Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 10:51:04 Player: KoT Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2424) 2424 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 5061 Bonus ------- High Alert Combat Kills 132 Cogmind --------- Core Integrity 0/550 Matter 46/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Treading (157) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array > --- WEAPON (4) ------- Particle Gun Rocket Launcher Improved Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Advanced Treads Improved Heat Sink Advanced Weight Redist. System Improved Signal Interpreter System Shield Beam Rifle Ion Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Armored Treads Advanced Treads Advanced Treads Improved Heat Sink Advanced Weight Redist. System Improved Signal Interpreter System Shield Ion Cannon Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Mining Claw [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 . 1 . Parts Attached 54 | 3 15 10 1 14 11 Power 10 | 1 3 1 . 3 2 Engine 4 | 1 3 . . . . Core 6 | . . 1 . 3 2 Reactor . | . . . . . . Propulsion 12 | . 3 5 . 2 2 Treads 9 | . . 5 . 2 2 Leg . | . . . . . . Wheel 3 | . 3 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 1 . 5 1 Device 4 | . . 1 . 2 1 Storage 5 | 1 2 . . 2 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 1 7 3 1 4 6 Energy Gun 3 | 1 1 . . . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 13 | . 5 3 1 2 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 24 | . 4 4 . 1 15 Power 3 | . . . . . 3 Propulsion 6 | . 2 2 . . 2 Utility 4 | . . . . 1 3 Weapon 11 | . 2 2 . . 7 Highest Loss Streak 10 | . 2 1 . 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 93 79 100 97 78 Engine 4 | . 13 9 . . . Core 6 | . . 1 11 9 6 Treads 15 | . . 18 22 17 17 Wheel 4 | . 23 1 . . . Device 9 | . . 1 11 18 14 Storage 20 | . 27 22 22 16 9 Processor 1 | . . . . 1 7 Energy Gun 1 | . 3 . . . 5 Ballistic Gun 25 | . 22 25 33 27 12 Launcher 1 | . . . . 3 5 Naked Turns . | . . . . . . Heaviest Build 45 | 5 38 41 41 45 41 Greatest Support 51 | 3 32 40 40 51 51 Greatest Overweight (x) 13 | 1 3 13 1 1 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 5 11 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 4 9 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 11 Class Distribution -------------------- 35% | Gunner 33% | Mutant 20% | Skirmisher 7% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 2052 | 230 396 367 176 410 473 Remotely . | . . . . . . Salvage Created 2689 | . 406 540 151 921 671 Parts 177 | . 26 32 9 62 48 Haulers Intercepted 4 | . 1 . . 2 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 65 | . 9 14 6 22 14 Guns 43 | . 9 14 6 8 6 Cannons 3 | . . . . 3 . AOE 19 | . . . . 11 8 Classes Destroyed 10 | . 4 2 . 3 1 Worker 1 | . . . . . 1 Builder 5 | . . . . 1 4 Hauler 4 | . 1 . . 2 1 Recycler 3 | . . . . 1 2 Operator 1 | . . 1 . . . Watcher 6 | . 1 . . 4 1 Swarmer 19 | . 2 4 3 7 3 Grunt 35 | . 7 7 3 11 7 Brawler 1 | . . . . 1 . Sentry 10 | . . 3 . 3 4 Best Kill Streak 13 | . 5 4 3 13 8 Combat Bots Only 10 | . 2 4 3 10 7 Max Kills in Single Turn 5 | . 1 2 1 4 5 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 329 | . 76 83 29 73 68 Missed 90 | . 21 21 6 25 17 Damage Taken 4302 | . 696 778 253 686 1889 Core 847 | . 141 108 37 59 502 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 43 . 63 . . Volleys Fired 217 | . 55 60 12 37 53 Largest 4 | . 2 3 3 4 4 Hottest 132 | . 70 69 69 132 124 Shots Fired 494 | . 107 103 36 142 106 Gun 438 | . 107 103 36 111 81 Cannon 19 | . . . . 19 . Launcher 37 | . . . . 12 25 Special . | . . . . . . Kinetic 422 | . 100 103 36 111 72 Thermal 16 | . 7 . . . 9 Explosive 37 | . . . . 12 25 Electromagnetic 19 | . . . . 19 . Robot Hit Streak 10 | . 7 8 6 10 5 Robot Miss Streak 5 | . 3 3 3 4 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 3 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 271 | . 62 71 22 75 41 Core Hits 136 | . 19 20 9 53 35 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 4 | . . 1 . 3 . Destroy 3 | . . 1 . 2 . Corrupt 1 | . . . . 1 . Melee Attacks 9 | . 2 . . . 7 Impact . | . . . . . . Slashing 9 | . 2 . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6456 | . 948 1129 305 2723 1351 Guns 3888 | . 930 1129 305 1003 521 Cannons 284 | . . . . 284 . Explosions 2261 | . . . . 1436 825 Melee . | . . . . . . Ramming 23 | . 18 . . . 5 Kinetic 3822 | . 893 1129 305 1003 492 Thermal 66 | . 37 . . . 29 Explosive 2261 | . . . . 1436 825 Electromagnetic 284 | . . . . 284 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 11 | . . . . . 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 34 | . . . . 2 32 Projectiles . | . . . . . . Explosions 34 | . . . . 2 32 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 433 | . 9 . . . 424 Shots 11 | . . . . . 11 Rammed 2 | . 1 . . . 1 Targets Rammed 3 | . 1 . . . 2 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 465 | . 36 45 121 465 129 Average Temperature 71 | . 9 14 51 144 28 Received Heat Transfer 1464 | . 354 285 87 369 369 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . 111 . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 589 | . 224 336 257 522 589 Initial 156 | . . 94 117 . 156 Average 186 | . 74 239 113 189 434 Maximum Alert Level 2 | . 1 1 1 2 2 Low Security (%) 60 | 100 94 26 75 67 11 Level 1 30 | . 5 73 24 23 30 Level 2 9 | . . . . 9 57 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 1 . 2 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 7 | . 1 1 . 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 17 17 6 33 17 Peak Tracking Total 7 | . 4 4 3 6 7 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 6 | . . 2 . 1 3 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 9 | . 3 2 . 2 2 Terminals 9 | . 3 2 . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 7 5 . 3 4 Successful 11 | . 5 1 . 1 4 Failed 8 | . 2 4 . 2 . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 7 | . 2 1 . 3 1 Terminals 19 | . 7 5 . 3 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 1 . . 3 Record 5 | . 1 1 . . 3 Prototype ID Bank 1 | . 1 . . . . Recall Assault 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . . 1 1 Terminals 4 | . 2 . . 1 1 Assimilate 4 | . 2 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 5 | . 1 2 . 1 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 9 | . 9 . . . . Highest-Rated Ally 9 | . 9 . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3942 | 46 755 720 998 922 501 Spaces Moved 1882 | 48 498 301 384 448 203 Core 61 | 48 12 1 . . . Treads 1290 | . . 255 384 448 203 Legs . | . . . . . . Wheels 531 | . 486 45 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 140 250 157 157 Average Speed 167 | 77 108 182 250 168 157 Slowest Speed 700 | 100 130 700 250 250 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . . . 3 Exploration Rate (%) 46 | 3 87 30 79 44 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 52 | . 1 . . . 51 Terrain Destroyed 214 | . 1 . . 84 129 Melee 4 | . 1 . . . 3 Projectile . | . . . . . . AOE 210 | . . . . 84 126 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2256 | 57 604 388 397 528 282 Wait 9 | . 7 . . 2 . Move 1876 | 47 497 300 383 447 202 Hop . | . . . . . . Pick Up 55 | 5 22 11 . 11 6 Fast Attach 7 | 2 . 1 . 3 1 Attach 30 | 1 10 7 . 2 10 Detach 2 | 2 . . . . . Swap 17 | . 5 2 1 9 . Drop 30 | . 5 7 1 17 . Fire 217 | . 55 60 12 37 53 Melee 9 | . 2 . . . 7 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Discovered new exit (range 15) 750 | -10/Materials | Core integrity fell below 50% 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1380 | -9/Materials | Discovered new exit (range 9) 1522 | -9/Materials | Entered Mines 1621 | -9/Mines | Build established: Gunner 1696 | -9/Mines | Discovered new exit (range 5) 2344 | -9/Mines | Discovered new exit (range 13) 2424 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2520 | -9/Mines | Entered Materials 2520 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2848 | -8/Materials | Build established: Skirmisher 2997 | -8/Materials | Discovered new exit (range 6) 3274 | -8/Materials | Destroyed 10 combat bots 3440 | -8/Materials | Identified exit to Storage 3442 | -8/Materials | Entered Storage 3555 | -8/Storage | Destroyed 7 combat bots 3654 | -8/Storage | Lost 10 parts (2p2n1u5w) 3859 | -8/Storage | Crushed by falling debris 3859 | -8/Storage | Core integrity fell below 50% 3863 | -8/Storage | Crushed by falling debris 3879 | -8/Storage | Crushed by falling debris 3879 | -8/Storage | Core integrity fell below 20% 3879 | -8/Storage | System corruption reached 10% 3916 | -8/Storage | Lost 5 parts (1p2u2w) 3943 | -8/Storage | Destroyed self with Rocket Launcher Last Messages --------------- 03879_ System corrupted by crushing effect (+2). 03885_ Sensor Array destroyed. 03885_ Destroyed Sensor Array. 03887_ System corrupted: Matter fused (-10). 03891_ The unstable cave ceiling collapses. 03893_ K-01 Serf destroyed. 03894_ The unstable cave ceiling collapses. 03901_ Acquired 3 matter. 03904_ The unstable cave ceiling collapses. 03910_ System corrupted: Component data lost. 03910_ R-06 Scavenger collects Wheel. 03927_ U-05 Engineer lays Concrete. 03928_ System corrupted: FCS attempts to trigger Rocket Launcher. 03928_ System corrupted: Rocket Launcher misfires. 03928_ U-05 Engineer destroyed. 03930_ The unstable cave ceiling collapses. 03938_ R-06 Scavenger collects Wheel. 03939_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????#####?######## | | ?????????????????? #? # | | ######???????????? #""" # | | #????????????# #""" # | | #??###+####### #""" # | | #?? # #""" # | | #???? """ # #""" # | | +##### """ """ # | | / """ """ = # | | #### # # | | #????######+# # ##+###? | | +#####??????# ## #### #??? | | #??????# ##??# #??? | | ######## # """"#### #??? | | # #% # #???# #??? | | # #???# #??? | | # /# # #???# ##?? | | # ! # r ##### #?? | | # = + # ??? | | # # #??? | | ########+#### #??? | | ######## ### #??? | | #??? | | @ #??? | | ############################??? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key True Hacker Challenges ------------ None Game ------ Seed DecoderShadeDisintegrator Manual? 0 Play Time 00:39:31 Cumulative 19.7 hours Start 2024.04.06 @ 10:09:27 End 2024.04.06 @ 10:51:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cf2a31c0-ac8e-4fd4-8bf3-5b8709606786