Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.04 @ 15:02:42 Player: Arthur Dent Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1299) 1299 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-305) -305 TOTAL SCORE: 3779 Bonus ------- Friendly Fire -305 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 98/125 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Cooled Ion Engine Gravmag System Advanced Weight Redist. System Gatling Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit Advanced Weight Redist. System Makeshift Kinetic Plating Component Analysis Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Subdweller Machine Gun > --- INVENTORY -------- Cooled Ion Engine Gravmag System Particle Gun Autogun [Rating: 43] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Matter Pod Device Bomb Drone Bay Storage Medium Matter Pod Processor Targeting Computer Protection Makeshift Kinetic Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 6 | . . . . . 6 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 39 | 6 6 1 10 2 14 Power 8 | 1 1 . 2 . 4 Engine 8 | 1 1 . 2 . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 4 . . Treads . | . . . . . . Leg 4 | 2 . . 2 . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 12 | 1 3 1 1 1 5 Device 5 | 1 . . 1 . 3 Storage 5 | . 3 . . . 2 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 13 | 2 2 . 3 1 5 Energy Gun 6 | 2 . . 1 . 3 Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . 2 1 2 Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 17 | . 1 . 7 . 9 Power 3 | . . . 1 . 2 Propulsion 5 | . . . 3 . 2 Utility 2 | . 1 . . . 1 Weapon 7 | . . . 3 . 4 Highest Loss Streak 7 | . 1 . 5 . 7 To Critical Strikes 1 | . . . 1 . . Average Backups 4 | 3 4 5 3 3 3 Power . | . 1 1 . . . Propulsion . | 2 1 1 . . 1 Utility 1 | . . 1 2 1 . Weapon 1 | 1 2 1 . 1 1 Tool/Special . | . . . . . . Unused Backups 6 | 1 2 . . 1 2 Power . | . . . . . . Propulsion 5 | 1 1 . . 1 2 Utility . | . . . . . . Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 90 97 68 85 72 Engine 12 | . 12 11 13 14 10 Leg 17 | . 28 28 5 28 14 Flight 3 | . . . 9 . . Device 7 | . 4 . 9 4 12 Storage 9 | . 16 26 4 . 3 Processor 1 | . . 1 4 . . Protection 2 | . . . . 9 6 Energy Gun 12 | . 19 14 14 1 9 Ballistic Gun 6 | . . . 2 26 12 Launcher 4 | . 8 14 1 . . Peak Build Rating 43 | 6 7 9 28 29 43 Average Rating 17 | 4 6 7 16 22 34 On Entrance 11 | . 6 6 9 28 19 Naked Turns 23 | . . . . . 23 Heaviest Build 76 | 7 22 20 19 19 76 Greatest Support 39 | 20 20 20 30 30 39 Greatest Overweight (x) 6 | . 1 . 6 . 5 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 20 | 5 10 10 10 5 20 Average Capacity 7 | 5 6 10 6 5 8 Most Carried 10 | 5 5 10 10 5 6 Average Carried 4 | 3 4 6 5 4 3 Final Capacity 10 | 5 10 10 5 5 5 Final Carried 9 | 4 5 9 4 4 4 Class Distribution -------------------- 81% | Mutant 12% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1185 | 250 48 47 339 96 405 Remotely . | . . . . . . Salvage Created 1457 | 49 280 . 268 251 609 Parts 91 | 3 18 . 22 15 33 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . 9 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 40 | 1 11 . 9 6 13 Guns 31 | 1 9 . 3 6 12 AOE 8 | . 2 . 6 . . Classes Destroyed 11 | 1 4 . 1 2 3 Worker 2 | . . . . . 2 Builder 3 | . 2 . . . 1 Tunneler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 18 | . 11 . 3 . 4 Grunt 8 | 1 . . . . 7 Brawler 1 | . . . . . 1 Sentry 5 | . . . . 5 . Programmer 2 | . . . . 1 1 Subdweller 6 | . . . 6 . . Thug 1 | . . . 1 . . Best Kill Streak 7 | 1 6 . 4 4 7 Combat Bots Only 5 | 1 5 . 4 4 4 Max Kills in Single Turn 3 | 1 2 . 3 1 2 Gunslinging . | . . . . . . Exploded 3 | . 2 . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 301 | 6 55 . 47 27 166 Missed 91 | 5 16 . 15 12 43 Hits 210 | 1 39 . 32 15 123 Projectile 210 | 1 39 . 32 15 123 Critical Strikes 7 | . . . 2 . 5 Damage Taken 2971 | 8 280 . 685 170 1828 Core 951 | . 49 . 168 32 702 Absorbed by Shields . | . . . . . . Ignored by Resistances 821 | 2 91 . 191 57 480 Regen/Repaired (Parts) 82 | . 29 . . . 53 Core Remaining (%) 50 | 100 . . . . . Volleys Fired 125 | 3 29 . 25 16 52 Largest 3 | 2 2 . 2 2 3 Hottest 190 | 90 90 . 90 80 190 Shots Fired 239 | 6 51 . 45 32 105 Gun 228 | 6 47 . 38 32 105 Cannon . | . . . . . . Launcher 11 | . 4 . 7 . . Special . | . . . . . . Kinetic 91 | . . . 7 30 54 Thermal 122 | 6 47 . 16 2 51 Explosive 11 | . 4 . 7 . . Electromagnetic 15 | . . . 15 . . Robot Hit Streak 12 | 5 9 . 12 9 10 Robot Miss Streak 5 | . 2 . 1 1 5 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 2 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 163 | 5 34 . 27 26 71 Core Hits 96 | 2 17 . 22 10 45 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 10 | . 5 . 2 2 1 Burn 7 | . 5 . 1 1 . Destroy 3 | . . . 1 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3603 | 59 550 . 1045 467 1482 Guns 2700 | 59 411 . 281 467 1482 Cannons . | . . . . . . Explosions 898 | . 134 . 764 . . Melee . | . . . . . . Ramming 5 | . 5 . . . . Kinetic 1190 | . . . 70 455 665 Thermal 1424 | 59 411 . 125 12 817 Explosive 898 | . 134 . 764 . . Electromagnetic 86 | . . . 86 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 1 6 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 3 4 Message Errors 2 | . . . . 1 1 Matter Fused 2 | . . . . 1 1 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 73 | . 32 . 41 . . Shots 3 | . 1 . 2 . . Rammed . | . . . . . . Targets Rammed 3 | . 3 . . . . Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 770 | 90 96 . . 174 770 Average Temperature 166 | 48 39 . . 70 241 Received Heat Transfer 624 | 6 . . 132 36 450 Effects 35 | . . . . . 35 Shutdowns 13 | . . . . . 13 Energy Bleed 3 | . . . . . 3 Matter Decay 3 | . . . . . 3 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . . . . 2 Damage (major) 8 | . . . . . 8 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . 1 . . . 2 Heat Transferred 3926 | 161 1484 . 444 111 1726 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 173 | 20 173 1 . 70 102 Initial 51 | . . 1 . . 51 Average 27 | 2 67 . . 13 28 Influence Increases 900 | 20 295 . 70 126 389 Destroy 0b10 Robot/C 680 | 20 220 . 60 120 260 Destroy 0b10 Robot/NC 40 | . 20 . . . 20 Destroy Leader 82 | . 30 . 10 . 42 Successful Hack 8 | . . . . 6 2 Destroy Structure 25 | . 25 . . . . Advance Influence 50 | . . . . . 50 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 900 | 20 290 5 70 120 395 Entered New Map 9 | . . 4 . . 5 Time Decay 831 | 20 280 1 30 120 380 Lost Part 60 | . 10 . 40 . 10 Squads Dispatched 2 | . . . . . 2 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | 1 14 . 23 6 29 Peak Tracking Total 8 | 1 4 . 8 3 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 13 | . 3 1 1 4 4 Terminals 5 | . 2 . . 1 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 4 | . . . . 3 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 5 1 4 8 13 Successful 27 | . 5 1 4 7 10 Failed 4 | . . . . 1 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 15 | . 2 . . 2 11 Fabricators 1 | . . . . . 1 Repair Stations 3 | . 3 . . . . Recycling Units 7 | . . . . 6 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 2 1 4 2 9 Record 13 | . . . 4 . 9 Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 6 | . . . . 5 1 Process 2 | . . . . 2 . Report Inventory 2 | . . . . 2 . Retrieve Components 2 | . . . . 1 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . 2 2 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 26 | . . . . 26 . Retrieved Matter . | . . . . . . Retrieved Components 14 | . . . . 4 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 15 | . . . 12 3 . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 2 1 . . Drone Launches 17 | . . . 17 . . Drone Recoveries 1 | . . . 1 . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 4972 | 196 797 788 1607 444 1140 Spaces Moved 2986 | 154 504 642 790 314 582 Core 82 | 21 . . 16 . 45 Treads . | . . . . . . Legs 2365 | 133 504 642 235 314 537 Wheels 181 | . . . 181 . . Hover . | . . . . . . Flight 358 | . . . 358 . . Fastest Speed 50 | 50 120 120 95 120 50 Average Speed 147 | 110 126 120 191 120 163 Slowest Speed 470 | 120 190 120 360 120 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 8 60 94 52 60 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 1 4 . . Spaces Dug . | . . . . . . Terrain Destroyed 71 | . 23 . 48 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 71 | . 23 . 48 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 3319 | 174 613 661 842 353 676 Wait 85 | . 54 10 1 14 6 Move 2981 | 153 503 641 789 313 582 Hop . | . . . . . . Pick Up 52 | 11 10 3 9 4 15 Fast Attach . | . . . . . . Attach 30 | 6 3 4 8 1 8 Detach 3 | . . 3 . . . Swap 17 | . 5 . 3 1 8 Drop 23 | 1 6 . 7 4 5 Fire 125 | 3 29 . 25 16 52 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 3 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves -9/Recycling -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 197 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 15) 776 | -10/Materials | Repaired Lgt. Ion Engine? 994 | -10/Materials | Entered Mines 1044 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1044 | -10/Mines | Discovered new exit (range 5) 1120 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1132 | -10/Mines | Found Scrap Suit 1332 | -10/Mines | Learned Materials terminal intel 1436 | -10/Mines | Learned Materials terminal intel 1438 | -10/Mines | Discovered new exit (range 8) 1468 | -10/Mines | Discovered new exit (range 6) 1710 | -10/Mines | Found the Drone Emporium 1715 | -10/Mines | Found Prototype Device 1777 | -10/Mines | Discovered new exit (range 5) 1782 | -10/Mines | Entered Subcaves 1783 | -10/Subcaves | Approached by a straggling Scientist 1787 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1889 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1944 | -10/Subcaves | Ambushed by swarm of Subdwellers 1953 | -10/Subcaves | Ambushed by Subdweller buried in earth 1957 | -10/Subcaves | Core integrity fell below 50% 1993 | -10/Subcaves | Lost 5 parts (1p2n2w) 2213 | -10/Subcaves | Core integrity fell below 20% 2294 | -10/Subcaves | Identified Bomb Drone Bay 2583 | -10/Subcaves | Ambushed by Subdweller buried in earth 2615 | -10/Subcaves | Lost 3 allies 2687 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2853 | -10/Subcaves | Visited Clippyterm 2862 | -10/Subcaves | Learned Factory stockpile data 3218 | -10/Subcaves | Disturbed a concealed Subdweller 3367 | -10/Subcaves | Discovered new exit (range 13) 3389 | -10/Subcaves | Entered Recycling 3389 | -9/Recycling | Accompanied by 3 allies 3390 | -9/Recycling | Met a Zionite searching for Scraptown 3429 | -9/Recycling | Lost 9 allies 3808 | -9/Recycling | Discovered new exit (range 16) 3833 | -9/Recycling | Entered Factory 3833 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4121 | -7/Factory | Build established: Tank 4430 | -7/Factory | Core integrity fell below 50% 4753 | -7/Factory | Build established: Scavenger-Mutant 4915 | -7/Factory | Cargo convoy interrupted 4943 | -7/Factory | Core integrity fell below 20% 4946 | -7/Factory | Released all parts (3) 4973 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Penetrated by Slug. M-28 Smith repairs I-36 Angel. Particle Gun destroyed. Imp. Deuterium Engine destroyed. Released Component Analysis Suite. Released Scrap Suit. Released Hcp. Storage Unit. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). System corrupted: Energy discharge (-28). Acquired Gauss Rifle. Slug penetrates P-60 Hacker. [Achievement: Please Form A Line] [Achievement: First Step to Greatness] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | [???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ^ #?????????????????????????????????????????? | | ##################+#####??????????????????? | | ?????????????????? | | % ######## ?????????????????? | | %^ #??????# ?????????????????? | | % *"" #??????# ?????????????????? | | %=!"" #??????# ?????????????????? | | =!!Y" #??????# ######### ??????????????????? | | !*!"" #??????# # #????????????????????? | | =!"" #??????# p# """ #????????????????????? | | ! #??????# p """ #????????????????????? | | #??????# # """ #????????????????????? | | # ##??????# # #????????????????????? | | # #???????# # ]= #????????????????????? | | # #???????# # @= #????????????????????? | | # #???????# # == #????????????????????? | | # ?????? # #????????????????????? | | # % ???? # """ #????????????????????? | | + ?? # """ #????????????????????? | | # ? # """ ]#????????????????????? | | # # #????????????????????? | | ? #####+#################????????????????????? | | ? #??????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????!???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 100 Resistance: KI 30 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 27% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Backstab Close Call Crack Shot First Step to Greatness It's Just You Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Release The Drones! Risk Taker Storm Trooper Tourist Challenges ------------ None Game ------ Seed JammingCooledChainsaw Manual? 0 Play Time 01:12:42 Cumulative 1.1 hours Start 2025.07.03 @ 13:38:48 End 2025.07.04 @ 15:02:42 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6da17766-46d2-4018-b5db-473a1c51d4af