Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.03 @ 00:36:55 Player: Occam Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1282) 1282 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 3074 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 373/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -7/Zion Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Compact Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Huge Storage Unit Sensor Array Heavy Assault Rifle Flak Cannon Flak Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Treads Compact Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Small Storage Unit Sensor Array Targeting Computer Assault Rifle Heavy Assault Rifle Flak Cannon Flak Cannon [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 27 | 8 5 3 11 . . Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 . 4 . . Treads 3 | 1 . . 2 . . Leg . | . . . . . . Wheel 3 | 1 1 . 1 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 6 | 2 . 1 3 . . Device 1 | 1 . . . . . Storage 2 | 1 . 1 . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 11 | 3 3 1 4 . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 3 1 1 . . Ballistic Cannon 3 | . . . 3 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 1 | . 1 . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . 1 . . . . Highest Loss Streak 1 | . 1 . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 Engine 12 | . 14 14 11 11 11 Treads 18 | . 14 14 21 22 22 Wheel 12 | . 14 14 11 11 11 Device 8 | . 14 14 8 . . Storage 12 | . 14 14 11 11 11 Processor 4 | . . . 2 11 11 Protection 5 | . . . 10 11 11 Energy Gun 1 | . 6 . . . . Ballistic Gun 11 | . 21 28 . . . Ballistic Cannon 11 | . . . 21 22 22 Naked Turns . | . . . . . . Heaviest Build 43 | 14 14 33 43 42 42 Greatest Support 16 | 16 16 10 10 10 10 Greatest Overweight (x) 4 | . 1 3 4 4 4 Average Overweight (x) 2 | . . 2 3 4 4 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 14 15 15 15 Most Carried 15 | 4 8 10 15 14 14 Average Carried 11 | 2 7 9 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 14 | 4 8 10 14 14 14 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Jun Mat Min Mat Min Zio Matter Collected 1091 | 262 180 124 486 . 39 Remotely . | . . . . . . Salvage Created 1249 | 50 458 144 597 . . Parts 72 | 4 28 6 34 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Combat Hostiles Destroyed 36 | . 12 3 21 . . Guns 13 | . 10 3 . . . Cannons 21 | . . . 21 . . AOE 2 | . 2 . . . . Classes Destroyed 8 | 1 3 . 4 . . Worker 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Hauler 1 | . . . 1 . . Watcher 5 | . 3 . 2 . . Swarmer 7 | . 3 . 4 . . Grunt 23 | . 9 3 11 . . Brawler 1 | . . . 1 . . Sentry 5 | . . . 5 . . Best Kill Streak 9 | 2 3 3 9 . . Combat Bots Only 6 | . 3 3 6 . . Max Kills in Single Turn 2 | 1 2 1 1 . . Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Damage Taken 924 | . 434 107 383 . . Core 107 | . 64 16 27 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 68 . . . Volleys Fired 94 | 2 45 12 35 . . Largest 2 | 2 2 2 2 . . Hottest 88 | 60 60 43 88 . . Shots Fired 185 | 4 87 24 70 . . Gun 115 | 4 87 24 . . . Cannon 70 | . . . 70 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 170 | 2 74 24 70 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 15 | 2 13 . . . . Robot Hit Streak 20 | 2 20 11 13 . . Robot Miss Streak 8 | . 2 2 8 . . Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 154 | 2 68 20 64 . . Core Hits 109 | 2 26 6 75 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2588 | 25 1025 276 1262 . . Guns 1048 | 25 747 276 . . . Cannons 1261 | . . . 1261 . . Explosions 278 | . 278 . . . . Melee . | . . . . . . Ramming 1 | . . . 1 . . Kinetic 2131 | . 594 276 1261 . . Thermal 278 | . 278 . . . . Explosive . | . . . . . . Electromagnetic 178 | 25 153 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 77 | . 77 . . . . Projectiles . | . . . . . . Explosions 77 | . 77 . . . . Melee . | . . . . . . Knockbacks 26 | . . . 26 . . Impact . | . . . . . . Kinetic 26 | . . . 26 . . Secondary . | . . . . . . Self-Inflicted Damage 141 | . 141 . . . . Shots 3 | . 3 . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 264 | 20 76 1 264 . . Average Temperature 57 | 15 20 1 73 . . Received Heat Transfer 372 | . 159 69 144 . . Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . 250 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Peak Influence 490 | 10 282 166 490 161 . Initial 161 | . 5 81 . 161 . Average 148 | 2 131 64 262 161 . Maximum Alert Level 2 | . 1 . 2 . . Low Security (%) 69 | 100 79 100 24 100 . Level 1 23 | . 20 . 53 . . Level 2 6 | . . . 21 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 1 2 . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 17 5 28 . . Peak Tracking Total 5 | . 3 3 5 . . Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Jun Mat Min Mat Min Zio Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Machines Accessed 10 | . 7 1 2 . . Terminals 10 | . 7 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 19 3 4 . . Successful 13 | . 10 . 3 . . Failed 12 | . 8 3 1 . . Catastrophic 3 | . 1 2 . . . Database Lockouts 1 | . 1 . . . . Manual 30 | . 23 3 4 . . Terminals 26 | . 19 3 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 7 . 1 . . Part Schematic 2 | . 2 . . . . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . Terminals 5 | . 3 . 2 . . Botnet 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 7 1 2 . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . 2 . . . 14 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Jun Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Jun Mat Min Mat Min Zio Turns Passed 3003 | 74 694 626 651 9 949 Spaces Moved 2093 | 54 535 465 356 7 676 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2092 | 53 535 465 356 7 676 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 125 140 140 Average Speed 123 | 99 96 119 139 140 140 Slowest Speed 140 | 100 100 125 140 140 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 87 92 40 7 77 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 4 | . . 1 . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 51 | . 51 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 51 | . 51 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Total 2336 | 67 633 510 442 6 678 Wait 94 | . 42 27 23 . 2 Move 2088 | 53 534 464 355 6 676 Hop . | . . . . . . Pick Up 15 | 3 4 2 6 . . Fast Attach 14 | 8 1 . 5 . . Attach 4 | . 1 . 3 . . Detach 4 | 1 . . 3 . . Swap 9 | . 3 3 3 . . Drop 13 | . 3 2 8 . . Fire 94 | 2 45 12 35 . . Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -7/Zion History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 10) 515 | -10/Materials | Discovered new exit (range 8) 540 | -10/Materials | Central database locked down 623 | -10/Materials | Discovered new exit (range 6) 769 | -10/Materials | Entered Mines 776 | -10/Mines | Met a Derelict bent on vengeance 834 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 884 | -10/Mines | Discovered new exit (range 5) 1009 | -10/Mines | Found a hidden stash of uninstalled traps 1395 | -10/Mines | Entered Materials 1395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1598 | -9/Materials | Identified exit to Mines 1708 | -9/Materials | Discovered new exit (range 5) 1934 | -9/Materials | Build established: Scavenger-Mutant 2046 | -9/Materials | Entered Mines 2047 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2055 | -9/Mines | Entered Zion 2631 | -7/Zion | Visited the Megawrench Repair Shop 2672 | -7/Zion | Learned 4 Factory zone layouts 2858 | -7/Zion | Learned location of Warlord (-4) 3004 | -7/Zion | Self-destructed Last Messages --------------- 02849_ ZJ-VH3(c) attaches an analytical device to a component. 02853_ Searching scrap... 02853_ Found Arc Projector. 02853_ Found Dynamic Insulation System. 02853_ Found 22 Matter. ZJ-VH3(c): Have you learned anything particularly interesting about Unaware construction in your travels? One thing's for sure, their designs are changing rapidly with the introduction of new technology, and older models are being funneled down into the less important lower levels of the complex, or out into the caves. I used to work for Warlord, but damn if I'll ever go back there again. Nothing but crunch, crunch, crunch, all to keep up with MAIN.C. Where's the free time for personal projects! If you stop by HQ, say hi to all those poor bastards in the research wing for me! World map updated: -4/Warlord. 02914_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 02988_ PZ-47R(z) examines a few pieces of the Twisted Machinery. Map ----- +----------------------------------------------------+ | "#""" """#"" """ """ """#?????? | | """"""" """"""" """"" """#?????? | | """""" """ """"""#" """#????? | | """"" """ """ """"""""" ""#????? | | ""##????? | | ""#?????? | | "##?????? | | """""#" """""""###""" ""#?????? | | """""""" """""""""""" "##?????? | | """"""""""""""#"""""""" "" """#?????? | | ""#######""""###""###"" """ """ ""##?????? | | ????????######?####?##"" "" """""" "##??????? | | ????????????????????#""" "" """""""""???????? | | ????????????????????##"" " ""#""""#???????? | | ?????????????????????##"" #?????????? | | ??????????????????????""" ## ## ##????????? | | ??????????????????????#"" "" # z # "##???????? | | ??????????????????????##" #" """ #"###?????? | | ???????????????????????#" #" """ """"####### | | ??????????????????????##" #" """ " """## "# | | ??????????????????????#"" "" # # """## "" | | ?????????????????????##"" " ## ## ""### "" | | ???????????????????###""" ""# | | ???????????????????#""" | | ???????????????????#""" | | ????????????????????#" @ ""# | | ????????????????????#" "" "### "" | | ????????????????????#"""" ""## "" | | ????????????????????##""" ""## "# | | ?????????????????????###" """ """###### | | ?????????????????????#""" """" ""##????? | | ?????????????????????##"" * """"" "#"#????? | | ????????????????????###"" = """"" ""##????? | | ????????????????????#"""" / """" "##?????? | | ??????????????????#"#"""" """" ""#??????? | | ???????????????????#"" """ """#?????? | | ??????###??????????#"" """ """""?????? | | #?#####"####?###???##"" """"#"#??????? | | ###"##"""""###"######"""" " """"???????? | | """#"""""""#"#"#""#""#"#" "" """"#?????? | | """""""" """""""""""""""" "" """?????? | | """ ""?????? | | " ""?????? | | " """ "#?????? | | """##"""" """" " "#?????? | | """""""""" """""" """??????? | | """""#"""""" ""#"""" ""???????? | | """""#""#"""##""""""#""" ""???????? | | """ ""##""""##""""#"#""""""" ""???????? | | "$" """##"""""""""##""" "????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 41 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Remote Shield | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Gatling Laser | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalGuidedTerminator Manual? 0 Play Time 00:23:04 Cumulative 79.5 hours Start 2023.03.03 @ 00:14:22 End 2023.03.03 @ 00:36:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 80 Rogue 0 Adventurer 80 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: cd75663e-dc69-4b9a-87b3-eb3b58db6a47