Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.25 @ 21:48:04 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1393) 1393 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 3555 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 31/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Wheel > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (4) ------- Heavy Flail > --- INVENTORY (8) ---- Advanced Sensor Array Maneuvering Thrusters Weapon Shielding Reflective Plating Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter Transmission Jammer > --- WEAPON ----------- Advanced Beam Rifle Heavy Missile Launcher Heavy Missile Launcher Flail > --- INVENTORY -------- Improved Ion Engine Advanced Sensor Array Maneuvering Thrusters Weapon Shielding Reflective Plating Electrolaser Improved Grenade Launcher Improved Grenade Launcher [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Visual Processing Unit Protection Reflective Plating Weapon Flail Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 2 | . . 1 1 . Parts Attached 49 | 6 9 13 14 7 Power 7 | 1 2 2 1 1 Engine 7 | 1 2 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . 6 2 5 Treads 6 | . . 4 2 . Leg 3 | . . 2 . 1 Wheel 6 | 2 . . . 4 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 1 3 . Device 2 | . 1 . 1 . Storage 3 | 1 2 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 19 | 2 4 4 8 1 Energy Gun 7 | 2 3 . 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 2 . . Ballistic Cannon 2 | . . . 2 . Launcher 3 | . . . 3 . Special Weapon 1 | . . 1 . . Impact Weapon 3 | . . 1 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 32 | . 4 13 8 7 Power 5 | . 1 2 . 2 Propulsion 11 | . 1 5 2 3 Utility 2 | . . 1 . 1 Weapon 14 | . 2 5 6 1 Highest Loss Streak 6 | . 4 3 4 6 Average Slot Usage (%) 77 | . 89 74 81 67 Engine 8 | . 13 8 9 6 Treads 6 | . . 4 14 . Leg 2 | . . 9 . 1 Wheel 6 | . 20 3 . 10 Device 10 | . 13 11 9 7 Storage 10 | . 14 11 9 9 Processor 9 | . . . 16 18 Protection 1 | . . 5 . . Energy Gun 4 | . 21 4 . . Ballistic Gun 2 | . 5 6 . . Ballistic Cannon 1 | . . . 4 . Launcher 1 | . . . 5 . Impact Weapon 9 | . . 6 10 15 Naked Turns . | . . . . . Heaviest Build 41 | 11 41 20 38 21 Greatest Support 44 | 32 32 40 44 20 Greatest Overweight (x) 7 | . 2 1 7 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 12 | 6 12 8 8 8 Average Capacity 7 | 5 6 8 8 8 Most Carried 8 | 4 7 7 8 8 Average Carried 6 | 2 5 6 7 6 Final Capacity 8 | 6 8 8 8 8 Final Carried 7 | 4 7 7 7 5 Class Distribution -------------------- 89% | Mutant 5% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 994 | 260 90 157 212 275 Remotely . | . . . . . Salvage Created 2149 | . 272 714 673 490 Parts 86 | . 14 21 41 10 Haulers Intercepted 5 | . 1 . 3 1 Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 37 | . 2 10 20 5 Melee 10 | . . 3 4 3 Guns 6 | . 2 3 1 . Cannons 2 | . . . 2 . AOE 14 | . . 2 12 . Classes Destroyed 10 | . 4 2 3 1 Worker 2 | . . . . 2 Builder 3 | . . . 3 . Hauler 5 | . 1 . 3 1 Recycler 7 | . 1 4 1 1 Operator 1 | . . . 1 . Watcher 2 | . 1 . . 1 Swarmer 12 | . . 3 9 . Grunt 15 | . 2 3 7 3 Brawler 1 | . . . 1 . Sentry 9 | . . 4 3 2 Best Kill Streak 8 | . 2 4 8 2 Combat Bots Only 4 | . 1 3 4 1 Max Kills in Single Turn 4 | . 1 2 4 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3647 | . 394 1300 1315 638 Core 906 | . 129 258 317 202 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 48 35 . . Volleys Fired 93 | . 25 40 28 . Largest 3 | . 2 3 3 . Hottest 122 | . 105 105 122 . Shots Fired 158 | . 45 75 38 . Gun 120 | . 45 70 5 . Cannon 18 | . . . 18 . Launcher 15 | . . . 15 . Special 5 | . . 5 . . Kinetic 80 | . 15 47 18 . Thermal 24 | . 11 8 5 . Explosive 15 | . . . 15 . Electromagnetic 39 | . 19 20 . . Robot Hit Streak 10 | . 10 9 6 . Robot Miss Streak 6 | . 2 2 6 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 193 | . 29 81 42 41 Core Hits 86 | . 9 20 52 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 127 | . . 43 24 60 Impact 127 | . . 43 24 60 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 10 | . . 3 3 4 Combat Hostiles . | . . . . . Follow-up Attacks 10 | . . . 1 9 Damage Inflicted 5344 | . 409 1352 2280 1303 Guns 866 | . 409 370 87 . Cannons 252 | . . . 252 . Explosions 1411 | . . 77 1334 . Melee 2803 | . . 893 607 1303 Ramming . | . . . . . Kinetic 648 | . 173 223 252 . Thermal 253 | . 61 105 87 . Explosive 1334 | . . . 1334 . Electromagnetic 306 | . 175 131 . . Impact 2803 | . . 893 607 1303 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 2 . . Average Corruption 1 | . 1 2 . . Corruption Purged . | . . . . . Effects 5 | . 2 3 . . Message Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Targeting Errors 2 | . 1 1 . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 541 | . . 117 214 210 Projectiles . | . . . . . Explosions 116 | . . . 116 . Melee 425 | . . 117 98 210 Knockbacks 11 | . . 2 8 1 Impact 6 | . . 2 3 1 Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 131 | . . 38 93 . Shots 4 | . . 1 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 204 | . 204 120 107 . Average Temperature 65 | . 81 60 44 . Received Heat Transfer 1353 | . 216 444 396 297 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 18 | . . 8 2 8 Impact Corruptions 22 | . . 8 4 10 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 457 | . 148 124 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 532 | . 78 212 532 415 Initial 215 | . . 32 31 215 Average 156 | . 40 94 188 282 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 66 | 100 100 93 67 8 Level 1 25 | . . 6 11 84 Level 2 8 | . . . 21 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 2 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 7 | . . 2 2 3 Communications Jammed 51 | . . . 27 24 Distress Signals 51 | . . . 27 24 Times Spotted 66 | . 4 25 24 13 Peak Tracking Total 7 | . 3 7 7 3 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 5 | . . 1 3 1 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 8 | . 3 1 2 2 Terminals 5 | . 2 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 6 2 2 4 Successful 7 | . 3 1 1 2 Failed 7 | . 3 1 1 2 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 5 | . 2 2 1 . Terminals 9 | . 5 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 . 1 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 1 1 Retrieve Components 2 | . . . 1 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 1 . . Terminals 2 | . 1 1 . . Track 1 | . . 1 . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 1 1 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2204 | 72 324 621 670 517 Spaces Moved 1149 | 52 220 303 318 256 Core 55 | 1 . . 17 37 Treads 365 | . . 64 301 . Legs 161 | . . 127 . 34 Wheels 568 | 51 220 112 . 185 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 145 80 Average Speed 131 | 99 101 124 161 133 Slowest Speed 400 | 100 120 160 400 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 38 27 33 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 4 | . . 1 . 3 Terrain Destroyed 101 | . . 3 95 3 Melee 4 | . . 1 . 3 Projectile . | . . . . . AOE 97 | . . 2 95 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1497 | 69 274 419 404 331 Wait 43 | 8 9 14 2 10 Move 1145 | 51 219 302 317 256 Hop . | . . . . . Pick Up 27 | 4 7 6 8 2 Fast Attach 32 | 6 6 8 9 3 Attach 13 | . 2 5 2 4 Detach 1 | . 1 . . . Swap 4 | . 1 . 3 . Drop 17 | . 4 1 12 . Fire 93 | . 25 40 28 . Melee 114 | . . 43 23 48 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Core integrity fell below 50% 258 | -10/Materials | Lost 4 parts (1p1n2w) 331 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 5) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 622 | -9/Materials | Lost 3 parts (1n2w) 856 | -9/Materials | Core integrity fell below 50% 991 | -9/Materials | Discovered new exit (range 16) 1018 | -9/Materials | Entered another Materials area 1018 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1365 | -8/Materials | Discovered new exit (range 10) 1395 | -8/Materials | Identified exit to Storage 1571 | -8/Materials | Lost 4 parts (1n3w) 1671 | -8/Materials | Discovered exit to Storage (range 5) 1679 | -8/Materials | Core integrity fell below 50% 1688 | -8/Materials | Entered Storage 2103 | -8/Storage | Core integrity fell below 20% 2148 | -8/Storage | Lost 6 parts (1p3n1u1w) 2205 | -8/Storage | Self-destructed Last Messages --------------- 02088_ Y-45 Defender system corrupted by crushing effect. 02089_ Y-45 Defender system terminally corrupted. 02092_ K-01 Serf cleans the Component Storage. 02093_ Acquired 20 matter. 02097_ Transmission Jammer destroyed. 02099_ K-01 Serf collects debris. 02117_ Wheel destroyed. 02118_ G-47 Trooper knocked back. 02124_ U-05 Engineer builds a Door. 02140_ Destroyed Lgt. Nuclear Core. 02140_ G-47 Trooper system corrupted by crushing effect. 02141_ G-47 Trooper system terminally corrupted. 02145_ K-01 Serf collects debris. 02146_ Acquired Aluminum Leg. 02147_ K-01 Serf collects debris. 02148_ Acquired 10 matter. 02148_ K-01 Serf cleans the Component Storage. 02150_ K-01 Serf collects debris. 02155_ K-01 Serf cleans the Component Storage. 02183_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????########? ?????????????????????? | | ?????????????# #? ?????????????????????? | | ?????????????# """ #? ?????????????????????? | | ?????????????# """ ## #????????????????????? | | ?????????????# """ ##+########?????????????? | | ?????????????#| """ ## #?????????????? | | ?????????????# """ ## #?????????????? | | ?????????????# ## #?????????????? | | ?????#???????# """ ## #?????????????? | | ###### ###???# """ ## #?????????????? | | #? ???# """ ## #?????????????? | | """ # ??# """ ## k #?????????????? | | """ # """ ?# """% ; g #?????????????? | | """ # """ # % ## @ #?????????????? | | # """ #+#/#########+#####????????????? | | """ # """ + ^^ #????????????? | | """ # """ # ^^ #????????????? | | """ # ??# ############## #????????????? | | !%*=# ????# #?############ #????????????? | | /############# # % ! #? #????????????? | | % #! ! +? #????????????? | | % + != #??#????????????? | | !!! # #???????????????? | | ##T############# #???????????????? | | ?###?????????????############???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Resistance: TH 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityDirtyProcessor Manual? 0 Play Time 00:21:31 Cumulative 100.8 hours Start 2020.12.25 @ 21:29:10 End 2020.12.25 @ 21:48:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 179 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7663dc44-17f0-487c-bf83-e81bee0e3869