Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.15 @ 17:57:56 Player: Peregrine Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (75) 375 Value Destroyed (2828) 2828 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1705) 1705 TOTAL SCORE: 10528 Bonus ------- High Alert Combat Kills 425 Follower Combat Kills 1128 Met Data Miner 300 Friendly Fire -148 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 83/100 System Corruption 7% Temperature Cool (2) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Focal Shield Heavy Laser Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Target Analyzer Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Fission Core Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Antigrav System Improved Sensor Array Improved Transmission Jammer Improved Focal Shield Improved Remote Datajack [Rating: 94] Favorites ----------- Power Fission Core Engine Backup Power III Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Armor Integrity Analyzer Device Advanced Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Improved System Shield Protection Backup Plating III Weapon Minigun Energy Gun High-powered Field Laser Energy Cannon Compact Ion Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 4 | . . 2 . . 1 . . 1 . . . . . . Utility 4 | . . . . 2 . . . 1 . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 170 | . 1 11 . 24 13 10 . 13 13 17 . . 5 63 Power 22 | . . 1 . 3 . 1 . 4 3 3 . . . 7 Engine 15 | . . 1 . 3 . . . 3 3 1 . . . 4 Core 7 | . . . . . . 1 . 1 . 2 . . . 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 60 | . . 5 . 10 3 2 . 5 5 5 . . 3 22 Treads 9 | . . . . 6 . . . . . . . . . 3 Leg 22 | . . . . . . . . 5 5 2 . . 3 7 Wheel . | . . . . . . . . . . . . . . . Hover 18 | . . . . 4 2 . . . . 2 . . . 10 Flight 11 | . . 5 . . 1 2 . . . 1 . . . 2 Utility 50 | . 1 2 . 9 5 3 . 2 1 6 . . 2 19 Device 27 | . 1 1 . 5 2 2 . 1 . 3 . . . 12 Storage 5 | . . . . 1 . 1 . . . . . . 1 2 Processor 11 | . . 1 . 2 3 . . 1 . 1 . . . 3 Hackware 3 | . . . . 1 . . . . . 1 . . . 1 Protection 4 | . . . . . . . . . 1 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 38 | . . 3 . 2 5 4 . 2 4 3 . . . 15 Energy Gun 6 | . . . . . 2 . . . . . . . . 4 Energy Cannon 7 | . . . . . . . . 1 . 1 . . . 5 Ballistic Gun 15 | . . 3 . 2 1 2 . . 2 2 . . . 3 Ballistic Cannon 8 | . . . . . 2 1 . 1 2 . . . . 2 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . 1 1 1 . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . 1 1 System Corruption 7 | . . . . . . . . . . . . . 2 5 Parts Lost 54 | . . . . 3 5 3 . 2 9 . . . 1 31 Power 8 | . . . . 1 1 . . . 3 . . . . 3 Propulsion 33 | . . . . 2 4 2 . 2 3 . . . 1 19 Utility 9 | . . . . . . 1 . . 2 . . . . 6 Weapon 4 | . . . . . . . . . 1 . . . . 3 Highest Loss Streak 11 | . . . . 2 3 3 . 2 5 . . . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 90 100 96 88 53 53 86 57 79 100 100 94 86 Engine 6 | . 14 11 11 8 6 . . 6 10 11 . . . 2 Core 3 | . . . . . . 4 . 3 . 1 13 13 13 6 Treads 2 | . . . . 16 . . . . . . . . . . Leg 10 | . 28 . . . . . . 25 13 12 20 20 18 16 Hover 9 | . . . . 10 34 3 . . 1 8 20 20 17 9 Flight 6 | . . 44 44 8 . 10 15 4 . 2 . . . . Device 6 | . 12 1 . 4 7 5 7 8 7 8 6 6 1 9 Storage 4 | . 14 11 11 11 . . . . . . . . 4 3 Processor 12 | . . . 11 13 21 23 23 24 12 10 13 13 13 10 Hackware 3 | . . . . 4 . . . . . 3 6 6 6 7 Protection 1 | . . . . . . . . . 2 5 6 6 4 . Energy Cannon 2 | . . . . . . . . 4 . 2 . . . 5 Ballistic Gun 8 | . 14 20 22 18 8 1 . . 4 9 13 13 13 3 Ballistic Cannon 1 | . . . . . 3 1 7 6 4 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 60 | 12 14 14 14 19 22 12 8 31 42 40 37 37 41 60 Greatest Support 105 | 20 20 16 16 80 43 18 8 79 79 45 45 45 65 105 Greatest Overweight (x) 2 | . . . . 1 1 2 . . 2 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 8 5 5 5 5 5 5 8 10 Average Capacity 6 | . 8 8 8 8 5 5 5 5 5 5 5 5 7 7 Most Carried 10 | . 8 8 8 8 8 6 5 5 5 5 5 5 8 10 Average Carried 5 | . 7 7 8 7 5 5 5 3 4 4 5 5 6 6 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 8 5 Final Carried 8 | 6 8 8 8 8 5 5 5 4 4 5 5 5 8 4 Class Distribution -------------------- 51% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Sprinter 8% | Sprinter 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Matter Collected 3015 | 193 29 157 . 616 25 236 62 180 289 234 . . 128 866 Remotely 130 | . . . . . . . . . . 130 . . . . Salvage Created 3301 | . 47 200 . 533 25 158 . 222 88 343 . . 116 1569 Parts 171 | . 6 13 . 32 3 13 . 7 . 10 . . 3 84 Haulers Intercepted 7 | . . 2 . 1 . . . . . 2 . . . 2 Recyclers Shooed 2 | . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . 8 4 . . . . . 24 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Combat Hostiles Destroyed 56 | . 3 2 . 10 . 5 . 4 1 4 . . 3 24 Melee 8 | . . . . . . . . . . . . . 1 7 Guns 27 | . 3 2 . 10 . 4 . . . 2 . . 2 4 Cannons 20 | . . . . . . 1 . 4 1 2 . . . 12 AOE 1 | . . . . . . . . . . . . . . 1 Classes Destroyed 19 | . 1 3 . 6 1 1 . 1 1 1 . . 1 3 Worker 1 | . . . . . . . . . . . . . . 1 Builder 4 | . . . . . . . . . . . . . . 4 Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 7 | . . 2 . 1 . . . . . 2 . . . 2 Recycler 2 | . . . . 1 . . . . . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 5 | . . 1 . . . . . . . . . . . 4 Swarmer 14 | . 3 . . . . 3 . . . . . . . 8 Cutter 1 | . . . . 1 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . Grunt 21 | . . 2 . 5 . 1 . 3 . 1 . . 2 7 Brawler 2 | . . . . . . . . 1 . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 4 | . . . . 3 . . . . . 1 . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . Programmer 7 | . . . . . . 1 . . . 1 . . . 5 Compactor 1 | . . . . . . . . . 1 . . . . . Assembled 3 | . . . . . . . . . . . . . . 3 Best Kill Streak 6 | . 3 3 . 4 1 4 . 4 1 1 . . 3 6 Combat Bots Only 4 | . 3 1 . 3 . 4 . 4 1 1 . . 3 3 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 . 1 1 1 . . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Damage Taken 6866 | . 167 64 10 517 288 258 72 528 284 172 . . 217 4289 Core 1391 | . 49 11 10 48 2 28 35 56 110 . . . 22 1020 Absorbed by Shields 8 | . . . . 8 . . . . . . . . . . Regen/Repaired (Parts) 139 | . . . . . . . . . . 64 . . 54 21 Core Remaining (%) 88 | 100 80 . 94 91 . . 90 . . . . . 77 . Volleys Fired 214 | . 14 11 . 49 3 16 2 10 16 17 . . 7 69 Largest 3 | . 2 2 . 2 2 2 1 2 2 2 . . 2 3 Hottest 267 | . 70 50 . 50 118 95 48 138 96 123 . . 56 267 Shots Fired 402 | . 28 22 . 92 6 18 2 18 31 34 . . 14 137 Gun 257 | . 28 22 . 92 3 14 . . 4 24 . . 14 56 Cannon 145 | . . . . . 3 4 2 18 27 10 . . . 81 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 298 | . 14 22 . 92 3 16 2 10 31 24 . . 14 70 Thermal 95 | . 14 . . . 3 2 . 8 . 10 . . . 58 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . . 9 Robot Hit Streak 18 | . 2 7 . 7 1 9 3 10 18 6 . . 11 12 Robot Miss Streak 4 | . 1 1 . 4 1 4 . 1 2 2 . . 1 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 261 | . 10 18 . 64 2 11 2 10 25 18 . . 12 89 Core Hits 121 | . 3 6 . 30 2 8 . 7 3 8 . . 4 50 Critical Kills 3 | . . . . . . . . . . 1 . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . . . . . 1 1 . . . 7 Destroy 3 | . . . . . . . . . . 1 . . . 2 Blast 3 | . . . . . . . . . 1 . . . . 2 Impale 3 | . . . . . . . . . . . . . . 3 Melee Attacks 23 | . . . . . . . . . . . . . . 23 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . . 23 Sneak Attacks 2 | . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7061 | . 123 297 . 1151 68 229 54 293 754 419 . . 226 3447 Guns 3030 | . 122 297 . 1129 48 194 . . 50 309 . . 226 655 Cannons 3171 | . . . . . . 35 54 293 704 110 . . . 1975 Explosions 94 | . . . . . . . . . . . . . . 94 Melee 723 | . . . . . . . . . . . . . . 723 Ramming 43 | . 1 . . 22 20 . . . . . . . . . Kinetic 4182 | . 97 297 . 1129 . 183 54 126 754 309 . . 226 1007 Thermal 2019 | . 25 . . . 48 46 . 167 . 110 . . . 1623 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 94 | . . . . . . . . . . . . . . 94 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 723 | . . . . . . . . . . . . . . 723 Highest Corruption 7 | . 2 . . . . . . . . . . . 2 7 Average Corruption 2 | . 2 . . . . . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 11 | . 1 . . . . . . . . . . . . 10 Message Errors 2 | . . . . . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . . . . . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . 1 . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 250 | . . . . . . . . . . 12 . . . 238 Projectiles 102 | . . . . . . . . . . 12 . . . 90 Explosions 70 | . . . . . . . . . . . . . . 70 Melee 78 | . . . . . . . . . . . . . . 78 Knockbacks 5 | . . . . . . . . . 1 . . . . 4 Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 1 . . . . 4 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . 11 10 . . . . . . . . 112 Shots 2 | . . . . . . . . . . . . . . 2 Rammed 3 | . . . . 2 1 . . . . . . . . . Targets Rammed 4 | . 1 . . 2 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 487 | . 36 37 . 20 87 . . 408 . 78 . . 93 487 Average Temperature 120 | . 13 14 . 7 38 . . 209 . 28 . . 47 166 Received Heat Transfer 1434 | . 30 36 6 267 90 54 12 189 . 6 . . 81 663 Effects 17 | . . . . . . . . 4 . . . . . 13 Shutdowns 7 | . . . . . . . . 2 . . . . . 5 Energy Bleed 3 | . . . . . . . . . . . . . . 3 Interference 5 | . . . . . . . . 2 . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . Heat Transferred 2048 | . 74 . . . 74 74 . 222 . 148 . . . 1456 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Peak Influence 931 | . 70 174 67 228 105 . . 217 76 665 . . . 931 Initial 331 | . . 29 67 26 103 . . 116 75 . . . . 331 Average 266 | . 43 38 67 78 87 . . 169 18 225 . . . 628 Maximum Alert Level 3 | . . . . 1 . . . 1 . 2 . . . 3 Low Security (%) 59 | . 100 100 100 94 100 . . 61 100 58 . . . . Level 1 8 | . . . . 5 . . . 38 . 8 . . . 13 Level 2 22 | . . . . . . . . . . 33 . . . 52 Level 3 10 | . . . . . . . . . . . . . . 33 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . 7 2 . . . . 3 . . 1 10 Investigation 2 | . . . . . . . . . . 1 . . . 1 Extermination 7 | . . . . . 1 . . . . 2 . . . 4 Reinforcement 10 | . . . . 7 . . . . . . . . . 3 Assault 4 | . . . . . 1 . . . . . . . 1 2 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Distress Signals 7 | . . 2 . 3 . . . . . . . . . 2 Communications Jammed 6 | . . . . . . . . . . . . . . 6 Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 204 | . 14 14 2 21 7 18 5 4 7 13 . . 14 85 Peak Tracking Total 12 | . 5 12 2 7 6 6 5 4 5 4 . . 10 11 Tactical Retreats 24 | . 3 1 . 1 . 5 . . 2 . . . . 12 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Traps Triggered 6 | . 1 . . . 1 . . 4 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Machines Disabled 25 | . . 2 . 1 . . . 2 . 10 . . . 10 Max in Single Turn 2 | . . 1 . 1 . . . 1 . 1 . . . 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Machines Accessed 19 | . 1 . . 1 1 1 . 2 . 2 . 4 . 7 Terminals 11 | . 1 . . 1 1 1 . 1 . 1 . . . 5 Fabricators 2 | . . . . . . . . 1 . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 75 | . 2 . . 2 2 6 . 3 . 4 . 29 . 27 Successful 50 | . . . . 1 . 6 . 1 . 2 . 29 . 11 Failed 25 | . 2 . . 1 2 . . 2 . 2 . . . 16 Catastrophic 3 | . . . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . 2 . . 2 2 . . . . 2 . 1 . 18 Terminals 40 | . 2 . . 2 2 6 . 2 . 2 . . . 24 Fabricators 2 | . . . . . . . . 1 . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 42 | . . . . . . 6 . . . . . 29 . 7 Record 19 | . . . . . . 6 . . . . . 11 . 2 Part Schematic 11 | . . . . . . . . . . . . 10 . 1 Robot Schematic 5 | . . . . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 1 . . . . . 1 Network Status 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . 1 . . . . . . . . . 3 Terminals 4 | . . . . 1 . . . . . . . . . 3 Botnet 4 | . . . . 1 . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . 1 1 1 . 1 . 2 . . . 8 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 1 . 10 . 1 Parts Built 1 | . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . 69 Total Part Build Rating 9 | . . . . . . . . . . . . . . 9 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Total Allies 23 | . . . . . . . . . 20 . . . 3 . Largest Group 19 | . . . . . . . . . 19 18 12 12 13 7 Highest-Rated Group 702 | . . . . . . . . . 702 676 490 490 586 296 Highest-Rated Ally 96 | . . . . . . . . . 50 50 50 50 96 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 219 | . . . . . . . . . 82 56 . . 48 33 Total Damage 7635 | . . . . . . . . . 2535 1759 . . 2555 786 Kills 42 | . . . . . . . . . 4 11 . . 15 12 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Turns Passed 6158 | . 169 507 26 765 461 204 304 281 452 988 4 110 333 1554 Spaces Moved 4211 | 1 100 248 90 329 411 416 206 194 295 607 3 86 213 1012 Core 97 | . . . . . . 2 . . 81 . . . . 14 Treads 185 | . . . . 170 . . . . . . . . . 15 Legs 1913 | 1 100 . . . . . . 145 171 607 3 86 213 587 Wheels . | . . . . . . . . . . . . . . . Hover 1020 | . . . . 137 411 37 . . 43 . . . . 392 Flight 996 | . . 248 90 22 . 377 206 49 . . . . . 4 Fastest Speed 29 | 120 120 29 29 29 44 32 32 32 50 120 120 120 120 35 Average Speed 89 | 120 120 30 29 105 47 35 32 97 110 145 120 120 130 97 Slowest Speed 190 | 120 120 31 29 160 116 150 32 120 170 190 120 120 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . 3 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 23 32 41 28 12 46 19 4 91 17 3 75 47 32 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . . . . . 1 . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 3 | . . . . . . 2 . . . . . . 1 . Spaces Dug 2 | . . . . . . . . . . . . . . 2 Terrain Destroyed 50 | . . . . . 4 2 . 1 2 . . . . 41 Melee . | . . . . . . . . . . . . . . . Projectile 43 | . . . . . 4 2 . 1 2 . . . . 34 AOE 7 | . . . . . . . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Low Dat Pro Fac Total 6208 | . 122 660 89 670 670 452 441 267 385 676 3 93 253 1427 Wait 1404 | . . 381 . 232 225 5 234 39 59 18 1 8 15 187 Move 4192 | . 99 241 89 328 410 415 205 194 294 606 2 85 212 1012 Hop 3 | . . 3 . . . . . . . . . . . . Pick Up 84 | . 5 6 . 13 5 . . 8 1 7 . . 4 35 Fast Attach 55 | . . 1 . 10 5 4 . 3 10 11 . . 2 9 Attach 64 | . 1 6 . 6 2 3 . 6 1 4 . . 1 34 Detach 18 | . . 1 . 2 2 3 . . . . . . . 10 Swap 51 | . . 4 . 8 6 3 . 4 2 2 . . 2 20 Drop 87 | . 2 6 . 20 11 3 . 3 2 11 . . 2 27 Fire 214 | . 14 11 . 49 3 16 2 10 16 17 . . 7 69 Melee 23 | . . . . . . . . . . . . . . 23 Ram 2 | . . . . 1 1 . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . 8 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 13) 170 | -10/Materials | Entered another Materials area 170 | -9/Materials | Evolved 2 slots: Propulsion x2 468 | -9/Materials | Build established: Scavenger-Sprinter 672 | -9/Materials | Discovered new exit (range 7) 677 | -9/Materials | Entered Mines 700 | -9/Mines | Discovered new exit (range 9) 703 | -9/Mines | Entered Materials 703 | -8/Materials | Evolved 2 slots: Utility x2 1118 | -8/Materials | Build established: Mutant 1435 | -8/Materials | Discovered new exit (range 8) 1468 | -8/Materials | Entered Factory 1468 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1879 | -7/Factory | Discovered new exit (range 5) 1929 | -7/Factory | Entered Lower Caves 1942 | -7/Lower Caves | Lost 3 parts (1p2n) 1945 | -7/Lower Caves | Learned location of Zion (-7) 1954 | -7/Lower Caves | Learned Armory trap positions 1964 | -7/Lower Caves | Attracted the attention of an 0b10 base 2009 | -7/Lower Caves | Lost 3 parts (2n1u) 2099 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2130 | -7/Lower Caves | Discovered new exit (range 9) 2133 | -7/Lower Caves | Entered another Lower Caves area 2134 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2136 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2146 | -7/Lower Caves | Encountered a Warlord checkpoint 2146 | -7/Lower Caves | Discovered new exit (range 15) 2288 | -7/Lower Caves | Build established: Sprinter 2437 | -7/Lower Caves | Entered Factory 2437 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2718 | -6/Factory | Sucked down chute 2718 | -6/Factory | Entered Waste 2719 | -6/Waste | Met a frightened Derelict 2730 | -6/Waste | Spotted C-40 Crusher 2761 | -6/Waste | Build established: Mutant 2769 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2772 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2775 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2776 | -6/Waste | Destroyed C-40 Crusher 2806 | -6/Waste | Lost 4 parts (1p2n1w) 2844 | -6/Waste | Spotted C-40 Crusher 2864 | -6/Waste | Spotted C-40 Crusher 2876 | -6/Waste | Spotted C-40 Crusher 2897 | -6/Waste | Found Imp. Powered Armor 2923 | -6/Waste | Spotted C-40 Crusher 2950 | -6/Waste | Spotted C-40 Crusher 2964 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2967 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2969 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2995 | -6/Waste | Warlord forces began an assault 3000 | -6/Waste | Lost 5 parts (2p1n2u) 3036 | -6/Waste | Allies destroyed C-40 Crusher 3041 | -6/Waste | Allies destroyed C-40 Crusher 3053 | -6/Waste | Allies destroyed C-40 Crusher 3095 | -6/Waste | Discovered new exit (range 11) 3170 | -6/Waste | Entered Factory 3170 | -6/Factory | Accompanied by 18 allies 4120 | -6/Factory | Discovered new exit (range 15) 4158 | -6/Factory | Entered Lower Caves 4158 | -6/Lower Caves | Accompanied by 12 allies 4159 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4162 | -6/Lower Caves | Entered Data Miner 4162 | -6/Data Miner | Accompanied by 12 allies 4162 | -6/Data Miner | Discovered new exit (range 6) 4178 | -6/Data Miner | Met Data Miner 4214 | -6/Data Miner | Learned location of Section 7 (-3) 4214 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4238 | -6/Data Miner | Received God Mode back door access code from Data Miner 4272 | -6/Data Miner | Entered Proximity Caves 4272 | -5/Proximity Caves | Accompanied by 12 allies 4273 | -5/Proximity Caves | Identified exit to Factory 4319 | -5/Proximity Caves | Build established: Scavenger-Mutant 4320 | -5/Proximity Caves | Learned 4 Factory zone layouts 4405 | -5/Proximity Caves | Escorted by Enhanced Grunt 4486 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4605 | -5/Proximity Caves | Entered Factory 4605 | -5/Factory | Accompanied by 7 allies 4605 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4706 | -5/Factory | Fabricated Enh. Nova Cannon (x1) 4980 | -5/Factory | Identified exit to Upper Caves 5053 | -5/Factory | Incoming assault squad redirected 5505 | -5/Factory | First assault squad dispatched 5523 | -5/Factory | Incoming assault squad redirected 5628 | -5/Factory | Incoming assault squad redirected 5669 | -5/Factory | Lost 3 parts (2n1w) 5766 | -5/Factory | Lost 4 parts (1p3n) 5988 | -5/Factory | Core integrity fell below 50% 6009 | -5/Factory | Lost 7 parts (3n2u2w) 6145 | -5/Factory | Core integrity fell below 20% 6159 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06135_ System corrupted: Matter fused (-9). 06136_ Slug penetrates Wall. 06136_ S-27 Virus destroyed. 06137_ Arm. Medium Treads destroyed. 06139_ Slug penetrates Wall. 06139_ Carbon-fiber Leg destroyed. 06139_ Slug penetrates Wall. 06141_ S-27 Virus suffers critical hit (Impale). 06142_ Slug penetrates Wall. 06145_ Acquired VTOL Module. 06147_ Slug penetrates Wall. 06148_ VTOL Module destroyed. 06148_ Slug penetrates Wall. 06150_ VTOL Module destroyed. 06150_ Slug penetrates Wall. 06151_ System corrupted: Lance rejected. 06155_ M-28 Smith repairs G-50 Soldier. 06156_ Acquired Gyrokinetic Inverter. 06158_ M-28 Smith repairs Imp. Heat Sink. 06159_ Slug penetrates Recycling Unit. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #????####### | | ???????????????????????????##########+###### # | | ???????????????????????????# ] # | | ???????????????????????????# ""## | | ???????????????????????????# """"""""" # | | ???????????????????????????# # | | ???????????????????????????# !! + [ | | ???????????????????????????# !! # % | | ???????????????????????????# " " !! # | | ???????????????????????????# ""R"" # | | ???????????????????????????# """"" # | | ???????????????????????????# # | | ???????????????????????????######+#+############## | | ???????????????????############## | | ???????????????????# # | | ???????????????????# + | | ???????????????????# # | | ???????????????????# / # | | ???????????????????# """""mp # ^ | | ???????????????????# s"""""p # | | ???????????????????# """ g # !!] """""" | | ???????????????????# gh h #% !!] """""" | | ???????????????????# " "%/*[!]] """""" | | ???????????????????# g "Y"[#= """""" | | ???????????????????# """=#%*!! """""" | | ???????????????????# @ #[ ! """""" | | ???????????????????########+##### """""" | | ??????????????????? !!! """""" | | ??????????????????? !!! """""" | | ??????????????????? !!! | | ???????????????????? | | ???????????????????? | | ???????????????????? ################### | | ???????????????????? "" ??????????????????? | | ?????????????????????]] F" ??????????????????? | | ?????????????????????]] " ???????????????????? | | ?????????????????????? ? "" ???????????????????? | | ?????????????????????? ???? ???????????????????? | | ???????????????????????????? ????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#####+# | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Armor Coverage 400 Resistance: TH 25 Resistance: EX 50 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Adv. Assault Cannon | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Imp. Transmission Jammer | -5/Factory | Hacked Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Enh. Nova Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingReflectiveLoader Manual? 0 Play Time 01:32:36 Cumulative 75.2 hours Start 2023.12.15 @ 16:23:09 End 2023.12.15 @ 17:57:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 70 Adventurer 15 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 423aa95b-9e05-4391-b827-e1cc65f49ed3