Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 20:17:25 Player: CosmicStarfish Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (771) 771 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2501 Bonus ------- None Cogmind --------- Core Integrity 477/550 Matter 278/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Visual Processing Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun Light Cannon > --- INVENTORY (15) --- Ion Engine Light Deuterium Engine Nuclear Core Nuclear Core Light Nuclear Core Light Treads Light Treads Wheel Heat Sink Seismic Detector Shield Generator Small Laser Minigun Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Light Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Nuclear Core Nuclear Core Light Nuclear Core Light Treads Light Treads Wheel Heat Sink Seismic Detector Shield Generator Small Laser Minigun Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 26 | 7 5 6 8 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 5 | 2 . . 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 2 5 3 Device 5 | 1 . 1 3 Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection 2 | . . 2 . Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 4 | 1 2 . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 11 | 1 11 14 13 Power 3 | . 3 3 4 Propulsion 2 | . 1 4 3 Utility 2 | . 3 1 1 Weapon 2 | . 3 3 1 Tool/Special . | . . . . Unused Backups 13 | . . 2 11 Power 6 | . . 1 5 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . . 1 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 99 98 94 Engine 10 | . 14 5 . Core 2 | . . 5 9 Treads 26 | . 27 22 23 Device 13 | . 14 12 17 Storage 12 | . 14 11 9 Processor 3 | . . 11 9 Protection 2 | . . 7 9 Energy Gun 12 | . 14 11 8 Ballistic Gun 12 | . 14 11 2 Peak Build Rating 19 | 7 10 16 19 Average Rating 10 | 4 8 14 17 On Entrance 8 | . 7 10 16 Naked Turns . | . . . . Heaviest Build 39 | 11 30 37 39 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 15 | 4 15 15 15 Average Carried 12 | 1 11 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 14 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 605 | 279 103 83 140 Remotely . | . . . . Salvage Created 899 | 121 344 176 258 Parts 48 | 6 21 12 9 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 9 4 6 Guns 15 | . 9 4 2 Cannons 3 | . . . 3 AOE 1 | . . . 1 Classes Destroyed 8 | 2 3 2 1 Tunneler 3 | 2 . . 1 Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 11 | . 6 3 2 Duelist 1 | . . . 1 Sentry 4 | . . 1 3 Best Kill Streak 4 | 2 2 1 4 Combat Bots Only 3 | . 2 1 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 113 | . 41 23 49 Missed 31 | . 11 3 17 Hits 82 | . 30 20 32 Melee 2 | . . . 2 Projectile 80 | . 30 20 30 Critical Strikes 3 | . 1 1 1 Damage Taken 1104 | . 319 267 518 Core 190 | . 77 40 73 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 69 90 . Volleys Fired 89 | 9 33 19 28 Largest 2 | 2 2 2 2 Hottest 95 | 60 85 85 95 Shots Fired 173 | 18 67 38 50 Gun 148 | 18 67 38 25 Cannon 25 | . . . 25 Launcher . | . . . . Special . | . . . . Kinetic 89 | 9 34 19 27 Thermal 70 | 9 33 19 9 Explosive . | . . . . Electromagnetic 14 | . . . 14 Robot Hit Streak 13 | 13 7 7 12 Robot Miss Streak 3 | 1 3 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 112 | 15 39 25 33 Core Hits 49 | 5 22 9 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1509 | 150 433 312 614 Guns 1105 | 150 433 312 210 Cannons 315 | . . . 315 Explosions 89 | . . . 89 Melee . | . . . . Ramming . | . . . . Kinetic 635 | 53 160 89 333 Thermal 789 | 97 273 223 196 Explosive . | . . . . Electromagnetic 85 | . . . 85 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 13 . . Message Errors 5 | . 5 . . Matter Fused 2 | . 2 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Parts Fused 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 303 | 40 160 303 72 Average Temperature 69 | 19 47 140 23 Received Heat Transfer 501 | . 129 156 216 Effects 2 | . . 2 . Energy Bleed 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1771 | 225 645 592 309 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 87 | 10 75 65 87 Initial . | . . . . Average 13 | 1 11 11 35 Influence Increases 598 | 15 292 124 167 Destroy 0b10 Robot/C 380 | . 180 80 120 Destroy 0b10 Robot/NC 35 | 15 10 5 5 Destroy Leader 114 | . 54 20 40 Successful Hack 22 | . 18 4 . Destroy Structure 2 | . . . 2 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 551 | 15 292 124 120 Time Decay 521 | 15 292 114 100 Lost Part 30 | . . 10 20 Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 20 8 6 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 5 1 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 15 1 . Successful 10 | . 9 1 . Failed 6 | . 6 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 15 | . 14 1 . Terminals 16 | . 15 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 1 | . 1 . . Part Schematic 1 | . 1 . . Robot Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 1 . Terminals 5 | . 4 1 . Botnet 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2400 | 20 1625 494 261 Optics 755 | . . 494 261 Terrain 41 | . . 41 . Seismic 2400 | 20 1625 494 261 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2522 | 142 1625 494 261 Spaces Moved 1320 | 70 884 265 101 Core 8 | 8 . . . Treads 1312 | 62 884 265 101 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 147 160 160 160 Slowest Speed 240 | 160 240 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 95 26 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1577 | 89 1030 309 149 Wait 109 | . 98 2 9 Move 1317 | 69 883 264 101 Hop . | . . . . Pick Up 24 | 4 8 9 3 Fast Attach 9 | 7 1 1 . Attach 9 | . . 3 6 Detach . | . . . . Swap 9 | . 5 2 2 Drop 11 | . 2 9 . Fire 89 | 9 33 19 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 327 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 15) 636 | -10/Materials | Discovered new exit (range 12) 643 | -10/Materials | Derelicts attacked the area 848 | -10/Materials | Discovered new exit (range 10) 1205 | -10/Materials | Discovered new exit (range 7) 1768 | -10/Materials | Entered another Materials area 1768 | -9/Materials | Evolved 2 slots: Utility x2 1911 | -9/Materials | Discovered new exit (range 16) 2250 | -9/Materials | Discovered new exit (range 4) 2262 | -9/Materials | Entered another Materials area 2262 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2376 | -8/Materials | Lost 3 parts (1n2w) 2523 | -8/Materials | Self-destructed Last Messages --------------- 02466_ U-05 Engineer lays Concrete. 02467_ K-01 Serf collects debris. 02469_ U-05 Engineer lays Concrete. 02473_ K-01 Serf collects debris. 02473_ U-05 Engineer lays Concrete. 02473_ Acquired Minigun. 02474_ U-05 Engineer lays Concrete. 02475_ U-05 Engineer builds a Wall. 02476_ U-05 Engineer lays Concrete. 02477_ K-01 Serf collects debris. 02477_ U-05 Engineer lays Concrete. 02481_ U-05 Engineer builds a Wall. 02481_ K-01 Serf collects debris. 02482_ U-05 Engineer lays Concrete. 02485_ K-01 Serf collects debris. 02493_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02495_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 02499_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????H??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#######??????????????? | | ??????????????? ########### #??????????????? | | ??????????????? #??????????????? | | ????????????????? #????##????????? | | ??????????????????????? #????#%######### | | ????????????????????????????# #????#[% !! # | | ????????????????????????????## ##????#% !!!# | | ?????????????????????######### #?????# !!!# | | ?????????????????????# # #?????# # | | ?????????????????????# + #?????# # | | ?????????????????????# #*% #?????# # | | ?????????????????????# @ # %##????# # | | ?????????????????????######### = ###???# # | | ????????????????????????????# = % ##########+##### | | ????????????????????????????# % % % | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# ##########+### | | ????????????????????????????#######??????? ?# | | ???????????????????????????????????????? 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"""?# | | ?????????????????????????????????????????? ? ??# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingEfficiencyStatue Manual? 0 Play Time 00:18:11 Cumulative 40.7 hours Start 2025.05.16 @ 20:02:14 End 2025.05.16 @ 20:17:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 55 Adventurer 41 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 38 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6b9da3f-b9ee-44ce-bcb6-08d891ae76a3