Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.17 @ 16:58:42 Player: albenzo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (120) 600 Value Destroyed (5073) 5073 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2013) 2013 TOTAL SCORE: 14466 Bonus ------- High Alert Combat Kills 219 Follower Combat Kills 194 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 98/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Shock Absorption System Improved Shock Absorption System Point Defense System Quantum Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Impulse Thruster Array > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Energy Filter EM Disruption Field Relay Coupler [NC] > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Advanced Plasma Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Target Analyzer Recoil Stabilizer Quantum Capacitor Improved Shock Absorption System Improved Shock Absorption System Improved Shock Absorption System Point Defense System System Shield Relay Coupler [NC] Heavy Ion Cannon Rocket Launcher Katana CR-A16's Pointy Stick [Rating: 120] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Multi-Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Hovering Antigrav-Biometal Exoskeleton Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Plasma Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Slots Evolved 14 | . . . 2 2 . . . 2 . . . 4 2 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . 1 . . . Utility 10 | . . . 2 . . . . 2 . . . 2 2 2 . Weapon 1 | . . . . . . . . . . . . 1 . . . Parts Attached 158 | 7 8 5 19 11 15 12 8 14 2 3 . 22 9 23 . Power 13 | 1 1 1 1 2 2 . . 1 1 1 . 2 . . . Engine 9 | 1 1 1 1 . 1 . . 1 1 1 . 1 . . . Core 4 | . . . . 2 1 . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 48 | 2 3 . 4 5 6 3 4 5 . . . 7 . 9 . Treads 10 | . 3 . 4 . 1 . . . . . . . . 2 . Leg 33 | 2 . . . 5 5 3 4 5 . . . 7 . 2 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . 5 . Utility 54 | 2 1 2 8 1 5 6 1 3 1 . . 8 4 12 . Device 33 | 1 . 2 4 . 3 5 1 1 1 . . 4 2 9 . Storage 4 | 1 1 . 1 . . . . 1 . . . . . . . Processor 5 | . . . 1 . . . . . . . . . 2 2 . Hackware 2 | . . . . . . . . 1 . . . . . 1 . Protection 10 | . . . 2 1 2 1 . . . . . 4 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 43 | 2 3 2 6 3 2 3 3 5 . 2 . 5 5 2 . Energy Gun 32 | 2 3 2 5 2 2 3 2 4 . 1 . 3 3 . . Energy Cannon 4 | . . . . . . . . . . . . 2 . 2 . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 1 . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 1 . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . 1 . . . . . . . 1 . Parts Lost 55 | . . . 3 . 4 . 4 2 . . . 5 2 31 4 Power 4 | . . . . . 1 . . 1 . . . . . 2 . Propulsion 20 | . . . . . 2 . 3 . . . . 3 . 11 1 Utility 19 | . . . 2 . 1 . . . . . . . 2 11 3 Weapon 12 | . . . 1 . . . 1 1 . . . 2 . 7 . Highest Loss Streak 19 | . . . 2 . 3 . 2 1 . . . 3 1 19 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 98 100 98 99 99 100 100 100 93 93 80 34 Engine 6 | . 14 14 11 3 4 9 9 6 7 7 7 4 . 1 . Core 1 | . . . . 5 4 . . . . . . . 5 1 . Treads 6 | . 18 28 22 . . . . . . . . . . 2 3 Leg 20 | . 9 . . 35 35 34 35 30 30 30 30 28 26 8 . Device 16 | . 14 14 18 9 8 9 9 15 15 15 15 17 20 24 7 Storage 7 | . 14 14 11 9 9 9 9 7 7 7 7 5 5 3 . Processor 8 | . . . 11 9 9 9 9 7 7 7 7 5 12 13 19 Hackware 2 | . . . . . . . . 7 7 7 7 5 5 3 2 Protection 4 | . . . 3 8 9 9 9 7 7 7 7 4 1 . . Energy Gun 15 | . 27 28 21 17 18 17 17 14 15 13 15 11 8 7 . Energy Cannon 1 | . . . . . . . . . . . . 4 6 4 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 87 | 13 28 37 41 37 43 46 46 62 62 63 63 86 87 83 2 Greatest Support 140 | 20 40 40 40 50 55 60 68 72 72 72 72 87 87 140 3 Greatest Overweight (x) 4 | 2 1 . 1 1 1 . . . . . . 1 . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Average Capacity 16 | 7 12 15 15 15 15 15 15 15 20 20 20 20 20 18 5 Most Carried 20 | 8 15 15 15 15 15 15 15 17 20 20 20 20 20 20 5 Average Carried 16 | 5 11 14 14 14 14 14 14 15 17 19 20 18 19 18 5 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 5 5 Final Carried 20 | 8 15 15 15 15 15 15 15 17 20 20 20 19 20 5 5 Class Distribution -------------------- 47% | Scavenger-Mutant 24% | Mutant 8% | Skirmisher 8% | Scavenger-Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Matter Collected 1822 | 270 40 90 130 198 164 102 176 106 50 . 30 212 97 157 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4818 | 168 229 93 689 282 587 153 320 168 106 . . 424 414 1185 . Parts 253 | 15 16 3 43 14 24 5 19 8 6 . . 30 11 59 . Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Combat Hostiles Destroyed 108 | . 8 2 25 6 16 3 13 3 2 . . 7 7 16 . Guns 77 | . 8 2 17 6 14 3 8 3 2 . . 3 2 9 . Cannons 10 | . . . . . . . . . . . . 3 2 5 . AOE 13 | . . . 8 . . . 4 . . . . . 1 . . Classes Destroyed 13 | 3 2 . 1 2 1 . 2 . . . . 1 . 1 . Worker 3 | 1 . . . . . . . 1 . . . 1 . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . . . . . 1 . Swarmer 30 | . 4 . 8 3 6 . 7 . . . . . . 2 . Grunt 33 | . 4 2 11 1 7 . . . 2 . . . 3 3 . Duelist 1 | . . . . . 1 . . . . . . . . . . Sentry 16 | . . . 6 1 2 2 2 1 . . . 1 . 1 . Specialist 1 | . . . . . . . 1 . . . . . . . . Hunter 4 | . . . . 1 . 1 2 . . . . . . . . Programmer 23 | . . . . . . . 1 2 . . . 6 4 10 . Best Kill Streak 9 | 3 3 2 9 3 5 2 6 1 2 . . 3 3 3 . Combat Bots Only 9 | . 3 2 9 3 5 2 6 1 2 . . 2 3 2 . Max Kills in Single Turn 5 | 1 1 1 5 1 1 1 2 1 1 . . 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . 5 . . . 2 . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Damage Taken 10229 | . 280 104 657 278 749 116 695 185 15 . . 664 706 4876 904 Core 1782 | . 62 . 91 50 157 . 26 14 . . . 19 62 609 692 Absorbed by Shields 65 | . . . . . . . . . . . . . . . 65 Regen/Repaired (Parts) 178 | . . . 11 10 . 157 . . . . . . . . . Core Remaining (%) 85 | 100 . 75 77 . . . 57 . . . 98 98 94 . . Volleys Fired 338 | 17 21 7 61 27 55 7 39 9 4 . . 17 15 59 . Largest 3 | 2 2 2 2 2 2 2 2 2 2 . . 3 3 3 . Hottest 274 | 80 80 105 140 131 140 140 131 155 155 . . 244 274 274 . Shots Fired 687 | 34 42 14 100 49 107 14 74 18 6 . . 48 45 136 . Gun 601 | 34 42 14 97 49 107 14 69 18 6 . . 33 30 88 . Cannon 78 | . . . . . . . . . . . . 15 15 48 . Launcher 8 | . . . 3 . . . 5 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 679 | 34 42 14 97 49 107 14 69 18 6 . . 48 45 136 . Explosive 8 | . . . 3 . . . 5 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 4 9 4 15 8 14 11 5 14 2 . . 21 14 16 . Robot Miss Streak 4 | 3 3 3 4 3 2 1 4 2 1 . . 2 2 3 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . Capacitor 2 | . . . . . . . . . . . . . . 2 . Shots Hit Robots 455 | 20 27 8 83 25 65 12 34 16 3 . . 34 32 96 . Core Hits 228 | 6 13 3 67 11 24 4 18 10 4 . . 18 13 37 . Critical Kills 8 | . . . . . . . . . . . . . 2 6 . Critical Parts Destroyed 7 | . . . . . . . . . . . . . 2 5 . Critical Strikes 34 | . . . 2 3 2 1 6 . . . . 2 4 14 . Burn 19 | . . . 2 3 2 1 6 . . . . 2 . 3 . Meltdown 2 | . . . . . . . . . . . . . 2 . . Destroy 13 | . . . . . . . . . . . . . 2 11 . Melee Attacks 5 | . . . . . . . . 1 . 1 . . 3 . . Impact . | . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . 1 . 1 . . 3 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11039 | 232 311 98 1820 475 1188 224 1008 370 63 . . 925 1158 3159 8 Guns 8206 | 232 311 98 1432 475 1188 224 660 370 63 . . 553 627 1973 . Cannons 1873 | . . . . . . . . . . . . 297 390 1186 . Explosions 952 | . . . 388 . . . 348 . . . . 75 141 . . Melee . | . . . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . . . . 8 Kinetic . | . . . . . . . . . . . . . . . . Thermal 10220 | 232 311 98 1432 475 1188 224 660 370 63 . . 850 1158 3159 . Explosive 811 | . . . 388 . . . 348 . . . . 75 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . 2 4 4 4 9 . . . . 10 1 31 32 Average Corruption 5 | . . . 1 3 4 4 5 . . . . 4 1 8 31 Corruption Purged 7 | . . . . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 107 | . . . 2 1 17 11 12 . . . . 18 7 31 8 Message Errors 25 | . . . 1 1 5 1 2 . . . . 3 2 10 . Matter Fused 24 | . . . 1 . 3 2 3 . . . . 6 2 6 1 Heat Flow Errors 11 | . . . . . 2 1 3 . . . . 2 . 2 1 Energy Discharges 16 | . . . . . 2 5 1 . . . . 3 . 4 1 Data Loss (minor) 12 | . . . . . . 1 2 . . . . 2 2 5 . Data Loss (major) 5 | . . . . . 1 1 . . . . . 1 1 1 . Misfires 5 | . . . . . 1 . 1 . . . . 1 . 2 . Alerts 1 | . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . 5 Weapon Failures 3 | . . . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 76 | . . . 29 . . . 6 . . . . 17 20 4 . Projectiles 24 | . . . . . . . . . . . . . 20 4 . Explosions 52 | . . . 29 . . . 6 . . . . 17 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . . . . . . 18 . . . . 22 82 . 4 Shots 3 | . . . . . . . 1 . . . . 1 1 . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 447 | 90 141 153 234 447 212 174 323 66 33 . . 261 345 363 201 Average Temperature 86 | 38 54 64 72 167 86 52 70 21 20 . . 84 170 72 111 Received Heat Transfer 1408 | . 114 63 279 36 405 9 72 24 9 . . 9 151 228 9 Effects 14 | . . . . 8 3 . . . . . . 1 1 1 . Shutdowns 3 | . . . . 2 . . . . . . . . . 1 . Energy Bleed 3 | . . . . 1 . . . . . . . 1 1 . . Interference 8 | . . . . 5 3 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . Total Turns 1 | . . . . . . . . . . . . . . 1 . Longest Duration 1 | . . . . . . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 2 . 1 . . . . 1 2 2 . Combat Hostiles 8 | . . . . . 2 . 1 . . . . 1 2 2 . Parts Melted 58 | . 2 . 6 3 5 . 5 5 1 . . 9 6 16 . Heat Transferred 17755 | 525 700 225 2564 1184 2590 518 1702 646 137 . . 1442 1377 4145 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Peak Influence 753 | 25 221 141 571 467 753 402 559 366 . . . 129 261 176 30 Initial 366 | . 16 13 8 230 186 366 141 293 . . . . . 45 . Average 167 | 7 86 70 158 333 563 313 382 174 . . . 24 79 62 8 Maximum Alert Level 3 | . 1 . 2 2 3 2 2 1 . . . . 1 . . Low Security (%) 69 | 100 89 100 72 . 11 3 11 67 . . . 100 95 100 100 Level 1 17 | . 10 . 9 75 12 87 32 32 . . . . 4 . . Level 2 11 | . . . 17 24 54 8 55 . . . . . . . . Level 3 1 | . . . . . 20 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 1 4 2 . . . 4 . . . 3 2 5 . Investigation 4 | . . 1 . 2 . . . 1 . . . . . . . Extermination 11 | . . . . . . . . 2 . . . 3 2 4 . Reinforcement 8 | . 2 . 4 . . . . 1 . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Distress Signals 10 | . 2 . 3 1 . 1 . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 199 | . 12 4 42 10 24 8 14 7 5 . . 12 11 34 16 Peak Tracking Total 14 | . 3 2 8 4 4 4 6 2 4 . . 3 4 7 14 Tactical Retreats 14 | . 1 2 2 . 3 . . 1 1 . . . 2 . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Traps Triggered 18 | . 1 . 2 3 3 . . . . . . 8 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Machines Disabled 12 | . . . . 2 . . 2 . . . . 2 5 1 . Max in Single Turn 5 | . . . . 1 . . 1 . . . . 2 5 1 . Garrison Relay 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Machines Accessed 33 | . 2 2 9 4 3 4 2 2 . . . 2 1 2 . Terminals 20 | . 2 . 6 1 3 2 2 1 . . . 1 1 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . 1 1 . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . 2 1 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . 1 . Total Hacks 85 | . 5 2 23 14 7 14 2 6 . . . 6 4 2 . Successful 47 | . 2 2 11 11 2 10 2 2 . . . 2 2 1 . Failed 38 | . 3 . 12 3 5 4 . 4 . . . 4 2 1 . Catastrophic 6 | . . . 1 . 1 1 . 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . 1 . 6 1 . . . 3 . . . 5 1 1 . Terminals 43 | . 5 . 12 3 7 4 2 4 . . . 1 4 1 . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 15 | . . . 3 4 . 8 . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . 5 . . . Scanalyzers 12 | . . . 8 4 . . . . . . . . . . . Garrison Access 6 | . . . . 3 . 2 . . . . . . . 1 . Terminal Hacks 22 | . 2 2 6 2 2 2 2 2 . . . . 2 . . Record 1 | . . . . . . . . . . . . . 1 . . Prototype ID Bank 3 | . 1 . 1 1 . . . . . . . . . . . Open Door 2 | . . 2 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 1 . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 2 4 . 6 . . . . . . . . . Scan Component 6 | . . . 1 2 . 3 . . . . . . . . . Repair 6 | . . . 1 2 . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 3 4 . . . . . . . . . . . Insert Component 4 | . . . 2 2 . . . . . . . . . . . Analyze 3 | . . . 1 2 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 2 . . . . . . . 1 . Unlock Access 3 | . . . . 1 . 1 . . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . 2 . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . Reject 1 | . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 6 4 3 4 . 2 . . . 1 1 2 . Full Trace Events 4 | . . . . 2 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 1 . . . . . 14 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 1 . 3 . . . . . . . . . Time 276 | . . . 68 70 . 138 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . . . . 4 . . . . . . . . Attached 2 | . . . . . . . . 1 . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Total Allies 8 | . . 6 . . 2 . . . . . . . . . . Largest Group 3 | . . 3 3 . 2 . . . . . . . . . . Highest-Rated Group 70 | . . 40 40 . 70 . . . . . . . . . . Highest-Rated Ally 39 | . . 16 16 . 39 . . . . . . . . . . Total Orders 4 | . . 4 . . . . . . . . . . . . . EXPLORE 4 | . . 4 . . . . . . . . . . . . . Ally Attacks 69 | . . 23 21 . 25 . . . . . . . . . . Total Damage 676 | . . 88 259 . 329 . . . . . . . . . . Kills 11 | . . 3 3 . 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . Drone Launches 15 | . . 15 . . . . . . . . . . . . . Drone Recoveries 15 | . . 15 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Turns Passed 11753 | 181 601 637 1803 638 788 493 439 1226 511 228 420 1241 1001 1473 73 Spaces Moved 6506 | 96 334 324 884 319 454 238 249 632 351 182 351 783 611 566 132 Core 181 | 15 . . . . . . . . . . . . . 34 132 Treads 1502 | . 183 324 884 . . . . . . . . . . 111 . Legs 4740 | 81 151 . . 319 454 238 249 632 351 182 351 783 611 338 . Wheels 31 | . . . . . . . . . . . . . . 31 . Hover 52 | . . . . . . . . . . . . . . 52 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 120 120 120 120 120 120 120 120 120 120 50 50 Average Speed 131 | 117 142 160 160 120 121 120 120 120 120 120 120 123 120 168 50 Slowest Speed 488 | 150 240 160 240 190 190 120 120 120 120 120 120 190 120 488 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 67 98 84 22 59 31 39 15 32 12 57 24 17 23 21 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . . . . 1 . 1 . . . . Spaces Dug 3 | . . . . . . . . 1 . . . . 2 . . Terrain Destroyed 108 | . . . 13 . . . 18 1 . . . 27 44 5 . Melee 3 | . . . . . . . . 1 . . . . 2 . . Projectile 10 | . . . . . . . . . . . . 4 1 5 . AOE 95 | . . . 13 . . . 18 . . . . 23 41 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Zio Pro Fac Fac Res Gar Total 9053 | 127 417 436 1179 525 586 432 314 1081 434 192 350 1022 841 978 139 Wait 1835 | . 41 79 185 150 27 161 16 410 75 . . 180 193 318 . Move 6494 | 95 333 323 883 319 453 238 248 631 350 181 350 782 610 566 132 Hop . | . . . . . . . . . . . . . . . . Pick Up 98 | 8 9 8 13 8 8 5 3 7 2 3 . 13 7 4 . Fast Attach 39 | 7 3 1 1 4 2 4 . 1 . . . 8 . 8 . Attach 49 | . . 1 6 3 4 1 4 3 1 . . 9 4 13 . Detach 6 | . . . 1 1 . . . . 1 . . . . 3 . Swap 70 | . 5 3 12 4 9 7 4 10 1 3 . 5 5 2 . Drop 95 | . 5 12 17 9 13 9 . 9 . 4 . 8 4 5 . Fire 338 | 17 21 7 61 27 55 7 39 9 4 . . 17 15 59 . Melee 5 | . . . . . . . . 1 . 1 . . 3 . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . 15 . . . . . . . . . 5 Rewire 2 | . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Ext) -3/Research (discovered 2 exits: [*Tes] / Gar) -3/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 10) 620 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Discovered new exit (range 14) 783 | -10/Materials | Entered Mines 788 | -10/Mines | Found the Drone Emporium 797 | -10/Mines | Found Prototype Device 797 | -10/Mines | Identified Splice Drone Bay 815 | -10/Mines | Discovered new exit (range 46) 833 | -10/Mines | Discovered new exit (range 46) 892 | -10/Mines | Learned Materials emergency access door positions 1122 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1253 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1283 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1299 | -10/Mines | Found Prototype Device 1344 | -10/Mines | Met a Derelict shopkeep closing up shop 1420 | -10/Mines | Entered Materials 1420 | -9/Materials | Accompanied by 3 allies 1420 | -9/Materials | Evolved 2 slots: Utility x2 1420 | -9/Materials | Identified Exp. Sensor Array 1561 | -9/Materials | Identified exit to Mines 1903 | -9/Materials | Discovered new exit (range 8) 2389 | -9/Materials | Build established: Scavenger-Mutant 2555 | -9/Materials | Discovered new exit (range 15) 2935 | -9/Materials | Destroyed 9 combat bots 3111 | -9/Materials | Repaired Broken Exp. Sensor Array 3222 | -9/Materials | Identified exit to Materials 3223 | -9/Materials | Entered another Materials area 3223 | -8/Materials | Evolved 2 slots: Propulsion x2 3337 | -8/Materials | Repaired Beam Rifle 3861 | -8/Materials | Identified exit to Garrison 3861 | -8/Materials | Entered Garrison 3948 | -8/Garrison | Triggered checkpoint 4060 | -8/Garrison | Rescued a captive Derelict 4080 | -8/Garrison | Rescued a captive Derelict 4126 | -8/Garrison | Triggered checkpoint 4135 | -8/Garrison | Triggered checkpoint 4162 | -8/Garrison | Triggered checkpoint 4211 | -8/Garrison | Lost 3 parts (1p1n1u) 4305 | -8/Garrison | Discovered new exit (range 12) 4333 | -8/Garrison | Identified exit to Materials 4350 | -8/Garrison | Triggered checkpoint 4470 | -8/Garrison | Triggered checkpoint 4558 | -8/Garrison | Discovered exit to Materials (range 41) 4558 | -8/Garrison | Discovered exit to Materials (range 12) 4558 | -8/Garrison | Discovered exit to Materials (range 58) 4597 | -8/Garrison | Installed Relay Interface Framework 4649 | -8/Garrison | Entered Materials 4726 | -8/Materials | Repaired Adv. Heat Sink 4765 | -8/Materials | Repaired Carbon-fiber Leg 4816 | -8/Materials | Repaired Flexi-carbon Leg 5142 | -8/Materials | Identified exit to Garrison 5142 | -8/Materials | Entered Garrison 5168 | -8/Garrison | Triggered checkpoint 5229 | -8/Garrison | Learned Factory security intel 5320 | -8/Garrison | Triggered checkpoint 5424 | -8/Garrison | Triggered checkpoint 5488 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5521 | -8/Garrison | Garrison Relay disabled 5570 | -8/Garrison | Discovered new exit (range 8) 5580 | -8/Garrison | Identified exit to Factory 5581 | -8/Garrison | Entered Factory 5581 | -7/Factory | Evolved 2 slots: Utility x2 5583 | -7/Factory | Found Scrap Engine 5616 | -7/Factory | Identified exit to Storage 5616 | -7/Factory | Identified exit to Lower Caves 6643 | -7/Factory | Discovered new exit (range 20) 6807 | -7/Factory | Entered Lower Caves 6897 | -7/Lower Caves | Encountered a Warlord checkpoint 7300 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7317 | -7/Lower Caves | Identified exit to Zion 7318 | -7/Lower Caves | Entered Zion 7397 | -6/Zion | Found CR-A16's Pointy Stick 7438 | -6/Zion | Discovered new exit (range 9) 7545 | -6/Zion | Identified exit to Proximity Caves 7546 | -6/Zion | Entered Proximity Caves 7779 | -5/Proximity Caves | Build established: Mutant 7856 | -5/Proximity Caves | Learned Factory security intel 7962 | -5/Proximity Caves | Discovered new exit (range 4) 7965 | -5/Proximity Caves | Identified exit to Factory 7966 | -5/Proximity Caves | Entered Factory 7966 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8260 | -5/Factory | Build established: Skirmisher 8569 | -5/Factory | Lost 3 parts (2n1w) 8627 | -5/Factory | System corruption reached 10% 9136 | -5/Factory | Discovered new exit (range 11) 9155 | -5/Factory | Identified exit to Factory 9207 | -5/Factory | Entered another Factory area 9207 | -4/Factory | Evolved 2 slots: Utility x2 9708 | -4/Factory | Found Quantum Capacitor 9818 | -4/Factory | Identified exit to Research 9842 | -4/Factory | Discovered new exit (range 16) 9878 | -4/Factory | Identified exit to Extension 10071 | -4/Factory | Build established: Scavenger-Skirmisher 10208 | -4/Factory | Entered Research 10208 | -3/Research | Evolved 2 slots: Utility x2 10306 | -3/Research | Discovered new exit (range 23) 10781 | -3/Research | Lost 4 parts (4n) 10882 | -3/Research | Build established: Scavenger-Gunner 11318 | -3/Research | Lost 5 parts (3u2w) 11549 | -3/Research | System corruption reached 10% 11667 | -3/Research | System corruption reached 30% 11681 | -3/Research | Identified exit to Garrison 11681 | -3/Research | Entered Garrison 11710 | -3/Garrison | Lost 19 parts (1p7n7u4w) 11726 | -3/Garrison | Core integrity fell below 50% 11750 | -3/Garrison | Core integrity fell below 20% 11752 | -3/Garrison | Triggered checkpoint 11754 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11740_ Slug penetrates Wall. 11740_ Imp. Heat Sink destroyed. 11741_ Field strength at 39. 11742_ Field strength at 33. 11742_ Scrap Engine destroyed. 11743_ Field strength at 21. 11743_ Adv. Heavy Treads destroyed. 11743_ Penetrated by Slug. 11743_ Slug penetrates Wall. 11743_ Stasis field depleted. 11745_ Slammed into S-43 Plague. 11746_ Slug penetrates S-43 Plague. 11746_ S-43 Plague suffers critical hit (Destroy). 11746_ Penetrated by Slug. 11746_ Slug penetrates Reinforced Barrier. 11747_ System corrupted: Matter fused (-5). 11749_ Slug penetrates Reinforced Barrier. 11751_ S-43 Plague destroyed. 11752_ Beams of light sweep through the air. An alarm sounds. 11753_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????# #?? | | ????????????????????????# ######### ##########?? | | ????????????????????????# #???????# #??????????? | | ????????????????????????# #???????# #??????????? | | ????????????????????????# #???????# #??????????? | | ??????????????????####??# #???????# #??????????? | | ??????????????# ??# ?# #???????# #??????????? | | ?????????????## ## ## %##??????# #??????????? | | ?????????????# ######## #??????????? | | ??????????? %= #??????????? | | ??????????? #??????????? | | ????????????## ## ##h ###########??????????? | | ?????????????# ## ##ss ###??????????????????? | | ?????????????" #??????????????????? | | ?????????????" #??????????????????? | | ?????????????" #??????????????????? | | ?????????????" #??????????????????? | | ?????????????# ## ## ###??????????????????? | | ????????????## ## ## #????????????????????? | | ??????????? #????????????????????? | | ??????????? #????????????????????? | | ?????????????# #????????????????????? | | ?????????????##+###""""## ##????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 19 Energy Capacity 323 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 11 Recoil Reduction 5 Energy Filtering 30 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Power Amplifier | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Beamcaster | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Railgun | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed CoilTargetingMaul Manual? 0 Play Time 01:46:39 Cumulative 75.8 hours Start 2022.09.16 @ 18:53:50 End 2022.09.17 @ 16:58:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfa48bf0-552e-4802-8cc1-487d7396f3ba