Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 19:57:47 Player: tthaar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (513) 513 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1613 Bonus ------- None Cogmind --------- Core Integrity 352/400 Matter 300/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Cooled Ion Engine Light Treads Small Storage Unit Small Matter Pod (25) Machine Analyzer Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Particle Gun Beam Cannon Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Small Storage Unit Small Matter Pod Structural Scanner Machine Analyzer Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Beam Cannon Assault Rifle Grenade Launcher Heavy Hammer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 25 | 8 6 11 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | . . 2 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 2 4 Device 2 | 1 . 1 Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 9 | 3 3 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 11 | 2 8 13 Power 1 | . 1 1 Propulsion 1 | 1 2 . Utility 5 | . 2 7 Weapon 3 | . 2 3 Tool/Special . | . . . Unused Backups 14 | . 1 13 Power 3 | . . 3 Propulsion 1 | . . 1 Utility 6 | . . 6 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 11 | . 14 11 Treads 13 | . . 20 Leg 10 | . 28 1 Device 12 | . 13 11 Storage 11 | . 14 11 Processor 7 | . . 11 Protection 6 | . . 9 Energy Gun 10 | . 11 9 Ballistic Gun 11 | . 13 10 Peak Build Rating 17 | 7 8 17 Average Rating 11 | 5 7 13 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 43 | 13 19 43 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 10 15 Average Capacity 12 | 7 9 14 Most Carried 15 | 5 10 15 Average Carried 11 | 2 8 13 Final Capacity 15 | 8 10 15 Final Carried 14 | 5 10 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 741 | 260 41 440 Remotely . | . . . Salvage Created 534 | 36 54 444 Parts 34 | 3 6 25 Haulers Intercepted 1 | . . 1 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 6 11 Guns 9 | . 2 7 AOE 7 | . 4 3 Classes Destroyed 8 | 1 2 5 Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . . 1 Watcher 3 | . . 3 Swarmer 10 | . 6 4 Grunt 3 | . . 3 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 4 | 2 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 88 | . 44 44 Missed 33 | . 16 17 Hits 55 | . 28 27 Melee 3 | . . 3 Projectile 52 | . 28 24 Critical Strikes 1 | . . 1 Damage Taken 677 | . 277 400 Core 107 | . 59 48 Absorbed by Shields . | . . . Redirected to Shielding 17 | . . 17 Core Remaining (%) 88 | 100 76 . Volleys Fired 47 | 2 12 33 Largest 2 | 1 2 2 Hottest 100 | 40 100 88 Shots Fired 81 | 2 16 63 Gun 71 | 2 8 61 Cannon . | . . . Launcher 8 | . 6 2 Special 2 | . 2 . Kinetic 36 | 1 4 31 Thermal 25 | . 2 23 Explosive 8 | . 6 2 Electromagnetic 12 | 1 4 7 Robot Hit Streak 10 | 2 5 10 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 57 | 2 5 50 Core Hits 31 | 2 8 21 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 3 | . . 3 Burn 1 | . . 1 Destroy 1 | . . 1 Smash 1 | . . 1 Melee Attacks 7 | . . 7 Impact 7 | . . 7 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1485 | 31 317 1137 Guns 837 | 25 91 721 Cannons . | . . . Explosions 448 | . 225 223 Melee 148 | . . 148 Ramming 52 | 6 1 45 Kinetic 401 | 13 31 357 Thermal 267 | . . 267 Explosive 448 | . 225 223 Electromagnetic 169 | 12 60 97 Impact 148 | . . 148 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . . 7 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . . 2 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage 35 | . 6 29 Projectiles . | . . . Explosions 10 | . 6 4 Melee 25 | . . 25 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 77 | . 58 19 Shots 4 | . 3 1 Rammed 6 | . . 6 Targets Rammed 8 | 1 1 6 Kicked 2 | 1 1 . Crushed . | . . . Highest Temperature 235 | . 40 235 Average Temperature 66 | . 22 70 Received Heat Transfer 123 | . . 123 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 2 | . . 2 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 703 | . . 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 169 | 5 169 112 Initial 38 | . . 38 Average 36 | 1 61 28 Influence Increases 656 | 10 250 396 Destroy 0b10 Robot/C 340 | . 120 220 Destroy 0b10 Robot/NC 35 | 10 5 20 Destroy Leader 98 | . 20 78 Successful Hack 18 | . 11 7 Disable Machine 90 | . 30 60 Destroy Structure 45 | . 34 11 Lose Combat Pursuer 30 | . 30 . Influence Decreases 626 | 10 159 457 Entered New Map 53 | . . 53 Time Decay 557 | 10 159 388 Purge Threat 16 | . . 16 Squads Dispatched 2 | . . 2 Investigation 2 | . . 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 10 28 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly 1 | . . 1 Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . 2 4 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 6 2 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 18 6 Successful 11 | . 7 4 Failed 13 | . 11 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 20 | . 17 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 1 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 6 2 Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Unreport Threat 2 | . . 2 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 1 2 Process 1 | . . 1 Retrieve Matter 1 | . . 1 Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 155 | . . 155 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1538 | 18 502 1018 Structural 171 | . . 171 Seismic 1531 | 18 502 1011 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1723 | 104 510 1109 Spaces Moved 967 | 52 342 573 Core 7 | 7 . . Treads 522 | . . 522 Legs 438 | 45 342 51 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 144 | 149 120 159 Slowest Speed 240 | 200 120 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 54 41 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 44 | . 34 10 Melee 3 | . . 3 Projectile . | . . . AOE 41 | . 34 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1176 | 72 420 684 Wait 74 | 5 44 25 Move 966 | 52 341 573 Hop . | . . . Pick Up 24 | 5 7 12 Fast Attach 10 | 7 . 3 Attach 1 | . . 1 Detach . | . . . Swap 24 | 1 10 13 Drop 16 | . 5 11 Fire 47 | 2 12 33 Melee 7 | . . 7 Ram . | . . . Kick 1 | . 1 . Crush 6 | . . 6 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Identified exit to Materials 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Utility x2 984 | -9/Materials | Discovered new exit (range 9) 1209 | -9/Materials | Identified exit to Mines 1377 | -9/Materials | Discovered exit to Mines (range 5) 1724 | -9/Materials | Self-destructed Last Messages --------------- Datajack. 01616_ K-01 Serf collects debris. 01629_ U-05 Engineer builds a Wall. 01641_ K-01 Serf cleans the Atomic Centrifuge. 01658_ U-05 Engineer builds a Wall. 01678_ O6 %B|BE14I #?????????????????? | | #??######+#####????????#!! #?????????????????? | | #??##### ######??????#"" #?????????????????? | | #?????## +??????#" #?????????????????? | | #?????## #??????#### ##?????????????????? | | #?????## ########### #??????????????????? | | ??????## #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 299 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeFortressGriptreads Manual? 0 Play Time 00:30:38 Cumulative 29.1 hours Start 2025.11.22 @ 12:17:04 End 2025.11.25 @ 19:57:47 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2b1cd60-ec95-4c61-9695-1110a91abfd6