Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.22 @ 23:21:23 Player: SvenE Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2439) 2439 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 5841 Bonus ------- Pacifist 200 High Alert Combat Kills 152 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 23/100 System Corruption 4% Temperature Cool (9) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Signal Interpreter Target Analyzer > --- WEAPON (3) ------- Heavy Laser Heavy Laser > --- INVENTORY (5) ---- Corruption Screen Heavy Particle Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Armored Huge Wheel Flight Unit > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Heat Sink Improved Cooling System Target Analyzer Heavy Assault Rifle Flak Cannon EMP Blaster Mini Grenade Launcher Heavy Flail [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . . 1 Parts Attached 92 | 7 4 12 31 8 30 Power 12 | 1 . 1 4 1 5 Engine 9 | 1 . 1 2 1 4 Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 22 | 2 . 3 10 2 5 Treads 1 | . . 1 . . . Leg 15 | 2 . 2 10 1 . Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight 3 | . . . . 1 2 Utility 23 | 1 2 3 6 3 8 Device 8 | . . . 2 1 5 Storage 5 | 1 2 1 . . 1 Processor 5 | . . 1 1 1 2 Hackware . | . . . . . . Protection 5 | . . 1 3 1 . Artifact . | . . . . . . Weapon 35 | 3 2 5 11 2 12 Energy Gun 11 | 2 . 4 1 . 4 Energy Cannon 5 | . 2 . 1 1 1 Ballistic Gun 12 | 1 . . 8 . 3 Ballistic Cannon 5 | . . 1 1 1 2 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 3 . 1 Parts Lost 32 | . . . 5 1 26 Power 4 | . . . 1 . 3 Propulsion 9 | . . . 1 1 7 Utility 9 | . . . 2 . 7 Weapon 10 | . . . 1 . 9 Highest Loss Streak 17 | . . . 2 1 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 97 98 98 80 Engine 7 | . 14 11 3 9 9 Core 2 | . . . 6 . 2 Leg 24 | . 28 28 32 34 8 Flight 3 | . . . . . 10 Device 3 | . . . . 6 6 Storage 10 | . 27 17 11 9 5 Processor 13 | . . 10 12 17 14 Protection 3 | . . 4 8 2 . Energy Gun 2 | . 1 2 3 . 1 Energy Cannon 5 | . 26 11 . 8 3 Ballistic Gun 8 | . 1 . 15 . 10 Ballistic Cannon 4 | . . 8 2 8 3 Naked Turns . | . . . . . . Heaviest Build 40 | 11 18 27 27 32 40 Greatest Support 56 | 20 20 33 41 52 56 Greatest Overweight (x) 11 | 3 . 1 . . 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 8 Most Carried 10 | 6 8 10 10 10 10 Average Carried 8 | 3 7 8 9 9 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 6 8 10 10 10 3 Class Distribution -------------------- 58% | Mutant 19% | Scavenger-Mutant 12% | Scavenger-Skirmisher 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Matter Collected 1893 | 224 . 335 584 516 234 Remotely . | . . . . . . Salvage Created 3006 | . . 292 1786 619 309 Parts 175 | . . 22 87 54 12 Haulers Intercepted 3 | . . 1 1 1 . Recyclers Shooed 5 | . . . 3 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Combat Hostiles Destroyed 64 | . . 6 30 21 7 Guns 28 | . . . 25 . 3 Cannons 33 | . . 6 4 21 2 AOE 3 | . . . 1 . 2 Classes Destroyed 10 | . . 4 5 1 . Worker 1 | . . 1 . . . Hauler 3 | . . 1 1 1 . Recycler 5 | . . . 4 . 1 Mechanic 1 | . . . 1 . . Watcher 3 | . . . 1 2 . Swarmer 13 | . . . . 10 3 Grunt 33 | . . 4 20 5 4 Duelist 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 16 | . . 2 8 6 . Best Kill Streak 9 | . . 3 9 7 2 Combat Bots Only 8 | . . 3 8 7 2 Max Kills in Single Turn 2 | . . 1 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Damage Taken 5350 | . . 179 1613 802 2756 Core 1181 | . . 55 262 164 700 Absorbed by Shields 34 | . . . 34 . . Regen/Repaired (Parts) 150 | . . . 25 . 125 Core Remaining (%) 72 | 100 100 . 20 70 . Volleys Fired 206 | . . 15 94 61 36 Largest 3 | . . 2 2 2 3 Hottest 138 | . . 99 90 104 138 Shots Fired 412 | . . 30 187 104 91 Gun 214 | . . . 162 . 52 Cannon 184 | . . 30 25 104 25 Launcher 14 | . . . . . 14 Special . | . . . . . . Kinetic 270 | . . 15 161 43 51 Thermal 103 | . . 15 1 61 26 Explosive 10 | . . . . . 10 Electromagnetic 29 | . . . 25 . 4 Robot Hit Streak 24 | . . 8 24 16 12 Robot Miss Streak 7 | . . 1 3 7 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 282 | . . 21 154 63 44 Core Hits 156 | . . 9 68 56 23 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . . . 3 . 1 Burn 2 | . . . 1 . 1 Destroy 1 | . . . 1 . . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5638 | . . 404 2688 1440 1106 Guns 2536 | . . . 2143 . 393 Cannons 2461 | . . 404 368 1440 249 Explosions 638 | . . . 177 . 461 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 3402 | . . 229 2069 684 420 Thermal 1348 | . . 175 195 756 222 Explosive 417 | . . . . . 417 Electromagnetic 468 | . . . 424 . 44 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 84 | . . . 12 29 43 Projectiles 44 | . . . 2 29 13 Explosions 40 | . . . 10 . 30 Melee . | . . . . . . Knockbacks 23 | . . 1 1 21 . Impact . | . . . . . . Kinetic 22 | . . 1 1 20 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 151 | . . . 79 . 72 Shots 8 | . . . 2 . 6 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 566 | . . 430 177 315 566 Average Temperature 119 | . . 120 43 137 227 Received Heat Transfer 1919 | . . 63 674 324 858 Effects 22 | . . 2 . . 20 Shutdowns 4 | . . 1 . . 3 Energy Bleed 4 | . . . . . 4 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . 1 . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2259 | . . 370 261 1221 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Peak Influence 741 | . 14 231 502 741 402 Initial 336 | . . 5 97 211 336 Average 288 | . 12 112 321 488 274 Maximum Alert Level 3 | . . 1 2 3 2 Low Security (%) 23 | 100 100 71 13 . 10 Level 1 57 | . . 28 64 32 88 Level 2 16 | . . . 22 52 . Level 3 2 | . . . . 15 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . . 4 4 5 Investigation 4 | . . . 1 . 3 Extermination 1 | . . . . . 1 Reinforcement 3 | . . . 1 1 1 Assault 2 | . . . 2 . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Distress Signals 5 | . . . 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . . 7 41 29 24 Peak Tracking Total 9 | . . 3 9 6 8 Tactical Retreats 7 | . . 1 1 2 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Machines Accessed 15 | . 1 . 7 1 6 Terminals 8 | . 1 . 5 . 2 Fabricators . | . . . . . . Repair Stations 4 | . . . 1 1 2 Recycling Units 3 | . . . 1 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . 3 . 29 3 14 Successful 24 | . 1 . 14 . 9 Failed 25 | . 2 . 15 3 5 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 3 . 19 . 3 Fabricators . | . . . . . . Repair Stations 13 | . . . 5 3 5 Recycling Units 11 | . . . 5 . 6 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . 7 . 1 Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Extermination Status 1 | . . . 1 . . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . 4 . 4 Scan Component 4 | . . . 2 . 2 Repair 4 | . . . 2 . 2 Recycling Unit Hacks 7 | . . . 3 . 4 Process 1 | . . . 1 . . Report Inventory 3 | . . . 1 . 2 Retrieve Matter 1 | . . . 1 . . Retrieve Components 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 . 5 1 4 Full Trace Events 5 | . . . 2 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 2 . 2 Time 127 | . . . 70 . 57 Parts Recycled . | . . . . . . Recycled Matter 274 | . . . 274 . . Retrieved Matter 274 | . . . 274 . . Retrieved Components 4 | . . . . . 4 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 3 | . . . 3 . . Total Damage 65 | . . . 65 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Turns Passed 2998 | 67 138 378 1005 518 892 Spaces Moved 1613 | 41 99 219 507 258 489 Core 158 | 12 . . . . 146 Treads . | . . . . . . Legs 1300 | 29 99 219 507 258 188 Wheels 46 | . . . . . 46 Hover . | . . . . . . Flight 109 | . . . . . 109 Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 127 | 126 120 120 120 120 142 Slowest Speed 675 | 200 120 190 120 120 675 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 22 19 76 39 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 51 | . . 1 5 9 36 Melee . | . . . . . . Projectile 12 | . . 1 1 9 1 AOE 39 | . . . 4 . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Total 2170 | 53 117 307 725 364 604 Wait 148 | . 9 38 44 26 31 Move 1608 | 40 98 218 506 257 489 Hop . | . . . . . . Pick Up 47 | 5 3 7 18 4 10 Fast Attach 42 | 7 2 8 10 3 12 Attach 24 | . . 1 7 2 14 Detach 11 | 1 1 3 2 2 2 Swap 26 | . 2 3 14 3 4 Drop 55 | . 2 14 30 6 3 Fire 206 | . . 15 94 61 36 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 5) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 432 | -9/Materials | Discovered new exit (range 10) 584 | -9/Materials | Entered Storage 900 | -9/Storage | Repaired Hrd. Light Armor Plating 938 | -9/Storage | Repaired Lgt. Nuclear Core 1119 | -9/Storage | Build established: Scavenger-Mutant 1126 | -9/Storage | Met a pair of Derelict thieves 1196 | -9/Storage | Core integrity fell below 50% 1269 | -9/Storage | Destroyed 8 combat bots 1583 | -9/Storage | Discovered new exit (range 6) 1589 | -9/Storage | Entered Materials 1589 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1677 | -8/Materials | Garrison activated, responded to threat 1793 | -8/Materials | Destroyed 7 combat bots 1810 | -8/Materials | Build established: Mutant 2085 | -8/Materials | Discovered new exit (range 18) 2107 | -8/Materials | Entered Factory 2107 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2384 | -7/Factory | Repaired Med. Storage Unit 2450 | -7/Factory | Build established: Scavenger-Skirmisher 2552 | -7/Factory | Lost 3 parts (2n1u) 2770 | -7/Factory | Repaired Broken Imp. Ion Engine 2837 | -7/Factory | Core integrity fell below 50% 2882 | -7/Factory | Lost 17 parts (3p3n4u7w) 2915 | -7/Factory | Core integrity fell below 20% 2945 | -7/Factory | Lost 3 parts (1u2w) 2999 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02870_ Acquired Corruption Screen. 02874_ Acquired Hvy. Laser. 02888_ Critical hit (Burn: +37). 02909_ Hvy. Laser destroyed. 02910_ Slammed into P-60 Hacker. 02912_ Hvy. Laser destroyed. 02913_ U-05 Engineer lays Concrete. 02914_ Slug penetrates Wall. 02914_ Imp. Cooling System destroyed. 02914_ Slug penetrates Wall. 02914_ U-05 Engineer destroyed. 02917_ U-05 Engineer lays Concrete. 02918_ Penetrated by Slug. 02918_ U-05 Engineer lays Concrete. 02955_ Adv. Heat Sink destroyed. 02982_ Acquired Arm. Huge Wheel. 02986_ P-60 Hacker suffers critical hit (Burn). 02997_ Slammed into P-60 Hacker. 02998_ System corrupted: Energy discharge (-6). 02998_ Slammed into P-60 Hacker. 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" ??????# ###########????????????????? | | ???? ??????# # #????????????????? | | ????##???????# # #????????????????? | | ?????????????# # #????????????????? | | ??????########+## # #????????????????? | | ??????# # # #????????????????? | | ??????# # # #????????????????? | | ??????# # # #????????????????? | | ??????# """ + # #????????????????? | | ??????# """ # + #????????????????? | | ??????# [""" # # #????????????????? | | ??????# "Y" # + #????????????????? | | ??????# """ ####### #????????????????? | | ??????###########?????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 21 Energy Capacity 430 Matter Stores 301 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaDisposableMace Manual? 0 Play Time 00:59:58 Cumulative 14.6 hours Start 2023.12.22 @ 22:19:53 End 2023.12.22 @ 23:21:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f511ac4f-72a4-479c-9a3e-b6240f8e60fe