Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.03 @ 19:42:30 Player: NOS-MIND Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (59) 295 Value Destroyed (991) 991 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2206 Bonus ------- None Cogmind --------- Core Integrity 131/400 Matter 84/300 Energy 500/500 System Corruption 3% Temperature Cool (246) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Heat Sink High-capacity Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter Hardened Light Armor Plating Advanced Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Heat Sink High-capacity Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter Hardened Light Armor Plating Advanced Beam Cannon Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Storage High-capacity Battery Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 6 10 10 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device . | . . . Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 11 | 2 6 3 Energy Gun 4 | 1 1 2 Energy Cannon 2 | . 2 . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . 2 12 Power 4 | . . 4 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 6 | . 2 4 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 95 | . 98 93 Engine 17 | . 14 19 Treads 17 | . 28 8 Leg 5 | . . 10 Storage 20 | . 18 22 Protection 9 | . 8 10 Energy Gun 6 | . 9 3 Energy Cannon 6 | . 3 9 Ballistic Gun 4 | . 10 . Launcher 5 | . 2 8 Naked Turns . | . . . Heaviest Build 79 | 12 47 79 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 18 | . 1 18 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 6 12 20 Average Capacity 9 | 5 6 12 Most Carried 11 | 4 6 11 Average Carried 5 | 1 4 7 Final Capacity 12 | 6 12 12 Final Carried 8 | 3 6 8 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 607 | 281 324 2 Remotely . | . . . Salvage Created 1802 | 201 765 836 Parts 132 | 20 54 58 Haulers Intercepted 3 | . . 3 Recyclers Shooed 6 | 2 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 23 | . 12 11 Guns 9 | . 7 2 Cannons 6 | . 3 3 AOE 7 | . 2 5 Classes Destroyed 11 | 3 5 3 Worker 3 | 1 1 1 Builder 11 | . 6 5 Tunneler 5 | 5 . . Hauler 3 | . . 3 Recycler 7 | 1 3 3 Operator 2 | . 1 1 Watcher 5 | . 2 3 Swarmer 6 | . 6 . Grunt 15 | . 6 9 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 11 | 4 11 5 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 4 | 2 2 4 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1735 | . 583 1152 Core 362 | . 93 269 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 62 . Volleys Fired 122 | 19 72 31 Largest 2 | 2 2 2 Hottest 120 | 60 120 93 Shots Fired 208 | 37 113 58 Gun 148 | 37 91 20 Cannon 41 | . 20 21 Launcher 19 | . 2 17 Special . | . . . Kinetic 79 | 19 60 . Thermal 90 | 18 51 21 Explosive 19 | . 2 17 Electromagnetic 20 | . . 20 Robot Hit Streak 13 | 5 13 10 Robot Miss Streak 8 | 5 8 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 109 | 14 64 31 Core Hits 79 | 8 33 38 Critical Hits 1 | 1 . . Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Melee Attacks 5 | . 5 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2682 | 227 871 1584 Guns 1132 | 227 634 271 Cannons 334 | . 139 195 Explosions 1206 | . 95 1111 Melee . | . . . Ramming 10 | . 3 7 Kinetic 541 | 127 414 . Thermal 717 | 100 359 258 Explosive 1143 | . 95 1048 Electromagnetic 271 | . . 271 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 81 | . . 81 Projectiles . | . . . Explosions 81 | . . 81 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 203 | . . 203 Shots 6 | . . 6 Rammed 4 | 1 1 2 Targets Rammed 5 | 1 1 3 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 636 | . 636 389 Average Temperature 148 | . 194 96 Received Heat Transfer 573 | . 159 414 Effects 15 | . 12 3 Shutdowns 4 | . 3 1 Energy Bleed 5 | . 4 1 Interference 2 | . 2 . Matter Decay 1 | . . 1 Short Circuit 2 | . 2 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1562 | 225 830 507 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 311 | 35 311 269 Average Influence 108 | 7 115 128 Maximum Alert Level 1 | . 1 1 Low Security (%) 82 | 100 71 87 Level 1 17 | . 28 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 4 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 28 21 Peak Tracking Total 6 | . 6 6 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . . 5 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 4 6 Successful 7 | . 2 5 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 2 | . 1 1 Alert Level 1 | . . 1 Dispatch Records 1 | . . 1 Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Recycle Component 2 | . . 2 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . . 2 Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2061 | 250 809 1002 Spaces Moved 799 | 117 345 337 Core 10 | 8 . 2 Treads 571 | 109 345 117 Legs 218 | . . 218 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 171 | 152 161 188 Slowest Speed 950 | 160 180 950 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 6 49 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 19 | . . 19 Terrain Destroyed 168 | . 22 146 Melee . | . . . Projectile . | . . . AOE 168 | . 22 146 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1272 | 151 478 643 Wait 269 | . 28 241 Move 797 | 116 344 337 Hop . | . . . Pick Up 37 | 9 12 16 Fast Attach . | . . . Attach 17 | 6 3 8 Detach . | . . . Swap 9 | . 7 2 Drop 11 | . 6 5 Fire 122 | 19 72 31 Melee 5 | . 5 . Ram . | . . . Kick 3 | . . 3 Crush 2 | 1 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 251 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 7) 939 | -10/Materials | Discovered new exit (range 16) 1060 | -10/Materials | Entered another Materials area 1060 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1909 | -9/Materials | Lost 4 parts (2p2w) 2054 | -9/Materials | Core integrity fell below 50% 2062 | -9/Materials | Self-destructed Last Messages --------------- 02034_ L-31 Rogue destroyed. 02034_ K-01 Serf collects debris. 02036_ Aluminum Leg destroyed. 02038_ K-01 Serf collects debris. 02045_ Overheating: Energy bleed (-67). 02045_ K-01 Serf destroyed. 02047_ Hrd. Light Armor Plating destroyed. 02049_ Ion Engine destroyed. 02052_ Chain reaction triggered in Ion Engine. 02052_ Destroyed Aluminum Leg. 02052_ Destroyed Sml. Laser. 02052_ Imp. EM Shotgun destroyed. 02052_ Destroyed Imp. EM Shotgun. 02052_ Imp. EM Shotgun destroyed. 02052_ Destroyed Imp. EM Shotgun. 02053_ G-34 Mercenary system terminally corrupted. 02053_ Heat Sink fried. 02054_ Overheating: Matter decay (-16). 02056_ Power failure, Lgt. Ion Engine shutdown. 02057_ Lgt. Ion Engine destroyed. 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""" ###+##????## ! # # | | ?????????????"??""" ???????????# =!# " | | ???????????????? ????????????# %# # ###! | | ???????????????? ????????????## # % | | ??????????????? ?????????????## # #"## | | ??????????????## ??????????????# # # | | ???????????????##???????????????## / ### | | ????????????????????????????????## # ## | | ????????????????????????????????# # [ ## | | ????????????????????????????????# # ## | | ?????????????????????????????#####^ # " ## | | ?????????????????????????????? #^^ # ""S #### | | ??????????????????????????????? # # "" #??# | | ???????????????????????????????? + + #??# | | ?????????????????????????????????# # [ #??# | | ?????????????????????????????????# # #??# | | ?????????????????????????????????# ###?####??### | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Let's See Who's Tougher Challenges ------------ None Game ------ Seed InsulatedNuclearNeutralizer Manual? 0 Play Time 00:22:14 Cumulative 26.4 hours Start 2020.02.03 @ 19:20:44 End 2020.02.03 @ 19:42:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b76f75f7-5c5a-458c-8446-7e74b750449f