Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.07 @ 19:47:22 Player: Luigi Panache Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (77) 385 Value Destroyed (3137) 3137 Prototype IDs (50) 1000 Alien Tech Used (9) 1800 Bonus (9400) 9400 TOTAL SCORE: 24422 Bonus ------- High Alert Combat Kills 673 Follower Combat Kills 187 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Friendly Fire -260 Cogmind --------- Core Integrity 0/1600 Matter 229/300 Energy 598/600 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel XL Autogun Array Peak State ------------ > --- POWER ------------ Light Ion Engine Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Makeshift Hacking Suite Improved Hacking Suite Experimental Hacking Suite Matter Drive > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Field Propulsion Array Superbattery Antimissile System Antimissile System Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Matter Drive Compact HERF Cannon Enhanced Nova Cannon Sigix Broadsword [Rating: 203] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Propulsion Shielding Artifact Matter Drive Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 2 . 1 . . . . . . . 1 1 . . . . Utility 9 | . . . . . 3 . 2 . . . . . . . . 1 1 . . 2 . Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . Parts Attached 205 | 8 2 5 3 . 22 26 14 1 . 5 1 2 4 10 2 11 11 10 9 5 54 Power 17 | 1 1 1 . . 2 3 . . . . . . . . . . 2 1 . . 6 Engine 4 | 1 1 1 . . . . . . . . . . . . . . . . . . 1 Core 6 | . . . . . 2 3 . . . . . . . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . . 2 . . . 5 Propulsion 65 | 2 . 1 1 . 11 9 9 1 . 1 . . . 2 . 2 3 1 . . 22 Treads 15 | 2 . 1 . . 8 . . . . . . . . . . . . . . . 4 Leg 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Wheel 19 | . . . 1 . 2 2 . . . . . . . . . . . . . . 14 Hover 9 | . . . . . 1 6 2 . . . . . . . . . . . . . . Flight 19 | . . . . . . . 7 1 . 1 . . . 2 . 2 3 1 . . 2 Utility 83 | 2 . . 2 . 6 11 5 . . 2 . 2 3 7 2 9 5 4 5 4 14 Device 41 | 1 . . . . 2 3 3 . . . . 1 . 3 2 7 3 2 4 1 9 Storage 18 | 1 . . 2 . . 2 2 . . . . 1 1 3 . 1 . 1 1 . 3 Processor 8 | . . . . . 3 . . . . 1 . . 1 . . . 2 . . 1 . Hackware 4 | . . . . . . 1 . . . . . . 1 . . 1 . . . 1 . Protection 8 | . . . . . 1 5 . . . 1 . . . 1 . . . . . . . Artifact 4 | . . . . . . . . . . . . . . . . . . 1 . 1 2 Weapon 40 | 3 1 3 . . 3 3 . . . 2 1 . 1 1 . . 1 4 4 1 12 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . 1 2 . . 2 . . . . . 1 . . . . . . . . 1 4 Ballistic Gun 7 | 1 . . . . 1 . . . . . . . . . . . . . 1 . 4 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . Slashing Weapon 11 | . . . . . . . . . . 1 . . 1 . . . 1 2 2 . 4 Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 3 1 1 . . 4 . . . 5 . 3 3 2 2 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . 12 Parts Lost 59 | . . 3 . . 6 4 . . . 1 2 . . . . . 7 . 2 . 34 Power 9 | . . 1 . . 2 . . . . . . . . . . . 2 . . . 4 Propulsion 27 | . . 1 . . 2 3 . . . . . . . . . . 2 . . . 19 Utility 18 | . . . . . 1 1 . . . 1 2 . . . . . 2 . 2 . 9 Weapon 5 | . . 1 . . 1 . . . . . . . . . . . 1 . . . 2 Highest Loss Streak 12 | . . 2 . . 4 3 . . . 1 2 . . . . . 3 . 1 . 12 Average Slot Usage (%) 85 | . 100 99 100 100 89 90 95 88 88 88 84 66 69 77 78 79 73 75 69 71 67 Engine 4 | . 14 13 14 14 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . 6 7 6 5 5 5 5 5 5 5 5 4 2 . . . . Treads 11 | . 28 27 21 14 19 12 . . . . . . . . . . . . . . 3 Wheel 2 | . . . 6 14 5 3 . . . . . . . . . . . . . . 4 Hover 3 | . . . . . . 14 22 . . . . . . . . . . . . . . Flight 11 | . . . . . . . 9 35 35 35 31 31 31 31 31 32 33 32 34 32 14 Device 10 | . 14 14 14 14 9 12 17 17 17 9 5 . . 3 5 8 7 6 2 6 10 Storage 10 | . 14 14 14 14 9 10 7 11 11 11 10 8 8 10 10 9 8 7 8 8 9 Processor 5 | . . . . . 15 6 . . . 4 5 5 5 10 10 7 6 11 6 6 4 Hackware 4 | . . . . . . 1 6 5 5 5 5 5 5 6 5 5 8 8 8 10 11 Protection 2 | . . . . . 4 3 11 5 5 7 10 5 5 4 5 4 . . . . . Energy Cannon 9 | . 11 23 28 28 16 3 . . . . . . . . . . . . . . . Ballistic Gun 1 | . 2 . . . 1 7 4 . . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . 2 6 5 5 5 5 5 5 1 . . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 76 | 12 19 21 56 56 59 76 42 37 37 43 43 35 38 38 37 42 49 51 45 46 73 Greatest Support 238 | 40 40 40 20 10 84 84 52 39 45 45 45 36 36 37 37 45 49 51 51 51 238 Greatest Overweight (x) 21 | . . 1 5 5 5 21 2 . . . 1 . 1 1 . . . . . . 3 Average Overweight (x) . | . . . 3 5 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 13 20 20 17 11 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 8 8 8 20 20 20 20 15 14 14 15 15 15 13 15 15 15 15 15 15 15 15 Average Carried 13 | 5 7 6 11 19 19 15 10 14 14 14 14 13 11 14 14 14 14 13 14 14 13 Final Capacity 20 | 8 8 8 20 20 20 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 8 8 8 20 20 20 8 15 14 14 15 15 15 13 15 15 15 14 14 15 15 5 Class Distribution -------------------- 44% | Mutant 12% | Sprinter 12% | Alien-Sprinter 6% | Hacker-Sprinter 6% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Matter Collected 3412 | 300 39 116 10 . 259 448 61 . . . 22 52 92 . 47 121 181 115 173 15 1361 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4309 | 68 118 204 . . 596 875 108 . . . 22 16 . . . 121 . 64 175 46 1896 Parts 173 | 8 6 4 . . 35 29 3 . . . 3 . . . . 2 . 1 2 4 76 Haulers Intercepted 6 | . 1 . . . 2 1 1 . . . . . . . . . . . 1 . . Recyclers Shooed 5 | . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . . 21 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Combat Hostiles Destroyed 40 | . . 5 . . 12 6 . . . . . 1 . . . . . . . . 16 Guns 17 | . . . . . 2 3 . . . . . . . . . . . . . . 12 Cannons 20 | . . 5 . . 9 3 . . . . . . . . . . . . . . 3 Classes Destroyed 20 | 1 2 3 . . 5 2 . . . . 1 1 . . . . . 1 . 1 3 Worker 8 | . . . . . 1 . . . . . . . . . . 1 . . . . 6 Builder 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 2 1 1 . . . . . . . . . . . 1 . . Recycler 10 | . 1 . . . . 6 . . . . . . . . . 1 . . . . 2 Operator 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Watcher 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Swarmer 6 | . . . . . 6 . . . . . . . . . . . . . . . . Grunt 7 | . . 2 . . 2 2 . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 5 | . . . . . 2 2 . . . . . . . . . . . . . . 1 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . 2 . . . . . . . . . . . . . . . 7 Programmer 5 | . . . . . . 1 . . . . . . . . . . . . . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Master Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . . . . . . . . 1 Knight 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | 1 2 2 . . 6 2 1 . . . 1 1 . . . 2 . 1 1 1 6 Combat Bots Only 5 | . . 2 . . 3 2 . . . . . 1 . . . . . . . . 5 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 1 . . . 1 1 . . . 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Damage Taken 14514 | . 12 711 . . 1537 1229 . . . 267 158 92 29 . 49 207 684 112 1273 503 7651 Core 2810 | . 12 133 . . 401 205 . . . 62 . 18 8 . . 79 201 . 176 80 1435 Absorbed by Shields 161 | . . . . . . 23 . . . . . . . . . . . . 14 . 124 Core Remaining (%) 77 | 100 . . . 42 27 70 100 . . 93 . . . . 97 93 . . 74 . . Volleys Fired 290 | 39 7 21 . . 44 58 7 . . . 3 . . . . . . . 4 . 107 Largest 2 | 2 2 2 . . 2 2 1 . . . 1 . . . . . . . 1 . 1 Hottest 143 | 70 118 136 . . 143 100 25 . . . 90 . . . . . . . 60 . 120 Shots Fired 380 | 44 14 34 . . 71 97 7 . . . 3 . . . . . . . 4 . 106 Gun 239 | 44 7 18 . . 17 58 7 . . . . . . . . . . . 4 . 84 Cannon 141 | . 7 16 . . 54 39 . . . . 3 . . . . . . . . . 22 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 211 | 39 . 2 . . 17 58 7 . . . . . . . . . . . 4 . 84 Thermal 152 | 1 14 32 . . 54 39 . . . . 3 . . . . . . . . . 9 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 17 | 4 . . . . . . . . . . . . . . . . . . . . 13 Robot Hit Streak 22 | 6 5 7 . . 8 8 6 . . . . . . . . . . . . . 22 Robot Miss Streak 9 | 4 3 4 . . 4 4 1 . . . . . . . . . . . . . 9 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 288 | 23 9 20 . . 39 64 6 . . . 2 9 9 . . 3 . 2 5 1 96 Core Hits 160 | 8 3 11 . . 20 24 3 . . . . . 1 . . 2 . 1 2 1 84 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 5 | . . 2 . . 1 . . . . . . 1 . . . 1 . . . . . Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 100 | . . . . . . 3 . . . 8 2 16 13 1 3 6 3 8 19 4 14 Kinetic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact 30 | . . . . . . 3 . . . 8 . 15 4 . . . . . . . . Slashing 54 | . . . . . . . . . . . 2 1 9 . . . . 6 18 4 14 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 15 | . . . . . . . . . . . . . . 1 3 6 3 2 . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . 2 . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . Damage Inflicted 11784 | 225 142 329 . . 915 1370 104 . . . 152 251 345 . . 521 . 372 841 96 6121 Guns 6249 | 225 62 127 . . 238 664 104 . . . . . . . . . . . . . 4829 Cannons 2246 | . 80 202 . . 677 706 . . . . . . . . . . . . . . 581 Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 3266 | . . . . . . . . . . . 152 251 345 . . 521 . 372 841 96 688 Ramming 23 | . . . . . . . . . . . . . . . . . . . . . 23 Kinetic 6036 | 201 . . . . 238 664 104 . . . . . . . . . . . . . 4829 Thermal 2069 | . 142 329 . . 677 706 . . . . . . . . . . . . . . 215 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 390 | 24 . . . . . . . . . . . . . . . . . . . . 366 Impact 390 | . . . . . . . . . . . . 251 139 . . . . . . . . Slashing 2355 | . . . . . . . . . . . 152 . 206 . . . . 372 841 96 688 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 521 | . . . . . . . . . . . . . . . . 521 . . . . . Highest Corruption 37 | . . . . . . 1 . . . 2 . . . . . . 1 2 3 . 37 Average Corruption 8 | . . . . . . 1 . . . 1 . . . . . . 1 1 2 . 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . . . 2 . . . . . . . . . . 1 . 6 . 25 Message Errors 12 | . . . . . . 1 . . . . . . . . . . . . 4 . 7 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . 1 . 4 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 Data Loss (minor) 5 | . . . . . . 1 . . . . . . . . . . . . 1 . 3 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1209 | . . . . . 33 . . . . . 89 24 64 . . 170 . 197 390 . 242 Projectiles 36 | . . . . . 33 . . . . . . . . . . . . . . . 3 Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 1173 | . . . . . . . . . . . 89 24 64 . . 170 . 197 390 . 239 Knockbacks 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 Impact 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 599 | 30 180 491 . . 370 599 10 7 111 126 184 26 . . 5 234 382 . 213 . 152 Average Temperature 111 | 15 65 209 . . 152 174 7 3 60 45 48 17 . . 5 78 91 . 57 . 36 Received Heat Transfer 1317 | . 6 84 . . 414 345 . . . 36 9 27 . . . 30 108 9 150 18 81 Effects 24 | . . 3 . . . 17 . . . . . . . . . 1 3 . . . . Shutdowns 4 | . . 1 . . . 2 . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Interference 9 | . . . . . . 8 . . . . . . . . . . 1 . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 4 | . . 1 . . . 2 . . . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . 3 . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . 1 . . . . . . . . 3 Impact Corruptions 3 | . . . . . . . . . . . . 2 1 . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 10 | . . 3 . . 5 2 . . . . . . . . . . . . . . . Heat Transferred 3552 | . 333 888 . . 1110 1036 . . . . . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 1 2 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 15 | . . . . . . . . . . . . . . . . . . . . . 15 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Peak Influence 989 | 20 31 77 . . 231 732 323 158 115 80 88 . . . . 388 517 421 916 921 989 Initial 549 | . 13 7 . . . 36 296 158 55 80 32 . . . . . 218 290 231 549 305 Average 306 | 8 16 30 . . 83 351 314 158 79 37 55 . . . . 131 343 353 592 620 731 Maximum Alert Level 3 | . . . . . 1 3 1 . . . . . . . . 1 2 2 3 3 3 Low Security (%) 51 | 100 100 100 . 100 90 51 . 100 100 100 100 . . . . 65 . . . . . Level 1 13 | . . . . . 9 . 100 . . . . . . . . 34 67 85 31 . 3 Level 2 16 | . . . . . . 31 . . . . . . . . . . 32 14 22 75 28 Level 3 18 | . . . . . . 17 . . . . . . . . . . . . 45 24 68 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 3 . . . 4 8 . . . 3 1 . . . . 1 9 . 5 6 16 Investigation 11 | . 2 . . . 2 2 . . . 1 . . . . . . . . . 3 1 Extermination 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 Reinforcement 34 | . 1 . . . 1 1 . . . 2 1 . . . . 1 9 . 5 3 10 Assault 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Distress Signals 21 | . 1 1 . . 1 . . . . 1 . . . 1 . . 5 2 4 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 284 | . 8 6 . . 17 18 . . 5 12 6 4 3 . 3 19 32 6 42 27 76 Peak Tracking Total 19 | . 5 2 . . 6 4 . . 5 10 5 2 2 . 3 16 14 3 19 13 12 Tactical Retreats 26 | . . 1 . . . . . . . . . . . . . 4 7 . 7 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Traps Triggered 10 | . . . . . . 2 . 1 . . 1 . . . . . 1 . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . 1 . . . . . 1 . 9 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Machines Disabled 18 | . . . . . 1 1 . . . . . . . 1 . . . 4 8 . 3 Max in Single Turn 2 | . . . . . 1 1 . . . . . . . 1 . . . 1 1 . 2 Garrison Access 7 | . . . . . . 2 . . . 1 . . . . . 1 1 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Machines Accessed 59 | . 2 . 2 1 3 10 2 . . 6 . 1 1 2 . 2 1 5 9 9 3 Terminals 42 | . 2 . . 1 2 5 2 . . 5 . . 1 . . 1 . 3 9 8 3 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . 1 1 . . . 1 . . . . . 1 1 1 . 1 . Total Hacks 132 | . 7 . 2 5 7 20 6 . . 21 . 1 1 2 . 5 1 9 11 25 9 Successful 61 | . 3 . 2 3 1 7 3 . . 11 . 1 1 2 . 2 1 4 4 12 4 Failed 70 | . 4 . . 1 6 13 3 . . 10 . . . . . 3 . 5 7 13 5 Catastrophic 11 | . 1 . . . . 3 . . . 2 . . . . . 1 . . 3 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Manual 56 | . 7 . 1 6 2 2 4 . . 10 . . . . . 3 . 1 4 13 3 Terminals 101 | . 7 . . 5 4 8 6 . . 18 . . 1 . . 3 . 5 11 24 9 Fabricators 5 | . . . . . . 5 . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 14 | . . . . . 3 2 . . . 3 . . . . . 2 1 2 . 1 . Terminal Hacks 37 | . 2 . 2 3 1 2 2 . . 7 . 1 1 2 . . . . 4 7 3 Record 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . . . . . . . . Open Door 10 | . . . . . . . . . . . . 1 . 2 . . . . 4 3 . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 4 | . . . . . . . 1 . . 1 . . . . . . . . . 1 1 Unreport Threat 5 | . . . . 1 . . . . . 1 . . . . . . . . . 3 . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 6 | . . . . . . 1 . . . 1 . . . . . 1 1 1 . 1 . Seal Access 6 | . . . . . . 1 . . . 1 . . . . . 1 1 1 . 1 . Unauthorized Hacks 13 | . 1 . . . . 1 1 . . 3 . . . . . 1 . 1 . 4 1 Terminals 12 | . 1 . . . . . 1 . . 3 . . . . . 1 . 1 . 4 1 Track 1 | . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 3 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . Botnet 5 | . . . . . . . 1 . . 1 . . . . . 1 . . . 1 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operators 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 . . 1 3 9 2 . . 5 . . . . . 1 . 5 7 8 2 Full Trace Events 8 | . 2 . . . 2 1 . . . 1 . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . Matter 252 | . . . . . . 252 . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Total Allies 19 | . 1 . . . . 15 . . . . . . . . . . . 1 . 1 1 Largest Group 6 | . 1 . . . . 6 . . . . . . . . . . . 1 . 1 . Highest-Rated Group 234 | . 10 . . . . 234 . . . . . . . . . . . 26 . 45 . Highest-Rated Ally 74 | . 10 . . . . 74 . . . . . . . . . . . 26 . 45 . Total Orders 9 | . . . . . . . . . . . . . . . 2 . . . . 7 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . RETURN 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . Ally Attacks 65 | . . . . . . 64 . . . . . . . . . . . . . . 1 Total Damage 1819 | . . . . . . 1774 . . . . . . . . . . . . . . 45 Kills 15 | . . . . . . 15 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Turrets Deployed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Robot Analysis Total 2 | . . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . 1 . . . . 8 . Drone Recoveries 6 | . . . . . . . . . . . . . . . 1 . . . . 5 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Turns Passed 7621 | 386 208 756 978 66 803 1218 209 18 14 117 72 97 94 276 146 135 338 156 328 200 1006 Spaces Moved 10360 | 183 107 307 517 42 348 868 332 73 70 377 215 248 308 551 362 474 1090 527 928 710 1723 Core 19 | 2 . . . . . 8 . . . . . . . . . . . . . . 9 Treads 1228 | 181 107 307 188 . 168 120 . . . . . . . . . . . . . . 157 Legs 2 | . . . . . . . . . . . . . . . . . . . . . 2 Wheels 897 | . . . 329 42 180 210 . . . . . . . . . . . . . . 136 Hover 826 | . . . . . . 530 296 . . . . . . . . . . . . . . Flight 7388 | . . . . . . . 36 73 70 377 215 248 308 551 362 474 1090 527 928 710 1419 Fastest Speed 12 | 50 160 160 110 155 110 36 23 23 20 20 20 20 20 20 20 17 13 13 13 13 12 Average Speed 50 | 158 160 226 185 155 153 93 36 23 20 21 20 20 20 20 20 17 15 15 15 13 32 Slowest Speed 1100 | 160 160 260 260 155 160 1100 170 23 20 23 85 20 85 85 20 20 19 17 17 13 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . 1 . 2 . 8 1 . 1 . . 6 17 4 2 . 27 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 10 24 68 69 23 42 27 8 4 62 11 9 50 55 68 62 13 30 50 68 24 39 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 . . . . . . 1 . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . 1 . . . Scrap Searched 8 | . . 2 . . . . . . . . . 1 2 . 3 . . . . . . Spaces Dug 34 | . . . . . 1 3 . . . 7 1 . . . 3 3 3 2 1 3 7 Terrain Destroyed 122 | . . . . . 7 3 . . . 7 3 . . . 3 3 3 2 1 3 87 Melee 31 | . . . . . . 3 . . . 7 . . . . 3 3 3 2 1 3 6 Projectile 19 | . . . . . 7 . . . . . 3 . . . . . . . . . 9 AOE 72 | . . . . . . . . . . . . . . . . . . . . . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Res Qua Sec Acc Com Total 12315 | 239 134 336 541 43 558 1203 414 72 69 394 235 272 323 713 431 517 1232 585 1075 807 2122 Wait 1099 | 1 7 . . . 108 219 41 . . 1 13 . . 135 63 17 137 23 58 86 190 Move 10211 | 182 106 306 516 41 347 865 331 69 69 361 212 247 305 550 361 462 1058 518 922 709 1674 Hop 59 | . . . . . . 1 . 2 . 7 1 . 1 . . 5 14 4 2 . 22 Pick Up 113 | 9 5 3 14 1 18 4 8 . . 5 1 2 1 4 1 5 4 8 8 1 11 Fast Attach 117 | 6 1 . . . 6 13 10 . . 4 . 2 3 9 . 6 6 3 9 4 35 Attach 68 | 1 . 4 1 . 7 9 1 1 . 1 1 . 1 . . 2 5 7 6 1 20 Detach 26 | . . 1 . . 2 1 1 . . 1 1 1 1 1 . . 1 3 3 . 9 Swap 30 | 1 1 1 2 . 9 4 3 . . . . . . 1 2 3 . 1 1 . 1 Drop 158 | . 7 . 8 1 17 26 12 . . 6 1 4 2 12 1 11 4 10 8 2 26 Fire 290 | 39 7 21 . . 44 58 7 . . . 3 . . . . . . . 4 . 107 Melee 96 | . . . . . . 3 . . . 8 2 16 9 1 3 6 3 8 19 4 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . . . . 6 Escape Stasis 37 | . . . . . . . . . . . . . . . . . . . 35 . 2 Rewire 5 | . . . . . . . . . . . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: [*Fac] / Low x2) -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 387 | -11/Scrapyard | Entered Materials 388 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 13) 595 | -10/Materials | Entered Mines 596 | -10/Mines | Assembled infested the area 600 | -10/Mines | Met a Derelict bent on vengeance 610 | -10/Mines | Learned Materials trap positions 650 | -10/Mines | Found a hidden stash of uninstalled traps 672 | -10/Mines | Core integrity fell below 50% 1341 | -10/Mines | Discovered new exit (range 5) 1351 | -10/Mines | Entered Exiles 1416 | -10/Exiles | Met 8R-AWN 1458 | -10/Exiles | Met EX-HEX 1614 | -10/Exiles | Met EX-DEC 1658 | -10/Exiles | Learned location of Zion (-6) 1715 | -10/Exiles | Met EX-BIN 1747 | -10/Exiles | Aligned with FarCom system 1749 | -10/Exiles | Given EX-Vault access code 1809 | -10/Exiles | Opened EX-Vault 1829 | -10/Exiles | Found XL Autogun Array 1836 | -10/Exiles | Found Superbattery 1847 | -10/Exiles | Found Deploy-a-Sentry 1851 | -10/Exiles | Found Deploy-a-Sentry 1877 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2110 | -10/Exiles | Found Deploy-a-Sentry 2316 | -10/Exiles | Discovered new exit (range 10) 2329 | -10/Exiles | Stole three prototypes: Superbattery, XL Autogun Array, Deploy-a-Sentry 2329 | -10/Exiles | Entered Mines 2362 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2366 | -9/Mines | Found Prototype Device 2379 | -9/Mines | Discovered new exit (range 10) 2395 | -9/Mines | Central database locked down 2395 | -9/Mines | Entered Materials 2395 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2396 | -8/Materials | Loaded intel: 23 trap records 2397 | -8/Materials | Identified Exp. Sensor Array 2586 | -8/Materials | Lost 4 parts (1p2n1w) 2915 | -8/Materials | Build established: Scavenger-Skirmisher 3028 | -8/Materials | Core integrity fell below 50% 3096 | -8/Materials | Garrison activated, responded to threat 3186 | -8/Materials | Discovered new exit (range 9) 3198 | -8/Materials | Entered Factory 3198 | -7/Factory | Evolved 2 slots: Propulsion x2 3200 | -7/Factory | FarCom data flow suspended 3613 | -7/Factory | Identified exit to Lower Caves 3826 | -7/Factory | Cargo convoy interrupted 3876 | -7/Factory | Lost 3 parts (2n1u) 4005 | -7/Factory | DAS Turret deployed 4039 | -7/Factory | First assault squad dispatched 4096 | -7/Factory | DAS Turret deployed 4159 | -7/Factory | Build established: Mutant 4300 | -7/Factory | Discovered new exit (range 9) 4342 | -7/Factory | Fabricated B-48 Gladiator (x3) 4389 | -7/Factory | Found Prototype Launcher 4389 | -7/Factory | Identified Rocket Array 4416 | -7/Factory | Entered another Factory area 4416 | -6/Factory | Evolved 2 slots: Utility x2 4462 | -6/Factory | Identified exit to Lower Caves 4483 | -6/Factory | Discovered new exit (range 15) 4625 | -6/Factory | Entered another Factory area 4625 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4643 | -5/Factory | Sucked down chute 4643 | -5/Factory | Entered Waste 4645 | -5/Waste | Spotted C-40 Crusher 4648 | -5/Waste | Spotted C-40 Crusher 4649 | -5/Waste | Spotted C-40 Crusher 4650 | -5/Waste | Spotted C-40 Crusher 4654 | -5/Waste | Spotted C-40 Crusher 4655 | -5/Waste | Discovered new exit (range 10) 4657 | -5/Waste | Entered Factory 4662 | -5/Factory | Found Prototype Processor 4662 | -5/Factory | Identified Exp. Targeting Computer 4664 | -5/Factory | Found Exp. Targeting Computer 4690 | -5/Factory | Identified exit to Factory 4714 | -5/Factory | Identified exit to Upper Caves 4774 | -5/Factory | Entered another Factory area 4774 | -4/Factory | Evolved 2 slots: Weapon x2 4835 | -4/Factory | Discovered new exit (range 12) 4843 | -4/Factory | Build established: Sprinter 4846 | -4/Factory | Entered Upper Caves 4846 | -4/Upper Caves | Spotted ZY-JFT(f) 4847 | -4/Upper Caves | Encountered a Master Thief 4847 | -4/Upper Caves | Deploy-a-Sentry stolen by Master Thief 4851 | -4/Upper Caves | Spotted VK-FAR(f) 4852 | -4/Upper Caves | Encountered a Master Thief 4888 | -4/Upper Caves | Destroyed VK-FAR(f) 4942 | -4/Upper Caves | Discovered new exit (range 10) 4943 | -4/Upper Caves | Entered another Upper Caves area 4943 | -4/Upper Caves | Spotted T5-57A(f) 4944 | -4/Upper Caves | Encountered a Master Thief 4944 | -4/Upper Caves | Spotted BZ-U4T(f) 4945 | -4/Upper Caves | Encountered a Master Thief 4947 | -4/Upper Caves | Neutron Cannon stolen by Master Thief 4965 | -4/Upper Caves | Hvy. Proton Missile Launcher stolen by Master Thief 5026 | -4/Upper Caves | Encountered a Warlord checkpoint 5035 | -4/Upper Caves | Discovered new exit (range 7) 5036 | -4/Upper Caves | Learned 8 Research zone layouts 5037 | -4/Upper Caves | Entered Warlord 5042 | -4/Warlord | Discovered new exit (range 15) 5072 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5100 | -4/Warlord | Visited the Vortex Lab 5100 | -4/Warlord | Found Prototype Piercing Weapon 5100 | -4/Warlord | Identified Vortex Lance 5102 | -4/Warlord | Found Vortex Lance 5116 | -4/Warlord | Met Warlord 5122 | -4/Warlord | Warlord's base attacked by MAIN.C 5132 | -4/Warlord | Found Prototype Reactor 5134 | -4/Warlord | Found Prototype Device 5134 | -4/Warlord | Identified Exp. Phase Shifter 5137 | -4/Warlord | Found Prototype Device 5137 | -4/Warlord | Identified Exp. Focal Shield 5175 | -4/Warlord | Opened side exit 5313 | -4/Warlord | Entered Proximity Caves 5389 | -3/Proximity Caves | Spotted B-86 Titan 5456 | -3/Proximity Caves | Discovered new exit (range 15) 5459 | -3/Proximity Caves | Entered Research 5459 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5518 | -3/Research | Spotted B-86 Titan 5566 | -3/Research | Found Prototype Device 5566 | -3/Research | Identified Exp. Thermal Defense Suite 5580 | -3/Research | Discovered new exit (range 7) 5594 | -3/Research | Entered another Research area 5594 | -2/Research | Warlord forces began assault on 0b10 5594 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5608 | -2/Research | Spotted B-90 Cyclops 5646 | -2/Research | Met up with Warlord 5672 | -2/Research | Lost 3 parts (1n2u) 5704 | -2/Research | Research machine network offline 5715 | -2/Research | Found Antimissile System 5756 | -2/Research | Found Prototype Device 5756 | -2/Research | Identified Exp. Thermal Shield 5766 | -2/Research | Found Antimissile System 5847 | -2/Research | Borebot progress halted 5870 | -2/Research | Build established: Hacker-Sprinter 5883 | -2/Research | Found Prototype Slashing Weapon 5883 | -2/Research | Identified Particle Cleaver 5892 | -2/Research | Discovered new exit (range 15) 5898 | -2/Research | Identified exit to Access 5927 | -2/Research | Discovered new exit (range 12) 5927 | -2/Research | Spotted B-90 Cyclops 5930 | -2/Research | Borebot progress halted 5931 | -2/Research | Identified exit to Quarantine 5932 | -2/Research | Entered Quarantine 5938 | -2/Quarantine | Found Alien Slashing Weapon 5946 | -2/Quarantine | Found Alien Impact Weapon 5955 | -2/Quarantine | Lost 3 parts (1p1n1w) 5963 | -2/Quarantine | Found Alien Artifact 5979 | -2/Quarantine | Identified Sigix Broadsword 5984 | -2/Quarantine | Found Alien Artifact 5990 | -2/Quarantine | Identified Core Reset Matrix 5991 | -2/Quarantine | Identified Subatomic Replicator 5994 | -2/Quarantine | Identified Core Stripper 5994 | -2/Quarantine | Used Core Reset Matrix 5998 | -2/Quarantine | Detected hypermatrix surge 5998 | -2/Quarantine | Sensed 13 artifacts in vicinity 6020 | -2/Quarantine | Found Matter Drive 6076 | -2/Quarantine | Spotted Fortress 6088 | -2/Quarantine | Discovered new exit (range 5) 6088 | -2/Quarantine | Entered Section 7 6089 | -2/Section 7 | Sensed 19 artifacts in vicinity 6111 | -2/Section 7 | Found Integrated Mediator 6112 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 6120 | -2/Section 7 | Spotted B-90 Cyclops 6142 | -2/Section 7 | Spotted B-90 Cyclops 6211 | -2/Section 7 | Found Prototype Device 6211 | -2/Section 7 | Identified Thermal Barrier 6253 | -2/Section 7 | Found Transdimensional Reconstructor 6254 | -2/Section 7 | Found Transdimensional Reconstructor 6264 | -2/Section 7 | Found Matter Drive 6282 | -2/Section 7 | Crushed by falling debris 6283 | -2/Section 7 | Spotted B-99 Colossus 6290 | -2/Section 7 | Found Integrated Dissipator 6290 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 6292 | -2/Section 7 | Found Integrated Dissipator 6292 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 6294 | -2/Section 7 | Found Integrated Dissipator 6294 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 6301 | -2/Section 7 | Found LRC Energy Well 6301 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 6303 | -2/Section 7 | Found LRC Energy Well 6303 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 6324 | -2/Section 7 | Build established: Alien-Sprinter 6346 | -2/Section 7 | Found Integrity Redistributor 6380 | -2/Section 7 | Discovered exit to Access (range 13) 6384 | -2/Section 7 | Found Integrated Mediator 6384 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 6416 | -2/Section 7 | Entered Access 6416 | -1/Access | Evolved 2 slots: Utility x2 6476 | -1/Access | Found Prototype Hackware 6476 | -1/Access | Identified Exp. Hacking Suite 6499 | -1/Access | Spotted B-99 Colossus 6552 | -1/Access | Spotted B-99 Colossus 6566 | -1/Access | Spotted B-99 Colossus 6584 | -1/Access | Discovered new exit (range 8) 6616 | -1/Access | Identified exit to Command 6616 | -1/Access | Entered Command 6616 | -1/Command | Accompanied by 1 ally 6675 | -1/Command | Spotted B-99 Colossus 6676 | -1/Command | Disengaged cave seal 6676 | -1/Command | Derelicts emerged from the dark tunnel 6676 | -1/Command | Welcomed Warlord to Command 6929 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 6937 | -1/Command | Disengaged cave seal 6937 | -1/Command | Derelicts emerged from the dark tunnel 6955 | -1/Command | Phase Generator disabled 7110 | -1/Command | Warlord commented on Warlord statues 7124 | -1/Command | Spotted M Guard 7124 | -1/Command | Spotted M Guard 7124 | -1/Command | Spotted Combat Programmer 7125 | -1/Command | Spotted Combat Programmer 7134 | -1/Command | Combat Programmer assimilated allied WQ-D9V(K) 7140 | -1/Command | Spotted WQ-D9V(K) 7141 | -1/Command | Combat Programmer assimilated allied M7-598(g) 7142 | -1/Command | Destroyed WQ-D9V(K) 7147 | -1/Command | System corruption reached 10% 7148 | -1/Command | First assault squad dispatched 7200 | -1/Command | All MAIN.C guards destroyed 7219 | -1/Command | Lost 9 parts (2p3n4u) 7286 | -1/Command | Found Prototype Reactor 7303 | -1/Command | Identified Zero-point Reactor 7359 | -1/Command | Warlord destroyed during the assault 7509 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-151) 7510 | -1/Command | Core integrity fell below 50% 7540 | -1/Command | Lost 11 parts (2p7n1u1w) 7570 | -1/Command | System corruption reached 30% 7609 | -1/Command | Discovered new exit (range 3) 7612 | -1/Command | Spotted Executioner 7613 | -1/Command | Spotted B-99 Colossus 7615 | -1/Command | Spotted B-99 Colossus 7615 | -1/Command | Spotted Executioner 7617 | -1/Command | Released all parts (6) 7620 | -1/Command | Emitted hypermatrix ping 7621 | -1/Command | Core integrity fell below 20% 7622 | -1/Command | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 07618_ Acquired 13 matter. 07618_ Triggered Stasis Trap. 07618_ A bubble of rippling energy engulfs the area. 07618_ Field strength at 94. 07619_ Knocked back. 07619_ Penetrated by Slug. 07619_ Slug penetrates Wall. 07619_ Penetrated by Slug. 07619_ Slug penetrates Wall. 07619_ Knocked back. 07620_ Emitted hypermatrix ping. 07620_ Penetrated by Slug. 07620_ Slug penetrates Executioner. 07620_ Knocked back. 07620_ Slug penetrates Access Shell. 07620_ Knocked back. 07621_ Field strength at 1. 07621_ Stasis field depleted. 07621_ Knocked back. 07622_ B-99 Colossus activates siege mode. 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"" ????????? | | #???????????????????????# #?????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Energy Generation 51 Energy Capacity 3520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 25 Propulsion Shielding 66 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 24 Launcher Accuracy 30 Recoil Reduction 7 Salvage Targeting 1 Offensive Hacking 39 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Matter Drive Integrated Mediator Core Stripper Integrated Dissipator LRC Energy Well Subatomic Replicator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed ScanDroneDesublimator Manual? 0 Play Time 03:25:11 Cumulative 414.7 hours Start 2021.08.07 @ 15:34:08 End 2021.08.07 @ 19:47:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 179 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 85 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9723acb5-e550-4c3a-a1c3-8800acbfdd0d