Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.17 @ 02:40:12 Player: JackNine Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (243) 1215 Value Destroyed (9605) 9605 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3041) 3041 TOTAL SCORE: 20721 Bonus ------- High Alert Combat Kills 983 Follower Combat Kills 207 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -249 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 77/100 System Corruption 61% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Launcher Loader Zionite Weapon Casing Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Biometal Leg Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Triangulator Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Particle Charger > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Light DM Reactor Improved Treads Improved Treads Medium Treads Armored Huge Wheel Zionite Biocell Zionite Biocell Zionite Weapon Casing Zionite Laser-S Variable Charge Gun Variable Charge Gun Heavy Beamcaster Improved EM Pulse Cannon Advanced Plasma Cannon Advanced Plasma Cannon Minigun KE Penetrator KE Penetrator Heavy Flak Cannon Proton Missile Launcher Proton Missile Launcher Great Maul CR-A16's Pointy Stick [Rating: 114] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . Utility 6 | . . . . . 2 1 . . . . 1 . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 390 | 6 6 9 . 1 26 25 4 10 . 18 69 11 23 18 33 17 113 1 Power 26 | 1 1 . . . 2 1 . . . 1 5 . 1 . 1 1 12 . Engine 15 | 1 . . . . 2 1 . . . . 4 . 1 . . 1 5 . Core 8 | . 1 . . . . . . . . 1 1 . . . . . 5 . Reactor 3 | . . . . . . . . . . . . . . . 1 . 2 . Propulsion 62 | 2 1 6 . . 6 7 . 2 . 1 10 2 2 . 6 2 15 . Treads 30 | 1 1 4 . . 5 6 . 1 . 1 5 1 2 . . . 3 . Leg 14 | . . . . . . . . . . . 2 . . . 4 2 6 . Wheel 17 | 1 . 2 . . 1 1 . 1 . . 2 1 . . 2 . 6 . Hover 1 | . . . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 160 | 1 3 . . . 6 11 1 6 . 11 35 5 12 4 13 6 45 1 Device 92 | . 1 . . . 1 5 1 4 . 7 21 3 8 4 3 3 30 1 Storage 4 | 1 1 . . . . 1 . . . . . . . . 1 . . . Processor 7 | . . . . . . 1 . . . . 2 1 . . . . 3 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 57 | . 1 . . . 5 4 . 2 . 4 12 1 4 . 9 3 12 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 1 3 . 1 12 6 3 2 . 5 19 4 8 14 13 8 41 . Energy Gun 69 | . 1 2 . 1 9 1 3 . . 3 7 4 4 8 6 1 19 . Energy Cannon 19 | . . 1 . . . . . . . 1 4 . 1 1 2 4 5 . Ballistic Gun 32 | 2 . . . . 3 4 . 2 . 1 8 . . . 2 . 10 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . 1 1 2 . Launcher 14 | . . . . . . . . . . . . . 3 2 2 2 5 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . 3 . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 3 1 . . . 1 1 . . . 9 . 3 . Corrupted Parts 5 | . . . . . . . . . . . . . . . 2 . 3 . System Corruption 42 | . . . . . . . . . . . . . . . 15 . 27 . Parts Lost 102 | . . 5 . . 6 6 . 2 . 4 18 . 2 . 12 2 44 1 Power 15 | . . . . . 1 1 . . . 1 3 . 1 . 1 . 7 . Propulsion 28 | . . 3 . . . 1 . 2 . 1 6 . 1 . 3 . 11 . Utility 37 | . . . . . 3 2 . . . 2 6 . . . 7 2 14 1 Weapon 22 | . . 2 . . 2 2 . . . . 3 . . . 1 . 12 . Highest Loss Streak 16 | . . 4 . . 2 6 . 2 . 2 3 . 1 . 9 2 16 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 100 100 95 91 92 91 92 91 91 92 92 90 88 92 94 6 Engine 6 | . 3 . . . 8 6 7 7 7 . 8 13 13 13 7 5 4 . Core 2 | . 10 14 14 14 . . . . . 6 3 . . . . . 3 . Reactor 1 | . . . . . . . . . . . . . . . 3 6 2 . Treads 9 | . 13 14 14 14 14 14 15 14 15 14 9 13 12 13 2 . 3 . Leg 4 | . . . . . . . . . . . . . . . 10 26 11 . Wheel 7 | . 14 13 14 14 9 7 7 7 7 7 7 6 6 6 8 . 5 . Device 16 | . 9 14 14 14 18 18 15 12 15 15 16 25 23 20 8 12 19 1 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 4 . Processor 7 | . . . . . . 7 7 7 7 7 10 6 6 6 6 6 13 5 Protection 5 | . 2 . . . 8 3 7 9 7 6 4 . 2 6 12 6 4 . Energy Gun 13 | . 9 23 14 19 23 3 22 8 7 14 8 20 18 16 14 12 9 . Energy Cannon 1 | . . 4 14 8 . . . . . 1 . . . . 1 4 1 . Ballistic Gun 5 | . 18 . . . 2 19 . 13 15 6 10 . . . 1 . 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 13 91 94 92 92 103 110 104 109 106 104 134 136 136 142 141 134 136 1 Greatest Support 104 | 10 10 16 16 16 28 28 28 28 28 28 44 28 28 28 28 96 104 3 Greatest Overweight (x) 13 | 1 9 9 5 5 6 3 3 3 3 3 4 4 4 5 12 1 13 . Average Overweight (x) 3 | . 4 5 5 5 4 3 3 3 3 3 3 4 4 4 5 1 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 6 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 4 13 20 20 22 25 25 25 25 23 25 25 25 25 25 25 24 25 5 Average Carried 22 | 2 8 17 19 20 23 24 20 24 23 24 23 25 24 24 23 20 23 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 13 17 20 22 25 22 25 23 23 25 25 25 25 25 23 22 5 5 Class Distribution -------------------- 27% | Scavenger-Tank 15% | Scavenger-Gunner 13% | Mutant 12% | Scavenger-Skirmisher 11% | Skirmisher 10% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Matter Collected 7299 | 260 153 110 . 20 322 361 93 292 . 508 1928 137 280 81 696 344 1714 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11816 | . 349 197 . . 1030 492 . 261 . 687 2997 115 856 . 913 457 3462 . Parts 478 | . 23 9 . . 48 33 . 4 . 26 109 2 29 . 31 23 141 . Haulers Intercepted 4 | . . . . . 2 . . . . . 2 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . 4 . 29 . . 10 . . 16 . . Prevented 30 | . . . . . . . . . . 2 . . 17 . . 11 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Combat Hostiles Destroyed 212 | . 9 7 . . 25 10 . 6 . 10 49 1 13 . 16 10 56 . Guns 161 | . 9 6 . . 23 10 . 6 . 9 47 . 6 . 7 3 35 . Cannons 11 | . . 1 . . . . . . . . . . . . . 2 8 . AOE 18 | . . . . . . . . . . . . . . . 4 3 11 . Classes Destroyed 18 | . 3 1 . . 1 3 . 1 . 2 2 . 1 . 4 . . . Worker 11 | . . . . . . 1 . . . . 6 . . . . . 4 . Builder 3 | . . . . . . . . . . . 2 . . . . . 1 . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . Hauler 4 | . . . . . 2 . . . . . 2 . . . . . . . Recycler 10 | . . . . . . 1 . . . . 3 . . . . . 6 . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 8 | . 2 . . . 1 . . . . . 2 . . . . . 3 . Swarmer 62 | . 3 3 . . 7 6 . . . 3 19 . 1 . . 6 14 . Grunt 78 | . 6 2 . . 12 . . 5 . 1 22 . 11 . . 2 17 . Brawler 3 | . . . . . . . . 1 . 1 . . . . . . 1 . Duelist 6 | . . . . . . . . . . 3 . . 1 . . . 2 . Sentry 20 | . . 1 . . 6 3 . . . 1 4 . . . . 1 4 . Hunter 6 | . . . . . . 1 . . . . 1 1 . . . 1 2 . Programmer 20 | . . . . . . . . . . 1 3 . . . . . 16 . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . Assembled 6 | . . . . . . . . . . . . . . . 6 . . . Golem 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 2 3 . . 5 3 . 3 . 3 8 1 4 . 5 5 10 . Combat Bots Only 10 | . 2 3 . . 5 3 . 3 . 3 6 1 4 . 5 5 10 . Max Kills in Single Turn 4 | . 1 1 . . 2 1 . 2 . 2 2 1 2 . 1 3 4 . Gunslinging 1 | . . . . . 1 . . 1 . . 1 . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . 1 3 4 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . 1 . . . YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Damage Taken 19532 | . 310 592 . . 1098 1514 . 457 . 734 3414 114 467 . 3431 358 6944 99 Core 2146 | . 46 78 . . 54 193 . 51 . 91 244 9 54 . 292 32 924 78 Absorbed by Shields 678 | . . . . . . . . . . . . . . . . . 678 . Redirected to Shielding 315 | . . . . . . . . . . . . . . . 257 17 41 . Regen/Repaired (Parts) 1707 | . 137 . . . 35 11 . . . . . . . 1168 . . 356 . Core Remaining (%) 63 | 100 . . . 50 90 . . . . 52 . . . . . 25 . . Volleys Fired 757 | . 37 17 . . 64 41 . 18 . 36 169 5 48 3 93 47 179 . Largest 3 | . 2 2 . . 3 3 . 3 . 3 3 3 3 1 3 3 3 . Hottest 256 | . 85 140 . . 186 107 . 183 . 203 203 183 183 85 191 169 256 . Shots Fired 1776 | . 72 34 . . 192 122 . 54 . 92 463 16 84 3 162 68 414 . Gun 1542 | . 72 33 . . 192 122 . 54 . 85 443 16 54 . 114 19 338 . Cannon 184 | . . 1 . . . . . . . 7 20 . 21 3 24 44 64 . Launcher 50 | . . . . . . . . . . . . . 9 . 24 5 12 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 712 | . 57 4 . . 29 119 . 29 . 26 325 . . . 24 7 92 . Thermal 949 | . 15 30 . . 163 3 . 25 . 66 138 14 75 3 93 35 289 . Explosive 4 | . . . . . . . . . . . . . . . . . 4 . Electromagnetic 79 | . . . . . . . . . . . . 2 9 . 32 26 10 . Phasic 32 | . . . . . . . . . . . . . . . 13 . 19 . Robot Hit Streak 27 | . 12 6 . . 18 13 . 8 . 13 27 8 21 . 19 5 23 . Robot Miss Streak 8 | . 5 2 . . 4 3 . 8 . 5 4 1 2 . 6 6 3 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . 1 . Secondary Targets 21 | . . . . . 3 . . 2 . 3 8 . 1 . . . 4 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . 1 1 . 1 . . . 1 . Shots Hit Robots 1131 | . 38 22 . . 132 83 . 42 . 73 315 14 41 . 82 19 270 . Core Hits 591 | . 18 11 . . 68 30 . 24 . 47 138 2 27 . 48 17 161 . Critical Kills 3 | . . . . . . . . . . . 2 . . . . . 1 . Critical Parts Destroyed 15 | . 1 . . . 1 1 . . . . 3 . . . 1 . 8 . Critical Strikes 56 | . 2 . . . 7 1 . 1 . 4 19 1 2 . 5 . 14 . Burn 38 | . 1 . . . 6 . . 1 . 4 14 1 2 . 4 . 5 . Destroy 18 | . 1 . . . 1 1 . . . . 5 . . . 1 . 9 . Melee Attacks 24 | . . . . . . 1 . . . . . . . 23 . . . . Impact 23 | . . . . . . . . . . . . . . 23 . . . . Slashing 1 | . . . . . . 1 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 27181 | . 482 390 . . 2016 1437 . 739 . 1392 6689 245 1413 . 2540 681 9157 . Guns 22247 | . 482 373 . . 2016 1432 . 739 . 1352 6680 245 711 . 1228 178 6811 . Cannons 1388 | . . 17 . . . . . . . 40 . . . . 337 89 905 . Explosions 3526 | . . . . . . . . . . . . . 702 . 975 414 1435 . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 20 | . . . . . . 5 . . . . 9 . . . . . 6 . Kinetic 9696 | . 343 33 . . 269 1367 . 436 . 475 5155 . . . 281 89 1248 . Thermal 13294 | . 139 357 . . 1747 65 . 303 . 917 1525 219 711 . 1239 80 5992 . Explosive 1045 | . . . . . . . . . . . . . . . . . 1045 . Electromagnetic 2565 | . . . . . . . . . . . . 26 702 . 888 512 437 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Phasic 561 | . . . . . . . . . . . . . . . 132 . 429 . Highest Corruption 61 | . . . . . . 1 1 5 5 8 2 2 2 2 15 15 59 61 Average Corruption 16 | . . . . . . 1 1 2 5 6 1 2 2 2 12 15 36 59 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 476 | . . . . . . 1 5 9 2 29 18 7 11 2 65 43 271 13 Message Errors 88 | . . . . . . . 2 . 1 6 1 2 1 1 14 12 47 1 Matter Fused 105 | . . . . . . . . 4 . 9 5 1 2 . 18 10 52 4 Heat Flow Errors 56 | . . . . . . . 2 1 . 2 4 1 . . 10 2 31 3 Energy Discharges 56 | . . . . . . 1 . 1 . 3 2 . 2 1 8 5 30 3 Parts Rejected 5 | . . . . . . . . . . . . . . . . 1 4 . Data Loss (minor) 52 | . . . . . . . 1 2 . 4 1 1 1 . 7 5 30 . Data Loss (major) 27 | . . . . . . . . . 1 1 1 1 3 . 5 1 14 . Misfires 21 | . . . . . . . . 1 . 3 1 1 1 . . 4 10 . Alerts 13 | . . . . . . . . . . . 1 . . . 2 1 8 1 Misdirections 8 | . . . . . . . . . . . . . . . . 1 6 1 Weapon Failures 45 | . . . . . . . . . . 1 2 . 1 . 1 1 39 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 204 | . . . . . . . . . . . . . . . 83 14 107 . Projectiles 72 | . . . . . . . . . . . . . . . 21 . 51 . Explosions 132 | . . . . . . . . . . . . . . . 62 14 56 . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . . . . . 8 . 4 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . 8 . 4 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 483 | . . . . . . . . . . . 4 . . . 58 . 421 . Shots 12 | . . . . . . . . . . . . . . . 7 . 5 . Rammed 3 | . . . . . . 1 . . . . 1 . . . . . 1 . Targets Rammed 3 | . . . . . . 1 . . . . 1 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | . 9 220 . . 183 7 262 361 . 303 422 169 108 . 330 180 352 157 Average Temperature 83 | . 6 71 . . 39 3 136 153 . 139 87 45 44 . 87 62 89 98 Received Heat Transfer 4873 | . 123 33 . . 486 291 . 297 . 171 1131 . 265 . 1023 . 1053 . Effects 4 | . . . . . . . . 2 . . . . . . 1 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . 2 . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . . . . 6 . 5 2 1 . Combat Hostiles 14 | . . . . . . . . . . . . . 6 . 5 2 1 . Parts Fried 26 | . . . . . . . . . . . . . 7 . 16 1 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 2 . . . . 1 2 1 1 . . . 1 . Combat Hostiles 8 | . . . . . 2 . . . . 1 2 1 1 . . . 1 . Parts Melted 62 | . . 1 . . 12 . . 2 . 1 13 4 7 . 1 . 21 . Heat Transferred 25252 | . 407 703 . . 4364 111 . 740 . 1977 4218 481 1591 . 1856 50 8754 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 2 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Peak Influence 1215 | . 230 173 . . 357 258 . . . . 805 . . . . . 1215 . Initial 147 | . . 28 . . . 147 . . . . 24 . . . . . . . Average 323 | . 121 74 . . 186 137 . . . . 308 . . . . . 516 . Maximum Alert Level 4 | . 1 . . . 1 1 . . . . 3 . . . . . 4 . Low Security (%) 49 | 100 82 100 . 100 46 78 . . . . 47 . . . . . 28 . Level 1 18 | . 17 . . . 53 21 . . . . 17 . . . . . 10 . Level 2 14 | . . . . . . . . . . . 24 . . . . . 21 . Level 3 14 | . . . . . . . . . . . 11 . . . . . 31 . Level 4 3 | . . . . . . . . . . . . . . . . . 7 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 . . . 4 6 . . . 1 13 . . . . . 19 . Investigation 7 | . 2 . . . . . . . . . 4 . . . . . 1 . Extermination 12 | . . . . . . 1 . . . . 3 . . . . . 8 . Reinforcement 10 | . . . . . 2 1 . . . . 2 . . . . . 5 . Assault 7 | . . . . . . . . . . 1 1 . . . . . 5 . Garrison 9 | . . . . . 2 4 . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . 3 . . . . . 5 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Distress Signals 6 | . . . . . 1 1 . . . . 1 . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 320 | . 18 9 . . 34 21 . 6 . 17 69 1 15 . 21 13 90 6 Peak Tracking Total 14 | . 4 3 . . 6 8 . 3 . 8 5 1 4 . 5 5 14 5 Tactical Retreats 24 | . 2 . . . 1 1 . . . 2 4 . 1 . 2 1 7 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Traps Triggered 5 | . . . . . . . . . . . 3 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 5 . . . Triggered 2 | . . . . . . . . . . 1 . . . . . . 1 . Most Traps Carried 5 | . . . . . . . . . . . . . 5 5 5 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Machines Disabled 17 | . . 1 . . 2 . . . . . 2 . . . 1 1 10 . Max in Single Turn 4 | . . 1 . . 1 . . . . . 1 . . . 1 1 4 . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Machines Accessed 37 | . 8 . 1 . 8 3 1 . 4 . 7 . . . . . 5 . Terminals 15 | . 5 . . . 5 1 . . . . 2 . . . . . 2 . Fabricators 7 | . . . . . . . . . . . 4 . . . . . 3 . Repair Stations 3 | . 1 . . . 1 1 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . . . Total Hacks 104 | . 17 . 1 . 20 8 1 . 30 . 17 . . . . . 10 . Successful 71 | . 11 . 1 . 14 2 1 . 30 . 6 . . . . . 6 . Failed 33 | . 6 . . . 6 6 . . . . 11 . . . . . 4 . Catastrophic 7 | . 1 . . . 1 1 . . . . 2 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 30 | . 13 . . . 12 1 . . . . 2 . . . . . 2 . Terminals 38 | . 12 . . . 15 3 . . . . 5 . . . . . 3 . Fabricators 18 | . . . . . . . . . . . 11 . . . . . 7 . Repair Stations 9 | . 3 . . . 3 3 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . . . . 1 . . . . . . . Terminal Hacks 49 | . 6 . 1 . 9 . 1 . 30 . 1 . . . . . 1 . Record 12 | . . . 1 . . . . . 11 . . . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . Robot Analysis 7 | . 2 . . . 4 . . . . . 1 . . . . . . . Prototype ID Bank 9 | . 4 . . . 2 . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 4 . . . . . 4 . Network Status 2 | . . . . . . . . . . . 1 . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . 2 . . . . . 1 . Build 3 | . . . . . . . . . . . 1 . . . . . 2 . Repair Station Hacks 6 | . 2 . . . 2 2 . . . . . . . . . . . . Scan Component 3 | . 1 . . . 1 1 . . . . . . . . . . . . Repair 3 | . 1 . . . 1 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . 3 . . . 1 . . . . . . . . . . . 1 . Terminals 3 | . 1 . . . 1 . . . . . . . . . . . 1 . Botnet 3 | . 1 . . . 1 . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . . . 6 3 . . . . 6 . . . . . 5 . Full Trace Events 5 | . . . . . . . . . . . 4 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 6 . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 10 . . . . 12 . . . . Parts Built 4 | . . . . . . . . . . . 1 . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 368 | . . . . . . . . . . . 152 . . . . . 216 . Total Part Build Rating 26 | . . . . . . . . . . . 5 . . . . . 21 . Parts Repaired 3 | . 1 . . . 1 1 . . . . . . . . . . . . Time 159 | . 26 . . . 25 108 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Total Allies 6 | . . . . 3 . . . . . 2 . . . . . 1 . . Largest Group 3 | . . . . 3 2 . . . . 2 . . . . . 1 . . Highest-Rated Group 126 | . . . . 40 24 . . . . 126 . . . . . 30 . . Highest-Rated Ally 96 | . . . . 16 16 . . . . 96 . . . . . 30 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . 6 3 . . . . 24 . . . . . . . . Total Damage 934 | . . . . 75 38 . . . . 821 . . . . . . . . Kills 6 | . . . . 1 . . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Robot Analysis Total 7 | . 2 . . . 4 . . . . . 1 . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . 3 . 2 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Turns Passed 21991 | 57 922 733 390 332 1586 935 715 1045 122 1005 2804 676 941 1641 2163 879 4778 267 Spaces Moved 11518 | 54 514 363 222 185 721 491 478 656 85 558 1332 401 475 955 950 319 2235 524 Core 588 | 6 . . . . . . . . . . . . . . . . 58 524 Treads . | . . . . . . . . . . . . . . . . . . . Legs 987 | . . . . . . . . . . . . . . . . 319 668 . Wheels 9943 | 48 514 363 222 185 721 491 478 656 85 558 1332 401 475 955 950 . 1509 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 175 175 175 145 145 145 145 145 145 130 160 160 160 150 210 50 50 Average Speed 155 | 83 141 182 175 175 169 145 145 145 145 145 152 160 160 160 169 210 170 50 Slowest Speed 275 | 95 215 215 175 175 190 145 145 145 145 145 160 160 160 175 260 210 275 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 76 69 63 37 57 14 65 78 68 57 31 60 58 85 80 43 50 65 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 7 | . 2 . 1 . . . . . 1 . . . 1 2 . . . . Known Exits Taken 12 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . . 1 2 . 1 . 7 2 5 . . . . Spaces Dug 88 | . . . . . . 1 . . . 4 8 . 21 4 1 28 21 . Terrain Destroyed 294 | . . 1 . . . 1 . . . 4 13 . 21 4 31 46 173 . Melee 3 | . . . . . . 1 . . . . . . . 2 . . . . Projectile 147 | . . 1 . . . . . . . 4 12 . 21 2 17 35 55 . AOE 142 | . . . . . . . . . . . . . . . 14 11 117 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Total 14045 | 63 642 400 224 193 955 639 501 707 84 679 1747 427 573 1014 1361 463 2845 528 Wait 974 | . 70 1 . 6 94 46 8 22 . 46 129 1 25 . 253 61 209 3 Move 11501 | 53 513 362 221 184 720 491 477 655 84 557 1331 400 474 954 949 318 2234 524 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 170 | 4 11 10 3 2 23 13 9 . . 4 23 3 2 5 10 2 46 . Fast Attach 98 | 6 3 . . . 6 5 . 1 . 4 19 3 2 5 12 1 30 1 Attach 106 | . . 5 . . 11 7 3 3 . 2 18 . 1 . 9 5 42 . Detach 47 | . 1 . . . 2 2 . 2 . 2 8 1 . . 4 2 23 . Swap 186 | . 3 4 . 1 9 13 1 6 . 12 32 8 20 13 12 11 41 . Drop 145 | . 4 1 . . 26 20 3 . . 2 17 6 1 11 14 . 40 . Fire 757 | . 37 17 . . 64 41 . 18 . 36 169 5 48 3 93 47 179 . Melee 24 | . . . . . . 1 . . . . . . . 23 . . . . Ram 2 | . . . . . . . . . . . 1 . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . . . . 14 . . . . . 16 . . Trap 5 | . . . . . . . . . . . . . . . 5 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / *Ext) -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 13) 349 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 3) 687 | -10/Materials | Repaired Lgt. Treads 730 | -10/Materials | Discovered new exit (range 13) 980 | -10/Materials | Entered Mines 1184 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1269 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1269 | -10/Mines | Discovered new exit (range 5) 1346 | -10/Mines | Build established: Scavenger-Mutant 1382 | -10/Mines | Discovered new exit (range 6) 1506 | -10/Mines | Destroyed YI-UF0 1534 | -10/Mines | Lost 4 parts (2n2w) 1630 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1633 | -10/Mines | Found Prototype Device 1713 | -10/Mines | Entered Exiles 1757 | -10/Exiles | Met 8R-AWN 1796 | -10/Exiles | Build established: Mutant 1823 | -10/Exiles | Met EX-HEX 1891 | -10/Exiles | Met EX-DEC 1925 | -10/Exiles | Learned location of Zion (-6) 1958 | -10/Exiles | Met EX-BIN 2077 | -10/Exiles | Discovered new exit (range 14) 2103 | -10/Exiles | Entered Mines 2105 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2108 | -9/Mines | Met a Derelict bent on vengeance 2137 | -9/Mines | Learned 2 Materials zone layouts 2239 | -9/Mines | Assembled infested the area 2244 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2387 | -9/Mines | Discovered new exit (range 12) 2435 | -9/Mines | Entered Materials 2435 | -8/Materials | Accompanied by 2 allies 2435 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2484 | -8/Materials | Identified Exp. Sensor Array 3034 | -8/Materials | Build established: Scavenger-Tank 3125 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3500 | -8/Materials | Garrison activated, responded to threat 3792 | -8/Materials | Discovered new exit (range 14) 4021 | -8/Materials | Entered Factory 4021 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4328 | -7/Factory | Repaired Exp. Sensor Array 4490 | -7/Factory | Garrison activated, responded to threat 4901 | -7/Factory | Discovered new exit (range 15) 4903 | -7/Factory | Garrison activated, responded to threat 4955 | -7/Factory | Identified exit to Lower Caves 4956 | -7/Factory | Entered Lower Caves 4986 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 5145 | -7/Lower Caves | Build established: Skirmisher 5454 | -7/Lower Caves | Discovered new exit (range 12) 5476 | -7/Lower Caves | Encountered a Warlord checkpoint 5670 | -7/Lower Caves | Identified exit to Lower Caves 5671 | -7/Lower Caves | Entered another Lower Caves area 5800 | -7/Lower Caves | Identified exit to Data Miner 5904 | -7/Lower Caves | Encountered a Warlord checkpoint 6038 | -7/Lower Caves | Discovered new exit (range 10) 6127 | -7/Lower Caves | Learned Factory emergency access door positions 6716 | -7/Lower Caves | Entered Data Miner 6716 | -7/Data Miner | Discovered new exit (range 6) 6744 | -7/Data Miner | Met Data Miner 6770 | -7/Data Miner | Learned location of Section 7 (-2) 6770 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6806 | -7/Data Miner | Received God Mode back door access code from Data Miner 6837 | -7/Data Miner | Identified exit to Proximity Caves 6838 | -7/Data Miner | Entered Proximity Caves 6879 | -6/Proximity Caves | Learned location of 1 exit from Factory 6897 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 7192 | -6/Proximity Caves | Escorted by Enhanced Grunt 7194 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7348 | -6/Proximity Caves | Found Prototype Device 7348 | -6/Proximity Caves | Identified Exp. Thermal Shield 7620 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7836 | -6/Proximity Caves | Discovered new exit (range 5) 7840 | -6/Proximity Caves | Identified exit to Factory 7843 | -6/Proximity Caves | Entered Factory 7843 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7844 | -6/Factory | Identified exit to Lower Caves 7906 | -6/Factory | Incoming investigation squad redirected 8029 | -6/Factory | Fabricated Exp. Targeting Computer? 8125 | -6/Factory | Spotted B-75 Beast 8145 | -6/Factory | Build established: Scavenger-Skirmisher 8329 | -6/Factory | Incoming investigation squad redirected 8737 | -6/Factory | Lost 3 parts (1p1n1u) 8834 | -6/Factory | Build established: Gunner 9374 | -6/Factory | Lost 3 parts (1p1n1u) 9473 | -6/Factory | Incoming investigation squad redirected 9676 | -6/Factory | Garrison activated, responded to threat 9880 | -6/Factory | Lost 3 parts (1n2u) 10643 | -6/Factory | First assault squad dispatched 10647 | -6/Factory | Entered Lower Caves 10648 | -6/Lower Caves | Identified exit to Lower Caves 10650 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11239 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 11323 | -6/Lower Caves | Entered another Lower Caves area 11324 | -6/Lower Caves | Identified exit to Zion 11642 | -6/Lower Caves | Build established: Skirmisher 12264 | -6/Lower Caves | Entered Zion 12269 | -6/Zion | Build established: Scavenger-Tank 12323 | -6/Zion | Found CR-A16's Pointy Stick 12349 | -6/Zion | Discovered new exit (range 13) 12370 | -6/Zion | Received a visual enhancement algorithm 12407 | -6/Zion | System corruption cleaned by Quarantine Array 12979 | -6/Zion | Learned location of Armory (-3) 13481 | -6/Zion | Learned location of Quarantine (-2) 13687 | -6/Zion | Visited the Megawrench Repair Shop 13687 | -6/Zion | Megawrench repaired 13 parts 13899 | -6/Zion | Discovered new exit (range 3) 13904 | -6/Zion | Identified exit to Deep Caves 13905 | -6/Zion | Entered Deep Caves 14233 | -6/Deep Caves | Attacked by Z-Imprinter 14280 | -6/Deep Caves | Core integrity fell below 50% 14337 | -6/Deep Caves | Destroyed Z-Imprinter 14345 | -6/Deep Caves | Found Prototype Protection 14345 | -6/Deep Caves | Identified Zio. Weapon Casing 14351 | -6/Deep Caves | Found Zio. Weapon Casing 14365 | -6/Deep Caves | Lost 9 parts (1p2n5u1w) 14561 | -6/Deep Caves | Z-Facility disabled 14749 | -6/Deep Caves | Found Prototype Protection 14749 | -6/Deep Caves | Identified Zio. Heavy Carapace 14756 | -6/Deep Caves | Found Zio. Weapon Casing 14782 | -6/Deep Caves | Found Zio. Heavy Carapace 14889 | -6/Deep Caves | System corruption reached 10% 14952 | -6/Deep Caves | Found Zio. Weapon Casing 15315 | -6/Deep Caves | Discovered new exit (range 6) 15324 | -6/Deep Caves | Identified exit to Proximity Caves 15471 | -6/Deep Caves | Spotted as-20347 15501 | -6/Deep Caves | Destroyed as-20347 15535 | -6/Deep Caves | Exposed GOLEM chamber 15835 | -6/Deep Caves | Build established: Scavenger-Mutant 16068 | -6/Deep Caves | Entered Proximity Caves 16624 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16628 | -5/Proximity Caves | Build established: Mutant 16932 | -5/Proximity Caves | Build established: Skirmisher 16933 | -5/Proximity Caves | Discovered new exit (range 6) 16941 | -5/Proximity Caves | Identified exit to Factory 16947 | -5/Proximity Caves | Entered Factory 16947 | -5/Factory | Evolved 2 slots: Utility x2 17240 | -5/Factory | Build established: Scavenger-Skirmisher 17309 | -5/Factory | Fabricated Biometal Leg (x2) 17548 | -5/Factory | Discovered new exit (range 8) 17805 | -5/Factory | Build established: Scavenger-Gunner 17868 | -5/Factory | System corruption reached 10% 17916 | -5/Factory | System corruption reached 30% 17961 | -5/Factory | Lost 7 parts (2p1u4w) 18023 | -5/Factory | Found Prototype Launcher 18023 | -5/Factory | Identified Scatter Rocket Array 18232 | -5/Factory | Fabricated Lgt. Regenerative Plating? 18438 | -5/Factory | Identified exit to Factory 18729 | -5/Factory | Discovered exit to Factory (range 5) 19470 | -5/Factory | Lost 4 parts (1p1n1u1w) 19540 | -5/Factory | Lost 5 parts (1p2n2w) 19544 | -5/Factory | Destroyed 10 combat bots 19647 | -5/Factory | First assault squad dispatched 19663 | -5/Factory | Incoming assault squad redirected 19839 | -5/Factory | Discovered new exit (range 4) 19844 | -5/Factory | Identified exit to Extension 20128 | -5/Factory | Found Imp. Powered Armor 20134 | -5/Factory | Found Imp. Powered Armor 20145 | -5/Factory | Found Imp. Powered Armor 20150 | -5/Factory | Found Imp. Powered Armor 20243 | -5/Factory | Discovered exit to Factory (range 10) 20267 | -5/Factory | Incoming assault squad redirected 20277 | -5/Factory | Found Launcher Loader 21113 | -5/Factory | Build established: Scavenger-Tank 21176 | -5/Factory | Incoming assault squad redirected 21342 | -5/Factory | Core integrity fell below 50% 21372 | -5/Factory | Destroyed 7 combat bots 21466 | -5/Factory | Incoming assault squad redirected 21646 | -5/Factory | Incoming assault squad redirected 21703 | -5/Factory | Core integrity fell below 20% 21722 | -5/Factory | Discovered new exit (range 6) 21725 | -5/Factory | Identified exit to Upper Caves 21725 | -5/Factory | Entered Upper Caves 21732 | -5/Upper Caves | Lost 16 parts (1p4n8u3w) 21937 | -5/Upper Caves | Build established: Mutant 21992 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 21716_ System corrupted: Heat flow error (+279). 21716_ K-01 Serf cleans the DSF Access. 21722_ EXIT=FOUND 21725_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 21731_ System corrupted: Heat flow error (+197). 21749_ System corrupted: Energy discharge (-29). 21764_ System corrupted: Matter fused (-7). 21802_ System corrupted: Matter fused (-9). 21819_ System corrupted: Heat flow error (+187). 21821_ Acquired Adv. Heat Sink. 21834_ UILDK9BK 4#K|SEFBDKJ6:%AUQILWC 21866_ System corrupted: Matter fused (-7). 21885_ System corrupted: Heat flow error (+215). 21893_ Adv. Heat Sink destroyed. 21901_ System corrupted: Matter fused (-7). 21916_ System corrupted: IFF burst signal emitted. 21962_ System corrupted: Energy discharge (-31). 21992_ System corrupted: Energy discharge (-22). Map ----- +----------------------------------------------------+ | ???????????????????######## # ### ### | | ??????????????????## #???## ## ## ## | | ??????????????????# ##### ## | | ??????????????????# ## ## $ | | ?????????????????## ######### | | ?????????????????# #???# | | ?????????????????# ##### | | ?????????????????# ## | | ?????????????????## #?## | | ??????????????????## #???## ## | | ???????????????????###?????# ## | | ???????????????????????????# #### ## | | ???????????????????????????# ###??######### | | ??????????????????????####?# ##????????????### | | ?????????????????###### ### #???????????????# | | ????????????????## ### #???????????????# | | ????????????????# ###?# ##??????????????## | | ????????????????# ###???# #???????????????# | | ????????????????## #?????# #???????????????# | | ?????????????????## #####?# ???????????????## | | ??????????????????# ## #### ????????????????# | | ?????????????????## #### ???? ?????????? | | ????????????????## #?# ?????????# | | ???????????????## ###g ???????## | | ????????####???# ???????# | | ???????## ##??# @ #???????# | | ???????# ##?# ## #????????# | | ???????# #### ## #? #????????# | | ????????# ### ##?# ## ????????????## | | ???????## ## ##??# ?????????????# | | ??????## ## #?## ????########## | | ??????# ### #???# | | ?????## ## p ## #?? #??# | | ????## #### ###?# #?# ###### | | ???## #?## #??# #?# "" "" | | ??## ### ##### #???# #??# "" | | ??# ##???## ########?## #" | | ??# ### ##?????# ## ###### #T | | ??# #?## ##??????# # | | ?# ##??## ##???????## + " | | # #????####?????????## ### #### | | #??????????????????## ##?# #### | | ####???????????????????# #??# # | | # #???????????????????????# #??# #" | | ##????????????????????????# #" # | | ??????????????????????????## # # | | ???????????????????????????## ### ### #" | | ????????????????????????????## ##?# ??## #" # | | ??????????????????????????????##??# ???# ######++ | | ??????????????????????????????????? ???# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 41 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 2 Particle Charging 20 Kinecelleration 30 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Railgun | -7/Data Miner | Free Energy Well | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Beamcaster | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory Biometal Leg | x2 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemAlphaActivator Manual? 0 Play Time 03:49:16 Cumulative 339.7 hours Start 2022.06.16 @ 22:17:23 End 2022.06.17 @ 02:40:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/3/0/0/0/2/0/0 Lore% 83 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fd3513a-d79d-4939-bc7c-ae94f802bcb7