Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.09 @ 19:36:38 Player: M4NZ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (1593) 1593 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-392) -392 TOTAL SCORE: 4451 Bonus ------- Follower Combat Kills 60 Friendly Fire -452 Cogmind --------- Core Integrity 0/700 Matter 107/300 Energy 94/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Terrain Scan Processor Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module VTOL Module VTOL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Visual Processing Unit ECM Suite Light Armor Plating Shield Generator > --- WEAPON ----------- Flak Gun Missile Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Deuterium Engine Aluminum Leg Aluminum Leg Advanced Visual Processing Unit Hardened Medium Armor Plating [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 84 | 7 15 7 10 14 7 10 14 Power 13 | 1 4 . . 1 2 3 2 Engine 10 | 1 4 . . . 1 3 1 Core 3 | . . . . 1 1 . 1 Reactor . | . . . . . . . . Propulsion 19 | 2 6 2 2 4 1 1 1 Treads . | . . . . . . . . Leg 19 | 2 6 2 2 4 1 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 2 3 4 4 4 1 3 Device 8 | . 1 2 1 . 3 . 1 Storage 3 | 1 1 . . . 1 . . Processor 5 | . . . 1 1 . 1 2 Hackware . | . . . . . . . . Protection 6 | . . 1 2 3 . . . Artifact . | . . . . . . . . Weapon 30 | 3 3 2 4 5 . 5 8 Energy Gun 5 | 2 1 1 . . . 1 . Energy Cannon 3 | . . . . 1 . . 2 Ballistic Gun 10 | 1 2 1 4 2 . . . Ballistic Cannon 5 | . . . . . . 2 3 Launcher 7 | . . . . 2 . 2 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 29 | . . 1 2 11 . 6 9 Power 6 | . . . . 1 . 2 3 Propulsion 5 | . . . . 3 . . 2 Utility 10 | . . . 1 5 . 3 1 Weapon 8 | . . 1 1 2 . 1 3 Highest Loss Streak 5 | . . 1 1 4 . 5 3 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 76 | . 99 98 98 68 72 31 29 Engine 8 | . 13 11 9 4 . 4 2 Core 1 | . . . . 4 7 1 2 Leg 17 | . 28 22 18 15 15 3 2 Device 11 | . 13 21 20 7 10 4 . Storage 8 | . 14 11 9 9 7 1 . Processor 5 | . . . 9 2 7 6 16 Protection 5 | . . 11 15 6 7 . . Energy Gun 5 | . 14 10 . . . . . Ballistic Gun 9 | . 14 11 16 9 7 1 . Launcher 1 | . . . . 3 7 3 1 Naked Turns 9 | . . . . . . 9 . Heaviest Build 31 | 11 14 18 22 31 29 29 22 Greatest Support 32 | 20 20 20 29 32 29 29 15 Greatest Overweight (x) 7 | 3 . . . 7 . 7 5 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 5 5 Most Carried 8 | 2 8 8 8 8 8 8 5 Average Carried 6 | 1 6 6 7 6 6 4 2 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 8 6 8 4 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Matter Collected 1717 | 227 227 96 301 365 . 187 314 Remotely . | . . . . . . . . Salvage Created 2183 | . 435 332 389 553 . 259 215 Parts 129 | . 28 28 22 39 . 2 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 57 | . 12 10 16 11 . 1 7 Guns 41 | . 12 10 16 3 . . . Cannons 4 | . . . . 3 . . 1 AOE 12 | . . . . 5 . 1 6 Classes Destroyed 8 | . 4 2 . 1 . 1 . Worker 5 | . 2 . . 3 . . . Recycler 4 | . 1 1 . 2 . . . Watcher 2 | . . 1 . 1 . . . Swarmer 31 | . 6 8 10 3 . . 4 Grunt 14 | . 6 1 4 . . . 3 Sentry 10 | . . 1 2 7 . . . Hunter 1 | . . . . 1 . . . Compactor 1 | . . . . . . 1 . Thug 2 | . . . . . . 2 . Best Kill Streak 7 | . 4 4 7 4 . 1 3 Combat Bots Only 7 | . 3 3 7 2 . 1 3 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . . . . 1 . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Damage Taken 4004 | . 568 322 586 1022 . 349 1157 Core 1050 | . 127 58 72 84 . 234 475 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 79 | . . 3 37 39 . . . Regen/Repaired (Parts) 113 | . . 46 67 . . . . Core Remaining (%) 76 | 100 49 85 . 71 . . . Volleys Fired 182 | . 43 29 35 30 . 29 16 Largest 2 | . 2 2 2 2 . 2 2 Hottest 116 | . 70 73 73 97 . 111 116 Shots Fired 316 | . 86 56 66 48 . 36 24 Gun 235 | . 86 56 66 22 . 5 . Cannon 29 | . . . . 12 . 2 15 Launcher 52 | . . . . 14 . 29 9 Special . | . . . . . . . . Kinetic 169 | . 43 29 64 22 . 2 9 Thermal 69 | . 42 14 2 . . 5 6 Explosive 24 | . . . . 14 . 10 . Electromagnetic 54 | . 1 13 . 12 . 19 9 Robot Hit Streak 18 | . 9 9 8 9 . 18 4 Robot Miss Streak 7 | . 2 5 7 4 . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 209 | . 56 33 48 27 . 31 14 Core Hits 145 | . 23 17 47 36 . 11 11 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 3 1 . . . . 1 Burn 4 | . 3 1 . . . . . Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4685 | . 604 360 753 1100 . 1280 588 Guns 1985 | . 584 357 753 208 . 83 . Cannons 543 | . . . . 268 . 78 197 Explosions 2134 | . . . . 624 . 1119 391 Melee . | . . . . . . . . Ramming 23 | . 20 3 . . . . . Kinetic 1530 | . 230 157 740 208 . 78 117 Thermal 835 | . 354 99 13 . . 142 227 Explosive 1540 | . . . . 624 . 916 . Electromagnetic 757 | . . 101 . 268 . 144 244 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . 2 . 13 . 1 4 Average Corruption 6 | . . 2 . 13 . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 53 | . . 4 . 38 . . 11 Message Errors 14 | . . 2 . 9 . . 3 Matter Fused 14 | . . 1 . 10 . . 3 Heat Flow Errors 3 | . . . . 3 . . . Energy Discharges 8 | . . 1 . 6 . . 1 Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 6 | . . . . 4 . . 2 Misfires 2 | . . . . . . . 2 Misdirections 2 | . . . . 2 . . . Weapon Failures 3 | . . . . 3 . . . Overload Shots . | . . . . . . . . Overflow Damage 95 | . . . . 13 . 15 67 Projectiles . | . . . . . . . . Explosions 95 | . . . . 13 . 15 67 Melee . | . . . . . . . . Knockbacks 2 | . 1 . . . . . 1 Impact 1 | . 1 . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 268 | . . . . . . 76 192 Shots 17 | . . . . . . 10 7 Rammed . | . . . . . . . . Targets Rammed 8 | . 7 1 . . . . . Kicked 8 | . 7 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 250 | . 192 75 30 250 . 24 161 Average Temperature 51 | . 69 16 11 59 . 16 54 Received Heat Transfer 1005 | . 252 51 234 198 . . 270 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 2211 | . 1258 370 37 . . 248 298 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Peak Influence 389 | . 280 269 378 389 121 82 229 Initial 159 | . . 37 79 159 121 42 . Average 144 | . 108 146 181 283 121 17 103 Maximum Alert Level 1 | . 1 1 1 1 . . 1 Low Security (%) 72 | 100 93 73 63 16 100 100 78 Level 1 27 | . 6 26 36 83 . . 21 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 2 1 1 1 . 3 Investigation 4 | . . . . 1 . . 3 Extermination 1 | . . . . . 1 . . Reinforcement 5 | . 2 2 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Distress Signals 3 | . . 1 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 28 22 29 18 . 8 23 Peak Tracking Total 7 | . 4 6 7 3 1 3 7 Tactical Retreats 15 | . 2 3 3 1 . 2 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Traps Triggered 4 | . 1 1 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 2 | . . . . . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Machines Accessed 12 | . 2 2 1 2 . . 5 Terminals 8 | . 2 1 . 2 . . 3 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . 1 1 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 4 8 5 4 . . 12 Successful 20 | . 2 6 4 2 . . 6 Failed 13 | . 2 2 1 2 . . 6 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . 4 2 . 4 . . 8 Fabricators 1 | . . . . . . . 1 Repair Stations 14 | . . 6 5 . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 2 1 . 2 . . 5 Record 2 | . . . . . . . 2 Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . . 1 Alert Level 1 | . . . . . . . 1 Locate Traps 1 | . . 1 . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 3 | . 1 . . 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . . 5 4 . . . 1 Scan Component 6 | . . 3 2 . . . 1 Repair 4 | . . 2 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 2 . 1 . . 4 Full Trace Events 6 | . 1 1 . 1 . . 3 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 2 2 . . . . Time 122 | . . 52 70 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Total Allies 19 | . . . . . . 19 . Largest Group 18 | . . . . . . 18 . Highest-Rated Group 444 | . . . . . . 444 . Highest-Rated Ally 35 | . . . . . . 35 . Total Orders . | . . . . . . . . Ally Attacks 123 | . . . . . . 123 . Total Damage 3513 | . . . . . . 3513 . Kills 11 | . . . . . . 11 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Turns Passed 4993 | 60 1327 568 785 852 257 453 691 Spaces Moved 3312 | 38 961 313 407 552 222 322 497 Core 556 | 13 . . . 4 . 192 347 Treads . | . . . . . . . . Legs 2756 | 25 961 313 407 548 222 130 150 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 110 50 50 Average Speed 118 | 127 120 120 115 129 110 93 123 Slowest Speed 400 | 200 120 120 120 400 110 400 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 40 | 4 93 27 36 59 8 86 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 223 | . . . . 134 . 59 30 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 221 | . . . . 134 . 59 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Total 4075 | 46 1061 452 661 630 234 436 555 Wait 427 | . 16 99 199 30 . 68 15 Move 3306 | 37 960 312 406 551 222 321 497 Hop . | . . . . . . . . Pick Up 30 | 2 7 3 6 1 2 3 6 Fast Attach 29 | 6 3 1 3 6 4 2 4 Attach 26 | . . 3 3 3 1 6 10 Detach 11 | . 1 . . . 2 3 5 Swap 29 | 1 12 3 4 5 2 2 . Drop 26 | . 12 1 5 3 1 2 2 Fire 182 | . 43 29 35 30 . 29 16 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 8 | . 7 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 15) 472 | -10/Materials | Discovered new exit (range 9) 734 | -10/Materials | Discovered new exit (range 11) 790 | -10/Materials | Core integrity fell below 50% 797 | -10/Materials | Build established: Scavenger-Mutant 893 | -10/Materials | Discovered new exit (range 16) 1388 | -10/Materials | Entered another Materials area 1388 | -9/Materials | Evolved 2 slots: Utility x2 1434 | -9/Materials | Repaired Terrain Scanner 1462 | -9/Materials | Repaired Aluminum Leg 1763 | -9/Materials | Build established: Mutant 1899 | -9/Materials | Discovered new exit (range 14) 1956 | -9/Materials | Entered another Materials area 1956 | -8/Materials | Evolved 2 slots: Utility x2 2342 | -8/Materials | Build established: Scavenger-Mutant 2393 | -8/Materials | Repaired Utility Shielding 2491 | -8/Materials | Repaired Flak Gun 2648 | -8/Materials | Build established: Mutant 2719 | -8/Materials | Discovered new exit (range 15) 2732 | -8/Materials | Destroyed 7 combat bots 2741 | -8/Materials | Entered Storage 2871 | -8/Storage | Crushed by falling debris 2871 | -8/Storage | System corruption reached 10% 2902 | -8/Storage | Lost 4 parts (4u) 3478 | -8/Storage | Discovered new exit (range 15) 3593 | -8/Storage | Entered Factory 3593 | -7/Factory | Evolved 2 slots: Utility x2 3850 | -7/Factory | Sucked down chute 3850 | -7/Factory | Entered Waste 3851 | -7/Waste | Met a frightened Derelict 3863 | -7/Waste | Spotted C-40 Crusher 3899 | -7/Waste | Spotted C-40 Crusher 3912 | -7/Waste | Destroyed C-40 Crusher 3926 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3930 | -7/Waste | Spotted C-40 Crusher 3937 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3943 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3956 | -7/Waste | Spotted C-40 Crusher 3961 | -7/Waste | Warlord forces began an assault 3974 | -7/Waste | Lost 5 parts (1p3u1w) 3999 | -7/Waste | Spotted C-40 Crusher 4002 | -7/Waste | Allies destroyed C-40 Crusher 4184 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4240 | -7/Waste | Spotted C-40 Crusher 4285 | -7/Waste | Discovered new exit (range 13) 4303 | -7/Waste | Entered Factory 4908 | -7/Factory | Core integrity fell below 50% 4988 | -7/Factory | Core integrity fell below 20% 4994 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Ready to Repair: Corrupted VTOL Module Rating: 2 Time: 14 Feedback: System corruption (+1%). 04864_ ALERT: Suspicious activity at Repair Station F004. Dispatching Investigation squad. 04902_ Connecting with DSF Access... 04914_ System corrupted: Energy discharge (-60). 04919_ U-05 Engineer destroyed. 04928_ Slug Cannon destroyed. 04948_ ALERT: Cargo convoy en route, clear transfer corridor. 04953_ System corrupted: Matter fused (-6). 04969_ Acquired Seismic Detector. 04978_ Lgt. Nuclear Core destroyed. 04981_ S-27 Virus destroyed. 04983_ Seismic Detector destroyed. 04990_ K-01 Serf collects debris. 04992_ Particle Cannon destroyed. 04993_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????###?????# #????????????????? | | ??????????????##/############## #????????????????? | | ????????????# #???############## | | ????????????# #???# # | | ????????????# [ ^ ##### # | | ????????????# # # | | ????????????+ # # | | ????????????? """ """" """" # # | | ????????????????"" """" """" # # | | ????????????????????"""" """" + # | | ?????????????????????""" 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"""" """" ^ ##### ###????? | | ??????? !! g #????? | | ?????? ! g #????? | | ?????? ] g #????? | | ?????? ks @ ##+######+#????? | | ???????????????### s %= # #????? | | ?????????????????# s # #????? | | ?????????????????#####+############ #????? | | ??????????????????????????????????# ! #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????###########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 375 Power Shielding 33 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageAssembledRefractor Manual? 0 Play Time 01:08:14 Cumulative 25.9 hours Start 2022.12.09 @ 17:41:54 End 2022.12.09 @ 19:36:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 770c6309-c481-4f8b-ab83-a186677a345b