Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.05 @ 02:23:12 // Winter2019/RPGLIKE Player: PyroDawn Result: Destroyed by as-14915 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (309) 1545 Value Destroyed (8865) 8865 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3838) 3838 TOTAL SCORE: 18988 Bonus ------- High Alert Combat Kills 2189 Follower Combat Kills 175 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -326 Cogmind --------- Core Integrity 0/600 Matter 136/300 Energy 1100/1100 System Corruption 0% Temperature Cool (12) Movement Flying (26) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (7) ------ Zionite Biocell Experimental Signal Interpreter Improved Maneuvering Thrusters Phase Shifter Makeshift Hacking Suite Makeshift Hacking Suite System Backup Module > --- WEAPON (3) ------- Improved Grenade Launcher Greatsword > --- INVENTORY (3) ---- Protomatter-51 Improved Maneuvering Thrusters Chainsword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Zionite Biocell Experimental Signal Interpreter Improved Maneuvering Thrusters Phase Shifter Makeshift Hacking Suite Makeshift Hacking Suite System Backup Module > --- WEAPON ----------- Zionite Phaser-S Greatsword > --- INVENTORY -------- Micro Nuclear Core Improved Maneuvering Thrusters Chainsword [Rating: 74] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Flight Unit Leg Zionite Composite Leg I Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Armor Integrity Analyzer Device Improved Sensor Array Storage Zionite Biocell Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Missile Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Slots Evolved 11 | 3 . . 3 2 . 2 . 1 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | 1 . . 1 1 . . . . . . . . Utility 6 | 1 . . 1 1 . 2 . 1 . . . . Weapon 2 | 1 . . 1 . . . . . . . . . Parts Attached 106 | 6 7 8 16 11 . 15 2 8 4 7 1 21 Power 13 | 1 . . 3 3 . . 2 1 . 1 . 2 Engine 6 | 1 . . 1 2 . . 1 1 . . . . Core 5 | . . . 2 1 . . 1 . . 1 . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 33 | . 2 4 6 4 . 3 . 4 2 4 . 4 Treads . | . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 31 | . 2 4 6 4 . 3 . 4 2 4 . 2 Utility 36 | 2 3 1 2 1 . 9 . 3 2 . 1 12 Device 17 | 1 2 . 1 . . 5 . 3 2 . . 3 Storage 3 | . . . . . . . . . . . . 3 Processor 8 | 1 1 1 1 1 . 3 . . . . . . Hackware 5 | . . . . . . 1 . . . . 1 3 Protection 3 | . . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 24 | 3 2 3 5 3 . 3 . . . 2 . 3 Energy Gun 3 | 1 . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . 2 1 1 . . 1 . . . 1 . 1 Special Weapon 1 | 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . 1 2 2 . 2 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . . . . Unidentified Prototypes 17 | . . . . 3 . 2 1 1 . . . 10 Parts Lost 1 | . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 97 99 92 100 100 98 92 92 93 89 92 92 Engine 6 | . 14 14 5 7 8 7 7 6 6 2 . . Core 1 | . . . 6 1 . . . . . 3 6 3 Flight 28 | . 25 28 29 32 33 30 28 26 26 24 26 25 Device 14 | . 15 14 12 9 8 13 14 18 20 20 20 20 Processor 16 | . 12 14 12 20 25 16 21 20 20 19 13 7 Hackware 3 | . . . . . . 6 7 6 6 6 12 13 Launcher 8 | . 13 14 12 9 8 7 7 6 6 5 6 5 Slashing Weapon 7 | . . 11 11 9 8 7 7 6 6 5 6 6 Special Melee Weapon 3 | . . . 2 9 8 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 27 | 6 9 13 19 23 22 25 25 27 27 27 21 26 Greatest Support 45 | 13 18 23 38 44 44 45 43 45 45 45 45 45 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 2 2 2 2 2 2 3 3 3 3 3 3 Average Capacity 2 | 1 1 2 2 2 2 2 2 3 3 3 3 3 Most Carried 3 | . 2 2 2 2 2 2 3 3 3 3 3 3 Average Carried 2 | . 1 1 1 1 1 1 2 2 2 2 3 2 Final Capacity 3 | 1 2 2 2 2 2 2 3 3 3 3 3 3 Final Carried 3 | . 2 2 2 2 2 2 3 3 3 3 3 3 Class Distribution -------------------- 44% | Hacker-Sprinter 22% | Hacker-Mutant 15% | Commander-Sprinter 6% | Mutant 6% | Wizard-Sprinter 3% | Wizard-Gladiator Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Commander-Sprinter | -9/Storage Commander-Sprinter | -9/Recycling Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Zion Wizard-Gladiator | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Matter Collected 2838 | 275 221 210 227 277 . 241 397 246 271 250 34 189 Remotely . | . . . . . . . . . . . . . Salvage Created 10849 | 164 247 326 1559 1636 1176 1994 1227 1044 625 428 . 423 Parts 540 | 8 23 24 125 84 50 103 . 68 15 16 . 24 Haulers Intercepted 14 | . 2 . 6 6 . . . . . . . . Recyclers Shooed 6 | 1 . . . 1 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 14 23 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 234 | . 8 15 42 29 22 41 6 19 21 17 . 14 Melee 138 | . . 5 28 15 22 32 . 17 9 7 . 3 Guns 4 | . 2 2 . . . . . . . . . . AOE 92 | . 6 8 14 14 . 9 6 2 12 10 . 11 Classes Destroyed 21 | 2 4 1 4 1 1 4 1 . . 1 . 2 Worker 6 | . . 1 3 1 . 1 . . . . . . Builder 3 | . . . 2 . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 14 | . 2 . 6 6 . . . . . . . . Recycler 17 | 1 . . 1 3 12 . . . . . . . Mechanic 5 | . . . 1 2 . 2 . . . . . . Operator 6 | . . . 1 1 . . . 3 . 1 . . Drone 22 | . . . . . 22 . . . . . . . Watcher 18 | . 3 . 3 2 . 6 . 4 . . . . Swarmer 53 | . 5 6 17 3 . 9 . 3 5 5 . . Grunt 87 | . 3 9 16 18 . 17 . 6 12 6 . . Brawler 6 | . . . . . . 1 . 1 3 1 . . Duelist 3 | . . . . 1 . 2 . . . . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 31 | . . . 9 7 . 7 . 6 1 1 . . Hunter 5 | . . . . . . 2 . 1 . 2 . . Programmer 5 | . . . . . . 2 . 2 . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . Compactor 6 | . . . . . . . 6 . . . . . Z-Technician 3 | . . . . . . . . . . . . 3 Z-Light 10 | . . . . . . . . . . . . 10 Assembled 3 | . . . . . . . . . . . . 3 Best Kill Streak 15 | 3 3 3 12 10 15 7 3 7 5 6 . 6 Combat Bots Only 9 | . 3 3 7 9 5 7 3 5 5 6 . 6 Max Kills in Single Turn 4 | 1 1 2 4 3 1 3 1 2 4 3 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 2 3 3 . 3 1 1 4 3 . 2 Melee 1 | . . 1 1 1 1 1 . 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Damage Taken 7339 | . 244 497 683 775 19 2003 28 550 375 957 . 1208 Core 6114 | . 197 408 552 656 15 1674 22 453 305 815 . 1017 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Core 4150 | . 153 301 426 403 15 1105 22 305 230 482 . 708 Core Remaining (%) 82 | 100 . 48 . . 100 . . . . . . . Volleys Fired 205 | 15 67 29 9 9 . 7 29 3 15 11 . 11 Largest 2 | 2 2 2 1 1 . 1 1 1 1 1 . 1 Hottest 60 | 60 50 50 36 36 . 36 36 36 36 36 . 36 Shots Fired 229 | 30 70 31 9 9 . 7 29 6 14 13 . 11 Gun 112 | 30 61 21 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 117 | . 9 10 9 9 . 7 29 6 14 13 . 11 Special . | . . . . . . . . . . . . . Kinetic 97 | 15 61 21 . . . . . . . . . . Thermal 15 | 15 . . . . . . . . . . . . Explosive 117 | . 9 10 9 9 . 7 29 6 14 13 . 11 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 11 | 11 5 4 3 5 . 8 6 3 8 10 . 4 Robot Miss Streak 5 | 3 2 5 1 1 . 2 1 1 2 1 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 564 | 20 40 20 93 76 64 111 24 45 28 27 . 16 Core Hits 416 | 5 24 25 67 56 35 63 14 36 34 30 . 27 Critical Hits 9 | . 1 . 3 3 . . . . 1 . . 1 Critical Kills 4 | . . . 2 1 . . . . 1 . . . Critical Parts Destroyed 5 | . 1 . 1 2 . . . . . . . 1 Melee Attacks 493 | . . 8 102 82 87 114 . 47 19 19 3 12 Impact . | . . . . . . . . . . . . . Slashing 485 | . . 8 99 79 85 114 . 47 19 19 3 12 Piercing . | . . . . . . . . . . . . . Sneak Attacks 63 | . . . 16 21 12 4 . 4 3 . . 3 Combat Hostiles 15 | . . . 5 5 2 1 . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 37185 | 204 830 1041 5322 5597 3214 5490 3700 3743 3277 2383 . 2384 Guns 622 | 204 324 94 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 13087 | . 506 727 1066 1834 . 617 3700 634 1643 1184 . 1176 Melee 23476 | . . 220 4256 3763 3214 4873 . 3109 1634 1199 . 1208 Ramming . | . . . . . . . . . . . . . Kinetic 477 | 59 324 94 . . . . . . . . . . Thermal 145 | 145 . . . . . . . . . . . . Explosive 12859 | . 506 727 973 1834 . 617 3700 634 1643 1049 . 1176 Electromagnetic 228 | . . . 93 . . . . . . 135 . . Impact . | . . . . . . . . . . . . . Slashing 23476 | . . 220 4256 3763 3214 4873 . 3109 1634 1199 . 1208 Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . . 1 1 2 20 20 19 16 14 . Average Corruption 11 | . . . . 1 1 1 14 19 17 14 14 . Corruption Purged 8 | . . . . . . . . 2 3 3 . . Effects 230 | . . . . 1 4 6 12 102 63 40 2 . Message Errors 31 | . . . . . 1 2 4 11 12 1 . . Matter Fused 23 | . . . . . . . . 12 6 4 1 . Heat Flow Errors 10 | . . . . . . . . 3 4 3 . . Energy Discharges 12 | . . . . 1 1 . 1 4 1 4 . . Parts Rejected 2 | . . . . . . . . 2 . . . . Data Loss (minor) 10 | . . . . . . 2 1 4 2 1 . . Data Loss (major) 3 | . . . . . . . . 1 2 . . . Misfires 5 | . . . . . . . . 3 . 2 . . Alerts 1 | . . . . . . . . . 1 . . . Misdirections 102 | . . . . . . . 3 54 28 16 1 . Targeting Errors 30 | . . . . . 2 2 3 8 6 9 . . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3640 | . 31 58 454 446 736 375 30 374 365 319 . 452 Projectiles . | . . . . . . . . . . . . . Explosions 365 | . 31 57 1 48 . 1 30 20 33 123 . 21 Melee 3275 | . . 1 453 398 736 374 . 354 332 196 . 431 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 562 | . 35 91 38 . . . 29 65 53 251 . . Shots 16 | . 1 2 1 . . . 1 3 2 6 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 621 | 40 42 38 15 10 . 25 9 334 259 621 . 28 Average Temperature 72 | 23 5 11 5 4 . 6 4 96 88 182 . 10 Received Heat Transfer 1692 | . 30 165 147 279 9 447 . 111 144 114 . 246 Effects 4 | . . . . . . . . . . 4 . . Short Circuit 2 | . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 3 . . . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . Heat Transferred 325 | 325 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Peak Influence 2052 | 20 238 350 497 918 375 2052 565 589 . . . . Average Influence 548 | 8 69 225 297 360 209 1478 544 374 . . . . Maximum Alert Level 5 | . 1 1 2 3 1 5 2 2 . . . . Low Security (%) 26 | 100 94 44 26 27 39 . . 11 . . . . Level 1 30 | . 5 55 44 32 60 . . 43 . . . . Level 2 17 | . . . 28 24 . . 100 44 . . . . Level 3 4 | . . . . 15 . 8 . . . . . . Level 4 13 | . . . . . . 62 . . . . . . Level 5 6 | . . . . . . 28 . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . . 1 3 8 . 5 . 7 . . . . Investigation 11 | . . 1 2 3 . 2 . 3 . . . . Extermination 2 | . . . . . . 1 . 1 . . . . Reinforcement 6 | . . . 1 3 . . . 2 . . . . Assault 5 | . . . . 2 . 2 . 1 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Distress Signals 4 | . 1 . 1 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 335 | . 16 15 56 46 28 64 6 27 17 18 . 42 Peak Tracking Total 38 | . 7 3 4 14 3 5 3 4 5 4 . 38 Tactical Retreats 10 | . . . 4 2 . 3 . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Traps Triggered 6 | . . . . 2 . 1 . . . 3 . . Indirectly 2 | . . . . . . . . . . 2 . . Trap Hack Attempts 116 | . . . 67 49 . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . Disarmed 28 | . 4 . 7 3 . 10 . 4 . . . . Reprogrammed 20 | . . . 9 11 . . . . . . . . Reused 4 | . . . . 4 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . 5 . . Triggered 4 | . . . . 4 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Machines Disabled 16 | . . 3 4 3 2 3 . . . . . 1 Max in Single Turn 3 | . . 1 1 1 . 3 . . . . . . Garrison Access 5 | . . . . 1 . 3 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Machines Accessed 88 | . 10 2 12 17 9 25 . 12 . 1 . . Terminals 53 | . 8 . 8 13 3 13 . 7 . 1 . . Fabricators 5 | . . . . . . 3 . 2 . . . . Repair Stations 7 | . 1 . 2 1 . 2 . 1 . . . . Recycling Units 12 | . 1 . . 2 6 3 . . . . . . Scanalyzers 4 | . . . 2 . . 1 . 1 . . . . Garrison Access 5 | . . . . 1 . 3 . 1 . . . . Total Hacks 486 | . 56 2 84 107 51 112 . 61 . 13 . . Successful 396 | . 36 2 68 87 48 92 . 52 . 11 . . Failed 89 | . 20 . 15 20 3 20 . 9 . 2 . . Catastrophic 7 | . 1 . 1 3 . 1 . 1 . . . . Database Lockouts 2 | . . . 2 . . . . . . . . . Manual 355 | . 38 . 62 91 39 81 . 31 . 12 1 . Terminals 360 | . 49 . 67 98 21 69 . 43 . 13 . . Fabricators 29 | . . . . . . 16 . 13 . . . . Repair Stations 13 | . 1 . 5 2 . 4 . 1 . . . . Recycling Units 55 | . 6 . . 6 30 13 . . . . . . Scanalyzers 18 | . . . 12 . . 4 . 2 . . . . Garrison Access 9 | . . . . 1 . 6 . 2 . . . . Terminal Hacks 128 | . 14 2 21 27 8 25 . 22 . 9 . . Record 1 | . . . . . . . . . . 1 . . Part Schematic 18 | . . . 1 5 2 5 . 5 . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . Prototype ID Bank 16 | . 4 . 3 1 1 5 . 2 . . . . Open Door 4 | . . 2 . 2 . . . . . . . . Level Access Points 3 | . . . . 1 . . . 1 . 1 . . Branch Access Points 7 | . 1 . 2 1 . 1 . 1 . 1 . . Machine Index 6 | . . . 2 1 1 1 . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Alert Level 7 | . . . 1 1 . 1 . 2 . 2 . . Unreport Threat 29 | . 2 . 5 6 2 6 . 4 . 4 . . Locate Traps 8 | . 2 . 1 2 1 . . 2 . . . . Disarm Traps 7 | . 1 . . 3 . 2 . 1 . . . . Dispatch Records 3 | . 1 . 1 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . Hauler Manifests 7 | . 1 . 2 1 . 2 . 1 . . . . Registered Components 3 | . . . 1 1 . 1 . . . . . . Registered Prototypes 3 | . . . . 1 . 1 . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 4 . 5 . . . . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . 1 . 2 . . . . Build 5 | . . . . . . 2 . 3 . . . . Repair Station Hacks 5 | . . . 2 1 . 2 . . . . . . Scan Component 3 | . . . 1 1 . 1 . . . . . . Repair 2 | . . . 1 . . 1 . . . . . . Recycling Unit Hacks 16 | . 3 . . 3 7 3 . . . . . . Report Inventory 10 | . 1 . . 2 6 1 . . . . . . Retrieve Components 6 | . 2 . . 1 1 2 . . . . . . Scanalyzer 13 | . . . 11 . . 2 . . . . . . Insert Component 7 | . . . 6 . . 1 . . . . . . Analyze 6 | . . . 5 . . 1 . . . . . . Garrison Access Hacks 5 | . . . . 1 . 3 . 1 . . . . Seal Access 5 | . . . . 1 . 3 . 1 . . . . Unauthorized Hacks 462 | . 44 . 71 115 68 110 . 50 . 4 . . Terminals 153 | . 16 . 31 51 11 28 . 14 . 2 . . Track 32 | . 3 . 8 10 3 5 . 3 . . . . Assimilate 34 | . 2 . 6 13 2 6 . 4 . 1 . . Botnet 49 | . 7 . 8 12 3 13 . 5 . 1 . . Disrupt 22 | . 2 . 6 9 1 3 . 1 . . . . Operators 16 | . 2 . 3 7 2 1 . 1 . . . . Fabricators 18 | . . . . . . 11 . 7 . . . . Report 3 | . . . . . . 2 . 1 . . . . Prioritize 5 | . . . . . . 3 . 2 . . . . Siphon 5 | . . . . . . 3 . 2 . . . . Haulers 3 | . . . . . . 2 . 1 . . . . Download 2 | . . . . . . 1 . 1 . . . . Repair Stations 7 | . 1 . 2 1 . 2 . 1 . . . . Mechanics 7 | . 1 . 2 1 . 2 . 1 . . . . Recycling Units 37 | . 2 . . 3 22 10 . . . . . . Monitor 8 | . 1 . . . 5 2 . . . . . . Reject 11 | . 1 . . 1 6 3 . . . . . . Recyclers 8 | . . . . . 6 2 . . . . . . Mask 8 | . . . . . 5 3 . . . . . . Tunnel 2 | . . . . 2 . . . . . . . . Scanalyzers 5 | . . . 1 . . 2 . 2 . . . . Researchers 3 | . . . 1 . . 1 . 1 . . . . Extract 2 | . . . . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 56 | . 9 . 8 10 6 15 . 8 . . . . Full Trace Events 3 | . . . . 1 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 1 . . . . . . Robots Built 2 | . . . . . . 1 . 1 . . . . Matter 328 | . . . . . . 164 . 164 . . . . Time 87 | . . . . . . 58 . 29 . . . . Total Robot Build Rating 6 | . . . . . . 3 . 3 . . . . Part Schematics Acquired 29 | . . . 6 5 2 8 . 8 . . . . Parts Built 3 | . . . . . . 1 . 2 . . . . Matter 497 | . . . . . . 213 . 284 . . . . Time 84 | . . . . . . 38 . 46 . . . . Total Part Build Rating 15 | . . . . . . 5 . 10 . . . . Parts Repaired 2 | . . . 1 . . 1 . . . . . . Time 70 | . . . 32 . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 32 | . 15 . . 10 1 6 . . . . . . Parts Scanalyzed 6 | . . . 5 . . 1 . . . . . . Part Schematics Acquired 6 | . . . 5 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . 1 1 2 . . . . . . . Non-combat 4 | . . . 1 1 2 . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . 2 2 2 . . . . . . . parse_system 3 | . . . 1 1 1 . . . . . . . no_distress 3 | . . . 1 1 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Total Allies 26 | . 1 . 4 7 . 4 4 1 . . 5 . Largest Group 12 | . 1 1 5 12 12 12 8 8 3 3 5 5 Highest-Rated Group 170 | . 10 10 50 162 162 170 111 111 45 45 124 124 Highest-Rated Ally 31 | . 10 10 10 31 31 31 26 26 26 26 31 31 Total Orders 148 | . . 6 43 33 2 44 4 8 4 4 . . GOTO 89 | . . 3 25 13 1 35 3 5 2 2 . . ROAM 12 | . . . . 12 . . . . . . . . FOLLOW 44 | . . 3 18 5 1 9 1 3 2 2 . . EXPLORE 3 | . . . . 3 . . . . . . . . Ally Attacks 140 | . . . . 19 51 27 . . . . . 43 Total Damage 1682 | . . . . 289 434 346 . . . . . 613 Kills 23 | . . . . 6 11 1 . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . 2 . 2 . Drone Launches 16 | . . . . 16 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Turns Passed 9658 | 93 520 637 1619 1339 709 1672 189 869 571 502 325 613 Spaces Moved 21010 | 72 849 1102 3000 2786 1500 4235 419 2228 1457 1250 964 1148 Core 122 | 72 49 . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 20888 | . 800 1102 3000 2786 1500 4235 419 2228 1457 1250 964 1147 Fastest Speed 23 | 50 37 37 34 26 26 23 26 26 26 26 26 26 Average Speed 28 | 50 37 37 35 28 26 26 26 26 26 26 26 29 Slowest Speed 100 | 50 50 37 37 37 26 29 26 29 29 35 26 100 Overloaded Moves 6 | . . . . . . 6 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 135 | . 4 12 29 29 4 39 . 17 1 . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . Exploration Rate (%) 82 | 6 98 99 99 98 99 59 99 40 98 99 91 90 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 6 | . . 1 . 3 . . . . 1 . 1 . Known Exits Taken 9 | . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . . . . 9 4 4 . Spaces Dug 22 | . . . 1 11 . . . . . 7 3 . Terrain Destroyed 788 | . 40 74 82 87 . 53 112 44 90 104 3 99 Melee 15 | . . . 1 11 . . . . . . 3 . Projectile . | . . . . . . . . . . . . . AOE 773 | . 40 74 81 76 . 53 112 44 90 104 . 99 Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Total 23400 | 99 984 1279 3346 3166 1685 4578 470 2402 1595 1381 1031 1384 Wait 1094 | 6 55 124 83 192 97 131 11 102 55 34 64 140 Move 20741 | 71 841 1079 2943 2729 1492 4158 418 2196 1454 1249 963 1148 Hop 122 | . 3 10 27 26 3 38 . 14 1 . . . Pick Up 48 | . 3 1 17 5 1 8 2 2 3 3 . 3 Fast Attach 73 | 6 5 1 6 10 . 10 2 7 4 6 1 15 Attach 7 | . . . 6 1 . . . . . . . . Detach 6 | . . . 5 . . 1 . . . . . . Swap 26 | . 2 7 4 . . 5 . 1 . 1 . 6 Drop 113 | 1 5 7 21 13 1 19 3 7 7 9 . 20 Fire 205 | 15 67 29 9 9 . 7 29 3 15 11 . 11 Melee 493 | . . 8 102 82 87 114 . 47 19 19 3 12 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . 4 . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 122 | . . . 67 49 . . . . . 6 . . Miscellaneous 346 | . 3 13 56 46 4 87 5 23 37 43 . 29 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Discovered new exit (range 7) 283 | -10/Materials | Identified exit to Mines 359 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Discovered new exit (range 11) 539 | -10/Materials | Build established: Mutant 539 | -10/Materials | Identified exit to Materials 614 | -10/Materials | Entered Mines 614 | -10/Mines | Accompanied by 1 ally 616 | -10/Mines | Reached level 2 637 | -10/Mines | Core integrity fell below 50% 707 | -10/Mines | Met a Derelict shopkeep closing up shop 726 | -10/Mines | Learned location of 1 exit from Materials 767 | -10/Mines | Reached level 3 794 | -10/Mines | Learned location of Recycling (-9) 794 | -10/Mines | Discovered exit to Materials (range 5) 798 | -10/Mines | Core integrity fell below 20% 832 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 970 | -10/Mines | Discovered exit to Materials (range 6) 1085 | -10/Mines | Build established: Hacker-Mutant 1251 | -10/Mines | Entered Materials 1251 | -9/Materials | Accompanied by 1 ally 1252 | -9/Materials | Identified exit to Storage 1252 | -9/Materials | Core integrity fell below 50% 1253 | -9/Materials | Reached level 4 1301 | -9/Materials | Repaired Mni. Grenade Launcher? 1334 | -9/Materials | Identified exit to Mines 1449 | -9/Materials | Reached level 5 1480 | -9/Materials | Destroyed 7 combat bots 1785 | -9/Materials | Reached level 6 1823 | -9/Materials | Upgraded with Utility slot (x1) 1956 | -9/Materials | Discovered new exit (range 16) 1980 | -9/Materials | Identified exit to Materials 2040 | -9/Materials | Central database locked down 2098 | -9/Materials | Reached level 7 2116 | -9/Materials | Upgraded with Propulsion slot (x1) 2132 | -9/Materials | Discovered exit to Materials (range 10) 2412 | -9/Materials | Reached level 8 2567 | -9/Materials | Upgraded with Weapon slot (x1) 2612 | -9/Materials | Discovered exit to Materials (range 10) 2870 | -9/Materials | Entered Storage 2870 | -9/Storage | Accompanied by 5 allies 3082 | -9/Storage | Reached level 9 3229 | -9/Storage | Build established: Hacker-Sprinter 3308 | -9/Storage | Crushed by falling debris 3383 | -9/Storage | Identified exit to Recycling 3495 | -9/Storage | Upgraded with Propulsion slot (x1) 3604 | -9/Storage | Learned location of Armory (-4) 3801 | -9/Storage | Build established: Commander-Sprinter 3824 | -9/Storage | Met a pair of Derelict thieves 3861 | -9/Storage | Reached level 10 3887 | -9/Storage | Destroyed 9 combat bots 3905 | -9/Storage | Upgraded with Utility slot (x1) 4084 | -9/Storage | Used back door to open Recycling access 4209 | -9/Storage | Entered Recycling 4209 | -9/Recycling | Accompanied by 17 allies 4214 | -9/Recycling | Spotter reported a threat 4259 | -9/Recycling | Spotter reported a threat 4291 | -9/Recycling | Spotter reported a threat 4291 | -9/Recycling | Spotter reported a threat 4294 | -9/Recycling | Spotter reported a threat 4307 | -9/Recycling | Spotter reported a threat 4342 | -9/Recycling | Spotter reported a threat 4387 | -9/Recycling | Spotter reported a threat 4436 | -9/Recycling | Spotter reported a threat 4472 | -9/Recycling | Spotter reported a threat 4486 | -9/Recycling | Spotter reported a threat 4489 | -9/Recycling | Spotter reported a threat 4550 | -9/Recycling | Spotter reported a threat 4551 | -9/Recycling | Spotter reported a threat 4553 | -9/Recycling | Spotter reported a threat 4567 | -9/Recycling | Spotter reported a threat 4624 | -9/Recycling | Spotter reported a threat 4624 | -9/Recycling | Spotter reported a threat 4635 | -9/Recycling | Spotter reported a threat 4657 | -9/Recycling | Spotter reported a threat 4677 | -9/Recycling | Spotter reported a threat 4707 | -9/Recycling | Spotter reported a threat 4722 | -9/Recycling | Spotter reported a threat 4726 | -9/Recycling | Spotter reported a threat 4747 | -9/Recycling | Spotter reported a threat 4775 | -9/Recycling | Spotter reported a threat 4792 | -9/Recycling | Spotter reported a threat 4792 | -9/Recycling | Spotter reported a threat 4821 | -9/Recycling | Spotter reported a threat 4823 | -9/Recycling | Spotter reported a threat 4832 | -9/Recycling | Discovered new exit (range 16) 4836 | -9/Recycling | Identified exit to Factory 4918 | -9/Recycling | Entered Factory 4918 | -7/Factory | Accompanied by 17 allies 4920 | -7/Factory | Reached level 11 5001 | -7/Factory | Reached level 12 5004 | -7/Factory | Upgraded with Utility slot (x1) 5213 | -7/Factory | Fabricated Exp. Signal Interpreter? 5228 | -7/Factory | Fabricated O-24 Administrator (x1) 5234 | -7/Factory | Discovered new exit (range 6) 5235 | -7/Factory | Identified exit to Factory 5294 | -7/Factory | Build established: Hacker-Sprinter 5315 | -7/Factory | Local fabrication network quarantined 5318 | -7/Factory | First assault squad dispatched 5451 | -7/Factory | Core integrity fell below 50% 5473 | -7/Factory | Reached level 13 5476 | -7/Factory | Core integrity fell below 20% 5649 | -7/Factory | Repaired Maneuvering Thrusters? 5849 | -7/Factory | Reached level 14 5870 | -7/Factory | Destroyed 7 combat bots 6175 | -7/Factory | Reached level 15 6487 | -7/Factory | Upgraded with Utility slot (x1) 6562 | -7/Factory | Identified exit to Lower Caves 6590 | -7/Factory | Manually triggered Chute Trap 6590 | -7/Factory | Sucked down chute 6590 | -7/Factory | Entered Waste 6590 | -7/Waste | Met up with 4 allies sucked down the chute earlier 6593 | -7/Waste | Spotted C-40 Crusher 6601 | -7/Waste | Destroyed C-40 Crusher 6605 | -7/Waste | EMP discharged 6605 | -7/Waste | System corruption reached 10% 6608 | -7/Waste | Spotted C-40 Crusher 6631 | -7/Waste | Destroyed C-40 Crusher 6634 | -7/Waste | Spotted C-40 Crusher 6640 | -7/Waste | Spotted C-40 Crusher 6642 | -7/Waste | Spotted C-40 Crusher 6642 | -7/Waste | Destroyed C-40 Crusher 6679 | -7/Waste | Destroyed C-40 Crusher 6682 | -7/Waste | Spotted C-40 Crusher 6698 | -7/Waste | Destroyed C-40 Crusher 6705 | -7/Waste | EMP discharged 6705 | -7/Waste | Destroyed C-40 Crusher 6745 | -7/Waste | 4 allies followed down the chute 6757 | -7/Waste | Discovered new exit (range 16) 6767 | -7/Waste | Identified exit to Factory 6779 | -7/Waste | Entered Factory 6779 | -7/Factory | Accompanied by 8 allies 6780 | -7/Factory | 1 allies followed down the chute 6964 | -7/Factory | Discovered exit to Lower Caves (range 8) 6998 | -7/Factory | Fabricated Imp. Maneuvering Thrusters (x1) 7000 | -7/Factory | Fabricated Phase Shifter? 7044 | -7/Factory | Upgraded with Utility slot (x1) 7173 | -7/Factory | Reached level 16 7482 | -7/Factory | P-60 Hacker assimilated allied Administrator 4b 7579 | -7/Factory | First assault squad dispatched 7634 | -7/Factory | Fabricated O-24 Administrator (x1) 7648 | -7/Factory | Entered Lower Caves 7648 | -7/Lower Caves | Accompanied by 3 allies 7698 | -7/Lower Caves | Identified exit to Lower Caves 7713 | -7/Lower Caves | Learned location of Zion (-7) 7793 | -7/Lower Caves | Encountered a Warlord checkpoint 8016 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8026 | -7/Lower Caves | Reached level 17 8219 | -7/Lower Caves | Entered another Lower Caves area 8219 | -7/Lower Caves | Accompanied by 3 allies 8227 | -7/Lower Caves | Discovered exit to Factory (range 5) 8267 | -7/Lower Caves | Spotted B-75 Beast 8284 | -7/Lower Caves | Destroyed B-75 Beast 8388 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8514 | -7/Lower Caves | Encountered a Warlord checkpoint 8633 | -7/Lower Caves | Discovered new exit (range 15) 8646 | -7/Lower Caves | Identified exit to Zion 8721 | -7/Lower Caves | Entered Zion 8730 | -7/Zion | System corruption cleaned by Quarantine Array 8745 | -7/Zion | Discovered new exit (range 11) 8748 | -7/Zion | Identified exit to Proximity Caves 8785 | -7/Zion | Received a visual enhancement algorithm 8807 | -7/Zion | Gained Derelict followers 8834 | -7/Zion | Gained Derelict followers 8834 | -7/Zion | Learned Factory emergency access door positions 8862 | -7/Zion | Given A8's code to call for help 8868 | -7/Zion | Learned location of Warlord (-5) 8988 | -7/Zion | Discovered new exit (range 5) 8989 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8989 | -7/Zion | Identified exit to Deep Caves 9029 | -7/Zion | Build established: Wizard-Sprinter 9046 | -7/Zion | Entered Deep Caves 9046 | -7/Deep Caves | Accompanied by 5 allies 9176 | -7/Deep Caves | Attacked by Z-Imprinter 9193 | -7/Deep Caves | Destroyed Z-Imprinter 9276 | -7/Deep Caves | Z-Facility disabled 9376 | -7/Deep Caves | Found Prototype Protection 9376 | -7/Deep Caves | Identified Zio. Weapon Casing 9402 | -7/Deep Caves | Found Prototype Protection 9402 | -7/Deep Caves | Identified Zio. Heavy Carapace 9572 | -7/Deep Caves | Discovered new exit (range 15) 9576 | -7/Deep Caves | Identified exit to Proximity Caves 9622 | -7/Deep Caves | Spotted as-14915 9650 | -7/Deep Caves | Build established: Wizard-Gladiator 9652 | -7/Deep Caves | Triggered Deep Caves wall 9659 | -7/Deep Caves | Destroyed by as-14915 with Assembled Focal Cannon Last Messages --------------- 09488_ Used Protomatter to restore part integrity (+42, depleted) 09489_ Acquired 50 matter. 09557_ as-76861 destroyed. 09558_ as-29408 shuts down. 09558_ as-29408 destroyed. 09561_ Acquired 4 matter. 09565_ as-52901 destroyed. 09567_ The unstable cave ceiling collapses. 09569_ Acquired 1 matter. 09572_ EXIT=FOUND 09576_ EXIT=IDENTIFIED: PROXIMITY CAVES 09633_ as-14915: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 09651_ as-14915 suffers critical hit. 09651_ Destroyed Prototype Leg. 09652_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] 09652_ as-14915 GOLEM Unit beginning Prototype Leg integration. 09653_ IG-71Z(i) destroyed. 09655_ Dropped Mic. Nuclear Core. 09656_ Acquired Protomatter-51. Map ----- +----------------------------------------------------+ | ?????????" ????????##### ###> # | | ?????????" ????????????# ######## | | ?????????" #?###????????# #??????# | | ????????"" b #?# #????????# ##????## | | ????????# ### ####?????# ##???# | | ????????# # #?????## ##### | | ????A???# hg ####??????## | | ??????? s###???????## | | ????? #????????## ## | | ????a aaa ###?????????# ## | | ?????a aa [ = ##??????????# | | ????a?aa aa b [ h #??????????##### | | ???A?aaa a al[ g #??????????????# | | ???????aaaa aa = #?????????????## | | ????????#aa [ = #??????????#### | | ????????""aaaa/ = #?????????## | | ?????????"a aabl = #????????## | | ?????????" aa = #???###### | | ?????????" ##??# #### | | ????????"" =/a / #??# ##??? | | ????????# ! = #??# ##?### | | ????????" = |= s #??### #?## | | ????????" M * ######## ### | | ????????" G s h ## ## | | ????????""" = ## ## | | ????????" *@ b ### | | ????????"" ### ####?## | | ????????" ;### ##?????### | | ????????"" ;##?######????????# | | ????????" ; # ##????????????????? | | ????????" ;### ## ## ##?????????????????? | | ????????""" ####?# ## ####??????????????????? | | ?????????" ????#### #?????????????????????? | | ?????????######???????###?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 42 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 28 Terrain Scan Range 16 Terrain Scan Density 60 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Phase Shifting 5 Evasion (%) 79 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 33 Offensive Hacking 42 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Hacked Lgt. Nuclear Core | -9/Materials | Scanalyzed Cesium-ion Thruster | -9/Materials | Scanalyzed Axe | -9/Materials | Scanalyzed Missile Launcher | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Storage | Hacked Salvage Targeting Computer | -9/Storage | Hacked System Shield | -9/Storage | Hacked Integration Mediator | -9/Storage | Hacked Actuator Array | -9/Storage | Hacked Enh. Optical Array | -9/Recycling | Hacked Insulated Plating | -9/Recycling | Hacked Exp. Signal Interpreter | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Extracted Mace | -7/Factory | Extracted Target Analyzer | -7/Factory | Hacked Hvy. Pick | -7/Factory | Hacked Phase Shifter | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Wave Gun | -7/Factory | Hacked Coil Gun | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Extracted Imp. Titanium Leg | -7/Factory | Extracted Nuclear Pulse Thruster | -7/Factory | Hacked Imp. Maneuvering Thrusters | -7/Factory | Downloaded Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked O-24 Administrator | -7/Factory | Downloaded Fabricated ------------ Exp. Signal Interpreter | x1 | -7/Factory O-24 Administrator | x1 | -7/Factory | Preloaded Imp. Maneuvering Thrusters | x1 | -7/Factory | Preloaded Phase Shifter | x1 | -7/Factory O-24 Administrator | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Levels Raised 16 | . . 2 5 2 . 5 . 1 1 . . . XP Earned 28212 | 3000 1165 2525 7330 3190 780 6911 109 1147 923 565 152 415 XP Spent 26625 | 2450 500 2450 7550 2250 1100 3800 750 4475 . 870 100 330 Upgrades 58 | 8 1 9 15 3 1 4 1 10 . 2 1 3 Propulsion Slot 3 | 1 . . 1 1 . . . . . . . . Utility Slot 6 | 1 . . 1 1 . 2 . 1 . . . . Weapon Slot 2 | 1 . . 1 . . . . . . . . . Heat Dissipation 5 | . . . . 1 . . . . . 1 . 3 Energy Generation 3 | . . 1 . . . 1 . . . 1 . . Mass Support 4 | 2 . 1 1 . . . . . . . . . Inventory Capacity 3 | 1 1 . . . . . 1 . . . . . Sight Range 1 | . . . . . . . . . . . 1 . Sensor Range 14 | . . . 4 . . 1 . 9 . . . . Melee Accuracy 6 | . . 2 4 . . . . . . . . . Hack Attack % 4 | 1 . 1 2 . . . . . . . . . Hack Defense % 4 | 1 . 1 1 . 1 . . . . . . . KI Resistance % 1 | . . 1 . . . . . . . . . . TH Resistance % 1 | . . 1 . . . . . . . . . . EX Resistance % 1 | . . 1 . . . . . . . . . . Protomatter Created 2755 | . 32 81 510 264 86 601 192 266 232 303 . 188 Integrity Restored 6621 | . 51 243 1016 740 57 1809 106 443 715 820 . 621 Core 5490 | . 51 243 863 633 38 1674 . 323 457 670 . 538 Parts 1131 | . . . 153 107 19 135 106 120 258 150 . 83 Protomatter Decayed 699 | . . . 220 143 117 81 . 89 29 20 . . Game ------ Seed TargetingLaserMachine Manual? 0 Play Time 06:03:54 Cumulative 454.6 hours Start 2020.01.02 @ 17:19:46 End 2020.01.05 @ 02:23:12 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 67 Gallery% 75 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bad8be4-0e47-4184-82ed-c44f0b909131