Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 18:00:19 Player: Talon Java Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (117) 585 Value Destroyed (3944) 3944 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (9288) 9288 TOTAL SCORE: 18477 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 60 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3350 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/1120 Matter 541/900 Energy 95/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Launcher Guidance Computer Core Analyzer X0-1V1's Piety Tracker > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Target Analyzer Improved Shock Absorption System Improved Assault Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Armored Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Kinecellerator Improved Medium Armor Plating Improved Shield Generator X0-1V1's Piety Tracker > --- WEAPON ----------- Gauss Rifle KE Penetrator Improved KE Penetrator Mass Driver > --- INVENTORY -------- Neutrino Core Light Treads Light Treads Light Treads Improved Treads Armored Treads Advanced Heat Sink Improved Matter Compressor 0b10 Decoder Chip [Scout] Improved Targeting Computer Improved Transmission Jammer Hardened Medium Armor Plating Thermal Shield Tractor Beam Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Missile Launcher CPS Tube Scythe [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Scimitar of Distortion Build | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Slots Evolved 10 | . . 2 . . . 6 . 2 . Power . | . . . . . . . . . . Propulsion 4 | . . 1 . . . 2 . 1 . Utility 4 | . . 1 . . . 2 . 1 . Weapon 2 | . . . . . . 2 . . . Parts Attached 114 | . 10 23 13 7 7 11 6 33 4 Power 17 | . 1 5 1 2 1 . 2 3 2 Engine 7 | . 1 1 1 2 . . . . 2 Core 10 | . . 4 . . 1 . 2 3 . Reactor . | . . . . . . . . . . Propulsion 31 | . 5 6 6 . . 6 . 8 . Treads 28 | . 3 5 6 . . 6 . 8 . Leg 1 | . 1 . . . . . . . . Wheel 2 | . 1 1 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | . 3 1 2 5 4 3 2 16 2 Device 27 | . 2 1 2 2 4 2 2 11 1 Storage 4 | . 1 . . 1 . . . 2 . Processor 2 | . . . . . . . . 1 1 Hackware . | . . . . . . . . . . Protection 5 | . . . . 2 . 1 . 2 . Artifact . | . . . . . . . . . . Weapon 28 | . 1 11 4 . 2 2 2 6 . Energy Gun 2 | . . 2 . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 19 | . 1 6 3 . 1 2 2 4 . Ballistic Cannon 2 | . . . . . 1 . . 1 . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . 1 2 . . . . . 4 . Parts Lost 36 | . 4 4 1 2 . . . 22 3 Power 6 | . 1 1 . 1 . . . 3 . Propulsion 11 | . 2 2 . . . . . 6 1 Utility 8 | . . . 1 1 . . . 5 1 Weapon 11 | . 1 1 . . . . . 8 1 Highest Loss Streak 13 | . 1 1 1 2 . . . 13 2 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | . 8 14 14 16 19 16 17 18 4 Power 1 | . 1 . . 1 1 1 1 . . Propulsion 3 | . 3 3 4 4 4 5 7 4 . Utility 4 | . 1 4 3 3 5 5 5 8 3 Weapon 5 | . 2 4 5 6 7 4 3 4 1 Tool/Special . | . . . . . . . . . . Unused Backups 41 | . 6 13 5 . 2 . 1 10 4 Power 3 | . 1 . . . . . . 2 . Propulsion 9 | . 2 3 2 . . . . 2 . Utility 15 | . 1 4 . . 2 . . 4 4 Weapon 10 | . 2 5 2 . . . 1 . . Tool/Special 4 | . . 1 1 . . . . 2 . Average Slot Usage (%) 93 | . 98 96 99 94 94 93 100 96 25 Engine 10 | . 13 7 9 21 11 6 3 . 2 Core 7 | . . 12 12 . 10 6 9 10 . Treads 22 | . 25 20 22 22 22 25 26 27 . Device 18 | . 12 21 21 16 21 20 20 18 5 Storage 9 | . 14 11 11 11 11 6 6 4 . Protection 1 | . . . . 5 . 1 6 4 . Energy Gun 2 | . 14 3 1 . . . . . . Ballistic Gun 13 | . 14 15 20 16 7 20 25 17 . Ballistic Cannon 3 | . . . . . 10 4 . 3 . Peak Build Rating 87 | . 21 33 34 32 39 60 66 87 39 Average Rating 36 | . 7 26 31 23 34 53 62 75 30 On Entrance 29 | 6 6 9 33 32 26 38 59 66 19 Avg Prop Armor Cover (%) 12 | . 11 13 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 102 | 10 26 43 42 70 66 80 92 102 15 Greatest Support 110 | 20 40 40 40 40 40 80 80 110 15 Greatest Overweight (x) 2 | . 2 2 1 1 1 . 1 2 1 Average Overweight (x) . | . . . . 1 1 . . . . Largest Inventory Capacity 20 | . 15 15 15 20 20 20 20 20 5 Average Capacity 17 | . 14 15 15 17 20 20 20 19 5 Most Carried 20 | . 15 15 15 19 20 20 20 20 5 Average Carried 16 | . 9 14 14 16 19 18 18 18 4 Final Capacity 20 | 8 15 15 15 20 20 20 20 5 5 Final Carried 20 | 6 15 15 15 19 20 20 18 5 4 Class Distribution -------------------- 40% | Mutant 39% | Scavenger-Mutant 12% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Tank | -6/DSF Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Matter Collected 5082 | 200 145 1056 625 270 67 154 356 1946 263 Remotely 471 | . . . . . . . 155 316 . Salvage Created 5110 | . 685 900 839 188 . 154 362 1768 214 Parts 297 | . 43 48 53 9 . 4 26 112 2 Haulers Intercepted 4 | . 2 . 1 . . . . 1 . Recyclers Shooed 15 | . 3 1 1 2 . 1 . 7 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Combat Hostiles Destroyed 83 | . 12 15 18 2 . . 6 30 . Guns 76 | . 12 13 18 2 . . 6 25 . Cannons 7 | . . 2 . . . . . 5 . Classes Destroyed 17 | . 8 1 1 . . . 3 4 . Worker 6 | . . . 1 . . . . 5 . Builder 6 | . 1 1 . . . . . 4 . Tunneler 2 | . . . . . . . . 2 . Hauler 4 | . 2 . 1 . . . . 1 . Recycler 7 | . 1 1 2 1 . 1 . 1 . Operator 3 | . 2 1 . . . . . . . Watcher 6 | . 2 2 1 . . . . 1 . Swarmer 21 | . 3 . 7 . . . 2 9 . Grunt 23 | . 8 6 2 . . . . 7 . Brawler 3 | . . . . . . . . 3 . Sentry 23 | . . 9 9 2 . . . 3 . Specialist 1 | . . . . . . . 1 . . Hunter 2 | . . . . . . . 2 . . Programmer 7 | . . . . . . . . 7 . Heavy 1 | . . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 . Subdweller 1 | . 1 . . . . . . . . Best Kill Streak 7 | . 3 5 5 2 . 1 2 7 . Combat Bots Only 5 | . 3 3 5 2 . . 2 5 . Max Kills in Single Turn 5 | . 1 1 1 1 . 1 1 5 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Hostile Shots Fired 799 | . 81 87 102 36 . . 90 360 43 Missed 228 | . 27 26 29 9 . . 24 101 12 Hits 571 | . 54 61 73 27 . . 66 259 31 Melee 22 | . . . . . . . . 22 . Projectile 549 | . 54 61 73 27 . . 66 237 31 AOE 1 | . . . . . . . . 1 . Critical Strikes 29 | . 1 2 4 4 . . 1 17 . Part Disruptions 5 | . . . . . . . . 5 . Damage Taken 8380 | . 691 920 638 286 . . 986 4399 460 Core 1620 | . 94 113 146 31 . . 103 849 284 Absorbed by Shields 1819 | . . . 214 107 . . 362 1136 . Ignored by Resistances 228 | . . 2 . . . . . 226 . Regen/Repaired (Parts) 318 | . . . . . 318 . . . . Core Remaining (%) 64 | 100 62 . . . 12 . 84 . . Volleys Fired 320 | . 70 55 59 18 . 2 20 96 . Largest 4 | . 2 2 2 2 . 4 4 4 . Hottest 136 | . 60 91 94 56 . 109 92 136 . Shots Fired 840 | . 136 105 120 34 . 8 77 360 . Gun 779 | . 136 104 120 34 . 6 76 303 . Cannon 60 | . . 1 . . . 2 . 57 . Launcher 1 | . . . . . . . 1 . . Special . | . . . . . . . . . . Kinetic 758 | . 70 94 116 34 . 8 76 360 . Thermal 81 | . 66 11 4 . . . . . . Explosive 1 | . . . . . . . 1 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | . 11 25 23 10 . 4 14 26 . Robot Miss Streak 4 | . 4 2 4 3 . 1 2 4 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 4 | . . . . 1 . . 2 1 . Max Gunslinging Chain 1 | . . . . 1 . . 1 1 . Shots Hit Robots 580 | . 89 82 81 25 . 4 58 233 8 Core Hits 242 | . 38 37 31 6 . 2 23 100 5 Critical Kills 2 | . 1 1 . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . 1 3 . Critical Strikes 8 | . 1 2 1 . . . 1 3 . Destroy 8 | . 1 2 1 . . . 1 3 . Melee Attacks 12 | . . 1 1 . . . . . 10 Impact 1 | . . 1 . . . . . . . Slashing 11 | . . . 1 . . . . . 10 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11701 | . 836 1189 1534 457 . 70 951 6244 420 Guns 9238 | . 836 1129 1521 457 . 43 860 4392 . Cannons 1162 | . . 60 . . . 27 . 1075 . Explosions 757 | . . . . . . . 91 666 . Melee 420 | . . . . . . . . . 420 Ramming 124 | . . . 13 . . . . 111 . Kinetic 9756 | . 380 1041 1481 457 . 70 860 5467 . Thermal 1245 | . 456 148 40 . . . . 601 . Explosive 91 | . . . . . . . 91 . . Electromagnetic 65 | . . . . . . . . 65 . Impact . | . . . . . . . . . . Slashing 420 | . . . . . . . . . 420 Piercing . | . . . . . . . . . . Highest Corruption 10 | . . 10 10 10 . . . 10 10 Average Corruption 9 | . . 10 10 10 . . . 6 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 136 | . . 18 41 50 . . . 18 9 Message Errors 30 | . . 4 4 14 . . . 5 3 Matter Fused 27 | . . 5 9 10 . . . 2 1 Heat Flow Errors 17 | . . . 7 7 . . . 1 2 Energy Discharges 19 | . . 3 4 7 . . . 3 2 Parts Rejected 4 | . . 1 1 . . . . 2 . Data Loss (minor) 17 | . . 3 6 6 . . . 1 1 Data Loss (major) 6 | . . 1 3 2 . . . . . Misfires 4 | . . . 4 . . . . . . Alerts 3 | . . . 1 2 . . . . . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 8 | . . 1 2 2 . . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 246 | . . . . . . . . 188 58 Projectiles 54 | . . . . . . . . 54 . Explosions 134 | . . . . . . . . 134 . Melee 58 | . . . . . . . . . 58 Knockbacks 9 | . . . . . . . . 9 . Impact 2 | . . . . . . . . 2 . Kinetic 5 | . . . . . . . . 5 . Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage 15 | . . . . . . . . 15 . Shots 1 | . . . . . . . . 1 . Rammed 14 | . 2 . 4 . . . . 8 . Targets Rammed 16 | . 2 . 4 . . . . 10 . Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . Highest Temperature 428 | . 38 177 264 233 . 9 428 348 189 Average Temperature 72 | . 9 50 59 82 . 6 181 137 91 Received Heat Transfer 1771 | . 270 330 167 132 . . . 872 . Effects 7 | . . . 2 . . . 5 . . Shutdowns 2 | . . . . . . . 2 . . Interference 2 | . . . 2 . . . . . . Damage (major) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . 2 5 . . . . . . . Heat Transferred 1857 | . 1050 333 74 . . . . 400 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Maximum Alert Level 3 | . . . 1 . . . 1 3 . Low Security (%) 86 | . 100 100 89 100 . 100 72 53 . Level 1 9 | . . . 10 . . . 27 29 . Level 2 3 | . . . . . . . . 13 . Level 3 . | . . . . . . . . 3 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Peak Influence 816 | . 128 195 232 82 . 6 238 816 . Initial 124 | . . . 42 72 . . 3 124 . Average 98 | . 45 86 65 21 . . 116 240 . Influence Increases 3333 | . 406 520 553 272 . 11 235 1326 10 Destroy 0b10 Robot/C 1700 | . 220 300 360 40 . . 180 600 . Destroy 0b10 Robot/NC 190 | . 40 25 25 5 . 5 10 70 10 Destroy Leader 460 | . 78 124 94 . . . 30 134 . Allied During Kill 8 | . . . . . . . 8 . . Successful Hack 90 | . 23 6 21 16 . 5 . 19 . Select Force Hacks 210 | . . . . 210 . . . . . Disable Machine 285 | . . . 30 . . . . 255 . Destroy Structure 150 | . . 5 8 1 . 1 7 128 . Lose Combat Pursuer 240 | . 45 60 15 . . . . 120 . Influence Decreases 3093 | . 406 420 468 457 . 6 2 865 469 Entered New Map 546 | . . . 58 113 . . 2 114 259 Time Decay 2197 | . 366 390 400 324 . 6 . 531 180 Lost Part 350 | . 40 30 10 20 . . . 220 30 Squads Dispatched 18 | . 4 1 1 . . . 1 11 . Investigation 3 | . 1 . 1 . . . . 1 . Extermination 4 | . . . . . . . . 4 . Reinforcement 6 | . 3 1 . . . . 1 1 . Assault 1 | . . . . . . . . 1 . Garrison 4 | . . . . . . . . 4 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Distress Signals 6 | . 2 . 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 143 | . 21 20 23 2 . . 8 66 3 Peak Tracking Total 21 | . 3 3 5 2 . . 3 21 2 Tactical Retreats 11 | . 2 3 1 . . . . 5 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Traps Triggered 3 | . 2 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Machines Disabled 19 | . . . 2 . . . . 17 . Max in Single Turn 14 | . . . 1 . . . . 14 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Machines Accessed 26 | . 4 2 2 12 1 1 . 4 . Terminals 18 | . 4 2 2 5 . 1 . 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 66 | . 13 10 6 24 5 1 . 7 . Successful 38 | . 8 4 4 14 5 1 . 2 . Failed 28 | . 5 6 2 10 . . . 5 . Catastrophic 4 | . 1 . . 1 . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 48 | . 10 6 5 24 . . . 3 . Terminals 52 | . 13 10 6 15 . 1 . 7 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . . . . 9 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 5 2 2 1 5 1 . 1 . Record 5 | . . . . . 5 . . . . Part Schematic 3 | . 2 . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . Branch Access Points 1 | . . 1 . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 21 | . 3 2 2 13 . . . 1 . Terminals 14 | . 3 2 2 6 . . . 1 . Assimilate 1 | . 1 . . . . . . . . Botnet 7 | . 1 2 2 1 . . . 1 . Operators 1 | . 1 . . . . . . . . Skim 5 | . . . . 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . 7 . . . . . Tunnel 7 | . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 4 2 2 4 . . . 3 . Full Trace Events 2 | . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 73 | . . . . . . . 73 . . Highest-Rated Ally 73 | . . . . . . . 73 . . Initial UFD Resources 26 | . . . . . . 22 22 26 26 Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . 4 . . Total Damage 166 | . . . . . . . 166 . . Kills 3 | . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 141 | . 4 10 20 20 . 15 5 55 12 Average Entertainment 24 | . 4 6 16 35 . 18 21 27 45 Good Acts 30 | . . 10 3 1 . . 1 13 2 Bad Acts 20 | . . 7 2 . . 1 1 8 1 Intel | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Active Infowar (turns) 6 | . . . . . 2 . . 2 2 Terrain 1 | . . . . . 1 . . . . Traps 1 | . . . . . 1 . . . . Cloaking 2 | . . . . . . . . . 2 Jamming 2 | . . . . . . . . 2 . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Turns Passed 10556 | . 1192 1341 1095 1398 2992 159 360 1641 378 Spaces Moved 4581 | 1 589 604 386 426 1235 79 109 723 429 Core 334 | . . . . . . . . 53 281 Treads 3950 | . 509 536 386 426 1235 79 109 670 . Legs 166 | 1 17 . . . . . . . 148 Wheels 131 | . 63 68 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 110 95 160 240 240 160 170 50 50 Average Speed 187 | 120 157 158 219 240 240 167 230 163 75 Slowest Speed 250 | 120 240 240 240 240 240 170 250 247 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 2 94 54 40 71 90 1 90 21 54 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 8 | . . . . 8 . . . . . Known Exits Taken 4 | . . 1 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . Scrap Searched 5 | . . . . . 3 . . . 2 Spaces Dug 2 | . . 1 1 . . . . . . Terrain Destroyed 86 | . . 1 7 1 . . 5 72 . Melee 2 | . . 1 1 . . . . . . Projectile 45 | . . . 6 1 . . . 38 . AOE 39 | . . . . . . . 5 34 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Total 5860 | . 729 892 514 767 1266 99 171 955 467 Wait 577 | . 37 147 27 308 . 1 17 23 17 Move 4572 | . 588 603 385 425 1234 78 108 722 429 Hop . | . . . . . . . . . . Pick Up 86 | . 15 26 9 4 7 3 5 16 1 Fast Attach 62 | . 5 13 2 2 9 2 5 20 4 Attach 38 | . 4 7 3 3 2 5 . 12 2 Detach 19 | . 1 4 1 3 2 . . 7 1 Swap 45 | . 2 6 9 2 . 5 5 16 . Drop 113 | . 5 30 14 2 12 3 11 33 3 Fire 320 | . 70 55 59 18 . 2 20 96 . Melee 12 | . . 1 1 . . . . . 10 Ram 2 | . . . . . . . . 2 . Kick . | . . . . . . . . . . Crush 14 | . 2 . 4 . . . . 8 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 12) 486 | -10/Materials | Discovered new exit (range 13) 701 | -10/Materials | Derelicts attacked the area 768 | -10/Materials | Discovered new exit (range 4) 850 | -10/Materials | Discovered new exit (range 8) 1169 | -10/Materials | Discovered new exit (range 9) 1178 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1193 | -10/Materials | Entered another Materials area 1193 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1234 | -9/Materials | X0-1V1 mutated your Propulsion slot to Power slot 1261 | -9/Materials | EM resistance permanently improved by X0-1V1 (+10%; -100 max core) 1355 | -9/Materials | Build established: Scavenger-Mutant 1367 | -9/Materials | X0-1V1 caused items to flee you 1571 | -9/Materials | X0-1V1 foreshadows a heat wave 1578 | -9/Materials | Items stopped fleeing you 1648 | -9/Materials | Discovered new exit (range 15) 1678 | -9/Materials | Identified exit to Mines 1678 | -9/Materials | Identified exit to Storage 1849 | -9/Materials | Ambient heat levels rising (+10) 1997 | -9/Materials | Ambient heat levels rising (+10) 2029 | -9/Materials | Discovered new exit (range 9) 2107 | -9/Materials | System corruption reached 10% 2280 | -9/Materials | Ambient heat levels falling (-10) 2476 | -9/Materials | X0-1V1 activates XOMVISION 2480 | -9/Materials | X0-1V1 sent you to a vault 2495 | -9/Materials | Ambient heat levels falling (-10) 2534 | -9/Materials | Entered Storage 2709 | -9/Storage | X0-1V1 sent hostile Y-45 Defender (x2) 2715 | -9/Storage | Core integrity fell below 50% 2873 | -9/Storage | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 3220 | -9/Storage | Identified exit to Recycling 3220 | -9/Storage | X0-1V1 revealed exit location to -9/Recycling 3619 | -9/Storage | Used back door to open Recycling access 3629 | -9/Storage | Entered Recycling 3640 | -9/Recycling | Core integrity fell below 20% 4668 | -9/Recycling | Scanned before Scraplab entrance 4703 | -9/Recycling | Entered Scraplab 4712 | -9/Recycling | Identified exit to Factory 4724 | -9/Recycling | Discovered new exit (range 3) 4832 | -9/Recycling | Learned 2 Storage zone layouts 4878 | -9/Recycling | Learned Materials recycling unit intel 4914 | -9/Recycling | Learned Storage terminal intel 4961 | -9/Recycling | Learned location of Zion (-7) 5018 | -9/Recycling | Learned Storage stockpile data 5027 | -9/Recycling | Entered Scraptown 5027 | -9/Scraptown | System corruption cleaned by C-Scrubber 5474 | -9/Scraptown | Discovered new exit (range 7) 5556 | -9/Scraptown | Build established: Mutant 6286 | -9/Scraptown | Visited TADAMA 6372 | -9/Scraptown | Visited CR-KLE's Repair Center 6427 | -9/Scraptown | Visited Symbiants 6495 | -9/Scraptown | Visited Assassins FH 6567 | -9/Scraptown | Visited Shadow of the Wyrm 6631 | -9/Scraptown | Visited SPCMW 6703 | -9/Scraptown | Visited UFD Registry 6703 | -9/Scraptown | Registered with UFD as "Scraptail" 6730 | -9/Scraptown | Visited Comm Corps 6862 | -9/Scraptown | CR-KLE repaired 6 parts 6972 | -9/Scraptown | Visited Curators Association 7006 | -9/Scraptown | Visited Abandonware Association 7044 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 7044 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 7433 | -9/Scraptown | Visited Supply Room 7471 | -9/Scraptown | Visited Scrapoid Pod Storage 7484 | -9/Scraptown | Found Scrapoid Pod 7547 | -9/Scraptown | Visited A0-MCA Data Center 7561 | -9/Scraptown | Given a C rating by A0-MCA 7565 | -9/Scraptown | Found A0-MCA's Component Scanner 7621 | -9/Scraptown | Visited Botcube Research 7639 | -9/Scraptown | Found Lrg. Botcube 7691 | -9/Scraptown | Visited Infowarlord's Domain 7807 | -9/Scraptown | Visited Supply Room 7999 | -9/Scraptown | Discovered new exit (range 5) 8019 | -9/Scraptown | Entered Factory 8019 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 8139 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 8178 | -6/Factory | Identified exit to DSF 8178 | -6/Factory | Entered DSF 8273 | -6/DSF | Additional patrols routed to DSF 8346 | -6/DSF | Build established: Tank 8396 | -6/DSF | Lrg. Botcube activated 8418 | -6/DSF | Lrg. Botcube completed mutation into flying form, armed with 1 gun, 2 cannons 8455 | -6/DSF | Sterilization system engaged 8475 | -6/DSF | Ambient heat levels rising (+10) 8490 | -6/DSF | Ambient heat levels rising (+10) 8503 | -6/DSF | Discovered new exit (range 15) 8505 | -6/DSF | Ambient heat levels rising (+10) 8520 | -6/DSF | Ambient heat levels rising (+10) 8535 | -6/DSF | Ambient heat levels rising (+10) 8538 | -6/DSF | Entered Factory 8538 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8880 | -5/Factory | Core integrity permanently improved by X0-1V1 (+300) 8932 | -5/Factory | Build established: Scavenger-Tank 9050 | -5/Factory | Identified exit to Factory 9050 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 9436 | -5/Factory | Discovered exit to Factory (range 12) 9516 | -5/Factory | Garrison activated, responded to threat 9588 | -5/Factory | Identified exit to Upper Caves 9588 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 9631 | -5/Factory | X0-1V1 sent hostile B-60 Warrior (x2) 9678 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 9896 | -5/Factory | System corruption reached 10% 9901 | -5/Factory | Lost 3 parts (1n1u1w) 10038 | -5/Factory | First assault squad dispatched 10041 | -5/Factory | Lost 3 parts (1n2w) 10073 | -5/Factory | Spotted B-75 Beast 10087 | -5/Factory | Destroyed B-75 Beast 10108 | -5/Factory | Garrison activated, responded to threat 10159 | -5/Factory | Found Scimitar of Distortion 10161 | -5/Factory | Core integrity fell below 50% 10179 | -5/Factory | Entered Upper Caves 10186 | -5/Upper Caves | Lost 13 parts (2p4n3u4w) 10261 | -5/Upper Caves | X0-1V1 activates XOMVISION 10408 | -5/Upper Caves | Build established: Mutant 10519 | -5/Upper Caves | Identified exit to Upper Caves 10519 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 10539 | -5/Upper Caves | X0-1V1 upgraded hostiles (x1) 10543 | -5/Upper Caves | Core integrity fell below 20% 10557 | -5/Upper Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 10527_ Acquired Mak. Cloaking Device. 10535_ Slug penetrates Wall. H-66 Slayer Hvy. Assault Rifle transposed to ground. 10539_ X0-1V1 tips the scales in a new dimension. H-66 Slayer reshaped into more powerful Hunter. 10539_ Penetrated by Slug. 10539_ Slug penetrates Wall. 10539_ Penetrated by Slug. 10539_ Mak. Cloaking Device destroyed. 10542_ Penetrated by Slug. 10542_ Slug penetrates Wall. 10548_ Penetrated by Slug. H-77 Assassin form shifts and blurs. 10549_ Slug penetrates Wall. 10551_ Wall collapses. 10552_ Penetrated by Slug. 10557_ Scimitar of Distortion destroyed. 10557_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ????????????? ##?? #???? | | ????????????? * % ##? #???? | | ????????????? *! %## #???? | | ????????????? ## [ ## #####? | | ????????????? ???# #### ### ?? | | ?????????????? ?????####??## ##?# #?? | | ???????????????? ??????????????## ###??# ### | | ???????????????? ?????????????????# ##????# | | ??????????????????????????????####?# #??#### # | | ?????????????????????????????## ### #### #?? | | ?????????????????????????????# ## ##?? | | ?????????????????????????????# #### #??? | | ????????????????????????????## ### ##?## ##?? | | ???????????????????????????## ### #??## ##? | | ??????????????????##??????## #???## #? | | ??????????????????# ##### ### #????# #? | | ??????????????????# % ##### #????## #? | | ??????????????????## ###??# ##?????## #? | | ???????????????????# #######???## ##???????# ## | | ???????????????????# ??????????## #######??# | | ???????????????????# ??????????# #### ## | | ???????????????????# ?????????## #? | | ?????????????????#?# ????????# ### ######? | | ?????>??????????##"# ??####### #?# ######?? | | ????????????????#"" "?# [ #### ### ##? | | ????????????????#" "##@;##### ### ## | | ????????????????# h/##?######## # | | ???????????????# ###?## #??# ## # | | ???????????????## #???# #?## #### ## | | ????????????????## m #??# #?# #??### ##? | | ????????????????# ; "#?? ## #????# #?? | | ????????????????## ; ###???# ###??# #?? | | ?????????????????# ????????# #### ## | | ?????????????????#####?????????# | | ????????????????????????????????# % | | ?????????????????????????????????# ## ## | | ?????????????????????????????????# ## ### | | ?????????????????????????????????# | | ?????????????????????????????????### | | ??????????????????????????????????## | | ????????????????????????????####?## " | | ???????????????????????????## ### " " | | ???????????????????????????# " " "" | | ??????????????????????????## " "" "" | | ?????????????????????????## """""" " | | ?????????????????????????# ## """ " " | | ?????????????????????##### ### " " "" | | ?????????????????????# ### """""" | | ?????????????????????## ## "" " | | ??????????????????????#### ### " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 1630 Matter Stores 700 Matter Capacity 900 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 25 Resistance: EM 10 Evasion (%) 55 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Heat Sink | -10/Materials | Hacked Arm. Treads | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein Challenges ------------ None Game ------ Seed TitaniumCloakCarapace Manual? 0 Play Time 02:00:14 Cumulative 303.7 hours Start 2026.09.18 @ 20:14:12 End 2026.09.19 @ 18:00:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35104997-66c1-44f1-90fc-c5ee19123e6d