Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.24 @ 09:42:44 Player: Demise Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (4094) 4094 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1092) 1092 TOTAL SCORE: 8971 Bonus ------- High Alert Combat Kills 298 Follower Combat Kills 94 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 62/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (2200) Ox43 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Hacking Suite Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (9) > --- WEAPON (2) ------- Improved Remote Datajack > --- INVENTORY (36) --- Carbon-fiber Leg High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery (400) Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Microactuators Improved Medium Armor Plating Relay Coupler [NC] (31) Relay Coupler [NC] (28) Relay Coupler [NC] (23) Relay Coupler [NC] (21) Relay Coupler [NC] (21) Relay Coupler [Grunt] (26) Relay Coupler [Demolisher] (17) Relay Coupler [Specialist] (23) Relay Coupler [Behemoth] (9) Improved EM Pulse Cannon Cooled Particle Cannon Gauss Rifle Heavy Flak Cannon Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Experimental Signal Interpreter Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Cooled Particle Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Behemoth] Improved EM Pulse Cannon Cooled Particle Cannon Gauss Rifle Gauss Rifle Gauss Rifle Missile Launcher Remote Datajack Improved Remote Datajack Mining Laser [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 7 | . . 2 2 . 2 1 Weapon . | . . . . . . . Parts Attached 106 | 3 9 11 6 19 32 26 Power 8 | . . 1 . 2 2 3 Engine 4 | . . 1 . 1 1 1 Core 3 | . . . . 1 1 1 Reactor 1 | . . . . . . 1 Propulsion 26 | 2 2 3 3 1 12 3 Treads 10 | . 1 2 . 1 5 1 Leg 2 | . . . . . 2 . Wheel 12 | 2 1 1 2 . 4 2 Hover . | . . . . . . . Flight 2 | . . . 1 . 1 . Utility 38 | 1 5 2 3 5 11 11 Device 2 | . . . 1 . 1 . Storage 11 | 1 5 . . 3 . 2 Processor 6 | . . . 2 2 1 1 Hackware 6 | . . 1 . . 1 4 Protection 13 | . . 1 . . 8 4 Artifact . | . . . . . . . Weapon 34 | . 2 5 . 11 7 9 Energy Gun 2 | . 1 1 . . . . Energy Cannon 9 | . . . . 6 2 1 Ballistic Gun 15 | . 1 4 . 2 4 4 Ballistic Cannon 2 | . . . . . . 2 Launcher 3 | . . . . 2 . 1 Special Weapon 3 | . . . . 1 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 1 . 2 1 Parts Lost 31 | . 3 1 . 3 11 13 Power 6 | . . . . 1 2 3 Propulsion 10 | . 1 . . 1 4 4 Utility 6 | . . . . 1 3 2 Weapon 9 | . 2 1 . . 2 4 Highest Loss Streak 9 | . 2 1 . 1 6 9 Average Slot Usage (%) 97 | . 97 98 89 99 94 95 Engine 5 | . 14 11 9 4 4 1 Core 2 | . . . . 4 2 . Treads 11 | . 7 11 9 13 9 14 Wheel 5 | . 18 11 9 4 2 2 Device 1 | . . . . 2 1 . Storage 26 | . 28 22 18 23 30 26 Processor 9 | . . . 8 16 7 11 Hackware 9 | . . 10 9 9 8 17 Protection 4 | . . 10 9 1 7 1 Energy Cannon 4 | . . . . 5 6 1 Ballistic Gun 10 | . 23 21 18 10 6 5 Special Weapon 1 | . . . . 2 1 1 Naked Turns . | . . . . . . . Heaviest Build 164 | 15 71 82 82 145 164 155 Greatest Support 66 | 26 26 20 20 40 44 66 Greatest Overweight (x) 53 | 3 7 7 6 6 53 48 Average Overweight (x) 4 | . 2 5 5 2 5 5 Largest Inventory Capacity 44 | 8 20 20 20 36 36 44 Average Capacity 28 | 7 14 20 20 24 36 36 Most Carried 36 | 7 20 20 20 36 36 36 Average Carried 26 | 6 13 19 19 22 34 34 Final Capacity 36 | 8 20 20 20 36 36 36 Final Carried 36 | 7 20 20 19 36 34 27 Class Distribution -------------------- 58% | Hauler-Mutant 35% | Bothacker-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Gar Fac Fac Matter Collected 2925 | 290 316 319 48 647 827 478 Remotely . | . . . . . . . Salvage Created 3550 | 251 612 349 48 716 798 776 Parts 195 | 12 38 33 2 28 34 48 Haulers Intercepted 5 | . 2 1 . . 1 1 Recyclers Shooed 3 | . . 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Fac Combat Hostiles Destroyed 71 | . 7 7 1 24 13 19 Guns 48 | . 7 7 1 18 7 8 Cannons 15 | . . . . . 6 9 AOE 8 | . . . . 6 . 2 Classes Destroyed 13 | 3 4 3 . 1 2 . Worker 3 | 2 . . . . . 1 Tunneler 5 | 5 . . . . . . Hauler 5 | . 2 1 . . 1 1 Recycler 3 | 1 1 . . . 1 . Mechanic 1 | . 1 . . . . . Operator 1 | . . 1 . . . . Watcher 4 | . 3 1 . . . . Swarmer 15 | . . 1 . 3 . 11 Grunt 32 | . 7 4 . 14 6 1 Brawler 2 | . . . . 2 . . Sentry 11 | . . 2 1 5 2 1 Hunter 5 | . . . . . 1 4 Programmer 6 | . . . . . 4 2 Best Kill Streak 8 | 6 8 2 1 5 2 4 Combat Bots Only 5 | . 4 2 1 5 2 4 Max Kills in Single Turn 2 | 1 2 1 1 2 1 2 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Gar Fac Fac Damage Taken 7687 | . 428 304 63 1048 2270 3574 Core 1368 | . 86 37 33 128 230 854 Absorbed by Shields 128 | . . . . 128 . . Core Remaining (%) 78 | 100 65 90 . 70 67 . Volleys Fired 307 | 20 37 31 2 76 69 72 Largest 2 | 2 2 2 2 2 2 2 Hottest 150 | 70 70 50 50 100 150 83 Shots Fired 526 | 37 68 62 4 125 117 113 Gun 399 | 37 68 62 4 93 64 71 Cannon 93 | . . . . 12 50 31 Launcher 14 | . . . . 11 . 3 Special 20 | . . . . 9 3 8 Kinetic 380 | 20 48 62 4 93 64 89 Thermal 110 | 17 9 . . 21 50 13 Explosive 14 | . . . . 11 . 3 Electromagnetic 11 | . 11 . . . . . Robot Hit Streak 19 | 5 12 14 5 19 10 17 Robot Miss Streak 6 | 3 4 6 1 5 2 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 3 | . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 379 | 21 49 44 4 96 82 83 Core Hits 184 | 9 24 20 2 64 27 38 Critical Hits 6 | . 1 . . . 4 1 Critical Kills 2 | . 1 . . . 1 . Critical Parts Destroyed 4 | . . . . . 3 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8092 | 275 725 547 58 3000 1875 1612 Guns 4956 | 275 629 547 58 1409 1075 963 Cannons 1522 | . . . . 162 800 560 Explosions 1446 | . 96 . . 1261 . 89 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4827 | 126 417 547 58 1409 1075 1195 Thermal 1779 | 149 172 . . 330 800 328 Explosive 1350 | . . . . 1261 . 89 Electromagnetic 136 | . 136 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 5 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Effects 58 | . . . . . 32 26 Message Errors 13 | . . . . . 7 6 Matter Fused 11 | . . . . . 7 4 Heat Flow Errors 12 | . . . . . 9 3 Energy Discharges 4 | . . . . . 1 3 Data Loss (minor) 9 | . . . . . 2 7 Data Loss (major) 3 | . . . . . 3 . Misfires 2 | . . . . . 1 1 Targeting Errors 2 | . . . . . 1 1 Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 7 | . 2 . . 5 . . Projectiles 5 | . . . . 5 . . Explosions 2 | . 2 . . . . . Melee . | . . . . . . . Knockbacks 8 | . . . . . . 8 Impact . | . . . . . . . Kinetic 8 | . . . . . . 8 Secondary . | . . . . . . . Self-Inflicted Damage 100 | . 100 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 467 | 72 187 467 5 90 433 257 Average Temperature 92 | 25 92 121 3 18 141 75 Received Heat Transfer 1845 | . 183 129 18 411 699 405 Effects 5 | . . 1 . . 4 . Shutdowns 2 | . . 1 . . 1 . Energy Bleed 2 | . . . . . 2 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 . . . . 1 1 Heat Transferred 2916 | 444 272 . . 609 1147 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Fac Peak Influence 1059 | 40 302 154 45 1059 611 213 Average Influence 357 | 17 149 52 30 696 371 85 Maximum Alert Level 3 | . 1 . . 3 2 1 Low Security (%) 39 | 100 77 100 100 9 . 96 Level 1 27 | . 22 . . 14 64 3 Level 2 16 | . . . . 19 35 . Level 3 16 | . . . . 56 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 1 . . 8 3 Investigation 1 | . . 1 . . . . Extermination 7 | . . . . . 5 2 Reinforcement 3 | . . . . . 2 1 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Gar Fac Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 13 12 4 27 17 26 Peak Tracking Total 6 | . 5 3 5 5 4 6 Tactical Retreats 7 | . 1 3 . 2 1 . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Fac Traps Triggered 17 | . . . . 14 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Gar Fac Fac Machines Disabled 13 | . 3 . . 6 2 2 Max in Single Turn 3 | . 3 . . 1 1 1 Garrison Relay 4 | . . . . 4 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Gar Fac Fac Machines Accessed 15 | . 5 3 1 . 3 3 Terminals 8 | . 3 2 . . 2 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 1 . . . . Recycling Units 3 | . 1 . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 42 | . 20 7 1 . 5 9 Successful 18 | . 8 3 1 . 2 4 Failed 24 | . 12 4 . . 3 5 Catastrophic 4 | . 2 1 . . 1 . Database Lockouts . | . . . . . . . Manual 22 | . 13 2 . . 2 5 Terminals 25 | . 13 4 . . 3 5 Fabricators 2 | . . . . . . 2 Repair Stations 9 | . 6 3 . . . . Recycling Units 5 | . 1 . . . 2 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 2 | . 2 . . . . . Part Schematic 2 | . 2 . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . 3 1 . . . . Scan Component 3 | . 2 1 . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 Recycle Component 1 | . 1 . . . . . Report Inventory 2 | . . . . . 1 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 7 | . 2 2 . . 1 2 Terminals 7 | . 2 2 . . 1 2 Track 2 | . 1 . . . . 1 Botnet 5 | . 1 2 . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 13 | . 4 3 . . 3 3 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built 1 | . . . . . . 1 Matter 212 | . . . . . . 212 Time 53 | . . . . . . 53 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 1 | . 1 . . . . . Time 13 | . 13 . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Gar Fac Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 9 | . . . . . 3 6 Non-combat . | . . . . . . . Combat 9 | . . . . . 3 6 Robot Hacks Applied 9 | . . . . . 3 6 spike_heat 2 | . . . . . 1 1 streamctrl_high 2 | . . . . . . 2 formatsys_high 5 | . . . . . 2 3 Relay Couplers Released 16 | . . . . 16 . . Machine Destruction 16 | . . . . 16 . . Attached 5 | . . . . . 1 4 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Gar Fac Fac Total Allies 7 | . . . . . 2 5 Largest Group 2 | . . . . . 2 2 Highest-Rated Group 63 | . . . . . 32 63 Highest-Rated Ally 47 | . . . . . 16 47 Total Orders 2 | . . . . . . 2 ROAM 2 | . . . . . . 2 Ally Attacks 27 | . . . . . 1 26 Total Damage 434 | . . . . . 18 416 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Gar Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 12 | . . . . . . 12 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Gar Fac Fac Turns Passed 8557 | 109 817 844 110 2567 2614 1496 Spaces Moved 3671 | 44 530 364 42 972 1095 624 Core 6 | 1 . . . . 2 3 Treads 2123 | . . 138 18 947 707 313 Legs 86 | 2 . . . . 84 . Wheels 1456 | 41 530 226 24 25 302 308 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 90 90 150 150 150 140 180 Average Speed 194 | 93 116 187 192 223 212 197 Slowest Speed 2700 | 200 150 250 250 250 2700 2450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 78 25 4 82 21 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 20 | . . . . . . 20 Terrain Destroyed 75 | . 28 . . 19 3 25 Melee . | . . . . . . . Projectile 4 | . . . . . 3 1 AOE 71 | . 28 . . 19 . 24 Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Gar Fac Fac Total 4587 | 75 664 472 68 1244 1279 785 Wait 284 | 3 64 42 12 95 39 29 Move 3666 | 43 529 363 42 971 1094 624 Hop . | . . . . . . . Pick Up 95 | 3 17 9 2 34 19 11 Fast Attach 34 | 2 3 6 1 6 13 3 Attach 40 | 1 1 1 4 5 12 16 Detach 23 | . 1 . 3 6 4 9 Swap 33 | . 5 5 1 8 7 7 Drop 74 | 3 7 15 1 18 22 8 Fire 307 | 20 37 31 2 76 69 72 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 25 | . . . . 25 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 6 | . . . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 2) 110 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Repaired Sensor Array 306 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 9) 744 | -10/Materials | Discovered new exit (range 14) 832 | -10/Materials | Build established: Hauler-Mutant 911 | -10/Materials | Discovered new exit (range 7) 927 | -10/Materials | Entered another Materials area 927 | -9/Materials | Evolved 2 slots: Utility x2 1589 | -9/Materials | Discovered new exit (range 15) 1771 | -9/Materials | Entered another Materials area 1771 | -8/Materials | Evolved 2 slots: Utility x2 1880 | -8/Materials | Identified exit to Garrison 1881 | -8/Materials | Entered Garrison 1936 | -8/Garrison | Triggered checkpoint 2229 | -8/Garrison | Triggered checkpoint 2278 | -8/Garrison | Triggered checkpoint 2463 | -8/Garrison | Discovered new exit (range 8) 2530 | -8/Garrison | Triggered checkpoint 2828 | -8/Garrison | Triggered checkpoint 2916 | -8/Garrison | Discovered new exit (range 17) 2984 | -8/Garrison | Triggered checkpoint 3248 | -8/Garrison | Discovered new exit (range 13) 3304 | -8/Garrison | Triggered checkpoint 3496 | -8/Garrison | Installed Relay Interface Framework 3573 | -8/Garrison | Garrison Relay disabled 3785 | -8/Garrison | Garrison Relay disabled 4334 | -8/Garrison | Garrison Relay disabled 4448 | -8/Garrison | Entered Factory 4448 | -7/Factory | Evolved 2 slots: Utility x2 4848 | -7/Factory | First assault squad dispatched 4969 | -7/Factory | Lost 6 parts (1p3n1u1w) 5093 | -7/Factory | Discovered new exit (range 17) 5855 | -7/Factory | Build established: Bothacker-Mutant 7062 | -7/Factory | Entered another Factory area 7062 | -6/Factory | Accompanied by 1 ally 7062 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7210 | -6/Factory | Fabricated Imp. Remote Datajack? 7232 | -6/Factory | Found Prototype Processor 7232 | -6/Factory | Identified Exp. Signal Interpreter 8466 | -6/Factory | Lost 9 parts (3p4n1u1w) 8479 | -6/Factory | Core integrity fell below 50% 8530 | -6/Factory | Core integrity fell below 20% 8558 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08508_ H-66 Slayer destroyed. 08509_ K-01 Serf collects debris. 08512_ Veteran 5b destroyed. 08512_ K-01 Serf collects debris. 08528_ R-10 Processor collects Hvy. Assault Rifle. 08530_ System corrupted: Component data lost. 08531_ K-01 Serf collects debris. 08531_ Gauss Rifle destroyed. 08531_ R-10 Processor collects Adv. Heat Sink. 08535_ R-10 Processor collects Phase Shifter. 08535_ K-01 Serf collects debris. 08537_ Acquired Carbon-fiber Leg. 08538_ Dropped Hcp. Matter Pod. 08538_ R-10 Processor collects Hcp. Matter Pod. 08539_ K-01 Serf collects debris. 08539_ R-10 Processor collects Gauss Rifle. 08539_ Acquired 58 matter. 08542_ R-10 Processor collects Flexi-carbon Leg. 08545_ System corrupted: Component data lost. 08550_ K-01 Serf collects debris. 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"?????????# ### #### ######## | | ????????? """ """???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Datajack | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneHugeMinigun Manual? 0 Play Time 01:08:54 Cumulative 210.8 hours Start 2020.05.24 @ 08:32:40 End 2020.05.24 @ 09:42:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 261 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 51 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 467a2cf0-ea71-427f-8c71-77e4a42715e7