Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 00:40:52 Player: Essnato Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (760) 760 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1790 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 63/300 Energy 99/100 System Corruption 7% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Compact Wheel Small Storage Unit Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Compact Wheel Improved Targeting Computer EM Shotgun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 6 8 12 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 5 | . 2 3 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 1 | . . 1 Storage 2 | 1 . 1 Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 5 4 Energy Gun 6 | . 4 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 7 | . . 7 Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 6 | 2 7 6 Power . | . 1 . Propulsion 3 | 1 3 3 Utility 2 | . 1 2 Weapon . | 1 . . Tool/Special . | . . . Unused Backups 8 | . 3 5 Power . | . . . Propulsion 4 | . 2 2 Utility 3 | . . 3 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 87 | . 98 80 Engine 15 | . 14 15 Leg 21 | . 25 18 Device 1 | . . 2 Storage 11 | . 14 10 Processor 11 | . 13 10 Protection 4 | . . 7 Energy Gun 7 | . 2 10 Ballistic Gun 10 | . 25 . Launcher 2 | . . 4 Peak Build Rating 16 | 6 13 16 Average Rating 11 | 4 10 13 On Entrance 6 | . 6 13 Avg Prop Armor Cover (%) . | . . . Naked Turns 33 | . . 33 Heaviest Build 24 | 13 16 24 Greatest Support 32 | 32 32 26 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 8 | 5 8 8 Average Carried 6 | 2 7 6 Final Capacity 8 | 8 8 5 Final Carried 8 | 4 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 474 | 195 219 60 Remotely . | . . . Salvage Created 795 | . 331 464 Parts 51 | . 20 31 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 9 12 Guns 16 | . 9 7 AOE 5 | . . 5 Classes Destroyed 7 | . 3 4 Worker 2 | . . 2 Builder 1 | . . 1 Watcher 2 | . 1 1 Swarmer 4 | . 3 1 Grunt 14 | . 6 8 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | . 4 5 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 187 | . 46 141 Missed 67 | . 16 51 Hits 120 | . 30 90 Projectile 120 | . 30 90 Critical Strikes 5 | . 1 4 Damage Taken 1707 | . 349 1358 Core 454 | . 49 405 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 66 | . 33 33 Largest 2 | . 2 2 Hottest 101 | . 90 101 Shots Fired 110 | . 66 44 Gun 97 | . 66 31 Cannon . | . . . Launcher 10 | . . 10 Special 3 | . . 3 Kinetic 64 | . 64 . Thermal 5 | . . 5 Explosive 10 | . . 10 Electromagnetic 31 | . 2 29 Robot Hit Streak 15 | . 11 15 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 75 | . 45 30 Core Hits 60 | . 22 38 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1743 | . 480 1263 Guns 815 | . 480 335 Cannons . | . . . Explosions 874 | . . 874 Melee . | . . . Ramming 51 | . . 51 Kinetic 462 | . 462 . Thermal 3 | . . 3 Explosive 874 | . . 874 Electromagnetic 353 | . 18 335 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . . 9 Message Errors 6 | . . 6 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 130 | . . 130 Projectiles . | . . . Explosions 130 | . . 130 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 328 | . . 328 Shots 5 | . . 5 Rammed 8 | . . 8 Targets Rammed 13 | . . 13 Kicked 5 | . . 5 Crushed . | . . . Highest Temperature 283 | . 30 283 Average Temperature 78 | . 10 87 Received Heat Transfer 618 | . 159 459 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 25 | . . 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 86 | 100 100 76 Level 1 13 | . . 23 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 254 | . 146 254 Initial 51 | . . 51 Average 76 | . 42 110 Influence Increases 764 | . 233 531 Destroy 0b10 Robot/C 420 | . 180 240 Destroy 0b10 Robot/NC 25 | . 5 20 Destroy Leader 104 | . 42 62 Successful Hack 7 | . 4 3 Disable Machine 60 | . . 60 Destroy Structure 103 | . 2 101 Partial Spotted 15 | . . 15 Lose Combat Pursuer 30 | . . 30 Influence Decreases 538 | . 110 428 Entered New Map 72 | . . 72 Time Decay 356 | . 110 246 Lost Part 110 | . . 110 Squads Dispatched 6 | . 2 4 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 13 36 Peak Tracking Total 11 | . 4 11 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 3 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 9 6 Successful 5 | . 3 2 Failed 10 | . 6 4 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 11 | . 5 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Emergency Access Points 1 | . 1 . Maintenance Status 1 | . . 1 Reinforcement Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 931 | 76 335 520 Spaces Moved 555 | 64 176 315 Core 45 | 2 . 43 Treads . | . . . Legs 438 | . 166 272 Wheels 72 | 62 10 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 50 Average Speed 113 | 98 118 114 Slowest Speed 190 | 100 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 5 39 42 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 117 | . . 117 Melee . | . . . Projectile . | . . . AOE 117 | . . 117 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 740 | 74 242 424 Wait 39 | . 11 28 Move 553 | 63 175 315 Hop . | . . . Pick Up 19 | 5 7 7 Fast Attach 23 | 5 5 13 Attach 7 | 1 . 6 Detach . | . . . Swap 7 | . 3 4 Drop 13 | . 8 5 Fire 66 | . 33 33 Melee . | . . . Ram 8 | . . 8 Kick 5 | . . 5 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 657 | -9/Materials | Lost 3 parts (1u2w) 895 | -9/Materials | Core integrity fell below 50% 899 | -9/Materials | Released all parts (4) 917 | -9/Materials | Discovered new exit (range 14) 919 | -9/Materials | Lost 4 parts (1p1n1u1w) 928 | -9/Materials | Core integrity fell below 20% 932 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00888_ Imp. Aluminum Leg destroyed. 00892_ The unstable cave ceiling collapses. 00899_ Released Mni. Grenade Launcher. 00899_ Released Imp. Targeting Computer. 00899_ Released Sml. Storage Unit. 00899_ Released Imp. Aluminum Leg. [Achievement: Live, Flee, And Rebuild] 00900_ Dropped Wheel. 00901_ Acquired Mni. Grenade Launcher. 00906_ Slammed into A-02 Transporter. 00912_ Slammed into Y-45 Defender. 00913_ Critical hit (Burn: +37). 00913_ Slammed into A-02 Transporter. 00917_ EXIT=FOUND 00917_ Dropped Structural Scanner. 00918_ Acquired Autogun. 00920_ Connecting with Terminal... 00920_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 00927_ Slammed into G-34 Mercenary. 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S"?????????????? | | ???????#### ! #?? Y"??????????????? | | ??????????# = #####/######?????????? | | ??????????# = k ssg g #?????????? | | ??????????# #### @ < #?????????? | | ?????????## #??# #?????????? | | ########## # #??####+####?????????? | | #/######??????????????????? | | ########## # #??????????????????? | | ?????????##### #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ??????????????#######??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% For Emergencies Only Live, Flee, And Rebuild Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed WeldingTitaniumReconstructor Manual? 0 Play Time 00:19:32 Cumulative 15.4 hours Start 2026.01.19 @ 00:20:40 End 2026.01.19 @ 00:40:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a898c39-9843-4db9-8ee2-b37bde14e840