Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 22:20:59 Player: Florist Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (264) 1320 Value Destroyed (10603) 10603 Prototype IDs (33) 660 Alien Tech Used (8) 1600 Bonus (20563) 20563 TOTAL SCORE: 44046 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 5550 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 60 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Win 3000 Friendly Fire -347 Cogmind --------- Core Integrity 304/1600 Matter 250/300 Energy 696/700 System Corruption 5% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Reaction Control System > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Perforator > --- INVENTORY (5) ---- Light Quantum Reactor Compact Matter Pod (150) Sigix Sheargun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Reaction Control System > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Perforator > --- INVENTORY -------- Light Quantum Reactor Compact Matter Pod Sigix Sheargun [Rating: 244] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Potential Cannon Ballistic Gun Shotgun Ballistic Cannon Perforator Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Falx Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 2 . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 1 1 . . . . . . . 1 . . . . . . 1 . . . . Utility 8 | . . . 1 1 1 . . 1 . . . . 1 . . . . 2 . 1 . . . . Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 172 | 8 7 24 30 15 12 . . 8 1 . 6 1 8 . . 2 . 7 10 3 7 12 3 8 Power 26 | 1 1 4 2 2 3 . . 2 . . 4 . 1 . . . . 3 1 . 1 1 . . Engine 11 | 1 1 4 2 1 . . . . . . 2 . . . . . . . . . . . . . Core 6 | . . . . 1 2 . . 2 . . 1 . . . . . . . . . . . . . Reactor 9 | . . . . . 1 . . . . . 1 . 1 . . . . 3 1 . 1 1 . . Propulsion 47 | 2 3 10 14 5 2 . . . . . . 1 2 . . . . 1 5 1 . 1 . . Treads 20 | 2 . 6 12 . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . 1 2 4 2 . . . . . . 1 2 . . . . 1 5 1 . 1 . . Utility 60 | 2 2 2 5 6 5 . . 6 1 . . . 4 . . 2 . 3 3 2 3 6 1 7 Device 20 | 1 . . 1 4 2 . . 4 1 . . . 2 . . 1 . . 2 . . 2 . . Storage 9 | 1 2 . . 1 . . . . . . . . . . . . . 1 . . 3 . . 1 Processor 11 | . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . 4 . 3 Hackware 14 | . . . . 1 2 . . 1 . . . . 2 . . 1 . 1 1 1 . . 1 3 Protection 6 | . . 2 4 . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 3 1 8 9 2 2 . . . . . 2 . 1 . . . . . 1 . 3 4 2 1 Energy Gun 9 | 2 . . . . . . . . . . 2 . . . . . . . . . . 2 2 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Gun 18 | 1 1 8 7 . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 3 . 1 . . 1 . . 2 . 1 . . 2 . . 3 . 6 5 . . Parts Lost 35 | . 2 9 12 . . . . . . 1 1 . . . . . 1 3 . 1 3 2 . . Power 9 | . 1 2 1 . . . . . . 1 1 . . . . . 1 1 . . 1 . . . Propulsion 11 | . 1 3 6 . . . . . . . . . . . . . . . . . . 1 . . Utility 8 | . . 1 2 . . . . . . . . . . . . . . 2 . 1 1 1 . . Weapon 7 | . . 3 3 . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 6 | . 1 6 4 . . . . . . 1 1 . . . . . 1 3 . 1 3 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 15 23 23 10 9 9 10 9 9 9 8 9 8 9 9 9 9 7 8 7 7 7 7 6 Power . | . . . 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 . 2 2 1 . . . Propulsion 3 | . 4 7 6 1 . 2 2 1 2 2 2 2 . 1 1 1 1 1 . . . . . . Utility 6 | . 5 7 7 6 8 6 7 7 6 6 6 6 6 7 7 7 6 4 2 1 1 2 3 3 Weapon 3 | . 4 7 7 1 . . . . . . . . . . . . . . 1 2 2 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 2 14 12 7 1 . . . . . . . 1 . . 1 . . 2 . 1 1 . 3 Power 4 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 11 | . . 9 1 1 . . . . . . . . . . . . . . . . . . . . Utility 15 | . 2 . 6 2 1 . . . . . . . 1 . . 1 . . 1 . . . . 1 Weapon 14 | . . 5 4 3 . . . . . . . . . . . . . . 1 . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 95 87 87 89 86 86 84 87 88 88 88 88 89 89 89 88 89 88 85 84 74 80 79 Engine 5 | . 13 8 8 6 . . . 1 . . 5 . . . . . . . . . . . . . Core 1 | . . . . . 5 6 6 9 11 11 3 5 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 8 10 10 10 9 8 9 8 7 10 9 9 Treads 12 | . 11 27 33 . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 14 5 . . . . . . . . . . . . . . . . . . . 7 9 9 Flight 15 | . . . . 35 39 40 40 35 35 35 35 35 35 36 36 36 36 33 32 30 30 9 . . Device 8 | . 14 . . 13 12 13 13 13 16 17 17 17 15 15 15 15 15 13 12 13 13 11 8 3 Storage 8 | . 14 11 9 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 7 10 9 6 Processor 3 | . . . . . 5 6 6 5 5 5 5 5 5 5 5 5 5 8 9 12 8 7 9 14 Hackware 3 | . . . . 6 6 6 6 5 5 5 5 5 9 10 10 10 10 13 14 13 12 2 . . Protection 3 | . . 8 9 . . . . . . . . . . . . . . . . . . . . . Energy Gun 4 | . 10 . . . . . . . . . 1 . . . . . . . . . . 13 35 35 Ballistic Gun 12 | . 17 32 26 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 5 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 1 . . Peak Build Rating 244 | 7 11 17 37 47 60 59 59 70 70 68 75 67 86 86 86 90 90 101 111 123 152 220 238 244 Average Rating 63 | 5 9 14 30 41 54 58 59 66 67 67 67 66 80 86 86 87 89 98 104 119 124 190 237 236 On Entrance 77 | . 7 11 15 31 44 59 59 59 67 68 63 67 67 86 86 86 90 83 89 109 118 116 217 238 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 14 89 97 125 108 27 24 24 35 30 30 50 35 43 43 43 43 43 43 45 45 47 49 57 57 Greatest Support 80 | 40 40 60 80 80 36 36 36 36 36 36 36 36 43 43 43 43 43 45 49 53 59 60 60 60 Greatest Overweight (x) 6 | . 6 3 2 1 . . . . . . 1 . . . . . . . 1 . . 1 . . Average Overweight (x) . | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 16 | 7 21 25 25 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 8 Most Carried 25 | 4 24 25 25 24 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 14 | 2 15 23 23 10 9 9 10 9 9 9 9 10 9 10 10 9 10 8 9 9 9 8 8 7 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 24 | 4 24 24 24 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 9 10 10 3 Class Distribution -------------------- 28% | Scavenger-Tank 18% | Sprinter 15% | Mutant 11% | Alien-Sigix 7% | Hacker-Scout 6% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Scout | -2/Research Hacker-Sprinter | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 5846 | 282 546 903 2066 204 222 22 5 123 30 . 75 35 120 . . 50 . 55 170 40 . 521 80 297 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14057 | 132 699 1177 2493 253 528 123 . 596 276 . 22 266 935 . 80 91 20 148 247 86 . 990 417 4478 Parts 683 | 15 45 70 134 13 21 4 . 25 1 . 8 1 40 . 1 . 2 11 5 9 . 46 22 210 Haulers Intercepted 22 | . 2 4 5 2 2 . . 1 . . . . 4 . . . . . 1 . . 1 . . Recyclers Shooed 10 | . 2 3 3 . . . . 1 . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 4 3 . . . . 1 . . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 145 | . 15 20 40 . . . . . . . 2 1 . . . . . . . . . 13 7 47 Melee 6 | . . . . . . . . . . . 2 1 . . . . . . . . . 2 . 1 Guns 126 | . 15 20 34 . . . . . . . . . . . . . . . . . . 7 7 43 Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 10 | . . . 6 . . . . . . . . . . . . . . . . . . 4 . . Classes Destroyed 27 | 2 5 4 4 1 . 2 . . . . 1 1 . . . . 1 . . . . 1 . 5 Worker 26 | . . 1 8 . 1 . . 1 . . . . 2 . . . . 1 . 1 . . . 11 Builder 9 | . 1 2 3 . 2 . . 1 . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 4 5 2 2 . . 1 . . . . 4 . . . . . 1 . . 1 . . Recycler 15 | 1 1 2 3 . 1 . . 3 . . . . 2 . . . . . 1 . . . . 1 Minesweeper 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Operator 14 | . . 1 4 1 . . . . . . . . 2 . . . . 3 . 1 . . 1 1 Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 25 | . 3 2 4 3 3 . . 1 . . . . 4 . . . . 1 . 1 . . . 3 Swarmer 23 | . 6 3 4 . . . . . . . . . . . . . . . . . . 2 5 3 Saboteur 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Grunt 51 | . 9 11 25 . . . . . . . . . . . . . . . . . . . . 6 Brawler 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 19 | . . 5 6 . . . . . . . . . . . . . . . . . . 2 2 4 Specialist 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Hunter 10 | . . . 1 . . . . . . . . . . . . . . . . . . 5 . 4 Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Executioner 10 | . . . . . . . . . . . . . . . . . . . . . . 4 . 6 Samaritan 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 19 | 3 3 4 8 2 2 1 . 4 . . 2 1 3 . . . . 2 1 3 . 5 5 19 Combat Bots Only 15 | . 3 3 7 . . . . . . . 2 1 . . . . . . . . . 5 5 15 Max Kills in Single Turn 3 | 1 1 2 3 1 1 1 . 1 1 . 1 1 1 . . . 1 1 1 1 . 2 2 3 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 Exploded 3 | . . . 3 . . . . . . . . . . . . . . . . . . 2 . . Melee 1 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1554 | . 70 153 260 15 81 2 15 2 . 20 14 9 6 38 4 . 13 42 14 30 10 252 24 480 Missed 630 | . 13 37 67 10 47 1 6 2 . 13 6 3 5 19 4 . 6 23 8 15 4 131 12 198 Hits 924 | . 57 116 193 5 34 1 9 . . 7 8 6 1 19 . . 7 19 6 15 6 121 12 282 Melee 23 | . . 2 3 . . . . . . . . . . . . . . 1 . . . . . 17 Projectile 901 | . 57 114 190 5 34 1 9 . . 7 8 6 1 19 . . 7 18 6 15 6 121 12 265 AOE 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 Critical Strikes 32 | . . 1 8 . . . . . . . . 1 . 2 . . 1 1 1 . . 3 . 14 Damage Taken 13445 | . 646 1438 3103 34 216 14 100 30 . 118 193 106 253 277 . . 86 461 133 272 178 1701 135 3951 Core 3012 | . 96 317 122 11 68 . 36 30 . . 65 35 158 72 . . 16 99 . 81 1 509 41 1255 Absorbed by Shields 273 | . . . . . . . . . . . . . . . . . . . . 20 . . . 253 Ignored by Resistances 5905 | . . . . . . . . . . . . . . . . . . . . . . 1464 140 4301 Regen/Repaired (Parts) 522 | . 130 . . . 45 . . . . . 11 . 129 . . . . 62 . . 43 102 . . Core Remaining (%) 70 | 100 61 20 77 98 . . 87 . . . . 87 . . . . 78 . 92 . . 59 . 19 Volleys Fired 558 | 8 81 80 151 1 . . . . . . 34 . . . . . . . . . . 49 12 142 Largest 4 | 2 2 3 3 1 . . . . . . 1 . . . . . . . . . . 2 4 4 Hottest 400 | 60 60 69 88 20 . . . . . . 45 . . . . . . . . . . 200 400 400 Shots Fired 1563 | 16 162 228 438 1 . . . . . . 35 . . . . . . . . . . 96 45 542 Gun 1544 | 16 162 228 428 . . . . . . . 35 . . . . . . . . . . 89 45 541 Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Launcher 14 | . . . 10 . . . . . . . . . . . . . . . . . . 4 . . Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 761 | 8 93 228 428 . . . . . . . . . . . . . . . . . . 3 . 1 Thermal 78 | 8 69 . . 1 . . . . . . . . . . . . . . . . . . . . Explosive 14 | . . . 10 . . . . . . . . . . . . . . . . . . 4 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 675 | . . . . . . . . . . . . . . . . . . . . . . 89 45 541 Entropic 35 | . . . . . . . . . . . 35 . . . . . . . . . . . . . Robot Hit Streak 28 | 5 12 15 12 . . . . . . . 12 . . . . . . . . . . 15 5 28 Robot Miss Streak 7 | 2 4 5 6 . . . . . . . 6 . . . . . . . . . . 5 4 7 Penetration Max 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 2 Secondary Targets 30 | . 1 6 6 . . . . . . . . . . . . . . . . . . 1 2 14 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 Shots Hit Robots 1046 | 9 96 168 270 17 21 3 . 11 8 . 5 5 22 . 1 2 1 8 3 4 . 57 16 319 Core Hits 448 | 5 35 66 140 5 6 2 . 4 3 . 3 1 13 . 1 . . 3 1 2 . 26 10 122 Critical Kills 5 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 10 | . . . 2 . . . . . . . . . . . . . . . . . . 2 . 6 Critical Strikes 28 | 1 . 1 2 2 1 . . . . . . . 3 . . . . . . . . 3 1 14 Destroy 16 | 1 . 1 2 . . . . . . . . . . . . . . . . . . 2 . 10 Sever 12 | . . . . 2 1 . . . . . . . 3 . . . . . . . . 1 1 4 Melee Attacks 303 | . . . . 42 66 25 1 22 10 1 7 6 39 1 5 2 3 31 11 9 4 18 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 303 | . . . . 42 66 25 1 22 10 1 7 6 39 1 5 2 3 31 11 9 4 18 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 49 | . . . . 4 9 3 . 7 3 . . 1 12 . . . 1 4 3 1 . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42330 | 110 1231 1945 5490 938 1306 331 . 917 660 . 401 468 1714 . 104 228 104 674 325 278 . 4959 1160 18987 Guns 31704 | 110 1231 1942 4637 . . . . . . . 401 . . . . . . . . . . 3351 1126 18906 Cannons 81 | . . . . . . . . . . . . . . . . . . . . . . 25 . 56 Explosions 1857 | . . . 853 . . . . . . . . . . . . . . . . . . 970 34 . Melee 8660 | . . . . 938 1306 331 . 917 660 . . 468 1714 . 104 228 104 674 325 278 . 613 . . Ramming 28 | . . 3 . . . . . . . . . . . . . . . . . . . . . 25 Kinetic 7464 | 54 750 1942 4637 . . . . . . . . . . . . . . . . . . 25 . 56 Thermal 571 | 56 481 . . . . . . . . . . . . . . . . . . . . . 34 . Explosive 1823 | . . . 853 . . . . . . . . . . . . . . . . . . 970 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32043 | . . . . 938 1306 331 . 917 660 . . 468 1714 . 104 228 104 674 325 278 . 3964 1126 18906 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 401 | . . . . . . . . . . . 401 . . . . . . . . . . . . . Highest Corruption 5 | . . 1 5 1 1 1 1 2 2 2 2 1 . . . . . 1 1 1 1 1 1 5 Average Corruption 1 | . . 1 4 1 1 1 1 2 2 2 1 1 . . . . . 1 1 1 1 1 1 2 Corruption Purged 6 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 114 | . . 14 53 . 9 5 2 4 2 2 1 1 . . . . . . . . . 3 . 18 Message Errors 26 | . . 2 9 . 2 2 . . 2 1 . . . . . . . . . . . 1 . 7 Matter Fused 18 | . . 1 7 . 2 2 1 2 . . . 1 . . . . . . . . . . . 2 Heat Flow Errors 11 | . . 3 6 . . . 1 1 . . . . . . . . . . . . . . . . Energy Discharges 16 | . . 2 7 . 4 1 . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 17 | . . 3 9 . 1 . . 1 . . . . . . . . . . . . . . . 3 Data Loss (major) 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . 1 Misfires 9 | . . 2 5 . . . . . . . 1 . . . . . . . . . . 1 . . Alerts 4 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2008 | . . . . 148 326 87 . 218 208 . . 275 41 . . 203 59 164 150 61 . 68 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2008 | . . . . 148 326 87 . 218 208 . . 275 41 . . 203 59 164 150 61 . 68 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . . . . . . . . . . . . . . . . . . . 81 . . Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 105 280 474 6 6 . 184 148 . . 322 . 249 . . . . 3 8 6 59 11 . . Average Temperature 77 | . 30 40 105 3 6 . 96 78 . . 120 . 79 . . . . 2 8 3 9 3 . . Received Heat Transfer 2802 | . 282 696 1269 6 57 . 6 . . . 9 . . . . . 9 42 39 . 27 54 9 297 Effects 14 | . . . 11 . . . . . . . 3 . . . . . . . . . . . . . Shutdowns 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . 3 . . . . . . . 2 . . . . . . . . . . . . . Short Circuit 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1250 | 125 1075 . . . . . . . . . . . . . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . 2 1 1 . . . . . . . 1 . . . . 1 1 . . 5 5 5 Low Security (%) 62 | 100 100 100 32 61 64 . . 100 . . . . 14 . . . . 96 41 100 100 25 . . Level 1 18 | . . . 39 38 35 . . . . . . . 85 . . . . 3 58 . . 11 . . Level 2 6 | . . . 28 . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 25 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 5 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . 74 Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . 62 74 . Peak Influence 3856 | 10 133 126 528 272 271 . . 46 . . . . 272 . . . . 210 256 187 170 2337 1942 3856 Initial 1401 | . . . 27 229 102 . . . . . . . 18 . . . . 23 100 141 96 101 1401 1242 Average 391 | 1 49 46 283 192 162 . . 10 . . . . 226 . . . . 74 182 160 135 1234 1684 2230 Influence Increases 10131 | 20 522 621 1278 284 512 10 . 145 10 75 145 105 476 195 80 10 75 366 243 92 174 1017 402 3274 Destroy 0b10 Robot/C 3260 | . 300 400 800 . . . . . . . 40 . . . . . . . . . . 260 140 1320 Destroy 0b10 Robot/NC 645 | 20 35 60 135 35 45 10 . 35 10 . . 15 70 . 5 10 . 25 10 15 . 5 5 100 Destroy Leader 734 | . 80 112 208 10 10 . . 4 . . . . 16 . . . . 2 2 2 . 42 20 226 Allied During Kill 41 | . . . . . . . . . . . . . . . . . . . . . . . . 41 Successful Hack 442 | . 29 34 11 58 49 . . 26 . . . . 42 . . . . 27 26 18 33 5 24 60 Disable Machine 540 | . . . 75 15 15 . . 15 . . . . . . . . . 15 45 . 30 165 15 150 Anti-Garrison Action 200 | . . . . . . . . . . . . . 200 . . . . . . . . . . . Destroy Structure 1359 | . 3 . 34 16 33 . . 20 . . . . 28 . . . . 42 10 12 6 180 183 792 Partial Spotted 435 | . . . . 15 15 . . 30 . . . . 90 . . . . 90 45 30 30 30 . 60 Lose Combat Pursuer 2475 | . 75 15 15 135 345 . . 15 . 75 105 90 30 195 75 . 75 165 105 15 75 330 15 525 Influence Decreases 7733 | 20 522 554 840 578 595 138 . 138 17 75 142 78 292 130 124 245 40 222 169 172 167 189 956 1330 Entered New Map 2856 | . . . 40 276 109 48 . . 4 . . 3 12 80 54 235 . 12 79 112 77 79 936 700 Time Decay 4085 | 20 502 502 690 302 486 90 . 128 13 75 132 75 270 50 70 10 30 180 90 50 60 90 20 150 Lost Part 292 | . 20 52 110 . . . . . . . 10 . . . . . 10 30 . 10 30 20 . . Lost Ally 500 | . . . . . . . . 10 . . . . 10 . . . . . . . . . . 480 Squads Dispatched 130 | . 4 1 8 8 7 . . 4 . . . . 4 . . . . 4 1 2 3 25 17 42 Investigation 25 | . 3 . . 6 2 . . 3 . . . . 2 . . . . 1 . . 1 . 3 4 Extermination 14 | . . . . 2 3 . . 1 . . . . 2 . . . . 1 1 1 1 1 . 1 Reinforcement 25 | . 1 1 8 . 2 . . . . . . . . . . . . 2 . 1 1 3 1 5 Assault 65 | . . . . . . . . . . . . . . . . . . . . . . 20 13 32 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 22 | . 4 5 3 . 1 . . . . . . . 1 . . . . 3 . . 2 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 510 | . 31 41 63 15 29 1 3 3 . 7 15 6 8 18 7 . 10 33 14 21 10 44 12 119 Peak Tracking Total 38 | . 4 6 7 8 10 1 3 1 . 4 11 3 4 10 5 . 8 14 7 17 11 22 7 38 Tactical Retreats 60 | . 4 1 1 2 8 . . 1 . 2 2 2 1 2 1 . 2 6 2 1 2 6 1 13 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 23 | . 2 5 2 1 2 . . 1 . . . . 1 . . . . . . 1 . . 2 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 41 | . . . 5 1 1 . . 1 . . 1 . . . . . . 1 3 . 2 15 1 10 Max in Single Turn 2 | . . . 1 1 1 . . 1 . . 1 . . . . . . 1 1 . 1 2 1 2 Garrison Access 8 | . . . . 1 2 . . 1 . . . . 3 . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 106 | . 9 8 5 13 14 . . 10 . . 1 . 17 . . 5 . 6 4 1 3 2 2 6 Terminals 68 | . 7 6 5 6 7 . . 5 . . . . 12 . . . . 5 3 1 1 2 2 6 Fabricators 9 | . . . . 4 2 . . 3 . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . . . 2 . . . . . . . 2 . . . . 1 . . 1 . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . 2 1 . . 1 . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . 1 2 . . 1 . . . . 3 . . . . . 1 . . . . . Total Hacks 277 | . 31 21 15 34 31 . . 30 . . 1 . 49 . . 18 . 11 5 2 7 5 5 12 Successful 161 | . 18 14 12 18 20 . . 15 . . 1 . 25 . . 18 . 5 4 1 3 2 1 4 Failed 116 | . 13 7 3 16 11 . . 15 . . . . 24 . . . . 6 1 1 4 3 4 8 Catastrophic 21 | . 1 . . 5 3 . . . . . . . 2 . . . . 3 . 1 1 . 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 17 13 13 17 11 . . 14 . . . . 25 . . . . 7 2 . 5 . 5 8 Terminals 178 | . 25 15 15 18 15 . . 17 . . . . 32 . . . . 10 4 2 3 5 5 12 Fabricators 22 | . . . . 8 6 . . 8 . . . . . . . . . . . . . . . . Repair Stations 22 | . 4 . . . 4 . . . . . . . 10 . . . . 1 . . 3 . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . 5 . 7 2 . . 3 . . . . . . . . . . . . 1 . . . Garrison Access 15 | . . . . 1 4 . . 2 . . . . 7 . . . . . 1 . . . . . Terminal Hacks 45 | . 4 1 2 2 1 . . 2 . . 1 . 4 . . 18 . 2 3 1 1 2 . 1 Record 7 | . . . . . . . . 1 . . . . . . . 6 . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 7 | . . . 1 . . . . . . . . . . . . 4 . 1 1 . . . . . Prototype ID Bank 5 | . . . . . . . . 1 . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . 1 1 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . Terminal Index 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 14 | . . . . 3 6 . . 5 . . . . . . . . . . . . . . . . Network Status 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . 2 3 . . 3 . . . . . . . . . . . . . . . . Build 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 4 . . . 4 . . . . . . . 7 . . . . . . . . . . . Scan Component 8 | . 2 . . . 2 . . . . . . . 4 . . . . . . . . . . . Repair 7 | . 2 . . . 2 . . . . . . . 3 . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . 5 . 6 2 . . 3 . . . . . . . . . . . . . . . . Insert Component 6 | . . 2 . 2 1 . . 1 . . . . . . . . . . . . . . . . Analyze 10 | . . 3 . 4 1 . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 2 . . 1 . . . . 2 . . . . . 1 . . . . . Seal Access 7 | . . . . 1 2 . . 1 . . . . 2 . . . . . 1 . . . . . Unauthorized Hacks 63 | . 10 7 10 6 5 . . 4 . . . . 12 . . . . 3 . . 2 . 1 3 Terminals 56 | . 10 7 10 4 5 . . 3 . . . . 11 . . . . 2 . . . . 1 3 Assimilate 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Botnet 33 | . 5 2 5 3 5 . . 2 . . . . 5 . . . . 2 . . . . 1 3 Skim 21 | . 5 5 5 1 . . . . . . . . 5 . . . . . . . . . . . Fabricators 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Recompile 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Patch 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 6 | . . . 1 1 . . . . . . . . 2 . . . . 2 . . . . . . Used 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Hacking Detections 74 | . 8 6 3 11 9 . . 7 . . . . 14 . . . . 4 1 1 2 1 2 5 Full Trace Events 15 | . 1 . . 4 2 . . 2 . . . . 1 . . . . . . . . . 2 3 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 2 . . 1 . . 1 . . . . . . . 4 . . . . . . . . Parts Built 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Authchips 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Time 268 | . . . . . 201 . . 67 . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . 12 . . 4 . . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . . . 2 . . . . . . . 3 . . . . . . . . . . . Time 276 | . 52 . . . 110 . . . . . . . 114 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 84 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 22 60 Largest Group 11 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 5 11 Highest-Rated Group 582 | . . . . . . . . 10 . . . . 26 . . . . . . . . . 69 582 Highest-Rated Ally 234 | . . . . . . . . 10 . . . . 26 . . . . . . . . . 15 234 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . . . . . . . . . . . . . . . . . . . . . . . 113 Total Damage 6529 | . . . . . . . . . . . . . . . . . . . . . . . . 6529 Kills 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 8603 | 37 2103 173 . 611 1182 738 199 403 175 292 391 273 592 100 151 44 195 361 186 111 125 161 . . Optics 941 | . . . . . . . . . . . . . . . . . . 358 186 111 125 161 . . Sensors 5076 | . . . . . 1182 738 199 400 172 292 391 273 592 100 151 39 195 352 . . . . . . Terrain 548 | . . . . . . . . . . . . . . . . . . . 153 111 125 159 . . Structural 3324 | . . . . . . . . 171 173 292 391 273 592 100 151 44 195 361 186 111 125 159 . . Seismic 3380 | 37 2103 173 . 611 1 . . . . . . . . . . . . . 171 108 125 51 . . Machine Analysis 92 | . . . . . . . . . . . . . . . . . . . . 92 . . . . Robot Analysis Total 7 | . . . 1 . . . . . . . . . . . . 4 . 1 1 . . . . . Derelict Logs Recovered 7 | . . . . . . 2 . . 2 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 15936 | 135 2103 2614 2850 665 1260 738 199 403 175 292 461 273 592 100 151 44 195 361 186 111 125 508 229 1166 Spaces Moved 20094 | 63 676 883 771 1453 2000 1436 323 932 691 753 861 1006 1531 389 315 149 662 797 630 352 476 934 530 1481 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads 1826 | 59 207 785 771 4 . . . . . . . . . . . . . . . . . . . . Legs 2869 | . 302 98 . . . . . . . . . . . . . . . . . . . 458 530 1481 Wheels 260 | . 167 . . 93 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15135 | . . . . 1356 2000 1436 323 932 691 753 861 1006 1531 389 315 149 662 797 630 352 476 476 . . Fastest Speed 12 | 50 110 240 240 23 20 20 20 20 20 20 20 20 17 18 18 18 18 17 17 18 12 18 30 30 Average Speed 47 | 153 244 242 244 30 20 20 20 20 20 20 25 20 17 18 18 18 18 17 18 18 17 24 30 30 Slowest Speed 540 | 160 540 330 326 240 24 20 20 20 20 20 85 20 18 18 18 18 18 19 92 19 18 89 30 30 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . 16 . . . . . . . 6 4 . . . 6 2 7 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 95 68 78 44 44 99 22 24 84 85 79 94 43 60 56 60 69 42 77 12 61 67 16 45 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 1 . . 3 . . . . . . . . Known Exits Taken 21 | . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 19 | . . . . . . 4 . . 3 2 . 2 . 3 2 . 3 . . . . . . . Spaces Dug 236 | . . . . 16 33 21 1 10 2 1 19 1 14 1 1 . 2 21 5 4 2 9 17 56 Terrain Destroyed 687 | . . . 33 16 33 21 1 10 2 1 33 1 14 1 1 . 2 21 5 4 2 79 93 314 Melee 136 | . . . . 16 33 21 1 10 2 1 . 1 14 1 1 . 2 21 5 4 2 1 . . Projectile 441 | . . . 3 . . . . . . . 33 . . . . . . . . . . 30 61 314 AOE 110 | . . . 30 . . . . . . . . . . . . . . . . . . 48 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 24784 | 82 968 1201 1454 1615 2724 1841 454 1105 706 891 1054 1065 1772 412 398 160 731 949 674 373 508 1096 582 1969 Wait 3219 | . 173 153 431 56 640 351 131 126 1 138 136 48 180 27 79 . 67 116 1 3 11 38 28 285 Move 19993 | 62 675 882 770 1452 1971 1435 322 931 690 752 860 1005 1518 382 314 148 661 785 625 337 475 933 528 1480 Hop 34 | . . . . . 12 . . . . . . . 6 2 . . . 5 2 7 . . . . Pick Up 148 | 4 23 27 25 9 5 12 . 4 . . 1 . 6 . . 1 . 2 4 1 1 10 5 8 Fast Attach 139 | 7 4 9 17 11 9 . . 8 2 . 7 2 7 . . 4 . 2 11 3 6 23 1 6 Attach 76 | . 2 13 12 13 5 . . 3 1 . 1 . 2 . . . . 3 1 1 2 6 3 8 Detach 20 | . 2 . 3 2 2 . . 1 . . 1 . 1 . . . . . . . 2 3 . 3 Swap 47 | 1 4 11 14 . 3 . . . . . . 1 3 . . 1 . 3 4 . . 2 . . Drop 206 | . 4 25 31 29 11 12 . 10 2 . 7 3 10 . . 4 . 2 15 3 7 14 4 13 Fire 558 | 8 81 80 151 1 . . . . . . 34 . . . . . . . . . . 49 12 142 Melee 303 | . . . . 42 66 25 1 22 10 1 7 6 39 1 5 2 3 31 11 9 4 18 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . . . . . . . . . 9 . . 1 23 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Sto / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 3) 661 | -10/Materials | Discovered new exit (range 6) 857 | -10/Materials | Discovered new exit (range 15) 1016 | -10/Materials | Identified exit to Mines 1120 | -10/Materials | Identified exit to Materials 1120 | -10/Materials | Identified exit to Subcaves 1180 | -10/Materials | Learned Storage emergency access door positions 1276 | -10/Materials | Repaired Assault Rifle 1303 | -10/Materials | Repaired Lgt. Ion Engine 1304 | -10/Materials | Learned location of 1 exit from Storage 1318 | -10/Materials | Discovered exit to Materials (range 16) 2239 | -10/Materials | Entered another Materials area 2239 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2438 | -9/Materials | Core integrity fell below 50% 2450 | -9/Materials | Lost 6 parts (1p2n1u2w) 2657 | -9/Materials | Lost 3 parts (1p1n1w) 2869 | -9/Materials | Discovered new exit (range 11) 3327 | -9/Materials | Discovered new exit (range 16) 3543 | -9/Materials | Build established: Scavenger-Tank 4162 | -9/Materials | Discovered new exit (range 13) 4270 | -9/Materials | Identified exit to Materials 4270 | -9/Materials | Identified exit to Mines 4351 | -9/Materials | Learned location of 1 exit from Storage 4358 | -9/Materials | Learned 2 Materials zone layouts 4399 | -9/Materials | Learned Materials security intel 4853 | -9/Materials | Entered another Materials area 4853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5055 | -8/Materials | Lost 4 parts (3n1w) 5070 | -8/Materials | Destroyed 7 combat bots 5189 | -8/Materials | Lost 3 parts (1p1n1w) 6515 | -8/Materials | Discovered new exit (range 15) 7404 | -8/Materials | Discovered new exit (range 15) 7438 | -8/Materials | Learned Storage non-interactive machine intel 7538 | -8/Materials | Learned location of 1 exit from Lower Caves 7571 | -8/Materials | Learned location of 3 exits from Factory 7594 | -8/Materials | Learned Factory emergency access door positions 7609 | -8/Materials | Learned location of 1 exit from Recycling 7636 | -8/Materials | Learned Factory stockpile data 7675 | -8/Materials | Learned Factory recycling unit intel 7703 | -8/Materials | Entered Factory 7703 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7704 | -7/Factory | Identified exit to Storage 7705 | -7/Factory | Identified exit to Factory 7705 | -7/Factory | Identified exit to Lower Caves 7708 | -7/Factory | Loaded intel: 6 recycling unit locations 8028 | -7/Factory | Build established: Sprinter 8368 | -7/Factory | Entered another Factory area 8368 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8531 | -6/Factory | Repaired Broken Imp. Cesium-ion Thruster 8607 | -6/Factory | Spotted B-75 Beast 8716 | -6/Factory | Discovered new exit (range 7) 8717 | -6/Factory | Identified exit to Factory 8736 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 8742 | -6/Factory | Repaired Imp. Cooling System 9116 | -6/Factory | Discovered new exit (range 15) 9119 | -6/Factory | Identified exit to Lower Caves 9496 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 9565 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 9628 | -6/Factory | Entered Lower Caves 9629 | -6/Lower Caves | Encountered a Warlord checkpoint 9629 | -6/Lower Caves | Identified exit to Lower Caves 9728 | -6/Lower Caves | Learned Factory non-interactive machine intel 9994 | -6/Lower Caves | Learned Factory stockpile data 10366 | -6/Lower Caves | Entered another Lower Caves area 10369 | -6/Lower Caves | Encountered a Warlord checkpoint 10371 | -6/Lower Caves | Discovered exit to Factory (range 9) 10373 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10565 | -6/Lower Caves | Entered Factory 10565 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10567 | -5/Factory | Loaded intel: 239 non-interactive machine locations 10670 | -5/Factory | Found Prototype Processor 10670 | -5/Factory | Identified Exp. Targeting Computer 10745 | -5/Factory | Discovered new exit (range 7) 10749 | -5/Factory | Identified exit to Upper Caves 10857 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 10968 | -5/Factory | Entered Upper Caves 10981 | -5/Upper Caves | Learned Factory machine intel 10990 | -5/Upper Caves | Learned Factory emergency access door positions 11010 | -5/Upper Caves | Encountered a Warlord checkpoint 11138 | -5/Upper Caves | Discovered new exit (range 15) 11141 | -5/Upper Caves | Identified exit to Upper Caves 11143 | -5/Upper Caves | Entered another Upper Caves area 11150 | -5/Upper Caves | Discovered new exit (range 8) 11151 | -5/Upper Caves | Identified exit to Factory 11160 | -5/Upper Caves | Spotted B-75 Beast 11196 | -5/Upper Caves | Identified exit to Warlord 11275 | -5/Upper Caves | Build established: Scout 11354 | -5/Upper Caves | Learned 4 Factory zone layouts 11435 | -5/Upper Caves | Entered Warlord 11442 | -5/Warlord | System corruption cleaned by Quarantine Array 11600 | -5/Warlord | Warlord's base attacked by MAIN.C 11651 | -5/Warlord | Found Prototype Energy Gun 11651 | -5/Warlord | Identified Vortex Rifle 11665 | -5/Warlord | Found Prototype Energy Gun 11665 | -5/Warlord | Identified Vortex Rail 11815 | -5/Warlord | Warlord forces counterattacked 11894 | -5/Warlord | Discovered new exit (range 12) 11895 | -5/Warlord | Identified exit to Proximity Caves 11896 | -5/Warlord | Lost 4 allies 11896 | -5/Warlord | Entered Proximity Caves 12139 | -4/Proximity Caves | Discovered exit to Factory (range 12) 12150 | -4/Proximity Caves | Learned location of Testing (-2) 12169 | -4/Proximity Caves | Entered Factory 12169 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12170 | -4/Factory | Identified exit to Extension 12173 | -4/Factory | Loaded intel: 344 machine locations 12190 | -4/Factory | Build established: Scavenger-Scout 12497 | -4/Factory | Learned 8 Research zone layouts 12533 | -4/Factory | Repaired Imp. Cesium-ion Thruster 12553 | -4/Factory | Identified exit to Research 12553 | -4/Factory | Identified exit to Upper Caves 12600 | -4/Factory | Learned 2 Proximity Caves zone layouts 12611 | -4/Factory | Identified exit to Armory 12666 | -4/Factory | Learned Quarantine trap positions 12678 | -4/Factory | Repaired Imp. Cesium-ion Thruster 12691 | -4/Factory | Learned location of 2 exits from Upper Caves 12723 | -4/Factory | Repaired Broken Imp. Cesium-ion Thruster 12740 | -4/Factory | Learned Quarantine trap positions 12761 | -4/Factory | Entered Upper Caves 12762 | -4/Upper Caves | Identified exit to Upper Caves 12842 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12859 | -4/Upper Caves | Found DCF Scrap (11 items) 12861 | -4/Upper Caves | Entered another Upper Caves area 12863 | -4/Upper Caves | Identified exit to Zhirov 12972 | -4/Upper Caves | Build established: Hacker-Scout 12981 | -4/Upper Caves | Encountered a Warlord checkpoint 12994 | -4/Upper Caves | Found DCF Scrap (12 items) 13009 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13012 | -4/Upper Caves | Entered Zhirov 13012 | -4/Zhirov | Discovered new exit (range 3) 13016 | -4/Zhirov | Met Zhirov 13019 | -4/Zhirov | Learned location of Quarantine (-3) 13019 | -4/Zhirov | Learned location of Command (-1) 13021 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13026 | -4/Zhirov | Found Alien Artifact 13026 | -4/Zhirov | Identified Integrated Dissipator 13026 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13048 | -4/Zhirov | Found Alien Artifact 13055 | -4/Zhirov | Identified exit to Proximity Caves 13056 | -4/Zhirov | Entered Proximity Caves 13099 | -3/Proximity Caves | Spotted B-86 Titan 13251 | -3/Proximity Caves | Entered Research 13251 | -3/Research | Evolved 2 slots: Utility x2 13252 | -3/Research | Identified exit to Research 13559 | -3/Research | Discovered exit to Research (range 16) 13574 | -3/Research | Spotted B-86 Titan 13581 | -3/Research | Identified exit to Quarantine 13612 | -3/Research | Entered Quarantine 13613 | -3/Quarantine | Loaded intel: 25 trap records 13634 | -3/Quarantine | Lost 3 parts (1p2u) 13642 | -3/Quarantine | Found Prototype Hackware 13642 | -3/Quarantine | Identified Exp. Hacking Suite 13657 | -3/Quarantine | Found Alien Impact Weapon 13675 | -3/Quarantine | Found Alien Artifact 13702 | -3/Quarantine | Found Alien Slashing Weapon 13712 | -3/Quarantine | Discovered exit to Research (range 17) 13719 | -3/Quarantine | Found Alien Artifact 13719 | -3/Quarantine | Identified Core Reset Matrix 13719 | -3/Quarantine | Identified Sigix Broadsword 13719 | -3/Quarantine | Identified Subatomic Replicator 13719 | -3/Quarantine | Identified Transdimensional Reconstructor 13719 | -3/Quarantine | Used Core Reset Matrix 13723 | -3/Quarantine | Detected hypermatrix surge 13723 | -3/Quarantine | Sensed 11 artifacts in vicinity 13723 | -3/Quarantine | Discovered exit to Research (range 16) 13798 | -3/Quarantine | Entered Research 13798 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13829 | -2/Research | Discovered new exit (range 8) 13846 | -2/Research | Identified exit to Testing 13909 | -2/Research | Entered Testing 13917 | -2/Testing | Found Prototype Energy Cannon 13917 | -2/Testing | Identified Imp. Potential Cannon 13919 | -2/Testing | Found Prototype Energy Cannon 13919 | -2/Testing | Identified Potential Cannon 13942 | -2/Testing | Found Prototype Ballistic Cannon 13942 | -2/Testing | Identified Perforator 13949 | -2/Testing | Identified exit to Access 14020 | -2/Testing | Spotted Fortress 14032 | -2/Testing | Discovered new exit (range 5) 14032 | -2/Testing | Discovered new exit (range 6) 14033 | -2/Testing | Identified exit to Section 7 14034 | -2/Testing | Entered Section 7 14035 | -2/Section 7 | Detected hypermatrix surge 14035 | -2/Section 7 | Sensed 19 artifacts in vicinity 14051 | -2/Section 7 | Found Integrated Reactor 14051 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14052 | -2/Section 7 | Lost 3 parts (1p1u1w) 14109 | -2/Section 7 | Spotted B-90 Cyclops 14112 | -2/Section 7 | Found Unknown Launcher 14115 | -2/Section 7 | Spotted Executioner 14115 | -2/Section 7 | Spotted Executioner 14131 | -2/Section 7 | Spotted B-99 Colossus 14140 | -2/Section 7 | Found Integrated Dissipator 14140 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14142 | -2/Section 7 | Found Integrated Dissipator 14142 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14144 | -2/Section 7 | Found Integrated Dissipator 14144 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14152 | -2/Section 7 | Found LRC Energy Well 14152 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 14193 | -2/Section 7 | Integrated with Sigix Exoskeleton 14201 | -2/Section 7 | Identified Fusion Bomb Launcher 14276 | -2/Section 7 | Spotted Executioner 14278 | -2/Section 7 | Spotted Striker 14278 | -2/Section 7 | Spotted Striker 14278 | -2/Section 7 | Spotted Executioner 14293 | -2/Section 7 | Destroyed Executioner 14300 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 14316 | -2/Section 7 | Destroyed Executioner 14321 | -2/Section 7 | Found Prototype Processor 14321 | -2/Section 7 | Identified Exp. Targeting Computer 14323 | -2/Section 7 | Found Exp. Targeting Computer 14325 | -2/Section 7 | Found Prototype Processor 14325 | -2/Section 7 | Identified Exp. Core Analyzer 14328 | -2/Section 7 | Found Exp. Core Analyzer 14365 | -2/Section 7 | Found Sigix Sheargun 14366 | -2/Section 7 | Found Sigix Sheargun 14426 | -2/Section 7 | Destroyed Executioner 14429 | -2/Section 7 | Destroyed Executioner 14464 | -2/Section 7 | Garrison activated, responded to threat 14481 | -2/Section 7 | Build established: Alien-Sigix 14501 | -2/Section 7 | Found Integrated Reactor 14501 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14519 | -2/Section 7 | Discovered exit to Access (range 18) 14526 | -2/Section 7 | Found Integrated Dissipator 14526 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14542 | -2/Section 7 | Entered Access 14542 | -1/Access | Evolved 2 slots: Weapon x2 14547 | -1/Access | Emitted hypermatrix ping 14552 | -1/Access | Assembled emerged from beneath the floor 14607 | -1/Access | Assembled emerged from beneath the floor 14723 | -1/Access | Assembled emerged from beneath the floor 14745 | -1/Access | Energy Cycler disabled 14761 | -1/Access | Discovered new exit (range 18) 14771 | -1/Access | Entered Command 14776 | -1/Command | Emitted hypermatrix ping 14781 | -1/Command | Assembled emerged from beneath the floor 15074 | -1/Command | High security lockdown imminent 15136 | -1/Command | Disengaged cave seal 15154 | -1/Command | High security lockdown engaged 15283 | -1/Command | Spotted Combat Programmer 15283 | -1/Command | Destroyed Combat Programmer 15284 | -1/Command | Spotted Combat Programmer 15291 | -1/Command | Destroyed Combat Programmer 15322 | -1/Command | Spotted M Guard 15322 | -1/Command | Spotted M Guard 15382 | -1/Command | Destroyed M Guard 15394 | -1/Command | All MAIN.C guards destroyed 15395 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 15443 | -1/Command | Scanned by Researcher 15443 | -1/Command | Spotted Investigator 15446 | -1/Command | Destroyed Investigator 15499 | -1/Command | Discovered new exit (range 18) 15506 | -1/Command | Assembled emerged from beneath the floor 15595 | -1/Command | Assembled emerged from beneath the floor 15600 | -1/Command | Lost 3 allies 15651 | -1/Command | Spotted Executioner 15656 | -1/Command | Spotted Executioner 15657 | -1/Command | Destroyed Executioner 15668 | -1/Command | Destroyed Executioner 15761 | -1/Command | Spotted Executioner 15761 | -1/Command | Spotted Striker 15762 | -1/Command | Spotted Executioner 15764 | -1/Command | Spotted Executioner 15783 | -1/Command | Destroyed Executioner 15789 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 15791 | -1/Command | Destroyed Striker 15792 | -1/Command | Core integrity fell below 50% 15794 | -1/Command | Spotted Striker 15794 | -1/Command | Spotted Striker 15800 | -1/Command | Destroyed Executioner 15803 | -1/Command | Destroyed Striker 15803 | -1/Command | Destroyed Executioner 15823 | -1/Command | Used Subatomic Replicator to replicate Sigix Sheargun 15824 | -1/Command | Destroyed 15 combat bots 15837 | -1/Command | Assembled emerged from beneath the floor 15838 | -1/Command | Destroyed Striker 15899 | -1/Command | Spotted Executioner 15902 | -1/Command | Spotted Striker 15904 | -1/Command | Spotted Executioner 15906 | -1/Command | Spotted Executioner 15906 | -1/Command | Spotted Executioner 15907 | -1/Command | Spotted Executioner 15907 | -1/Command | Spotted Striker 15917 | -1/Command | Spotted Striker 15917 | -1/Command | Spotted Alpha 7 15917 | -1/Command | Spotted Executioner 15917 | -1/Command | Spotted Striker 15917 | -1/Command | Spotted Alpha 7 15917 | -1/Command | Spotted B-99 Colossus 15920 | -1/Command | Spotted B-99 Colossus 15925 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 15932 | -1/Command | Destroyed Striker 15932 | -1/Command | Destroyed Executioner 15937 | -1/Command | Core integrity fell below 20% 15937 | *** | Heading to fleet! Last Messages --------------- 15932_ HV Slug penetrates Wall. 15932_ HV Slug penetrates Reinforced Barrier. 15932_ HV Slug penetrates L-61 Swordsman. 15932_ Penetrated by Slug. 15933_ System corrupted: Component data lost. 15933_ Knocked back. 15933_ Slug penetrates Reinforced Barrier. 15933_ Slug penetrates Striker. 15936_ Critical hit (Impale). 15936_ Striker knocked back. 15936_ Penetrated by Slug. 15936_ Slug penetrates Wall. 15936_ Penetrated by Slug. 15936_ Slug penetrates Reinforced Barrier. 15937_ G-73 Enforcer knocked back. 15937_ Slug penetrates Striker. 15937_ Slug penetrates Wall. 15937_ Slug penetrates Reinforced Barrier. 15937_ Penetrated by Slug. 15937_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?? # # !! + # ! 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"# | | "" ############### ####### =%!!!* | | """" ############### *%####### !#!#["##"# | | """" ############### % ### ###! !# " | | "" ###############% "#"###*%""##"# % # | | #######+################ " = ##### # | | #######%###### # " "% + " # | | #######+###### # " ####" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 222 Energy Generation 91 Energy Capacity 1080 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 25 Evasion (%) 79 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Repaired ---------- Assault Rifle | 2% | -10/Materials Lgt. Ion Engine | 20% | -10/Materials Imp. Cesium-ion Thruster | 83% | -6/Factory | Broken Imp. Cooling System | 50% | -6/Factory Imp. Cesium-ion Thruster | 30% | -4/Factory Imp. Cesium-ion Thruster | 8% | -4/Factory Imp. Cesium-ion Thruster | 46% | -4/Factory | Broken Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Integrated Reactor LRC Energy Well Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionJunkDetonator Manual? 0 Play Time 03:00:06 Cumulative 239.8 hours Start 2025.08.09 @ 19:15:01 End 2025.08.09 @ 22:20:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type 2 Total 13 Types 6/0/5/2/0/0/0/0/0/0 Lore% 79 Gallery% 74 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1736c02c-5374-479e-b248-85399902269d