Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 20:29:26 Player: WitherScout Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1759) 1759 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4364 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 18/280 System Corruption 0% Temperature Cool (0) Movement Flying (21) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (7) --- Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Compact Battery (200) System Restoration Module Beam Cannon Heavy Particle Cannon Shotgun High-powered Shotgun Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Huge Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Improved Heat Sink Compact Battery Terrain Scan Processor System Restoration Module Beam Cannon Heavy Particle Cannon Light Assault Rifle Shotgun High-powered Shotgun Mining Claw [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Improved Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 5 | . . 2 1 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 53 | 6 4 15 10 18 Power 8 | 1 . 5 1 1 Engine 7 | 1 . 5 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 24 | 2 . 6 5 11 Treads 4 | 2 . 2 . . Leg 12 | . . 4 5 3 Wheel . | . . . . . Hover . | . . . . . Flight 8 | . . . . 8 Utility 12 | 1 2 2 3 4 Device 4 | . 1 1 1 1 Storage 3 | 1 1 . . 1 Processor 3 | . . . 2 1 Hackware 1 | . . . . 1 Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 9 | 2 2 2 1 2 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon . | . . . . . Launcher 3 | . 2 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 29 | . . 9 5 15 Power 3 | . . 1 1 1 Propulsion 15 | . . 3 2 10 Utility 6 | . . 2 2 2 Weapon 5 | . . 3 . 2 Highest Loss Streak 12 | . . 3 3 12 To Critical Strikes . | . . . . . Average Backups 18 | . 9 21 24 23 Power 3 | . 1 3 4 3 Propulsion 5 | . 1 5 8 8 Utility 5 | . 4 6 5 4 Weapon 4 | . 2 5 5 6 Tool/Special . | . . . . . Unused Backups 17 | . . 7 1 9 Power 4 | . . 2 . 2 Propulsion 2 | . . 1 . 1 Utility 5 | . . 2 1 2 Weapon 6 | . . 2 . 4 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 99 80 82 83 Engine 9 | . 14 10 2 5 Treads 18 | . 28 23 6 . Leg 12 | . . 4 28 36 Device 8 | . 13 10 5 . Storage 10 | . 14 11 9 7 Processor 1 | . . . 7 . Protection 1 | . . . 1 5 Energy Gun 7 | . 3 9 9 5 Ballistic Gun 2 | . 3 . 5 . Launcher 10 | . 21 8 3 5 Peak Build Rating 27 | 6 8 16 19 27 Average Rating 13 | 4 7 11 16 21 On Entrance 9 | . 6 8 16 17 Naked Turns . | . . . . . Heaviest Build 95 | 13 92 95 92 90 Greatest Support 78 | 40 40 60 50 78 Greatest Overweight (x) 26 | 3 2 9 8 26 Average Overweight (x) 1 | . 1 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 20 25 25 24 Most Carried 25 | 1 15 25 25 25 Average Carried 18 | . 9 21 24 23 Final Capacity 25 | 8 25 25 25 10 Final Carried 24 | 1 15 22 24 10 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1165 | 216 144 346 224 235 Remotely . | . . . . . Salvage Created 1665 | . 281 588 482 314 Parts 96 | . 24 34 21 17 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 9 15 10 7 Guns 18 | . 1 10 6 1 AOE 23 | . 8 5 4 6 Classes Destroyed 10 | . 6 1 2 1 Worker 5 | . 1 2 . 2 Builder 1 | . 1 . . . Recycler 4 | . 1 1 1 1 Operator 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 6 | . 3 3 . . Grunt 30 | . 6 10 9 5 Sentry 2 | . . 2 . . Specialist 2 | . . . . 2 Hunter 1 | . . . 1 . Best Kill Streak 6 | . 5 6 6 6 Combat Bots Only 6 | . 4 5 6 5 Max Kills in Single Turn 3 | . 3 2 2 2 Gunslinging . | . . . . . Exploded 3 | . 3 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 350 | . 42 107 69 132 Missed 113 | . 12 35 24 42 Hits 237 | . 30 72 45 90 Projectile 237 | . 30 72 45 90 Critical Strikes 4 | . 1 1 1 1 Damage Taken 3341 | . 368 930 661 1382 Core 1039 | . 53 168 114 704 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 78 58 79 . Volleys Fired 93 | . 13 34 34 12 Largest 2 | . 2 2 2 2 Hottest 106 | . 70 106 86 86 Shots Fired 163 | . 26 60 54 23 Gun 122 | . 10 52 48 12 Cannon . | . . . . . Launcher 41 | . 16 8 6 11 Special . | . . . . . Kinetic 23 | . 5 4 14 . Thermal 99 | . 5 48 34 12 Explosive 41 | . 16 8 6 11 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 8 10 7 5 Robot Miss Streak 4 | . 4 4 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 108 | . 15 39 40 14 Core Hits 112 | . 24 36 27 25 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 9 | . . 4 4 1 Burn 8 | . . 3 4 1 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3785 | . 801 1042 1063 879 Guns 1369 | . 79 583 621 86 Cannons . | . . . . . Explosions 2369 | . 699 445 432 793 Melee . | . . . . . Ramming 47 | . 23 14 10 . Kinetic 317 | . 28 76 213 . Thermal 1052 | . 51 507 408 86 Explosive 2369 | . 699 445 432 793 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . 14 . . Message Errors 7 | . . 7 . . Matter Fused 4 | . . 4 . . Energy Discharges 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 41 | . 15 19 6 1 Projectiles . | . . . . . Explosions 41 | . 15 19 6 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 183 | . 99 64 . 20 Shots 9 | . 4 3 . 2 Rammed 6 | . 3 3 . . Targets Rammed 10 | . 4 5 1 . Kicked 3 | . . 2 1 . Crushed 1 | . 1 . . . Highest Temperature 300 | . 114 300 183 127 Average Temperature 76 | . 44 92 75 51 Received Heat Transfer 1260 | . 66 447 351 396 Effects 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 4 2 . Heat Transferred 3108 | . 148 1517 1184 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 176 | . 176 176 112 163 Initial 65 | . . 55 65 33 Average 64 | . 74 75 39 54 Influence Increases 1580 | . 454 490 312 324 Destroy 0b10 Robot/C 820 | . 180 300 200 140 Destroy 0b10 Robot/NC 60 | . 20 15 10 15 Destroy Leader 172 | . 52 60 40 20 Successful Hack 57 | . 4 7 10 36 Disable Machine 165 | . 60 30 . 75 Destroy Structure 186 | . 93 48 22 23 Lose Combat Pursuer 120 | . 45 30 30 15 Influence Decreases 1580 | . 321 468 392 399 Entered New Map 210 | . . 78 90 42 Time Decay 1085 | . 321 305 252 207 Lost Part 285 | . . 85 50 150 Squads Dispatched 14 | . 3 2 3 6 Investigation 6 | . 1 2 1 2 Extermination 1 | . . . . 1 Reinforcement 6 | . 2 . 2 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 4 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 21 34 16 15 Peak Tracking Total 8 | . 5 8 6 6 Tactical Retreats 8 | . 3 2 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . 4 2 . 5 Max in Single Turn 2 | . 2 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 4 3 2 2 Terminals 9 | . 3 2 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 16 11 10 6 Successful 21 | . 10 3 5 3 Failed 22 | . 6 8 5 3 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 37 | . 13 8 10 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 8 2 5 3 Record 3 | . . . 3 . Alert Level 1 | . 1 . . . Locate Traps 5 | . 2 . 1 2 Disarm Traps 1 | . 1 . . . Dispatch Records 3 | . 1 1 1 . Registered Components 1 | . . 1 . . Zone Layout 4 | . 3 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 1 . . Process 1 | . 1 . . . Report Inventory 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 3 1 2 Full Trace Events 9 | . 3 3 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 163 | . 163 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3030 | . 1114 1389 527 . Sensors 527 | . . . 527 . Seismic 2503 | . 1114 1389 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4019 | 57 1131 1455 813 563 Spaces Moved 1364 | 32 416 443 254 219 Core 9 | 6 . . . 3 Treads 826 | 26 416 382 2 . Legs 523 | . . 61 252 210 Wheels . | . . . . . Hover . | . . . . . Flight 6 | . . . . 6 Fastest Speed 21 | 50 160 240 190 21 Average Speed 257 | 151 252 288 270 204 Slowest Speed 1350 | 200 320 750 680 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 64 33 18 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 230 | . 117 49 34 30 Melee . | . . . . . Projectile . | . . . . . AOE 230 | . 117 49 34 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1691 | 38 466 558 324 305 Wait 89 | . 13 28 13 35 Move 1357 | 31 415 442 253 216 Hop 1 | . . . . 1 Pick Up 46 | 1 15 21 5 4 Fast Attach 22 | 6 1 7 4 4 Attach 26 | . . 5 4 17 Detach 3 | . . . 1 2 Swap 22 | . 3 4 4 11 Drop 22 | . 2 12 5 3 Fire 93 | . 13 34 34 12 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 2 1 . Crush 7 | . 4 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 1134 | -10/Materials | Discovered new exit (range 14) 1189 | -10/Materials | Entered another Materials area 1189 | -9/Materials | Evolved 2 slots: Propulsion x2 2338 | -9/Materials | Discovered new exit (range 16) 2618 | -9/Materials | Lost 3 parts (1p1u1w) 2644 | -9/Materials | Entered another Materials area 2644 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2705 | -8/Materials | Build established: Scavenger-Mutant 3204 | -8/Materials | Lost 3 parts (1p1n1u) 3251 | -8/Materials | Discovered new exit (range 16) 3457 | -8/Materials | Entered Factory 3457 | -7/Factory | Evolved 2 slots: Propulsion x2 3929 | -7/Factory | Garrison activated, responded to threat 3963 | -7/Factory | Core integrity fell below 50% 3978 | -7/Factory | Core integrity fell below 20% 3980 | -7/Factory | Lost 12 parts (1p8n1u2w) 4020 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer lays Concrete. M-28 Smith repairs G-47 Trooper Aluminum Leg. G-47 Trooper overheating. G-47 Trooper heat damages Backup Plating III. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. M-28 Smith repairs S-27 Virus. U-05 Engineer lays Concrete. M-28 Smith resupplies. Flight Unit destroyed. Hacking Suite destroyed. Flight Unit destroyed. Dropped Huge Storage Unit. Acquired Imp. Heat Sink. Acquired Terrain Scan Processor. U-05 Engineer lays Concrete. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7B. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????########???????????????? | | ??????????????????????????[ #???????????????? | | ?????????????????# ???? ????????????????? | | ?????????????????# """"" ????????????????? | | ?????????????????# """"" #???????????????? | | ?????????????????# """ """ #???????????????? | | ?????????????????# """ #???????????????? | | ?????????????????# """"" R" #???????????????? | | ?????????????????# """"" """ #???????????????? | | ?????????????????# """ "" #???????????????? | | ?????????????????# s #???????????????? | | ?????????????????########g##########?????????????? | | ??????????????????????# gs #????########## | | ??????????????????????# @ / ###??# | | ??????????????????????# ^^^/^/ " ""#??# | | ??????????????????????# // T ""#??# | | ??????????????????????+ // " T"#??# | | ????????????????????? # ""#??# """ " | | ??????????????????# = # *% ""#??# """ " | | ??????????????? [ ###??# """ " | | ????????????? %= [ ###### | | ?????????????? % u + """ " | | ??????????????""" """" ###### """ " | | ???????????????" " """" #????# """ " | | ???????????????" " " "" " """" #????# | | ??????????????? % % ############+## | | ???????????????? ^ | | ????????????????? ^ | | ????????????????? a ^ | | ???????????????????###??#+#### ^ | | ?????????????????????????????# ^ | | ?????????????????????????????# ###### | | ?????????????????????????????# " " #???# | | ?????????????????????????????# " " #??## # | | ?????????????????????????????# " " #### # | | ?????????????????????????????? " " """## | | ???????????????????????????????? " " """## | | ?????????????????????????????????? " " "## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemTacticalNanoactuators Manual? 0 Play Time 00:36:41 Cumulative 37.8 hours Start 2025.10.04 @ 19:50:40 End 2025.10.04 @ 20:29:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: be59d41f-82b4-4748-bb9e-a47a156292bb