Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 15:57:03 Player: mithrilsword1 Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1804) 1804 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (790) 790 TOTAL SCORE: 5049 Bonus ------- High Alert Combat Kills 90 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 166/300 Energy 119/125 System Corruption 14% Temperature Cool (3) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Minigun Minigun > --- INVENTORY (20) --- Light Nuclear Core Aluminum Leg Compact Battery (200) Compact Battery (200) Compact Battery (200) Compact Battery (200) High-capacity Matter Pod (200) Heavy Armor Plating Heavy Armor Plating Relay Coupler [NC] (22) Relay Coupler [NC] (28) Relay Coupler [Swarmer] (35) Relay Coupler [Swarmer] (29) Relay Coupler [Sentry] (24) Relay Coupler [Heavy] (14) Minigun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Compact Battery Compact Battery Compact Battery Compact Battery High-capacity Matter Pod Sensor Array Signal Interpreter Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Heavy] Minigun Minigun Rocket Launcher Rocket Launcher Rocket Launcher Katana [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . 2 . . . . Weapon 1 | . . . . 1 . . Parts Attached 63 | . 14 9 . 2 30 8 Power 6 | . 2 1 . . 3 . Engine 3 | . 1 1 . . 1 . Core 3 | . 1 . . . 2 . Reactor . | . . . . . . . Propulsion 15 | . 1 3 . 1 7 3 Treads . | . . . . . . . Leg 15 | . 1 3 . 1 7 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 5 3 . . 6 1 Device 7 | . 3 1 . . 2 1 Storage 1 | . 1 . . . . . Processor 3 | . . 1 . . 2 . Hackware . | . . . . . . . Protection 4 | . 1 1 . . 2 . Artifact . | . . . . . . . Weapon 27 | . 6 2 . 1 14 4 Energy Gun 8 | . 4 2 . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 10 | . 1 . . 1 6 2 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . 4 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 21 | . 4 . . . 14 3 Power 4 | . 1 . . . 3 . Propulsion 3 | . . . . . 3 . Utility 6 | . 1 . . . 3 2 Weapon 8 | . 2 . . . 5 1 Highest Loss Streak 6 | . 2 . . . 6 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 95 100 100 100 92 99 Engine 6 | . 3 11 11 9 4 9 Core 4 | . 10 . . . 2 . Leg 25 | . 28 22 22 27 24 27 Device 7 | . 5 11 11 9 8 8 Storage 11 | . 14 11 11 9 9 9 Processor 8 | . . 11 11 9 11 18 Protection 5 | . 5 11 11 9 4 . Energy Gun 14 | . 23 21 22 18 6 . Ballistic Gun 7 | . 1 . . 9 11 19 Launcher 1 | . . . . . 5 1 Slashing Weapon 1 | . . . . . 1 6 Peak Build Rating 27 | 6 9 19 19 22 26 27 Average Rating 16 | 6 8 16 19 21 21 25 On Entrance 15 | 6 6 8 19 19 22 25 Naked Turns . | . . . . . . . Heaviest Build 64 | 11 51 61 61 64 64 54 Greatest Support 36 | 20 20 26 26 36 36 36 Greatest Overweight (x) 2 | . 2 2 2 1 2 1 Average Overweight (x) 1 | . . 2 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 8 15 20 20 20 20 20 Most Carried 20 | 6 12 20 16 18 20 20 Average Carried 13 | 6 6 15 16 15 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 12 16 16 18 19 20 Class Distribution -------------------- 49% | Mutant 20% | Scavenger-Skirmisher 16% | Scavenger-Mutant 6% | Scavenger-Assassin 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Assassin | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1481 | 200 322 216 24 40 611 68 Remotely . | . . . . . . . Salvage Created 1488 | . 377 263 . 102 624 122 Parts 104 | . 24 13 . 4 54 9 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 43 | . 10 4 . 2 25 2 Melee 1 | . . . . . 1 . Guns 24 | . 8 4 . 2 8 2 Cannons 2 | . 2 . . . . . AOE 16 | . . . . . 16 . Classes Destroyed 10 | . 4 3 . . 3 . Hauler 1 | . 1 . . . . . Recycler 1 | . . 1 . . . . Watcher 2 | . 1 . . . . 1 Swarmer 8 | . 2 . . . 6 . Cutter 3 | . . . . . 3 . Grunt 18 | . 8 2 . 1 6 1 Brawler 1 | . . . . . 1 . Duelist 3 | . . 1 . . 2 . Sentry 7 | . . 1 . 1 4 1 Programmer 3 | . . . . . 3 . Best Kill Streak 6 | . 3 2 . 1 6 1 Combat Bots Only 6 | . 3 2 . 1 6 1 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 212 | . 78 4 . 6 121 3 Missed 38 | . 18 . . 2 18 . Damage Taken 3424 | . 669 66 . 68 2045 576 Core 644 | . 69 . . . 438 137 Absorbed by Shields . | . . . . . . . Redirected to Shielding 38 | . . . . . 38 . Core Remaining (%) 90 | 100 72 . 100 . . . Volleys Fired 136 | . 63 9 . 5 54 5 Largest 3 | . 2 2 . 3 3 3 Hottest 133 | . 100 115 . 133 133 75 Shots Fired 246 | . 116 18 . 15 83 14 Gun 213 | . 109 18 . 15 57 14 Cannon . | . . . . . . . Launcher 26 | . . . . . 26 . Special 7 | . 7 . . . . . Kinetic 48 | . 7 . . 5 22 14 Thermal 151 | . 109 12 . 5 25 . Explosive 26 | . . . . . 26 . Electromagnetic 21 | . . 6 . 5 10 . Robot Hit Streak 16 | . 11 11 . 9 16 7 Robot Miss Streak 7 | . 3 7 . 3 4 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 174 | . 76 15 . 11 62 10 Core Hits 117 | . 25 19 . 9 59 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 3 . . . 2 . Burn 3 | . 3 . . . . . Sever 2 | . . . . . 2 . Melee Attacks 50 | . . . . . 14 36 Impact . | . . . . . . . Slashing 50 | . . . . . 14 36 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4020 | . 861 222 . 163 2639 135 Guns 1826 | . 735 222 . 163 607 99 Cannons . | . . . . . . . Explosions 1614 | . . . . . 1614 . Melee 454 | . . . . . 418 36 Ramming 6 | . 6 . . . . . Kinetic 470 | . 37 . . 42 292 99 Thermal 1212 | . 818 124 . 57 213 . Explosive 1614 | . . . . . 1614 . Electromagnetic 264 | . . 98 . 64 102 . Impact . | . . . . . . . Slashing 454 | . . . . . 418 36 Piercing . | . . . . . . . Highest Corruption 8 | . . . . . 5 8 Average Corruption 4 | . . . . . 4 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . . . . 26 12 Message Errors 8 | . . . . . 7 1 Matter Fused 13 | . . . . . 8 5 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 4 | . . . . . 3 1 Data Loss (minor) 6 | . . . . . 3 3 Misfires 2 | . . . . . 2 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 89 | . . . . . 89 . Projectiles . | . . . . . . . Explosions 89 | . . . . . 89 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 450 | . . . . . 450 . Shots 14 | . . . . . 14 . Rammed . | . . . . . . . Targets Rammed 2 | . 2 . . . . . Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 432 | . 432 168 . 225 248 179 Average Temperature 104 | . 121 61 . 97 81 64 Received Heat Transfer 768 | . 363 18 . 27 342 18 Effects 6 | . 6 . . . . . Shutdowns 1 | . 1 . . . . . Energy Bleed 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 6 . . . . . Heat Transferred 2884 | . 2236 194 . 75 379 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 803 | . 109 120 . 65 803 501 Initial 391 | . . . . . 42 391 Average 200 | . 33 41 . 26 404 426 Maximum Alert Level 3 | . . . . . 3 2 Low Security (%) 63 | 100 100 100 100 100 23 . Level 1 10 | . . . . . 26 15 Level 2 20 | . . . . . 32 84 Level 3 5 | . . . . . 17 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 22 5 . 2 26 4 Peak Tracking Total 6 | . 6 2 . 1 5 2 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 4 | . 1 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 3 | . 1 . . 1 1 . Terminals 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 7 | . 2 . . 1 4 . Successful 2 | . 1 . . 1 . . Failed 5 | . 1 . . . 4 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . 2 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . 8 . Machine Destruction 8 | . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 3729 | 35 1269 513 85 168 1239 420 Spaces Moved 1457 | 30 527 165 33 73 478 151 Core . | . . . . . . . Treads . | . . . . . . . Legs 1457 | 30 527 165 33 73 478 151 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 260 260 190 190 190 Average Speed 199 | 120 185 260 260 190 200 190 Slowest Speed 260 | 120 260 260 260 190 260 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 26 | 3 66 21 16 11 57 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 35 | . . . . . . 35 Terrain Destroyed 165 | . 2 . . . 128 35 Melee 35 | . . . . . . 35 Projectile 2 | . 2 . . . . . AOE 128 | . . . . . 128 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 1964 | 29 690 234 33 92 662 224 Wait 141 | . 57 24 1 9 37 13 Move 1448 | 29 526 164 32 72 476 149 Hop . | . . . . . . . Pick Up 70 | . 19 17 . 4 26 4 Fast Attach . | . . . . . . . Attach 31 | . 7 2 . 2 20 . Detach 2 | . 1 . . . 1 . Swap 32 | . 7 7 . . 10 8 Drop 36 | . 8 11 . . 9 8 Fire 136 | . 63 9 . 5 54 5 Melee 50 | . . . . . 14 36 Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . 15 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 15) 1228 | -10/Materials | Discovered new exit (range 15) 1305 | -10/Materials | Entered another Materials area 1305 | -9/Materials | Evolved 2 slots: Utility x2 1757 | -9/Materials | Discovered new exit (range 12) 1818 | -9/Materials | Entered Mines 1864 | -9/Mines | Discovered new exit (range 9) 1903 | -9/Mines | Entered Materials 1903 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2069 | -8/Materials | Identified exit to Garrison 2071 | -8/Materials | Entered Garrison 2155 | -8/Garrison | Triggered checkpoint 2288 | -8/Garrison | Lost 6 parts (1p2n2u1w) 2361 | -8/Garrison | Garrison Relay disabled 2501 | -8/Garrison | Triggered checkpoint 2675 | -8/Garrison | Triggered checkpoint 2679 | -8/Garrison | Core integrity fell below 50% 2687 | -8/Garrison | Garrison Relay disabled 2727 | -8/Garrison | Lost 6 parts (1p1n1u3w) 2945 | -8/Garrison | Triggered checkpoint 2951 | -8/Garrison | Discovered new exit (range 13) 2978 | -8/Garrison | Identified exit to Materials 3084 | -8/Garrison | Triggered checkpoint 3159 | -8/Garrison | Installed Relay Interface Framework 3310 | -8/Garrison | Entered Materials 3402 | -8/Materials | Build established: Scavenger-Skirmisher 3655 | -8/Materials | Core integrity fell below 20% 3717 | -8/Materials | Crushed by falling debris 3730 | -8/Materials | Crushed by falling debris 3730 | -8/Materials | Smashed by cave-in Last Messages --------------- 03644_ U-05 Engineer builds a Wall. 03650_ Dropped Imp. Aluminum Leg. 03651_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 03653_ Material Compactor disabled. 03658_ Y-45 Defender destroyed. 03675_ U-05 Engineer builds a Wall. 03686_ System corrupted: Component data lost. 03697_ The unstable cave ceiling collapses. 03705_ System corrupted: Matter fused (-10). 03717_ The unstable cave ceiling collapses. 03717_ Crushed by falling debris. 03717_ Sensor Array destroyed. 03717_ System corrupted by crushing effect (+3). 03723_ The unstable cave ceiling collapses. 03730_ Crushed by falling debris. 03730_ Katana destroyed. 03730_ System corrupted by crushing effect (+5). 03730_ Signal Interpreter destroyed. 03730_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????###????? | | ????????????????????????#@##???? | | ????????????????????????## ###?? | | ?????????????????????????## ##?? | | ??????????????????????????## #?? | | ???????????????????????????###?? | | ???????????????????????????# #?? | | ???????????????????????????# #?? | | ???????????????????????????# #?? | | ???????????????????????????# #?? | | ???????????????????????????###?? | | ???????????????????????????# #?? | | ???????????????????????????####? | | ???????????????????????????## #? | | ?????????????????????########### | | ?????????????????????# # | | ?????????????????#???# """ # | | ????????????????## #?# """"" = # | | ???????????????? # """"" # | | ?????????????????? + """"! # | | ?????????????????????# ""!% # | | ?????????????????????# = * # | | ?????????????????????# = !# | | ?????????????????????########### | | ??????????????????????????# ##?? | | ??????????????????????????## ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralRemoteDriver Manual? 0 Play Time 00:30:42 Cumulative 62.1 hours Start 2025.04.01 @ 15:29:56 End 2025.04.01 @ 15:57:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 67 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb0013ed-bf33-42ff-b346-013779366079