Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.29 @ 21:16:11 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (371) 371 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 1597 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 335/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Sensor Array Improved Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (10) --- Light Treads Light Treads Large Storage Unit Heavy EM Pulse Gun Heavy EM Pulse Gun EM Shotgun Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Decoy Drone Bay > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- High-capacity Matter Pod Sensor Array Targeting Computer Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 17 | . 6 5 6 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 . 2 Treads 4 | . 2 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 2 3 4 Device 5 | . 1 2 2 Storage 3 | . 1 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | . 2 2 . Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 96 | . 94 99 100 Engine 13 | . 14 14 11 Treads 24 | . 24 28 22 Leg 2 | . 3 . . Device 15 | . 13 14 22 Storage 13 | . 14 13 11 Processor 2 | . . . 11 Energy Gun 23 | . 23 28 22 Naked Turns . | . . . . Heaviest Build 29 | 12 16 16 29 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 6 10 Average Capacity 6 | 6 6 5 6 Most Carried 7 | 6 6 6 7 Average Carried 5 | 5 5 5 5 Final Capacity 10 | 6 6 6 10 Final Carried 7 | 4 6 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 487 | 200 131 32 124 Remotely . | . . . . Salvage Created 478 | . 196 19 263 Parts 34 | . 17 2 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 8 1 6 Guns 12 | . 5 1 6 AOE 3 | . 3 . . Classes Destroyed 4 | . 3 . 1 Watcher 2 | . 1 . 1 Swarmer 8 | . 6 1 1 Grunt 6 | . 2 . 4 Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 1 3 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 348 | . 157 6 185 Core 97 | . 32 . 65 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 87 . Volleys Fired 40 | . 21 2 17 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 90 Shots Fired 70 | . 32 4 34 Gun 70 | . 32 4 34 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 70 | . 32 4 34 Robot Hit Streak 20 | . 5 4 20 Robot Miss Streak 2 | . 2 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 49 | . 19 4 26 Core Hits 17 | . 9 1 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 802 | . 449 49 304 Guns 629 | . 276 49 304 Cannons . | . . . . Explosions 173 | . 173 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 173 | . 173 . . Explosive . | . . . . Electromagnetic 629 | . 276 49 304 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 5 | . 5 . . Message Errors 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Targeting Errors 2 | . 2 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . 28 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 180 30 93 Average Temperature 47 | . 64 17 32 Received Heat Transfer 93 | . 18 . 75 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . 1 . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 201 | . 129 102 201 Initial 33 | . . 28 33 Average 65 | . 51 57 112 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 91 Level 1 1 | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 18 3 14 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 6 1 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 10 1 1 Successful 10 | . 8 1 1 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Record 2 | . 2 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 10 | . . 5 5 Total Damage 76 | . . 44 32 Kills 3 | . . 2 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1783 | 9 1060 344 370 Spaces Moved 1002 | 6 602 204 190 Core . | . . . . Treads 882 | . 488 204 190 Legs 120 | 6 114 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 155 | 120 152 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 2 83 54 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . 8 . . Melee . | . . . . Projectile . | . . . . AOE 8 | . 8 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1164 | 9 714 219 222 Wait 80 | . 74 2 4 Move 999 | 5 601 203 190 Hop . | . . . . Pick Up 11 | 1 6 2 2 Fast Attach 5 | . 2 3 . Attach 4 | . 2 . 2 Detach 1 | . 1 . . Swap 8 | . 2 2 4 Drop 16 | 3 5 5 3 Fire 40 | . 21 2 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 10 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Mines 472 | -10/Materials | Discovered new exit (range 9) 817 | -10/Materials | Discovered new exit (range 13) 1070 | -10/Materials | Entered Mines 1079 | -10/Mines | Found the Drone Emporium 1089 | -10/Mines | Found Prototype Device 1089 | -10/Mines | Identified Decoy Drone Bay 1146 | -10/Mines | Met a Derelict bent on vengeance 1211 | -10/Mines | Learned Materials terminal intel 1225 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1394 | -10/Mines | Discovered new exit (range 13) 1414 | -10/Mines | Entered Materials 1414 | -9/Materials | Accompanied by 3 allies 1414 | -9/Materials | Evolved 2 slots: Utility x2 1415 | -9/Materials | Loaded intel: 12 terminal locations 1666 | -9/Materials | Discovered new exit (range 13) 1784 | -9/Materials | Self-destructed Last Messages --------------- 01644_ Dropped Hcp. Matter Pod. 01644_ Acquired EM Shotgun. 01647_ Acquired 10 matter. 01658_ G-34 Mercenary destroyed. 01666_ EXIT=FOUND 01668_ Sml. Laser fried. 01668_ Ion Engine fried. 01668_ G-34 Mercenary destroyed. 01687_ Connecting with Scanalyzer... 01710_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01720_ Dropped Sml. Storage Unit. 01721_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01726_ Acquired Lrg. Storage Unit. 01729_ G-34 Mercenary destroyed. 01735_ Heat Sink fried. 01735_ G-34 Mercenary destroyed. 01751_ W-16 Scout destroyed. 01752_ K-01 Serf collects debris. 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"""#???????????????????? | | ??????????????????????# """#???????????????????? | | ????T?????????????????# """#???????????????????? | | ???????????????????#??# #???????????????????? | | ??????????????????????########???????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionIonicReplicator Manual? 0 Play Time 00:13:35 Cumulative 36.2 hours Start 2020.09.27 @ 20:06:24 End 2020.09.29 @ 21:16:11 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 17 Adventurer 41 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acef325f-d712-4579-942f-6a6d544a8099