Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.10 @ 02:26:31 Player: brx Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (523) 523 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1111) 1111 TOTAL SCORE: 4954 Bonus ------- Follower Combat Kills 511 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 233/300 Energy 310/310 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (3) -------- Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Insulated Plating Medium Insulated Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Small Storage Unit Weight Redist. System Utility Shielding Light Armor Plating Hardened Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Heavy Riot Gun Improved Medium Laser > --- INVENTORY -------- High-powered Shotgun Rocket Launcher CR-A16's Pointy Stick [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 2 | . . . . . . 2 Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 31 | 6 2 3 . 2 7 11 Power 7 | 1 . 1 . 1 1 3 Engine 4 | 1 . 1 . 1 1 . Core 2 | . . . . . . 2 Reactor 1 | . . . . . . 1 Propulsion 6 | 2 . . . . 3 1 Treads 4 | . . . . . 3 1 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 2 . 1 1 4 Device 4 | . 1 1 . 1 . 1 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . 1 . . 1 3 Artifact . | . . . . . . . Weapon 8 | 2 1 . . . 2 3 Energy Gun 3 | 1 . . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon 1 | . 1 . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 21 | . . 1 . . 3 17 Power 4 | . . 1 . . . 3 Propulsion 3 | . . . . . . 3 Utility 7 | . . . . . 1 6 Weapon 7 | . . . . . 2 5 Highest Loss Streak 16 | . . 1 . . 2 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 91 99 100 100 98 48 Engine 10 | . 14 10 11 11 11 2 Treads 7 | . . . . . 15 9 Leg 13 | . 28 22 22 22 6 . Device 17 | . 6 22 22 22 16 7 Storage 10 | . 14 11 11 11 11 4 Protection 12 | . . 11 11 11 16 9 Energy Gun 6 | . 10 . . . 14 5 Ballistic Gun 7 | . 14 11 11 11 5 . Ballistic Cannon 5 | . 3 11 11 11 1 . Naked Turns 29 | . . . . . . 29 Heaviest Build 54 | 12 14 16 16 18 31 54 Greatest Support 96 | 20 26 26 26 26 66 96 Greatest Overweight (x) 3 | 2 . . . 1 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 7 Average Carried 6 | 1 4 6 8 7 7 2 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 7 8 8 8 8 2 Class Distribution -------------------- 81% | Mutant 15% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 550 | 199 49 212 . 20 70 . Remotely . | . . . . . . . Salvage Created 534 | . 45 378 . . 50 61 Parts 29 | . 3 20 . . 3 3 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . 1 8 . Prevented 5 | . . . . . 5 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 13 | . 1 9 . . 2 1 Guns 6 | . . 4 . . 2 . Cannons 6 | . 1 5 . . . . AOE 1 | . . . . . . 1 Classes Destroyed 6 | . 1 4 . . 1 . Hauler 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 2 | . . . . . 2 . Grunt 9 | . 1 7 . . . 1 Sentry 2 | . . 2 . . . . Best Kill Streak 8 | . 1 8 . . 2 1 Combat Bots Only 5 | . 1 5 . . 2 1 Max Kills in Single Turn 2 | . 1 2 . . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 326 | . 3 39 . . 60 224 Missed 83 | . 1 10 . . 15 57 Damage Taken 3124 | . 17 287 . . 639 2181 Core 1049 | . 8 73 . . 118 850 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . 2 . . 25 24 Ignored by Resistances 894 | . 5 88 . . 176 625 Core Remaining (%) 82 | 100 96 . . . 52 . Volleys Fired 50 | . 1 30 . . 12 7 Largest 3 | . 2 2 . . 2 3 Hottest 114 | . 55 55 . . 76 114 Shots Fired 94 | . 2 60 . . 19 13 Gun 59 | . 1 30 . . 17 11 Cannon 33 | . 1 30 . . 2 . Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 76 | . 2 60 . . 9 5 Thermal 16 | . . . . . 10 6 Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 1 12 . . 10 9 Robot Miss Streak 4 | . 1 2 . . 4 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 73 | . 1 45 . . 13 14 Core Hits 34 | . 1 22 . . 4 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 . . 2 . Burn 2 | . . . . . 2 . Blast 1 | . . 1 . . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 3 | . . . . . . 3 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1323 | . 17 608 . . 189 509 Guns 492 | . . 185 . . 152 155 Cannons 477 | . 17 423 . . 37 . Explosions 250 | . . . . . . 250 Melee 104 | . . . . . . 104 Ramming . | . . . . . . . Kinetic 794 | . 17 608 . . 82 87 Thermal 175 | . . . . . 107 68 Explosive 250 | . . . . . . 250 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 104 | . . . . . . 104 Highest Corruption 4 | . . . . . . 4 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . 6 . . . . Impact . | . . . . . . . Kinetic 5 | . . 5 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | . 14 21 . . 66 342 Average Temperature 47 | . 10 10 . . 20 55 Received Heat Transfer 919 | . 12 207 . . 177 523 Effects 3 | . . . . . . 3 Energy Bleed 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 518 | . . . . . 370 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 327 | . 48 327 107 . . 268 Initial 107 | . . 16 107 . . . Average 72 | . 17 169 107 . . 54 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 86 | 100 100 67 100 . . 87 Level 1 13 | . . 32 . . . 12 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 2 . . . 5 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 2 12 . . 8 25 Peak Tracking Total 13 | . 2 3 . . 4 13 Tactical Retreats 4 | . . . . . . 4 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 7 | . 2 2 . 1 1 1 Terminals 6 | . 2 2 . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 5 4 . 2 1 2 Successful 12 | . 5 4 . 2 1 . Failed 2 | . . . . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . . . . 3 1 2 Terminals 12 | . 5 4 . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 4 . 2 1 . Record 7 | . 2 4 . . 1 . Part Schematic 2 | . . . . 2 . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 2 . . . 1 Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . . 17 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 4 . 2 Largest Group 4 | . . . . 4 4 3 Highest-Rated Group 192 | . . . . 160 160 192 Highest-Rated Ally 96 | . . . . 42 42 96 Total Orders . | . . . . . . . Ally Attacks 67 | . . . . . 43 24 Total Damage 2755 | . . . . . 1811 944 Kills 16 | . . . . . 7 9 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4522 | 129 272 327 6 1608 1791 389 Spaces Moved 3286 | 65 213 189 6 1442 1091 280 Core 936 | 11 . . . 754 . 171 Treads 902 | . . . . . 793 109 Legs 1448 | 54 213 189 6 688 298 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 100 120 50 Average Speed 125 | 115 120 120 120 109 149 123 Slowest Speed 240 | 150 120 120 120 120 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 33 17 4 91 88 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 2 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . . . . 11 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 11 | . . . . . . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3602 | 116 229 236 5 1471 1241 304 Wait 176 | 42 . 6 . 20 108 . Move 3280 | 64 212 188 5 1441 1090 280 Hop . | . . . . . . . Pick Up 37 | 4 10 6 . 4 12 1 Fast Attach 7 | 4 . 1 . . . 2 Attach 17 | 2 1 2 . . 3 9 Detach 2 | . . . . . . 2 Swap 7 | . 1 . . 2 4 . Drop 21 | . 4 3 . 4 10 . Fire 50 | . 1 30 . . 12 7 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Utility x2 708 | -9/Materials | Discovered new exit (range 7) 729 | -9/Materials | Entered Mines 730 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 735 | -9/Mines | Entered Zion 787 | -7/Zion | Discovered new exit (range 15) 926 | -7/Zion | Learned Factory emergency access door positions 1043 | -7/Zion | Given A8's code to call for help 1380 | -7/Zion | Received a visual enhancement algorithm 1493 | -7/Zion | Learned location of Warlord (-5) 1536 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1557 | -7/Zion | Found CR-A16's Pointy Stick 1816 | -7/Zion | Imprinted 1818 | -7/Zion | Declared Zion's savior 2270 | -7/Zion | Given the Hacking Drone Bay 2288 | -7/Zion | Found Prototype Device 2343 | -7/Zion | Entered Proximity Caves 2343 | -6/Proximity Caves | Accompanied by 4 allies 2569 | -6/Proximity Caves | Spotted B-75 Beast 2576 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2604 | -6/Proximity Caves | Allies destroyed B-75 Beast 2880 | -6/Proximity Caves | Learned Factory security intel 3122 | -6/Proximity Caves | Build established: Scavenger-Mutant 3420 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 3820 | -6/Proximity Caves | Discovered new exit (range 10) 3981 | -6/Proximity Caves | Build established: Mutant 4134 | -6/Proximity Caves | Entered Factory 4134 | -6/Factory | Accompanied by 3 allies 4134 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x2, Weapon x1 4138 | -6/Factory | Identified Hacking Drone Bay 4315 | -6/Factory | Garrison activated, responded to threat 4319 | -6/Factory | Lost 3 allies 4369 | -6/Factory | Core integrity fell below 50% 4380 | -6/Factory | Lost 16 parts (3p3n5u5w) 4442 | -6/Factory | Core integrity fell below 20% 4447 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4454 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4523 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- K-01 Serf collects debris. Enhanced Grunt warps into view. [Achievement: Help From High Places] Enhanced Grunt knocked back. Chain reaction triggered in Lgt. Angular Momentum Engine. G-50 Soldier destroyed. K-01 Serf destroyed. B-48 Gladiator destroyed. K-01 Serf destroyed. Slug penetrates Pressure Siphon. W-25 Informer distress signal alerts nearby ally. Acquired Fission Core. K-01 Serf cleans the Subcomponent Replicator. System corrupted: IFF burst signal emitted. Penetrated by Slug. Slug penetrates Subcomponent Replicator. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Fabricator completes Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????+? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????+? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ?????????????????????## """????????????????????? | | ???????????????????? "" k """????????????????????? | | ???????????????????#""" ????????????????????? | | ????????????????????"F """ ????????????????? | | ?????????????????????""YY """"" ????? ????????? | | ??????????????????????" """"" ????? ??????? | | ??????????????????????# ???? ????? | | ??????????????????????# """ ??" ??? | | ??????????????????????# """"" """?" ? | | ??????????????????????# @""""" """"" ? | | ??????????????????????# l | | ?????????############## """ """ ? | | ?????????# # """"" """"" #? | | ?????????# # """"" """"" #? | | ?????????# # h ??? | | ?????????# # g """g """ #???? | | ?????????# # gh""""" """"" #???? | | ?????????# + """"" """"" ????? | | ?????????# # b #?????????? | | ?????????# # #?????????? | | ?????????# # #?????????? | | ?????????# ################/#?????????? | | ?????????# #?????# #?????????? | | ?????????# #?????# #?????????? | | ?????????##############?????# #?????????? | | #???????????????#########???# #?????????? | | #????###???????? ?# #?????????? | | ###### ######??? # #?????????? | | # #?? + #?????????? | | # """ #?? # #??????? ?? | | # !! ""F"" #?# # #??????? | | # !! "" "" #?# # #??????? | | # #?# ######+############/## | | # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 45 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- 0b10 Decoder Chip [Looter] | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Power Maul | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! Made in Tau Ceti IV Robot Respite Serviceable Loadout The One Tourist Challenges ------------ None Game ------ Seed RiotArmorAirjet Manual? 0 Play Time 01:11:13 Cumulative 28.6 hours Start 2024.04.10 @ 01:06:15 End 2024.04.10 @ 02:26:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 55 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6989e5eb-5bb1-4e4d-8b81-a7c18671bb4b