Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 00:01:02 Player: Ultra Sane Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (324) 324 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1834 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 273/300 Energy 72/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Weight Redist. System Terrain Scan Processor > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Signal Interpreter Improved Terrain Scanner Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Improved Targeting Computer System Shield > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Flight Unit Compact Battery Weight Redist. System Improved Terrain Scanner Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 37 | 6 9 . 17 5 Power 5 | 1 . . 3 1 Engine 5 | 1 . . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 3 . 6 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 10 | . 3 . 6 1 Utility 9 | 1 2 . 4 2 Device 3 | . 1 . . 2 Storage 2 | 1 . . 1 . Processor 3 | . 1 . 2 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 4 . 4 1 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 2 . 4 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 1 . 15 2 Power 3 | . . . 2 1 Propulsion 8 | . 1 . 7 . Utility 1 | . . . 1 . Weapon 6 | . . . 5 1 Highest Loss Streak 12 | . 1 . 12 2 To Critical Strikes . | . . . . . Average Backups 3 | 3 4 4 4 2 Power . | . . 1 . . Propulsion . | . 1 1 . . Utility 1 | 1 . . 2 1 Weapon 1 | 1 1 1 . 1 Tool/Special . | . . . . . Unused Backups 5 | . 2 1 . 2 Power 1 | . 1 . . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 87 100 82 56 Engine 9 | . 14 14 8 4 Leg 1 | . 7 . . . Flight 25 | . 20 28 33 11 Device 8 | . 8 14 6 9 Processor 10 | . 6 14 11 12 Energy Gun 1 | . 5 . . . Ballistic Gun 16 | . 17 14 15 18 Special Weapon 3 | . 1 14 3 . Peak Build Rating 15 | 6 10 10 15 10 Average Rating 8 | 4 8 10 11 8 On Entrance 6 | . 6 10 10 6 Naked Turns . | . . . . . Heaviest Build 12 | 12 12 6 9 8 Greatest Support 20 | 20 20 8 16 14 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 3 4 4 4 2 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 5 4 5 3 3 Class Distribution -------------------- 47% | Mutant 30% | Scavenger-Mutant 22% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 856 | 314 102 31 185 224 Remotely . | . . . . . Salvage Created 933 | 295 179 . 178 281 Parts 77 | 25 21 . 16 15 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 19 | . 9 . 8 2 Guns 18 | . 9 . 7 2 Classes Destroyed 6 | 3 2 . 1 . Worker 2 | 2 . . . . Tunneler 10 | 8 . . 1 1 Recycler 2 | 1 . . . 1 Watcher 1 | . 1 . . . Swarmer 18 | . 9 . 7 2 Grunt 1 | . . . 1 . Best Kill Streak 5 | 4 4 . 5 2 Combat Bots Only 5 | . 3 . 5 2 Max Kills in Single Turn 2 | 1 2 . 1 2 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 260 | . 53 . 145 62 Missed 100 | . 21 . 55 24 Hits 160 | . 32 . 90 38 Projectile 160 | . 32 . 90 38 Damage Taken 1632 | . 251 . 1068 313 Core 471 | . 71 . 258 142 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 63 | . . . 63 . Core Remaining (%) 85 | 100 . 71 . . Volleys Fired 109 | 18 26 . 38 27 Largest 2 | 2 2 . 2 2 Hottest 100 | 60 100 . 100 43 Shots Fired 191 | 36 48 1 63 43 Gun 180 | 36 44 1 56 43 Cannon . | . . . . . Launcher . | . . . . . Special 11 | . 4 . 7 . Kinetic 152 | 18 34 1 56 43 Thermal 11 | . 4 . 7 . Explosive . | . . . . . Electromagnetic 28 | 18 10 . . . Robot Hit Streak 8 | 6 4 . 6 8 Robot Miss Streak 4 | 2 3 1 3 4 Penetration Max . | . . . . . Secondary Targets 6 | . 3 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 97 | 21 20 . 32 24 Core Hits 46 | 12 13 . 13 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Corrupt 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1118 | 270 177 . 378 293 Guns 1082 | 270 177 . 342 293 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 36 | . . . 36 . Kinetic 881 | 124 122 . 342 293 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 201 | 146 55 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 2 1 . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles . | . . . . . Explosions . | . . . . . Melee 1 | . . . 1 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . . . 16 . Shots . | . . . . . Rammed 6 | . . . 6 . Targets Rammed 6 | . . . 6 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 76 | . 76 6 33 1 Average Temperature 16 | . 21 6 11 1 Received Heat Transfer 261 | . 6 . 255 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . . 3 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 166 | 15 166 69 137 50 Initial 64 | . . 64 7 35 Average 35 | 2 95 50 31 20 Influence Increases 804 | 55 266 15 393 75 Destroy 0b10 Robot/C 380 | . 180 . 160 40 Destroy 0b10 Robot/NC 90 | 55 5 . 5 25 Destroy Leader 72 | . 32 . 30 10 Successful Hack 27 | . . . 27 . Disable Machine 15 | . 15 . . . Destroy Structure 10 | . 4 . 6 . Partial Spotted 45 | . . 15 30 . Lose Combat Pursuer 165 | . 30 . 135 . Influence Decreases 794 | 55 100 162 321 156 Entered New Map 170 | . . 102 12 56 Time Decay 444 | 55 90 60 159 80 Lost Part 180 | . 10 . 150 20 Squads Dispatched 3 | . . 1 2 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 14 1 31 7 Peak Tracking Total 13 | . 4 1 13 5 Tactical Retreats 6 | . 1 . 5 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 1 1 4 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 22 | . 2 1 19 . Successful 15 | . . 1 14 . Failed 7 | . 2 . 5 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 3 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Terminal Index 1 | . . . 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Insert Component 3 | . . . 3 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events 4 | . 1 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 90 | . . . 90 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 634 | . 144 124 293 73 Terrain 634 | . 144 124 293 73 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1280 | 265 208 124 493 190 Spaces Moved 1415 | 176 199 324 529 187 Core 48 | 24 . . 24 . Treads . | . . . . . Legs 178 | 152 26 . . . Wheels . | . . . . . Hover . | . . . . . Flight 1189 | . 173 324 505 187 Fastest Speed 28 | 50 37 37 28 37 Average Speed 47 | 110 47 37 31 55 Slowest Speed 150 | 120 120 37 150 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . 1 1 3 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 41 82 44 50 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 Spaces Dug 10 | . 4 . 6 . Terrain Destroyed 10 | . 4 . 6 . Melee . | . . . . . Projectile 10 | . 4 . 6 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1815 | 210 265 326 780 234 Wait 176 | . 11 1 155 9 Move 1401 | 175 196 321 522 187 Hop 5 | . 1 1 3 . Pick Up 47 | 11 10 2 19 5 Fast Attach . | . . . . . Attach 35 | 6 8 . 18 3 Detach 5 | . 3 . 2 . Swap 16 | . 1 . 13 2 Drop 15 | . 9 1 4 1 Fire 109 | 18 26 . 38 27 Melee . | . . . . . Ram 6 | . . . 6 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 266 | -11/Scrapyard | Entered Materials 443 | -10/Materials | Discovered new exit (range 12) 474 | -10/Materials | Entered Mines 476 | -10/Mines | Learned Materials terminal intel 550 | -10/Mines | Met a Derelict shopkeep closing up shop 578 | -10/Mines | Discovered new exit (range 15) 583 | -10/Mines | Learned Materials trap positions 585 | -10/Mines | Learned location of Storage (-7) 594 | -10/Mines | Build established: Scavenger-Mutant 598 | -10/Mines | Entered Materials 598 | -9/Materials | Evolved 2 slots: Propulsion x2 599 | -9/Materials | Loaded intel: 30 trap records 600 | -9/Materials | Loaded intel: 12 terminal locations 649 | -9/Materials | Repaired Imp. Terrain Scanner 677 | -9/Materials | Repaired Lgt. Assault Rifle 873 | -9/Materials | Repaired Flight Unit 1032 | -9/Materials | Core integrity fell below 50% 1047 | -9/Materials | Lost 12 parts (1p7n1u3w) 1088 | -9/Materials | Discovered new exit (range 9) 1091 | -9/Materials | Entered Mines 1114 | -9/Mines | Lost 3 parts (1p2w) 1225 | -9/Mines | Learned Materials interactive machine intel 1235 | -9/Mines | Learned location of 1 exit from Lower Caves 1262 | -9/Mines | Build established: Mutant 1265 | -9/Mines | Core integrity fell below 20% 1281 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Found Med. Laser. Found 46 Matter. Acquired Signal Interpreter. Acquired 32 matter. K-01 Serf collects debris. Acquired derelict log, extracted data. Data stored: Lower Caves exits (x1). K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. K-01 Serf sends out distress signal. Lgt. Ion Engine destroyed. S-10 Pest destroyed. Lgt. Assault Rifle destroyed. Acquired Flight Unit. Acquired 14 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????## ##??????????????????? | | ????????????????????????## ?????????########??? | | ????????????????????????# ?????????# ##?? | | ???????????????????????## #?????????# #?? | | ??????????????????????## #?????????# #?? | | ?????????????????????## ##???????## #?? | | ????????????????????## ##??????# #?? | | ????????????????????# ######## #??? | | ????????????????# ### #???? | | ????????????????# == ##???? | | ???????????????????## =%[% ### ##????? | | ????????????????????# *%[= #?# ##?????? | | ????????????????????## ## #?# ##??????? | | ?????????????????????## #### ##? ##???????? | | ??????????????????????# ##??# ##? ##????????? | | ????????????????????### %#???# ##? ##?????????? | | ????????????????????# [#???# #?####???????????? | | ????????????????????# ! #???# #????????????????? | | ????????????????????# ###???# "#????????????????? | | ????????????????????# #?????#"%#????????????????? | | ????????????????????# #?????# "#????????????????? | | ????????????????????# ####??# #????????????????? | | ????????????????????#sss ##?# #????????????????? | | ????????????????????# s@ #?# ????????????????? | | ????????????????????# #?# ????????????????? | | ?????????##????????## ##??##?????????????????? | | ????????# ##??????## #??????????????????????? | | ???????? ##????## ##??????????????????????? | | ???????? ##??## ##???????????????????????? | | ???????# #??# ##????????????????????????? | | ?????## #??# ##????????????????????????? | | ????## #??# k #????????????????????????? | | ????# #???## #????????????????????????? | | ????# #?????## u #????????????????????????? | | ???## #???????## #????????????????????????? | | ???# #?????????## ##????????????????????????? | | #?## #??????????## #?????????????????????????? | | ### ##???###??## #?????????????????????????? | | ##?## ##?# #?????????????????????????? | | ## ### #?# ##?????????????????????????? | | #### ### #??????????????????????????? | | ##??# """ #??????????????????????????? | | #???# """ #??????????????????????????? | | ##??# """ ##??????????????????????????? | | #???# ##???????????????????????????? | | %#???# ##????????????????????????????? | | #???# #?????????????????????????????? | | #???# ##### #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Evasion (%) 64 Targeting Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 54% | -9/Materials Lgt. Assault Rifle | 56% | -9/Materials Flight Unit | 10% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StrikeHackingTendrils Manual? 0 Play Time 00:38:08 Cumulative 10.4 hours Start 2025.05.11 @ 18:39:24 End 2025.05.14 @ 00:01:02 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 31% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7de66105-42ea-4f81-8bae-47b098d58710