Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.04 @ 14:53:39 Player: Mr Goldstein Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (4) 20 Value Destroyed (141) 141 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (561) 561 TOTAL SCORE: 3822 Bonus ------- Pacifist 634 Friendly Fire -73 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Sensor Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Plasma Cutter Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Sensor Array Hacking Suite > --- WEAPON ----------- Proton Missile Launcher > --- INVENTORY -------- Plasma Cutter Makeshift Sword [Rating: 14] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Hackware Hacking Suite Weapon Plasma Cutter Launcher Proton Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 6 | . . . . . . 3 . 3 Power 1 | . . . . . . . . 1 Engine 1 | . . . . . . . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 2 | . . . . . . 1 . 1 Device 1 | . . . . . . . . 1 Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 2 | . . . . . . 1 . 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 1 | . . . . . . . 1 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 7 | . . . . . . 6 7 13 Device 1 | . . . . . . . . 4 Hackware 3 | . . . . . . 1 7 7 Naked Turns 272 | . 25 23 65 39 59 61 . . Heaviest Build 11 | . . . . . . 1 . 11 Greatest Support 6 | 3 3 3 3 3 3 6 6 3 Greatest Overweight (x) 3 | . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 4 | . 1 1 1 1 1 1 1 4 Average Carried 1 | . . 1 1 1 1 . 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 3 | . 1 1 1 1 1 1 1 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Matter Collected 270 | 200 . . . . . 20 5 45 Remotely . | . . . . . . . . . Salvage Created 185 | . . . . . . 20 . 165 Parts 9 | . . . . . . 4 . 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 4 5 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 3 | . . . . . . . . 3 AOE 3 | . . . . . . . . 3 Classes Destroyed 2 | . . . . . . 1 . 1 Operator 1 | . . . . . . 1 . . Grunt 3 | . . . . . . . . 3 Best Kill Streak 3 | . . . . . . . . 3 Combat Bots Only 3 | . . . . . . . . 3 Max Kills in Single Turn 1 | . . . . . . 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Damage Taken 1078 | . 54 47 . 12 141 107 453 264 Core 969 | . 54 47 . 12 141 86 430 199 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 . . . 54 74 . . . Volleys Fired 7 | . . . . . . 4 . 3 Largest 1 | . . . . . . 1 . 1 Hottest 39 | . . . . . . 20 . 39 Shots Fired 7 | . . . . . . 4 . 3 Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . . 3 Special 4 | . . . . . . 4 . . Kinetic . | . . . . . . . . . Thermal 4 | . . . . . . 4 . . Explosive . | . . . . . . . . . Electromagnetic 3 | . . . . . . . . 3 Robot Hit Streak 2 | . . . . . . 2 . . Robot Miss Streak 2 | . . . . . . 2 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 2 | . . . . . . 2 . . Core Hits 7 | . . . . . . 2 . 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 253 | . . . . . . 43 . 210 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions 210 | . . . . . . . . 210 Melee . | . . . . . . . . . Ramming 20 | . . . . . . 20 . . Kinetic . | . . . . . . . . . Thermal 23 | . . . . . . 23 . . Explosive . | . . . . . . . . . Electromagnetic 210 | . . . . . . . . 210 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 Average Corruption 1 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . . 5 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . 9 . . Shots . | . . . . . . . . . Rammed 6 | . . . . . . 6 . . Targets Rammed 6 | . . . . . . 6 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 125 | . . . . . . . . 125 Average Temperature 57 | . . . . . . . . 57 Received Heat Transfer 267 | . 30 9 . 6 54 18 81 69 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 74 | . . . . . . 74 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Peak Influence 197 | . . 15 . . 75 197 . . Initial 40 | . . . . . . 40 . . Average 52 | . . 7 . . 22 110 . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . . . 2 4 . . Investigation 4 | . . . . . 2 2 . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 38 | . 2 2 . 3 9 9 9 4 Peak Tracking Total 7 | . 2 2 . 3 7 5 7 4 Tactical Retreats 7 | . . . . . 2 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Traps Triggered 2 | . . . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . 2 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Accessed 8 | . . . 1 . 1 4 1 1 Terminals 5 | . . . . . 1 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . . . 1 . 4 8 1 1 Successful 7 | . . . 1 . . 4 1 1 Failed 8 | . . . . . 4 4 . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 8 | . . . . . 4 4 . . Terminals 12 | . . . . . 4 8 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . . 1 . . 3 1 1 Record 1 | . . . 1 . . . . . Open Door 2 | . . . . . . . 1 1 Branch Access Points 1 | . . . . . . 1 . . Registered Components 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Assimilate 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . 1 2 . . Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total Allies 2 | . . . . 1 . 1 . . Largest Group 1 | . . . . 1 . 1 . . Highest-Rated Group 31 | . . . . 31 . 10 . . Highest-Rated Ally 31 | . . . . 31 . 10 . . Total Orders 1 | . . . . . . 1 . . STAY 1 | . . . . . . 1 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Turns Passed 664 | 11 25 23 65 39 59 119 104 219 Spaces Moved 1259 | 22 47 45 129 78 118 214 215 391 Core 1122 | 22 47 45 129 78 118 112 180 391 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 137 | . . . . . . 102 35 . Fastest Speed 40 | 50 50 50 50 50 50 40 40 50 Average Speed 49 | 50 50 50 50 50 50 45 48 50 Slowest Speed 200 | 50 50 50 50 50 50 50 50 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 18 10 50 26 22 9 47 57 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 5 | . . . . . . . 2 3 Spaces Dug 3 | . . . . . . . . 3 Terrain Destroyed 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 3 | . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total 1281 | 21 47 44 128 77 117 225 214 408 Wait 6 | . . . . . . . . 6 Move 1247 | 21 46 44 128 77 117 209 214 391 Hop 2 | . . . . . . 2 . . Pick Up 4 | . 1 . . . . . . 3 Fast Attach 3 | . . . . . . 2 . 1 Attach 3 | . . . . . . 1 . 2 Detach 2 | . . . . . . 1 . 1 Swap . | . . . . . . . . . Drop 1 | . . . . . . . . 1 Fire 7 | . . . . . . 4 . 3 Melee . | . . . . . . . . . Ram 6 | . . . . . . 6 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 12) 12 | -11/Junkyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 11) 37 | -10/Materials | Entered Mines 57 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 57 | -10/Mines | Discovered new exit (range 5) 60 | -10/Mines | Entered Exiles 72 | -10/Exiles | Met 8R-AWN 82 | -10/Exiles | Met EX-HEX 101 | -10/Exiles | Met EX-DEC 104 | -10/Exiles | Learned location of Zion (-6) 118 | -10/Exiles | Discovered new exit (range 15) 125 | -10/Exiles | Entered Mines 128 | -9/Mines | Received a Mining Laser from a helpful Derelict 142 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 160 | -9/Mines | Discovered new exit (range 10) 164 | -9/Mines | Entered Materials 164 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 222 | -8/Materials | Discovered new exit (range 4) 223 | -8/Materials | Entered Factory 223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 304 | -7/Factory | Identified exit to Lower Caves 340 | -7/Factory | Build established: Mutant 342 | -7/Factory | Entered Lower Caves 357 | -7/Lower Caves | Attracted the attention of an 0b10 base 398 | -7/Lower Caves | Spotted B-75 Beast 403 | -7/Lower Caves | Core integrity fell below 50% 438 | -7/Lower Caves | Discovered new exit (range 10) 446 | -7/Lower Caves | Entered another Lower Caves area 452 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 508 | -7/Lower Caves | Core integrity fell below 20% 526 | -7/Lower Caves | Discovered new exit (range 7) 595 | -7/Lower Caves | Encountered a Warlord checkpoint 654 | -7/Lower Caves | Spotted B-75 Beast 665 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 00534_ UZ-L94(k) breaks down the debris. 00537_ UZ-L94(k) destroyed. 00544_ RTC/RTI: |&:>TBGMYSUMPKGZHWECCR 00546_ G-47 Trooper destroyed. 00551_ Corrupted Aluminum Leg fries itself beyond repair. 00551_ Dropped Proton Missile Launcher. 00559_ Corrupted Particle Gun self-destruct mechanism malfunctions. 00560_ Corrupted Aluminum Leg fries itself beyond repair. 00562_ Corrupted Aluminum Leg self-destruct mechanism malfunctions. 00567_ System corrupted: Substantial component data lost. 00587_ System corrupted: Heat flow error (+153). 00593_ Acquired 39 matter. 00595_ D1-GCZ(M): "WARLORD FOREVER!" 00616_ System corrupted: Heat flow error (+159). 00621_ Searching scrap... 00621_ Found Imp. Deuterium Engine. 00621_ Found Targeting Computer. 00621_ Found Mak. Axe. 00621_ Found 24 Matter. 00659_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ??????????????#????## #???????????????????????? | | ??????????????# ??## ##?????????????????????? | | ???????????????? ## #######???????????????? | | ????????????????? #???????????????? | | ?????????????????? #????????????????? | | ???????????????????# #????????????????? | | ????????????????????# #???####??????????? | | ???????????????????## #?## ### ???????? | | ???????????????????# ## ? ??????? | | ???????????????????# #???? %#??? | | ????????????????????# @ #????? ##?? | | ????????????????????## ### ##?????? #?? | | ?????????????????????#???#" #######? ??? | | ?????????????????????????# #? ???? | | ?????????????????????????# #? ????# | | ???????????????????? #### BB #? #?? # | | ???????????????????? ???# #? ## | | ???????????????????# ### ???## #? | | ???????????????????????# ?????# ## | | ???????????????????????# ?????## #??????? | | ???????????????????????# ??????#### #??????? | | ??????????????????????? ??????????### % #??????? | | ??????????????????????? ????????????# ##?????? | | ?????????????????????? ?????????????# "#?????? | | ?????????????????????? ?????????????# ##?????? | | ????????????????????????????????????## "#??????? | | ?????????????????????????????????????# ##?###??? | | ?????????????????????????????????????## ## ##?? | | ??????????????????????????????????????# ##? | | ?????????????????????????????????????## #? | | ?????????????????????????????????????# #? | | ?????????????????????????????????????# ## #? | | ?????????????????????????????????????# ## #? | | ?????????????????????????????????????# ##? | | ?????????????????????????????????????# ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamHeatStabilizer Manual? 0 Play Time 00:08:49 Cumulative 271.8 hours Start 2023.06.04 @ 14:46:41 End 2023.06.04 @ 14:53:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 802 Rogue 802 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0 Lore% 89 Gallery% 86 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8c419bb-d1d3-4425-9429-dbc680b23b2e