1 1 . Weapon 3 | . . . 1 1 . 1 . Parts Attached 95 | 6 5 12 23 8 31 1 9 Power 14 | 1 1 1 4 1 5 . 1 Engine 9 | 1 . 1 4 . 3 . . Core 5 | . 1 . . 1 2 . 1 Reactor . | . . . . . . . . Propulsion 26 | 2 . 4 7 2 8 . 3 Treads 4 | . . . . . 4 . . Leg 22 | 2 . 4 7 2 4 . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 2 2 2 2 8 . . Device 9 | . 1 . . 2 6 . . Storage 1 | 1 . . . . . . . Processor 7 | . 1 2 2 . 2 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 38 | 2 2 5 10 3 10 1 5 Energy Gun 13 | 1 1 . 3 . 4 . 4 Energy Cannon 4 | . . . 1 2 . . 1 Ballistic Gun 8 | 1 . 2 2 . 3 . . Ballistic Cannon 3 | . . . 1 . 2 . . Launcher 2 | . . 1 . 1 . . . Special Weapon 2 | . . 1 . . 1 . . Impact Weapon 3 | . 1 1 1 . . . . Slashing Weapon 2 | . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 4 | . . . 1 1 2 . . Parts Lost 70 | . . 6 12 7 28 . 17 Power 11 | . . 1 2 1 5 . 2 Propulsion 24 | . . 4 5 3 8 . 4 Utility 13 | . . . 2 1 7 . 3 Weapon 22 | . . 1 3 2 8 . 8 Highest Loss Streak 10 | . . 2 3 5 7 . 10 To Critical Strikes 1 | . . 1 . . . . . Average Backups 5 | . 4 6 6 3 4 3 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . 1 1 1 . . 1 . Weapon 2 | . 1 3 2 1 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 7 | . . . 1 . 2 . 4 Power 2 | . . . 1 . 1 . . Propulsion . | . . . . . . . . Utility 2 | . . . . . 1 . 1 Weapon 2 | . . . . . . . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 83 | . 98 94 88 68 74 75 42 Engine 4 | . 4 2 6 1 3 5 2 Core 3 | . 8 8 . 2 3 5 1 Treads 1 | . . . . . 6 5 . Leg 23 | . 28 28 30 22 9 11 6 Device 3 | . 1 . . 2 12 11 3 Storage 5 | . 14 11 4 . . . . Processor 16 | . 11 21 18 18 14 11 11 Energy Gun 7 | . 13 4 7 7 6 5 5 Energy Cannon 1 | . . . 3 2 1 . 2 Ballistic Gun 7 | . 14 14 6 . 2 5 2 Ballistic Cannon 1 | . . . 2 . 2 5 1 Impact Weapon 1 | . . . . 7 1 . . Slashing Weapon 3 | . . . 4 . 4 4 1 Peak Build Rating 65 | 6 12 17 28 34 61 58 65 Average Rating 25 | 3 9 14 21 22 44 57 32 On Entrance 25 | . 6 11 15 24 34 54 58 Naked Turns . | . . . . . . . . Heaviest Build 44 | 11 14 16 25 28 44 44 43 Greatest Support 120 | 20 20 33 52 52 120 30 66 Greatest Overweight (x) 8 | . . 1 1 . 8 1 6 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 6 5 5 5 5 Most Carried 8 | 5 8 8 8 5 5 5 5 Average Carried 5 | 1 4 6 6 3 4 3 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 7 | . 7 7 5 3 5 3 4 Class Distribution -------------------- 37% | Scavenger-Mutant 30% | Mutant 10% | Skirmisher 9% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Gladiator | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Matter Collected 2701 | 58 298 344 1032 10 594 . 365 Remotely . | . . . . . . . . Salvage Created 4775 | . 381 829 2241 107 734 . 483 Parts 229 | . 31 47 99 2 29 . 21 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Combat Hostiles Destroyed 100 | . 10 18 40 5 19 . 8 Melee 18 | . 2 . 9 . 6 . 1 Guns 56 | . 6 17 22 . 5 . 6 Cannons 12 | . . . 6 . 5 . 1 AOE 7 | . . 1 2 1 3 . . Classes Destroyed 15 | . 4 2 4 . 3 . 2 Worker 5 | . . . 3 1 1 . . Builder 4 | . . . 3 . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 4 | . 1 . 3 . . . . Recycler 1 | . . . 1 . . . . Watcher 10 | . 3 2 5 . . . . Swarmer 17 | . 3 . 4 4 6 . . Grunt 48 | . 7 11 21 . 6 . 3 Duelist 3 | . . 2 . . . . 1 Sentry 20 | . . 5 13 1 1 . . Specialist 1 | . . . . . . . 1 Hunter 7 | . . . 2 . 3 . 2 Programmer 2 | . . . . . 2 . . Heavy 1 | . . . . . . . 1 Behemoth 1 | . . . . . 1 . . Best Kill Streak 9 | . 4 9 5 3 4 . 4 Combat Bots Only 9 | . 3 9 4 2 3 . 4 Max Kills in Single Turn 2 | . 1 1 2 2 2 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 2 1 1 . . Melee 1 | . 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Hostile Shots Fired 980 | . 59 62 250 96 314 . 199 Missed 279 | . 14 18 84 25 91 . 47 Hits 701 | . 45 44 166 71 223 . 152 Melee 8 | . . 8 . . . . . Projectile 693 | . 45 36 166 71 223 . 152 AOE 1 | . . . . . 1 . . Critical Strikes 24 | . 1 2 8 . 9 . 4 Part Disruptions 3 | . . . . . 3 . . Damage Taken 9449 | . 332 701 1905 805 3188 . 2518 Core 2768 | . 86 207 321 390 645 . 1119 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 2736 | . 108 196 554 242 1022 . 614 Regen/Repaired (Parts) 194 | . 37 . 74 . 83 . . Core Remaining (%) 53 | 100 65 48 41 44 24 . . Volleys Fired 261 | . 36 56 97 3 49 . 20 Largest 4 | . 2 2 3 3 4 . 4 Hottest 275 | . 85 88 130 162 208 . 275 Shots Fired 588 | . 68 106 228 8 132 . 46 Gun 443 | . 68 101 157 4 76 . 37 Cannon 122 | . . . 65 2 46 . 9 Launcher 19 | . . 3 4 2 10 . . Special 4 | . . 2 2 . . . . Kinetic 344 | . 36 79 157 . 56 . 16 Thermal 212 | . 32 24 67 6 55 . 28 Explosive 19 | . . 3 4 2 10 . . Electromagnetic 13 | . . . . . 11 . 2 Robot Hit Streak 39 | . 7 39 34 7 13 . 28 Robot Miss Streak 3 | . 3 2 3 . 3 . 2 Penetration Max 1 | . . . 1 . . . 1 Secondary Targets 7 | . 2 2 1 . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 521 | . 45 87 214 18 114 . 43 Core Hits 240 | . 22 40 88 4 53 . 33 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 7 | . 1 . 1 5 . . . Critical Strikes 27 | . 2 1 11 5 8 . . Burn 9 | . 1 1 4 . 3 . . Blast 1 | . . . 1 . . . . Corrupt 1 | . . . . . 1 . . Smash 8 | . 1 . 2 5 . . . Sever 8 | . . . 4 . 4 . . Melee Attacks 123 | . 6 . 51 32 33 . 1 Impact 53 | . 6 . 15 32 . . . Slashing 69 | . . . 35 . 33 . 1 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . 6 . 1 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 1 | . . . 1 . . . . Damage Inflicted 12457 | . 612 1223 5087 913 3434 . 1188 Guns 5358 | . 470 1069 2100 31 822 . 866 Cannons 2243 | . . . 1115 . 871 . 257 Explosions 1508 | . . 154 437 243 674 . . Melee 3321 | . 127 . 1433 639 1067 . 55 Ramming 27 | . 15 . 2 . . . 10 Kinetic 4653 | . 169 775 2294 . 987 . 428 Thermal 3044 | . 301 408 921 31 716 . 667 Explosive 1285 | . . 40 437 243 565 . . Electromagnetic 127 | . . . . . 99 . 28 Impact 961 | . 127 . 195 639 . . . Slashing 2360 | . . . 1238 . 1067 . 55 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 5 9 . . Average Corruption 6 | . . . . 5 7 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . . . 7 45 . . Message Errors 9 | . . . . 2 7 . . Matter Fused 16 | . . . . 3 13 . . Heat Flow Errors 7 | . . . . . 7 . . Energy Discharges 5 | . . . . . 5 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 5 | . . . . 2 3 . . Data Loss (major) 2 | . . . . . 2 . . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 5 | . . . . . 5 . . Overload Shots . | . . . . . . . . Overflow Damage 612 | . 55 22 123 290 122 . . Projectiles 17 | . . . 14 . 3 . . Explosions 113 | . . 22 11 52 28 . . Melee 482 | . 55 . 98 238 91 . . Knockbacks 13 | . . . 8 1 4 . . Impact 2 | . . . 1 1 . . . Kinetic 10 | . . . 6 . 4 . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 657 | . . 123 13 290 230 . 1 Shots 13 | . . 2 1 4 6 . . Rammed 2 | . . . . . . . 2 Targets Rammed 10 | . 5 . 1 . . . 4 Kicked 8 | . 5 . 1 . . . 2 Crushed . | . . . . . . . . Highest Temperature 878 | . 348 149 334 81 548 . 878 Average Temperature 92 | . 88 49 62 38 116 . 236 Received Heat Transfer 2614 | . 183 222 981 90 961 . 177 Effects 30 | . 4 . 1 . 9 . 16 Shutdowns 5 | . 1 . . . 1 . 3 Energy Bleed 3 | . . . . . 1 . 2 Interference 10 | . 2 . 1 . 3 . 4 Matter Decay 3 | . 1 . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 6 | . . . . . 4 . 2 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 7 | . 2 . 1 4 . . . Combat Hostiles 7 | . 2 . 1 4 . . . Parts Fried 3 | . 1 . 1 1 . . . Impact Corruptions 18 | . 4 . 2 12 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . 2 . 2 . 3 Heat Transferred 7060 | . 851 864 2220 74 1616 . 1435 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 90 | 100 100 85 81 100 100 100 100 Level 1 9 | . . 14 18 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 269 | . 61 222 269 132 107 4 120 Initial 61 | . . . 61 3 36 4 . Average 68 | . 16 89 103 67 31 1 53 Influence Increases 3503 | . 262 597 1318 279 809 4 234 Destroy 0b10 Robot/C 2000 | . 200 360 800 100 380 . 160 Destroy 0b10 Robot/NC 125 | . 20 10 75 5 15 . . Destroy Leader 498 | . 38 104 226 20 90 . 20 Successful Hack 12 | . 4 4 . . . 4 . Disable Machine 225 | . . 36 36 54 90 . 9 Destroy Structure 283 | . . 68 61 55 99 . . Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 345 | . . 15 105 45 135 . 45 Influence Decreases 3414 | . 262 426 1479 202 884 16 145 Entered New Map 176 | . . . 110 7 51 8 . Time Decay 2709 | . 262 366 1279 145 649 8 . Lost Part 529 | . . 60 90 50 184 . 145 Squads Dispatched 21 | . 1 2 9 . 7 . 2 Investigation 3 | . 1 . 2 . . . . Extermination 3 | . . . . . 3 . . Reinforcement 8 | . . 2 3 . 1 . 2 Assault . | . . . . . . . . Garrison 7 | . . . 4 . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Distress Signals 5 | . 1 3 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 144 | . 15 25 54 10 28 . 12 Peak Tracking Total 9 | . 3 9 7 4 5 . 6 Tactical Retreats 20 | . . 1 5 2 9 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Traps Triggered 4 | . 1 1 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Machines Disabled 25 | . . 4 4 6 10 . 1 Max in Single Turn 5 | . . 3 1 5 4 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Machines Accessed 18 | . 7 4 4 . 2 1 . Terminals 14 | . 5 4 3 . 1 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 1 . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 45 | . 15 16 9 . 4 1 . Successful 31 | . 12 9 6 . 3 1 . Failed 14 | . 3 7 3 . 1 . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 35 | . 11 16 6 . 1 1 . Fabricators . | . . . . . . . . Repair Stations 8 | . 2 . 3 . 3 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 23 | . 8 9 4 . 1 1 . Record 5 | . 1 3 . . 1 . . Robot Analysis 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Terminal Index 1 | . . 1 . . . . . Alert Level 7 | . 4 2 1 . . . . Dispatch Records 1 | . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 2 | . . 1 1 . . . . Zone Layout 3 | . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 2 . 2 . 2 . . Scan Component 3 | . 1 . 1 . 1 . . Repair 3 | . 1 . 1 . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . Recycle Component 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 3 1 . 1 1 . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . 1 . 1 . . Time 114 | . 38 . 26 . 50 . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 32 | . 32 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Active Infowar (turns) 6654 | . 864 959 2979 397 1351 103 1 Optics 786 | . 741 45 . . . . . Sensors 1431 | . . . . 8 1319 103 1 Terrain 123 | . 123 . . . . . . Traps 281 | . . . . 137 144 . . T.N.C. 4482 | . . 958 2979 397 148 . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Turns Passed 7521 | 41 971 959 2979 397 1656 103 415 Spaces Moved 4052 | 32 626 602 1600 218 807 54 113 Core 126 | 15 . . . . 49 . 62 Treads 129 | . . . . . 129 . . Legs 3797 | 17 626 602 1600 218 629 54 51 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 50 Average Speed 131 | 87 120 120 126 122 154 190 179 Slowest Speed 450 | 120 120 190 190 125 450 190 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 5 | . . . . 5 . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 42 | 3 88 56 97 6 17 1 73 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 16 | . . . 10 5 1 . . Terrain Destroyed 331 | . . 92 55 65 119 . . Melee 16 | . . . 10 5 1 . . Projectile 6 | . . . 6 . . . . AOE 309 | . . 92 39 60 118 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Total 5484 | 44 771 738 2262 275 1058 55 281 Wait 827 | 2 82 48 453 10 113 . 119 Move 4045 | 31 625 601 1599 217 806 53 113 Hop . | . . . . . . . . Pick Up 69 | 5 10 10 12 3 17 . 12 Fast Attach 36 | 1 . 2 12 4 17 . . Attach 48 | 5 2 7 4 5 14 1 10 Detach . | . . . . . . . . Swap 42 | . 5 11 19 . 6 . 1 Drop 19 | . . 3 10 1 3 1 1 Fire 261 | . 36 56 97 3 49 . 20 Melee 122 | . 6 . 50 32 33 . 1 Ram 2 | . . . . . . . 2 Kick 8 | . 5 . 1 . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 5 | . . . 5 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 42 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 755 | -10/Materials | Discovered new exit (range 9) 774 | -10/Materials | Discovered new exit (range 8) 800 | -10/Materials | Discovered new exit (range 13) 869 | -10/Materials | Repaired Lgt. Nuclear Core 1013 | -10/Materials | Entered another Materials area 1013 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1066 | -9/Materials | Discovered new exit (range 16) 1140 | -9/Materials | Discovered new exit (range 9) 1590 | -9/Materials | Destroyed 9 combat bots 1720 | -9/Materials | Core integrity fell below 50% 1829 | -9/Materials | Discovered new exit (range 5) 1832 | -9/Materials | Build established: Scavenger-Mutant 1910 | -9/Materials | Discovered new exit (range 6) 1972 | -9/Materials | Entered another Materials area 1972 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2341 | -8/Materials | Build established: Gunner 2407 | -8/Materials | Discovered new exit (range 9) 2671 | -8/Materials | Garrison activated, responded to threat 2725 | -8/Materials | Build established: Scavenger-Gunner 2937 | -8/Materials | Repaired Aluminum Leg 3025 | -8/Materials | Garrison activated, responded to threat 3271 | -8/Materials | Lost 3 parts (1p1n1w) 3279 | -8/Materials | Discovered new exit (range 15) 3398 | -8/Materials | Build established: Scavenger-Mutant 4376 | -8/Materials | Core integrity fell below 50% 4951 | -8/Materials | Entered Factory 4951 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5140 | -7/Factory | Lost 5 parts (3n1u1w) 5161 | -7/Factory | Core integrity fell below 50% 5310 | -7/Factory | Discovered new exit (range 9) 5348 | -7/Factory | Entered another Factory area 5348 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5496 | -6/Factory | Crushed by falling debris 5530 | -6/Factory | Lost 5 parts (1p1n2u1w) 5548 | -6/Factory | Discovered new exit (range 11) 5560 | -6/Factory | Identified exit to Lower Caves 5702 | -6/Factory | Spotted B-75 Beast 5792 | -6/Factory | Destroyed B-75 Beast 5822 | -6/Factory | Lost 7 parts (1p3n1u2w) 6231 | -6/Factory | Garrison activated, responded to threat 6279 | -6/Factory | Core integrity fell below 50% 6283 | -6/Factory | Lost 3 parts (1p2w) 6390 | -6/Factory | Lost 6 parts (1p3n1u1w) 6537 | -6/Factory | Build established: Mutant 6838 | -6/Factory | Build established: Skirmisher 6891 | -6/Factory | Discovered new exit (range 13) 6980 | -6/Factory | Repaired Angular Momentum Engine 7002 | -6/Factory | Identified exit to Factory 7004 | -6/Factory | Entered another Factory area 7004 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7093 | -5/Factory | Identified exit to DSF 7107 | -5/Factory | Entered DSF 7158 | -5/DSF | Additional patrols routed to DSF 7254 | -5/DSF | Lost 4 parts (1n3w) 7312 | -5/DSF | Core integrity fell below 50% 7353 | -5/DSF | Lost 10 parts (1p3n1u5w) 7392 | -5/DSF | Sterilization system engaged 7412 | -5/DSF | Ambient heat levels rising (+10) 7427 | -5/DSF | Ambient heat levels rising (+10) 7442 | -5/DSF | Ambient heat levels rising (+10) 7457 | -5/DSF | Ambient heat levels rising (+10) 7472 | -5/DSF | Ambient heat levels rising (+10) 7487 | -5/DSF | Ambient heat levels rising (+10) 7502 | -5/DSF | Ambient heat levels rising (+10) 7512 | -5/DSF | Core integrity fell below 20% 7517 | -5/DSF | Ambient heat levels rising (+10) 7523 | -5/DSF | Core destroyed Last Messages --------------- 07513_ A-15 Conveyor heat damages Imp. Ion Engine. 07515_ Overheating: Imp. Signal Interpreter damaged (-10). 07515_ Overheating: Plasma Cannon damaged (-60). 07515_ A-15 Conveyor heat damages core (-14). 07516_ A-15 Conveyor heat damages Med. Treads. 07517_ Power failure, Lgt. Fission Core shutdown. 07517_ Overheating: Energy bleed (-24). 07517_ ALERT: Ambient heat levels +10. 07519_ Overheating: Energy bleed (-16). 07519_ A-15 Conveyor heat damages Adv. Weight Redist. System, Med. Treads, Lrg. Storage Unit. 07520_ A-15 Conveyor heat damages core (-15). 07521_ Overheating: System interference. 07521_ Wave Gun temporarily disabled. 07522_ Overheating: Matter decay (-29). 07523_ Overheating: Core damaged (-150). Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??""??????????????????????????????????????? | | ??#"??????????????????????????????????????? | | ###"##???????#########????????????????????? | | """""######### ]]#????????????????????? | | """""##] # # ]]#????????????????????? | | "" ! #????????????????????? | | "%% %[ #????????????????????? | | "" ## # ### ###????????????????????? | | ## ###!%# ### ###????????????????????? | | ## ##########!! #????????????????????? | | #[ #??????#!! #????????????????????? | | #[ #??????#!! #????????????????????? | | ## ###??????### ###????????????????????? | | #[ #??????#]] !!#????????????????????? | | # ^ #??????#]] !!#????????????????????? | | #[ #??????#]] !!#????????????????????? | | ## ############ ###########????????????? | | == ## "!!!### ###!!!#!!!#????]#??????? | | == ##[ "!!!## %##!!!#!!!## ]]#??????? | | !! % === ! #??????? | | !! %* %=% @ #??????? | | !! = #??????? | | % ##]]]#!!!## A##!!!#!!!## !!#??????? | | %##]]]#!!!### ###!!!#!!!#????!#??????? | | ## #"########?# #?#########????????????? | | #= #???????!! !??????????????????????? | | #= #??????#!! !??????????????????????? | | #= #??????#!! !??????????????????????? | | ## ###??????### ^ #??????????????????????? | | #= ==#???????? ???????????????????????? | | #= ==#???????? ???????????????????????? | | ## ###??????? ???????????????????????? | | ## ##???#????## ???????????????????????? | | "" =## #===### ????????????????????????? | | "" ! ??????????????????????? | | "" ??????????????????????? | | """""##==# #**=== ??????????????????????? | | """""#?###??##????????????????????????????? | | ###"##????????????????????????????????????? | | ??#"#?????????????????????????????????????? | | ??""#?????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 26% | -10/Materials Aluminum Leg | 17% | -8/Materials Angular Momentum Engine | 7% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Please Form A Line Challenges ------------ None Game ------ Seed AblativeTechAutohacker Manual? 0 Play Time 01:07:33 Cumulative 5.5 hours Start 2025.09.23 @ 02:53:17 End 2025.09.23 @ 04:02:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 625fa4e2-df9f-45a7-aca3-34cf24fa8dd6