Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 17:38:05 Player: Cog on my mind Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (293) 1465 Value Destroyed (9671) 9671 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2139) 2139 TOTAL SCORE: 20275 Bonus ------- High Alert Combat Kills 612 Follower Combat Kills 1147 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Friendly Fire -720 Cogmind --------- Core Integrity 0/1150 Matter 191/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Recoil Stabilizer Improved Particle Charger Improved Medium Armor Plating Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Improved Powered Armor > --- WEAPON ----------- Cooled Pulse Rifle Matter Neutralizer Precision Assault Rifle Railgun > --- INVENTORY -------- Hybrid Deuterium Engine Light Fission Core Matter Compressor Advanced Sensor Array Long-range Terrain Scanner Improved Target Analyzer Advanced Recoil Stabilizer Improved Particle Charger Improved Medium Armor Plating Improved Focal Shield Advanced Shield Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Hacking Drone Bay Neutron Cannon Enhanced Gauss Cannon Improved Plasma Cutter RU-N14's Throwing Claymores [Rating: 100] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Microactuators Device Microactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun Precision Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 . . . . . 1 . . . . 2 . Utility 5 | . . . . 1 2 . . . . 1 . . . . . 1 Weapon 2 | . . . 2 . . . . . . . . . . . . . Parts Attached 154 | 7 1 3 15 7 14 11 21 6 . 28 7 . 2 9 8 15 Power 12 | 1 . . 1 . 1 1 3 . . 2 . . . 1 . 2 Engine 9 | 1 . . 1 . 1 1 3 . . 1 . . . . . 1 Core 1 | . . . . . . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion 49 | 2 . 1 5 2 6 6 2 1 . 9 1 . 1 4 3 6 Treads 19 | 2 . 1 5 2 6 2 . . . . . . . . . 1 Leg 25 | . . . . . . 3 1 1 . 9 1 . 1 4 3 2 Wheel 5 | . . . . . . 1 1 . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 45 | 2 1 . 1 2 6 2 5 3 . 9 6 . . 1 4 3 Device 20 | 1 . . . . 3 2 1 2 . 4 3 . . . 1 3 Storage 5 | 1 1 . 1 . . . 1 . . . . . . . 1 . Processor 10 | . . . . . 2 . 3 1 . 1 2 . . . 1 . Hackware 2 | . . . . . 1 . . . . . . . . . 1 . Protection 8 | . . . . 2 . . . . . 4 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 48 | 2 . 2 8 3 1 2 11 2 . 8 . . 1 3 1 4 Energy Gun 6 | . . . 1 . . 1 1 . . 2 . . . 1 . . Energy Cannon 4 | . . . 1 . . . . . . 1 . . . . 1 1 Ballistic Gun 18 | 2 . 1 6 . . . 2 . . 4 . . . 2 . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 3 | . . . . . . . 1 . . 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . Slashing Weapon 11 | . . 1 . 3 . 1 5 1 . . . . . . . . Piercing Weapon 2 | . . . . . 1 . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 2 . . 4 1 . 1 . 2 1 Corrupted Parts 3 | . . . . . . . . . . . . . . 3 . . System Corruption 24 | . . . . . . . . . . . . . . 24 . . Parts Lost 67 | . . 1 . 7 1 13 4 1 . 18 2 . . 5 2 13 Power 5 | . . . . . . 2 1 . . 1 . . . . . 1 Propulsion 24 | . . . . 2 1 5 1 . . 8 1 . . . 1 5 Utility 15 | . . . . 1 . 2 . . . 6 1 . . 3 . 2 Weapon 23 | . . 1 . 4 . 4 2 1 . 3 . . . 2 1 5 Highest Loss Streak 7 | . . 1 . 7 1 5 1 1 . 5 1 . . 2 2 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 13 | 1 5 9 9 11 14 13 13 13 14 14 14 14 15 14 17 17 Power 1 | . 1 1 1 1 1 1 1 2 2 1 1 1 1 1 2 1 Propulsion 1 | . 2 3 3 3 3 2 1 . . . . 1 1 1 . . Utility 7 | . . 1 3 4 5 6 8 8 9 8 7 6 7 7 11 12 Weapon 2 | . 1 3 1 1 3 3 2 2 2 2 5 4 4 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 33 | . . 1 3 . 2 1 5 . . 5 1 2 . . . 13 Power 3 | . . . 1 . 1 . . . . . . . . . . 1 Propulsion 2 | . . 1 . . 1 . . . . . . . . . . . Utility 24 | . . . 2 . . 1 4 . . 4 1 1 . . . 11 Weapon 3 | . . . . . . . 1 . . 1 . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 99 86 99 94 95 98 100 93 99 100 100 98 99 83 Engine 5 | . 14 14 11 9 7 6 6 7 7 5 . . . . . 2 Core 1 | . . . . . . . . . . . 6 6 6 . . . Treads 8 | . 28 28 22 27 22 18 . . . . . . . . . . Leg 15 | . . . . . . 3 21 15 23 23 25 26 26 26 34 20 Device 12 | . 14 14 11 . 22 19 14 15 15 15 8 6 6 10 4 9 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 4 Processor 8 | . . . . . 1 7 13 15 15 7 10 13 13 13 16 13 Protection 4 | . . . . 8 . . . . . 5 12 13 13 8 5 2 Energy Gun 4 | . . . 10 9 . 2 . . . 1 12 13 13 3 5 2 Ballistic Gun 11 | . 28 27 33 22 . . 4 . . 7 13 13 13 20 16 5 Slashing Weapon 8 | . . . . 1 25 22 19 15 23 12 . . . . . . Piercing Weapon 1 | . . . . . 4 3 . 5 7 3 . . . . . . Peak Build Rating 100 | 7 8 11 19 30 41 46 53 52 52 69 71 67 72 80 93 100 Average Rating 51 | 5 7 8 16 23 39 40 49 50 52 59 67 67 69 76 90 82 On Entrance 42 | . 7 8 8 19 30 40 30 51 52 52 67 67 67 70 73 81 Naked Turns 86 | . . . . . . . . . . . . . . . . 86 Heaviest Build 99 | 15 20 21 41 58 59 50 49 47 46 66 64 58 58 79 91 99 Greatest Support 111 | 40 40 40 40 60 62 60 50 52 52 80 67 59 64 70 111 91 Greatest Overweight (x) 9 | . . . 1 . 1 4 3 3 . 1 1 . . 1 . 9 Average Overweight (x) . | . . . . . . . . 2 . . . . . . . 2 Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 7 8 10 11 15 15 15 15 15 15 15 15 15 15 15 19 18 Most Carried 20 | 2 10 10 14 14 15 15 15 15 15 15 15 15 15 15 20 20 Average Carried 13 | 1 5 9 9 12 14 13 13 13 14 14 14 14 14 14 17 17 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 20 | 2 10 9 14 10 14 12 14 15 15 15 15 15 15 14 20 5 Class Distribution -------------------- 27% | Gladiator 22% | Tank 13% | Scavenger-Skirmisher 11% | Mutant 10% | Scavenger-Gladiator 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Garrison Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Matter Collected 6016 | 318 406 128 600 220 258 169 241 154 . 1418 447 76 81 471 543 486 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11860 | 177 858 156 1123 365 1138 664 1289 40 . 3131 571 70 . 499 723 1056 Parts 670 | 17 48 17 95 27 60 40 78 3 . 154 25 . . 17 34 55 Haulers Intercepted 24 | . 2 . 4 . 4 . 2 . . 8 1 . . . 2 1 Recyclers Shooed 12 | 1 4 . . . . . 1 . . 3 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . 2 . . 24 2 . 26 . . Prevented 14 | . . . . . . . . . . . . . . 14 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 190 | . 10 9 16 8 14 16 19 3 . 48 14 . . 12 6 15 Melee 65 | . . . . . 14 16 16 1 . 18 . . . . . . Guns 78 | . 10 9 16 8 . . . . . 11 7 . . 5 6 6 Cannons 5 | . . . . . . . . . . . . . . . . 5 AOE 42 | . . . . . . . 3 2 . 19 7 . . 7 . 4 Classes Destroyed 21 | 2 5 . 3 1 2 3 1 . . 1 . . . 1 1 1 Worker 22 | . 4 . 8 . . . 3 . . 6 . . . . . 1 Builder 10 | . . . 2 . 1 . 1 . . 2 . . . . 1 3 Tunneler 10 | 4 . . 1 . 1 . 1 . . 2 . . . . . 1 Hauler 24 | . 2 . 4 . 4 . 2 . . 8 1 . . . 2 1 Recycler 12 | 1 5 . . . 1 . . . . 2 . . . . 1 2 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . Mechanic 3 | . . . . . . . 1 . . 1 . . . . . 1 Operator 4 | . . . 1 1 . . . . . 1 . . . . . 1 Watcher 15 | . 2 . 4 . 2 . 3 . . 1 . . . . 3 . Swarmer 65 | . 6 9 3 3 . 8 3 3 . 15 5 . . 3 2 5 Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 61 | . 4 . 9 1 8 3 7 . . 11 7 . . 9 1 1 Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . . Protector 2 | . . . . . . 1 . . . 1 . . . . . . Sentry 24 | . . . 4 2 3 1 5 . . 7 1 . . . . 1 Demolisher 1 | . . . . . . 1 . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . Hunter 11 | . . . . . . 1 1 . . 5 1 . . . . 3 Programmer 19 | . . . . . 2 1 3 . . 7 . . . . 2 4 Behemoth 1 | . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 5 13 3 7 3 3 4 4 3 . 7 6 . . 7 3 4 Combat Bots Only 7 | . 6 3 7 3 3 4 3 3 . 7 5 . . 7 2 4 Max Kills in Single Turn 4 | 1 2 2 2 2 1 1 4 2 . 4 4 . . 3 2 3 Gunslinging 1 | . 1 1 1 1 . . . . . . . . . 1 . . Exploded 4 | . . . . . . . 3 2 . 4 4 . . 3 . 3 Melee 1 | . . . . . 1 1 1 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 1408 | . 65 35 37 75 140 143 87 9 . 378 61 . . 62 90 226 Missed 442 | . 14 7 20 8 49 39 22 3 . 129 14 . . 24 31 82 Hits 966 | . 51 28 17 67 91 104 65 6 . 249 47 . . 38 59 144 Melee 1 | . . . . . . . . . . . . . . . . 1 Projectile 965 | . 51 28 17 67 91 104 65 6 . 249 47 . . 38 59 143 AOE 8 | . . . . . . 7 . . . . . . . . 1 . Critical Strikes 15 | . . . . 2 1 2 . . . 3 2 . . . . 5 Part Disruptions 2 | . . . . . 1 . . . . 1 . . . . . . Damage Taken 14349 | . 504 226 202 1537 857 1663 742 100 . 3309 750 . . 901 1052 2506 Core 2472 | . 112 58 15 55 129 265 151 35 . 308 19 . . 117 43 1165 Absorbed by Shields 636 | . . . . . . 15 . . . 356 . . . . . 265 Regen/Repaired (Parts) 60 | . . . . . . . . . . 60 . . . . . . Core Remaining (%) 68 | 100 . 32 96 90 . . . . 17 . . . . 47 95 . Volleys Fired 357 | 8 66 13 50 23 . 2 1 3 . 64 26 1 1 22 32 45 Largest 4 | 2 2 2 4 4 . 1 1 1 . 4 4 4 1 4 4 4 Hottest 275 | 40 40 40 125 125 . 56 30 30 . 112 176 96 20 126 118 275 Shots Fired 1044 | 16 132 26 199 77 . 2 2 3 . 190 81 6 1 61 125 123 Gun 926 | 16 132 26 199 77 . 2 1 . . 171 74 6 1 53 125 43 Cannon 74 | . . . . . . . . . . . . . . . . 74 Launcher 40 | . . . . . . . 1 3 . 19 7 . . 7 . 3 Special 4 | . . . . . . . . . . . . . . 1 . 3 Kinetic 757 | 16 132 26 150 61 . . 1 . . 132 45 3 . 44 96 51 Thermal 243 | . . . 49 16 . 2 . . . 39 29 3 1 9 29 66 Explosive 44 | . . . . . . . 1 3 . 19 7 . . 8 . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 11 13 5 9 17 . . . 1 . 20 22 1 . 9 14 11 Robot Miss Streak 4 | 2 4 2 2 3 . . 1 . . 3 1 1 . 2 4 3 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 1 Secondary Targets 17 | . 3 2 1 3 . . . . . 1 1 . . 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . 1 1 . . 1 1 1 Shots Hit Robots 901 | 11 70 16 110 55 63 41 71 2 . 223 58 1 . 42 72 66 Core Hits 485 | 6 36 9 52 18 26 20 31 4 . 138 34 1 . 38 31 41 Critical Kills 3 | . 1 . 1 . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . . . . . . . . . . . Critical Strikes 55 | 1 2 . 4 1 9 6 14 . . 13 2 1 . 1 . 1 Burn 8 | . . . 3 1 . . . . . . 2 1 . 1 . . Destroy 4 | 1 2 . 1 . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . 1 . . . . . . . . . Sever 35 | . . . . . 8 6 13 . . 8 . . . . . . Impale 6 | . . . . . 1 . . . . 5 . . . . . . Melee Attacks 434 | . . 1 . . 94 80 94 9 3 153 . . . . . . Impact 6 | . . . . . . . 5 1 . . . . . . . . Slashing 346 | . . 1 . . 86 77 89 2 1 90 . . . . . . Piercing 82 | . . . . . 8 3 . 6 2 63 . . . . . . Sneak Attacks 38 | . . . . . 11 2 8 . . 17 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 86 | . . . . . 24 15 13 . . 34 . . . . . . Damage Inflicted 30785 | 130 914 208 1765 824 2631 1729 3521 285 . 9441 1871 19 . 1935 2040 3472 Guns 10830 | 130 914 208 1765 810 . . . . . 2221 1125 19 . 831 1944 863 Cannons 1427 | . . . . . . . . . . . . . . . . 1427 Explosions 6248 | . . . . . . . 164 241 . 2764 746 . . 1104 67 1162 Melee 12217 | . . . . . 2631 1729 3357 44 . 4456 . . . . . . Ramming 63 | . . . . 14 . . . . . . . . . . 29 20 Kinetic 8676 | 130 914 208 1205 656 . . . . . 1648 616 . . 697 1543 1059 Thermal 3648 | . . . 560 154 . . . . . 573 509 19 . 134 468 1231 Explosive 6181 | . . . . . . . 164 241 . 2764 746 . . 1104 . 1162 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 30 | . . . . . . . 30 . . . . . . . . . Slashing 10101 | . . . . . 2472 1729 3327 44 . 2529 . . . . . . Piercing 2086 | . . . . . 159 . . . . 1927 . . . . . . Highest Corruption 24 | . . . . . 1 1 3 3 3 8 12 12 12 24 7 7 Average Corruption 5 | . . . . . 1 1 1 3 3 3 11 12 12 23 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 195 | . . . . . 2 7 11 8 1 42 41 19 4 40 10 10 Message Errors 45 | . . . . . 1 2 2 3 . 11 10 5 1 6 3 1 Matter Fused 51 | . . . . . 1 3 3 3 . 11 12 4 2 6 3 3 Heat Flow Errors 25 | . . . . . . 1 2 . . 1 6 2 . 10 . 3 Energy Discharges 18 | . . . . . . . 1 2 1 5 6 1 . 1 1 . Parts Rejected 2 | . . . . . . . . . . 2 . . . . . . Parts Fused 4 | . . . . . . . 1 . . . . 1 . 2 . . Data Loss (minor) 22 | . . . . . . 1 1 . . 6 3 3 1 7 . . Data Loss (major) 7 | . . . . . . . . . . 1 1 . . 3 1 1 Misfires 11 | . . . . . . . 1 . . 2 2 2 . 1 2 1 Alerts 3 | . . . . . . . . . . . . 1 . 2 . . Weapon Failures 7 | . . . . . . . . . . 3 1 . . 2 . 1 Overload Shots 5 | . . . . . . . . . . . 2 . . . . 3 Overflow Damage 1081 | . . . . . 93 54 305 . . 341 5 . . 18 46 219 Projectiles 20 | . . . . . . . . . . . . . . . . 20 Explosions 327 | . . . . . . . . . . 59 5 . . 18 46 199 Melee 734 | . . . . . 93 54 305 . . 282 . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . 4 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . . . . . . . . . 124 26 . . . . 10 Shots 5 | . . . . . . . . . . 3 2 . . . . . Rammed 5 | . . . . 1 . . . . . . . . . . . 4 Targets Rammed 8 | . . . . 1 . . . . . . . . . . 3 4 Kicked 3 | . . . . . . . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 5 . 212 408 . 265 155 . . 186 306 173 . 411 123 319 Average Temperature 80 | . 2 . 64 142 . 92 75 . . 25 114 74 . 92 38 97 Received Heat Transfer 2815 | . 168 . 69 297 267 162 249 . . 626 210 . . 309 222 236 Effects 6 | . . . . 1 . . . . . . 3 . . 1 . 1 Shutdowns 1 | . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 2 1 . . . . . 3 4 . . . . 1 Heat Transferred 6278 | . . . 1443 407 . . . . . 1110 1088 111 . 333 840 946 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Maximum Alert Level 3 | . . . 1 . . 2 1 . . 3 . . . . 2 2 Low Security (%) 54 | 100 100 100 82 100 100 54 9 . . 37 . . . . 23 5 Level 1 30 | . . . 17 . . 31 90 . . 22 . . . . 75 40 Level 2 12 | . . . . . . 13 . . . 24 . . . . . 54 Level 3 3 | . . . . . . . . . . 14 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 962 | 15 177 70 257 123 119 501 322 . . 962 . . . . 415 642 Initial 291 | . . . 11 57 18 54 247 . . . . . . . 291 198 Average 209 | 3 77 19 113 74 44 222 236 . . 357 . . . . 252 396 Influence Increases 7883 | 25 334 211 584 226 438 547 653 70 . 1675 320 . . 1058 590 1152 Destroy 0b10 Robot/C 4320 | . 200 180 320 160 280 300 380 60 . 940 280 . . 560 220 440 Destroy 0b10 Robot/NC 535 | 25 65 . 100 5 45 10 55 . . 120 5 . . 5 45 55 Destroy Leader 962 | . 38 30 106 50 82 40 130 10 . 268 20 . . 40 44 104 Allied During Kill 535 | . . . . . . . . . . . . . . 408 50 77 Successful Hack 159 | . . . 36 10 12 . 42 . . 59 . . . . . . Select Force Hacks 50 | . . . . . . . . . . . . . . . 50 . Disable Machine 255 | . . . . . . . 15 . . 45 . . . . 45 150 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . Destroy Structure 497 | . 1 1 7 1 4 17 16 . . 138 . . . . 106 206 Lose Combat Pursuer 420 | . 30 . 15 . 15 30 15 . . 105 15 . . 45 30 120 Influence Decreases 7241 | 25 334 181 476 321 403 154 810 384 . 715 816 367 97 594 649 915 Entered New Map 1412 | . . . 19 81 25 24 224 117 . . 356 89 97 . 173 207 Time Decay 4809 | 25 334 181 457 170 368 . 546 257 . 515 440 278 . 404 356 478 Lost Part 660 | . . . . 70 10 130 40 10 . 180 20 . . 50 20 130 Lost Ally 360 | . . . . . . . . . . 20 . . . 140 100 100 Squads Dispatched 44 | . 1 . 3 2 3 . 6 . . 17 . . . . 6 6 Investigation 6 | . 1 . 1 . . . . . . 3 . . . . 1 . Extermination 17 | . . . . . 2 . 4 . . 6 . . . . 2 3 Reinforcement 16 | . . . 2 2 1 . 1 . . 5 . . . . 2 3 Assault 3 | . . . . . . . . . . 3 . . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 1 3 Haulers Reinforced 5 | . . . . . 1 . 1 . . 2 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . 1 . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Distress Signals 10 | . 1 . 2 . . . 1 . . 2 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 346 | . 22 8 22 11 18 23 30 3 . 77 15 . . 29 36 52 Peak Tracking Total 21 | . 5 3 5 4 4 8 4 3 . 9 5 . . 11 11 21 Tactical Retreats 19 | . 1 . 1 . 1 2 1 . . 4 1 . . 3 2 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Traps Triggered 10 | . 1 . 1 . 1 1 . . . 4 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Machines Disabled 21 | . . . . . . 3 1 . . 3 . . . 1 3 10 Max in Single Turn 2 | . . . . . . 1 1 . . 1 . . . 1 2 1 Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Machines Accessed 37 | . 1 . 7 3 2 1 6 . . 14 1 . . 1 1 . Terminals 30 | . 1 . 7 3 1 1 5 . . 11 . . . 1 . . Fabricators 3 | . . . . . . . 1 . . 1 . . . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . . Total Hacks 93 | . 1 . 14 11 5 2 14 . . 40 1 . . 3 2 . Successful 41 | . 1 . 10 4 2 . 5 . . 14 1 . . 3 1 . Failed 51 | . . . 3 7 3 2 9 . . 26 . . . . 1 . Catastrophic 12 | . . . 1 1 . . 3 . . 7 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 80 | . 1 . 9 10 2 . 2 . . 22 . . . . 16 18 Terminals 82 | . 1 . 14 11 2 2 13 . . 36 . . . 3 . . Fabricators 4 | . . . . . . . 1 . . 1 . . . . 2 . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . 1 . . . . . . Terminal Hacks 25 | . . . 7 2 . . 3 . . 9 1 . . 3 . . Record 3 | . . . . . . . . . . . . . . 3 . . Robot Analysis 2 | . . . 1 . . . . . . 1 . . . . . . Prototype ID Bank 9 | . . . 5 1 . . 2 . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . 1 . . . . . . Terminal Index 2 | . . . . 1 . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 15 | . 1 . 3 2 1 . 2 . . 5 . . . . 1 . Terminals 13 | . 1 . 3 2 1 . 2 . . 4 . . . . . . Assimilate 3 | . 1 . . . . . . . . 2 . . . . . . Botnet 10 | . . . 3 2 1 . 2 . . 2 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . Hacking Detections 33 | . . . 6 3 2 1 6 . . 13 . . . 1 1 . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 3 . 4 3 Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . . . . . . . . . 16 . 12 12 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . 13 . . . . . . . . . . Machine Destruction 13 | . . . . . . 13 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Total Allies 24 | . 1 . . . . . . . . 2 . . 12 . 3 6 Largest Group 12 | . 1 . . . . . . . . 1 . . 12 12 3 2 Highest-Rated Group 388 | . 10 . . . . . . . . 26 . . 388 388 210 206 Highest-Rated Ally 103 | . 10 . . . . . . . . 26 . . 51 51 70 103 Zionite Dispatches 4 | . . . . . . . . . . . . . . . 1 3 Heavy 2 | . . . . . . . . . . . . . . . . 2 Light 1 | . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . 1 Initial Warlord ECA Mod 14 | . . . . . . . 3 3 3 2 1 1 1 . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . 1 . . . . . . Pyro 1 | . . . . . . . . . . 1 . . . . . . Total Orders 2 | . . . . . . . . . . 1 1 . . . . . EXPLORE 2 | . . . . . . . . . . 1 1 . . . . . Ally Attacks 197 | . . . . . . . . . . . . . . 103 53 41 Total Damage 5967 | . . . . . . . . . . . . . . 3053 1297 1617 Kills 32 | . . . . . . . . . . . . . . 16 8 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 12155 | 22 869 775 1272 1 1453 546 . 972 97 418 1008 614 1184 977 809 1138 Sensors 6604 | . . . . . . . . 972 97 62 1008 614 1184 977 805 885 Seismic 5294 | 22 869 775 1272 1 1453 546 . . . 356 . . . . . . Decoding 1944 | . . . . . . . . . . . . . . . 806 1138 Robot Analysis Total 2 | . . . 1 . . . . . . 1 . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . 2 . . . . 3 1 . . Drone Launches 3 | . . . . . . . . . . 2 1 . . . . . Drone Recoveries 2 | . . . . . . . . . . 1 1 . . . . . Decoded 0b10 Intel 54 | . . . . . . . . . . . . . . . 22 32 Traps 7 | . . . . . . . . . . . . . . . 5 2 Emergency Access 7 | . . . . . . . . . . . . . . . 5 2 Items 34 | . . . . . . . . . . . . . . . 8 26 Machines 4 | . . . . . . . . . . . . . . . 3 1 Patrols 1 | . . . . . . . . . . . . . . . 1 . Guards 1 | . . . . . . . . . . . . . . . . 1 Zionite Intel Received 6 | . . . . . . . . . . . . . . . 3 3 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . 1 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Turns Passed 16924 | 120 869 775 1272 343 1455 1006 1571 987 97 2529 1085 614 1184 977 809 1231 Spaces Moved 10484 | 53 413 453 555 154 804 562 1040 695 54 1567 826 577 992 488 517 734 Core 147 | 1 . . . . . . . . . . . . . . . 146 Treads 2830 | 52 413 453 555 154 804 399 . . . . . . . . . . Legs 6308 | . . . . . . 88 935 43 54 1567 826 577 992 488 517 221 Wheels 1199 | . . . . . . 75 105 652 . . . . . . . 367 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 123 123 126 126 112 105 105 105 105 120 50 Average Speed 135 | 157 160 160 184 160 156 152 124 134 126 123 111 105 105 177 120 140 Slowest Speed 240 | 160 160 160 240 160 232 195 195 135 126 195 186 105 105 190 120 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 86 87 57 24 15 46 34 77 10 61 94 77 89 78 20 24 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched 16 | . . 1 . . . . . 8 1 . 2 1 2 1 . . Spaces Dug 84 | . . 1 . . 4 7 3 24 2 28 . . . . 5 10 Terrain Destroyed 464 | . . 1 . . 4 7 15 38 2 166 46 . . 46 57 82 Melee 31 | . . 1 . . 4 7 3 5 2 9 . . . . . . Projectile 67 | . . . . . . . . . . 1 1 . . 9 18 38 AOE 366 | . . . . . . . 12 33 . 156 45 . . 37 39 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Fac Low Low Zio Pro Fac Fac Total 12187 | 70 490 475 684 201 959 665 1262 731 80 1911 927 583 1133 555 626 835 Wait 652 | 1 2 1 37 11 54 18 102 12 23 109 50 2 130 25 49 26 Move 10469 | 52 412 452 554 153 804 561 1039 694 53 1566 825 576 991 487 516 734 Hop . | . . . . . . . . . . . . . . . . . Pick Up 86 | 2 8 2 8 1 10 5 13 3 1 12 5 2 2 2 9 1 Fast Attach 90 | 7 . . 6 3 8 4 13 3 . 21 3 . 2 4 5 11 Attach 54 | . . 1 3 6 2 6 5 1 . 9 4 . . 4 4 9 Detach 13 | . . . 3 1 . . 1 . . 2 . . 1 . 2 3 Swap 69 | . 1 3 7 2 8 4 4 6 . 17 8 . 2 5 1 1 Drop 93 | . 1 2 16 . 14 5 16 2 1 12 6 2 4 6 5 1 Fire 357 | 8 66 13 50 23 . 2 1 3 . 64 26 1 1 22 32 45 Melee 290 | . . 1 . . 59 54 68 7 2 99 . . . . . . Ram 4 | . . . . . . . . . . . . . . . . 4 Kick 3 | . . . . . . . . . . . . . . . 3 . Crush 1 | . . . . 1 . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 6 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / [*Ext]) -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Discovered new exit (range 9) 783 | -10/Materials | Discovered new exit (range 13) 990 | -10/Materials | Entered Mines 1043 | -10/Mines | Learned Materials stockpile data 1068 | -10/Mines | Learned 4 Materials zone layouts 1076 | -10/Mines | Discovered new exit (range 10) 1127 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1169 | -10/Mines | Core integrity fell below 50% 1689 | -10/Mines | Discovered new exit (range 11) 1720 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1720 | -10/Mines | Discovered new exit (range 5) 1765 | -10/Mines | Entered Materials 1765 | -9/Materials | Evolved 2 slots: Weapon x2 1766 | -9/Materials | Identified exit to Materials 1944 | -9/Materials | Discovered new exit (range 15) 2322 | -9/Materials | Build established: Scavenger-Gunner 2359 | -9/Materials | Identified exit to Mines 2480 | -9/Materials | Destroyed 7 combat bots 2753 | -9/Materials | Central database locked down 3037 | -9/Materials | Entered another Materials area 3037 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3281 | -8/Materials | Discovered new exit (range 16) 3369 | -8/Materials | Lost 7 parts (2n1u4w) 3380 | -8/Materials | Entered Factory 3380 | -7/Factory | Evolved 2 slots: Utility x2 3723 | -7/Factory | Build established: Scavenger-Gladiator 4477 | -7/Factory | Discovered new exit (range 12) 4615 | -7/Factory | Identified exit to Factory 4835 | -7/Factory | Identified exit to Garrison 4835 | -7/Factory | Entered Garrison 5051 | -7/Garrison | Triggered checkpoint 5137 | -7/Garrison | Garrison Relay disabled 5287 | -7/Garrison | Triggered checkpoint 5327 | -7/Garrison | Discovered new exit (range 10) 5373 | -7/Garrison | Triggered checkpoint 5425 | -7/Garrison | Lost 5 parts (2n1u2w) 5426 | -7/Garrison | Garrison Relay disabled 5571 | -7/Garrison | Triggered checkpoint 5638 | -7/Garrison | Discovered new exit (range 12) 5681 | -7/Garrison | Triggered checkpoint 5686 | -7/Garrison | Build established: Gladiator 5726 | -7/Garrison | Garrison Relay disabled 5819 | -7/Garrison | Discovered new exit (range 6) 5823 | -7/Garrison | Triggered checkpoint 5834 | -7/Garrison | Core integrity fell below 50% 5841 | -7/Garrison | Entered Factory 5869 | -7/Factory | Lost 4 parts (1p1u2w) 5906 | -7/Factory | Garrison activated, responded to threat 6246 | -7/Factory | Identified exit to Lower Caves 6305 | -7/Factory | Found Powered Armor 6307 | -7/Factory | Found Powered Armor 6309 | -7/Factory | Found Powered Armor 7195 | -7/Factory | Cargo convoy interrupted 7412 | -7/Factory | Entered Lower Caves 7414 | -7/Lower Caves | Core integrity fell below 20% 7431 | -7/Lower Caves | Met a Warlord Commander 7432 | -7/Lower Caves | Learned location of Warlord (-5) 7433 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7436 | -7/Lower Caves | Found Encrypted Comm Array 7512 | -7/Lower Caves | Learned location of 1 exit from Factory 7529 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7533 | -7/Lower Caves | Identified exit to Zion 7737 | -7/Lower Caves | Encountered a Warlord checkpoint 7856 | -7/Lower Caves | Learned location of 1 exit from Factory 8203 | -7/Lower Caves | Discovered new exit (range 10) 8218 | -7/Lower Caves | Identified exit to Lower Caves 8399 | -7/Lower Caves | Entered another Lower Caves area 8438 | -7/Lower Caves | Discovered exit to Factory (range 13) 8496 | -7/Lower Caves | Entered Factory 8496 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8497 | -6/Factory | Identified exit to Factory 8497 | -6/Factory | Identified exit to Lower Caves 8728 | -6/Factory | Spotted B-75 Beast 9242 | -6/Factory | Discovered exit to Factory (range 16) 9982 | -6/Factory | Lost 5 parts (1p1n2u1w) 10070 | -6/Factory | Lost 3 parts (2u1w) 10144 | -6/Factory | Lost 5 parts (3n1u1w) 10474 | -6/Factory | Joined by Warlord Pyro squad 10514 | -6/Factory | Build established: Tank 10596 | -6/Factory | First assault squad dispatched 10683 | -6/Factory | Destroyed 7 combat bots 11023 | -6/Factory | Assembled infested ambush trap array 11025 | -6/Factory | Entered Lower Caves 11075 | -6/Lower Caves | System corruption reached 10% 11096 | -6/Lower Caves | Found Imp. Powered Armor 11145 | -6/Lower Caves | Encountered a Warlord checkpoint 11384 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11998 | -6/Lower Caves | Discovered new exit (range 7) 12003 | -6/Lower Caves | Identified exit to Lower Caves 12110 | -6/Lower Caves | Entered another Lower Caves area 12154 | -6/Lower Caves | Entered a destroyed Warlord outpost 12518 | -6/Lower Caves | Discovered exit to Zion (range 8) 12724 | -6/Lower Caves | Entered Zion 12758 | -6/Zion | Discovered new exit (range 14) 12765 | -6/Zion | Given the Hacking Drone Bay 12767 | -6/Zion | Found Prototype Device 12856 | -6/Zion | Gained Derelict followers 12868 | -6/Zion | System corruption cleaned by Quarantine Array 12969 | -6/Zion | Learned 12 Factory zone layouts 13084 | -6/Zion | Found Prototype Special Weapon 13084 | -6/Zion | Identified RU-N14's Throwing Claymores 13124 | -6/Zion | Learned Factory terminal intel 13183 | -6/Zion | Met Imprinter 13265 | -6/Zion | Learned 4 Factory zone layouts 13452 | -6/Zion | Gained Derelict followers 13583 | -6/Zion | Imprinted 13585 | -6/Zion | Declared Zion's savior 13777 | -6/Zion | Identified exit to Proximity Caves 13908 | -6/Zion | Entered Proximity Caves 13908 | -5/Proximity Caves | Accompanied by 12 allies 14016 | -5/Proximity Caves | Destroyed 7 combat bots 14022 | -5/Proximity Caves | Lost 3 allies 14034 | -5/Proximity Caves | Learned Research emergency access door positions 14034 | -5/Proximity Caves | Learned Armory trap positions 14039 | -5/Proximity Caves | Attracted the attention of an 0b10 base 14192 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14519 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 14527 | -5/Proximity Caves | Lost 3 allies 14848 | -5/Proximity Caves | Discovered exit to Factory (range 10) 14855 | -5/Proximity Caves | Core integrity fell below 50% 14885 | -5/Proximity Caves | Entered Factory 14885 | -5/Factory | Accompanied by 3 allies 14885 | -5/Factory | Evolved 2 slots: Propulsion x2 14886 | -5/Factory | Identified exit to Upper Caves 14886 | -5/Factory | Identified Hacking Drone Bay 14887 | -5/Factory | Identified exit to Factory 14888 | -5/Factory | Loaded intel: 27 terminal locations 15091 | -5/Factory | Retrieved Zion intel report: Component Schematics 15096 | -5/Factory | Discovered new exit (range 11) 15365 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 15446 | -5/Factory | Discovered exit to Factory (range 5) 15568 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 15569 | -5/Factory | Zion Light squad teleported in 15607 | -5/Factory | Discovered exit to Factory (range 9) 15655 | -5/Factory | Garrison activated, responded to threat 15664 | -5/Factory | Cargo convoy interrupted 15694 | -5/Factory | Entered another Factory area 15694 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15695 | -4/Factory | Identified exit to Upper Caves 15698 | -4/Factory | Lost 3 allies 15717 | -4/Factory | Zion Hacker squad teleported in 15827 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 16082 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16150 | -4/Factory | Discovered exit to Upper Caves (range 14) 16259 | -4/Factory | Spotted B-86 Titan 16285 | -4/Factory | Destroyed B-86 Titan 16310 | -4/Factory | Lost 6 parts (1p1n1u3w) 16578 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 16579 | -4/Factory | Zion Heavy squad teleported in 16823 | -4/Factory | Cargo convoy interrupted 16832 | -4/Factory | Released all parts (13) 16860 | -4/Factory | Lost 3 parts (2n1w) 16877 | -4/Factory | Core integrity fell below 50% 16878 | -4/Factory | Found Prototype Launcher 16878 | -4/Factory | Identified Point Singularity Launcher 16892 | -4/Factory | Core integrity fell below 20% 16899 | -4/Factory | Zion Heavy squad teleported in 16925 | -4/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : K8-41H(Z)/Heavy(2) ] [ 2 : R1-ZYL(Z)/Heavy(2) ] [ 3 : Recon ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 16899_ K8-41H(Z): "For Zion!" 16899_ G-67 Veteran suffers critical hit (Intensify). 16900_ System corrupted: Heat flow error (+138). 16906_ K8-41H(Z) destroyed. 16907_ G-67 Veteran shuts down. 16920_ System corrupted: Heat flow error (+190). 16920_ Slammed into K-01 Serf. 16920_ K-01 Serf knocked back. 16921_ Acquired 56 matter. 16924_ Acquired 2 matter. 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"""" ???# | | ????????????????????????????????????????" ???# | | ????????????????????????????????????????? ???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 26 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: EM 20 Melee Speed Boost 40 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Plasma Rifle | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Imp. Light Armor Plating | -5/Factory | Z-intel Gauss Cannon | -5/Factory | Z-intel Imp. System Restoration Module | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel Hvy. Treads | -5/Factory | Z-intel Adv. Field Recycling Unit | -5/Factory | Z-intel Mining Claw | -5/Factory | Z-intel Seismic Detector | -5/Factory | Z-intel Imp. Actuator Array | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Arm. Wheel | -5/Factory | Z-intel Smartbomb Launcher | -5/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Cld. Gravmag System | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Thunder Hammer | -4/Factory | Z-intel Exp. Field Recycling Unit | -4/Factory | Z-intel Gravity Neutralizer | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Cld. Fission Core | -4/Factory | Z-intel Adv. EM Disruption Field | -4/Factory | Z-intel Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive B-60 Warrior | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel B-48 Gladiator | -5/Factory | Z-intel Y-64 Sentinel | -4/Factory | Z-intel O-32 Director | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed ParticleTripodRipteeth Manual? 0 Play Time 01:59:11 Cumulative 434.5 hours Start 2025.06.21 @ 13:03:37 End 2025.06.21 @ 17:38:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/1/6/1/1/0/2/2/1/1 Lore% 88 Gallery% 78 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b747c23f-9885-4b43-a322-7ed354cac586