Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.26 @ 12:04:01 Player: olsaan Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1348) 1348 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 4110 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 115/160 System Corruption 4% Temperature Critical (543) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Terrain Scan Processor Launcher Guidance Computer Launcher Guidance Computer Hardened Medium Armor Plating Authchip [Armor] > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (5) ---- Advanced ECM Suite Heavy Particle Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Medium Matter Pod Launcher Guidance Computer Launcher Guidance Computer Advanced ECM Suite Weapon Shielding Authchip [Armor] > --- WEAPON ----------- Heavy Rocket Launcher Rocket Array > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Launcher Guidance Computer Heavy Rocket Launcher Remote Datajack [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Launcher Guidance Computer Device Advanced ECM Suite Storage Medium Matter Pod Processor Launcher Guidance Computer Hackware Authchip [Armor] Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 6 | . . . . . 6 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 58 | 6 3 2 4 7 36 Power 11 | 1 . 1 1 . 8 Engine 6 | 1 . . 1 . 4 Core 5 | . . 1 . . 4 Reactor . | . . . . . . Propulsion 10 | 2 . 1 . 2 5 Treads . | . . . . . . Leg 10 | 2 . 1 . 2 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 3 . . 1 9 Device 2 | . . . . . 2 Storage 1 | . 1 . . . . Processor 5 | . . . . . 5 Hackware 1 | . . . . 1 . Protection 4 | . 2 . . . 2 Artifact . | . . . . . . Weapon 24 | 3 . . 3 4 14 Energy Gun 3 | 3 . . . . . Energy Cannon 4 | . . . . . 4 Ballistic Gun 2 | . . . 2 . . Ballistic Cannon . | . . . . . . Launcher 11 | . . . 1 3 7 Special Weapon 3 | . . . . . 3 Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 20 | . . . 4 2 14 Power 7 | . . . 2 . 5 Propulsion 5 | . . . 1 . 4 Utility 2 | . . . . 1 1 Weapon 6 | . . . 1 1 4 Highest Loss Streak 6 | . . . 4 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 88 100 96 73 80 Engine 5 | . 14 10 . . 4 Core 3 | . . 3 12 . 3 Leg 21 | . 28 28 27 24 16 Device 3 | . . . . . 7 Storage 7 | . . 14 14 14 4 Processor 8 | . . . . . 17 Hackware 4 | . . . . 6 7 Protection 6 | . 16 14 14 4 2 Energy Gun 7 | . 28 28 10 . . Energy Cannon 1 | . . . . . 2 Launcher 7 | . . . 7 17 8 Impact Weapon 1 | . . . . 4 1 Peak Build Rating 45 | 5 7 9 10 13 45 Average Rating 22 | 3 6 7 9 9 35 On Entrance 6 | . 5 7 9 5 13 Naked Turns . | . . . . . . Heaviest Build 40 | 7 10 12 15 7 40 Greatest Support 53 | 20 20 20 20 10 53 Greatest Overweight (x) 5 | 2 . 1 1 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 Average Carried 3 | . 1 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 3 5 2 4 3 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1191 | 56 . 245 211 109 570 Remotely . | . . . . . . Salvage Created 1122 | 38 94 195 35 95 665 Parts 59 | 4 6 11 1 . 37 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 29 | . 2 6 2 . 19 Guns 10 | . 2 6 2 . . Cannons 9 | . . . . . 9 AOE 10 | . . . . . 10 Classes Destroyed 11 | 1 3 1 1 1 4 Worker 6 | . 1 . . . 5 Tunneler 2 | 2 . . . . . Hauler 1 | . . . . . 1 Recycler 1 | . . . . 1 . Turret 1 | . . . 1 . . Watcher 5 | . 1 . . . 4 Swarmer 9 | . . 2 2 . 5 Grunt 17 | . 2 4 . . 11 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | 2 4 2 3 1 5 Combat Bots Only 5 | . 2 2 2 . 5 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 382 | . 7 24 65 6 280 Missed 132 | . 5 11 29 3 84 Damage Taken 2840 | . 17 113 407 41 2262 Core 775 | . . 14 43 6 712 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . . 8 39 3 51 Ignored by Resistances 799 | . 6 33 120 9 631 Core Remaining (%) 87 | 100 . . . 74 . Volleys Fired 86 | 3 7 15 10 . 51 Largest 2 | 2 2 2 2 . 2 Hottest 140 | 100 100 100 60 . 140 Shots Fired 136 | 6 14 30 13 . 73 Gun 60 | 6 14 30 10 . . Cannon 39 | . . . . . 39 Launcher 34 | . . . 3 . 31 Special 3 | . . . . . 3 Kinetic 10 | . . . 10 . . Thermal 86 | 6 14 30 . . 36 Explosive 34 | . . . 3 . 31 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 33 | 2 11 15 3 . 33 Robot Miss Streak 2 | 2 1 1 2 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 99 | 4 11 25 5 2 52 Core Hits 69 | 3 6 12 7 1 40 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | 1 3 1 . . 1 Burn 5 | 1 3 1 . . . Smash 1 | . . . . . 1 Melee Attacks 3 | . . . . 2 1 Impact 3 | . . . . 2 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4106 | 75 159 320 499 172 2881 Guns 616 | 75 151 312 78 . . Cannons 756 | . . . . . 756 Explosions 2365 | . . . 421 . 1944 Melee 182 | . . . . 156 26 Ramming 187 | . 8 8 . 16 155 Kinetic 78 | . . . 78 . . Thermal 1332 | 75 151 312 . . 794 Explosive 2312 | . . . 421 . 1891 Electromagnetic 15 | . . . . . 15 Impact 182 | . . . . 156 26 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 2 4 Average Corruption 3 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . 4 14 Message Errors 4 | . . . . 2 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 3 | . . . . 1 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 217 | . . . . 58 159 Projectiles 12 | . . . . . 12 Explosions 120 | . . . . . 120 Melee 85 | . . . . 58 27 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . . 7 13 Shots 1 | . . . . . 1 Rammed 2 | . . . . 2 . Targets Rammed 42 | . 1 1 . 2 38 Kicked 40 | . 1 1 . . 38 Crushed . | . . . . . . Highest Temperature 543 | 78 206 228 . 78 543 Average Temperature 96 | 33 98 83 . 40 110 Received Heat Transfer 906 | . 12 63 129 18 684 Effects 10 | . . . . . 10 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 3 | . . . . 1 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 2 4 . . . Heat Transferred 3047 | 296 666 999 . . 1086 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 434 | 10 99 197 . 23 434 Initial 50 | . 5 32 . 20 50 Average 135 | 1 60 113 . 11 203 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 67 | 100 100 100 . 100 40 Level 1 30 | . . . . . 56 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . . . 6 Investigation 2 | . 1 . . . 1 Extermination 2 | . . . . . 2 Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 3 8 19 1 27 Peak Tracking Total 9 | . 2 2 9 1 5 Tactical Retreats 5 | . . 1 1 1 2 Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . . 4 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 9 | . . . 1 . 8 Max in Single Turn 3 | . . . 1 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 4 | . . . . 1 3 Terminals 3 | . . . . 1 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . . . . 7 8 Successful 11 | . . . . 4 7 Failed 4 | . . . . 3 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . . . . 7 5 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . . 4 4 Record 2 | . . . . 2 . Part Schematic 1 | . . . . 1 . Robot Analysis 1 | . . . . . 1 Open DSF 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . . . 1 Disarm Traps 1 | . . . . . 1 Fabricator Hacks 3 | . . . . . 3 Network Status 3 | . . . . . 3 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 3 | . . . . . 3 parse_system 1 | . . . . . 1 no_distress 1 | . . . . . 1 check_alert 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 2987 | 62 235 459 174 543 1514 Spaces Moved 2236 | 48 172 339 118 698 861 Core 910 | 25 . . . 693 192 Treads . | . . . . . . Legs 1326 | 23 172 339 118 5 669 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 100 Average Speed 113 | 85 120 120 121 74 142 Slowest Speed 330 | 150 120 190 190 120 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 32 80 7 92 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 334 | . . . 22 . 312 Melee . | . . . . . . Projectile . | . . . . . . AOE 334 | . . . 22 . 312 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 2533 | 62 187 360 137 716 1071 Wait 39 | . . . . . 39 Move 2231 | 47 171 338 117 697 861 Hop . | . . . . . . Pick Up 42 | 6 4 2 2 5 23 Fast Attach 17 | . . 2 . 3 12 Attach 37 | 5 3 . 3 3 23 Detach 7 | . 1 . . . 6 Swap 4 | 1 . . 1 1 1 Drop 24 | . . 2 4 2 16 Fire 86 | 3 7 15 10 . 51 Melee 3 | . . . . 2 1 Ram 2 | . . . . 2 . Kick 40 | . 1 1 . . 38 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 5) 298 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 350 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 438 | -10/Mines | Discovered new exit (range 15) 608 | -10/Mines | Learned 8 Materials zone layouts 745 | -10/Mines | Discovered new exit (range 10) 757 | -10/Mines | Entered Subcaves 885 | -10/Subcaves | Discovered new exit (range 14) 909 | -10/Subcaves | Discovered new exit (range 9) 910 | -10/Subcaves | Ambushed by swarm of Subdwellers 920 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 922 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 931 | -10/Subcaves | Entered Recycling 932 | -9/Recycling | Met a Zionite searching for Scraptown 958 | -9/Recycling | Lost 4 parts (2p1n1w) 1288 | -9/Recycling | Discovered new exit (range 15) 1474 | -9/Recycling | Entered Factory 1474 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 2150 | -7/Factory | Found Prototype Launcher 2150 | -7/Factory | Identified Rocket Array 2490 | -7/Factory | Lost 6 parts (2p1n1u2w) 2666 | -7/Factory | Core integrity fell below 50% 2710 | -7/Factory | Lost 6 parts (2p3n1w) 2901 | -7/Factory | Core integrity fell below 20% 2989 | -7/Factory | Core destroyed Last Messages --------------- disabled. 02978_ Launcher Guidance Computer temporarily disabled. 02978_ K-01 Serf cleans the Assembly Bed. 02979_ Lgt. Nuclear Core broken. 02979_ Overheating: Short circuit. 02979_ Acquired 22 matter. 02980_ Overheating: Energy bleed (-25). 02983_ Power failure, Lgt. Nuclear Core shutdown. 02983_ Overheating: System interference. 02983_ Adv. Terrain Scan Processor temporarily disabled. 02985_ K-01 Serf destroyed. 02986_ K-01 Serf collects debris. 02986_ Critical hit (Burn: +37). 02987_ W-25 Informer destroyed. 02988_ K-01 Serf collects debris. 02989_ Overheating: Core damaged (-112). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????# # ! 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"??????????????????# | | ????????????????????????????? ??????????????????# | | ?????????????????????????????? ??????????????????# | | ?????????????????????????????? ??????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Launcher Accuracy 60 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Launcher Guidance Computer | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed EnergyRemoteBeam Manual? 0 Play Time 01:00:51 Cumulative 6.9 hours Start 2024.09.17 @ 23:51:56 End 2024.09.26 @ 12:04:01 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 8 Adventurer 3 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 15 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 58% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abceacfe-809e-4980-9057-d588d3ba8b78