Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.09 @ 02:54:01 Player: Olexender Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (1190) 1190 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4140 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Target Analyzer > --- WEAPON (3) ------- Mining Claw > --- INVENTORY (10) --- Carbon-fiber Leg Power Amplifier Improved Heat Sink High-capacity Storage Unit High-capacity Battery (244) High-capacity Matter Pod (200) Improved Terrain Scanner Improved Core Shielding Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Power Amplifier Improved Heat Sink High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Improved Terrain Scanner Improved Core Shielding Mining Claw [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Improved Core Shielding Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 30 | 6 1 . . 23 Power 5 | 1 . . . 4 Engine 4 | 1 . . . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . . . 6 Treads . | . . . . . Leg 7 | 2 . . . 5 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 . . 7 Device 4 | . . . . 4 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 8 | 2 . . . 6 Energy Gun 5 | 1 . . . 4 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . . . 20 Power 3 | . . . . 3 Propulsion 8 | . . . . 8 Utility 3 | . . . . 3 Weapon 6 | . . . . 6 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Backups 6 | 1 6 8 9 6 Power . | . 1 1 1 . Propulsion . | . 1 2 2 . Utility 3 | . 2 3 3 4 Weapon 1 | . 1 2 3 1 Tool/Special . | . . . . . Unused Backups 6 | . 1 . . 5 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 5 | . . . . 5 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 85 85 57 72 Engine 10 | . 14 14 14 7 Leg 23 | . 28 28 28 20 Wheel 1 | . . . . 2 Device 5 | . . . . 8 Storage 9 | . 14 14 14 6 Processor 1 | . . . . 3 Protection 1 | . . . . 3 Energy Gun 11 | . 14 14 . 11 Ballistic Gun 7 | . 14 14 . 5 Peak Build Rating 47 | 6 7 6 5 47 Average Rating 20 | 4 6 6 5 30 On Entrance 4 | . 6 6 6 5 Naked Turns . | . . . . . Heaviest Build 45 | 13 18 18 15 45 Greatest Support 57 | 20 20 20 20 57 Greatest Overweight (x) 3 | 3 . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 3 9 8 10 10 Average Carried 6 | 1 6 8 9 6 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 8 8 10 8 Class Distribution -------------------- 45% | Mutant 26% | Scavenger-Gunner 8% | Tank 8% | Scavenger-Tank 6% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 940 | 192 91 . . 657 Remotely . | . . . . . Salvage Created 1310 | . 155 . . 1155 Parts 49 | . 18 . . 31 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 25 | . 7 . . 18 Melee 1 | . . . . 1 Guns 21 | . 7 . . 14 AOE 3 | . . . . 3 Classes Destroyed 9 | . 3 . . 6 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 3 | . 2 . . 1 Swarmer 6 | . 6 . . . Grunt 11 | . 1 . . 10 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Sentry 4 | . . . . 4 Programmer 1 | . . . . 1 Best Kill Streak 5 | . 4 . . 5 Combat Bots Only 4 | . 3 . . 4 Max Kills in Single Turn 3 | . 2 . . 3 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 323 | . 23 . . 300 Missed 112 | . 6 . . 106 Hits 211 | . 17 . . 194 Melee 10 | . . . . 10 Projectile 201 | . 17 . . 184 AOE 2 | . . . . 2 Critical Strikes 9 | . . . . 9 Actively Blocked 1 | . . . . 1 Damage Taken 2973 | . 106 . . 2867 Core 876 | . 23 . . 853 Absorbed by Shields . | . . . . . Redirected to Shielding 47 | . . . . 47 Ignored by Resistances 823 | . 35 . . 788 Core Remaining (%) 95 | 100 . . 90 . Volleys Fired 78 | . 16 . . 62 Largest 3 | . 2 . . 3 Hottest 229 | . 60 . . 229 Shots Fired 186 | . 29 . . 157 Gun 186 | . 29 . . 157 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 78 | . 16 . . 62 Thermal 108 | . 13 . . 95 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 30 | . 11 . . 30 Robot Miss Streak 3 | . 2 . . 3 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 155 | . 22 . . 133 Core Hits 83 | . 12 . . 71 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . . . 5 Burn 4 | . . . . 4 Destroy 1 | . . . . 1 Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3275 | . 275 . . 3000 Guns 2431 | . 275 . . 2156 Cannons . | . . . . . Explosions 746 | . . . . 746 Melee 98 | . . . . 98 Ramming . | . . . . . Kinetic 722 | . 142 . . 580 Thermal 1709 | . 133 . . 1576 Explosive 746 | . . . . 746 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 98 | . . . . 98 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 169 | . . . . 169 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 235 | . 12 . . 235 Average Temperature 70 | . 9 . . 71 Received Heat Transfer 999 | . 12 . . 987 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . . 7 Heat Transferred 3891 | . 300 . . 3591 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 136 | . 86 . . 136 Initial . | . . . . . Average 27 | . 32 . . 27 Influence Increases 783 | . 217 . . 566 Destroy 0b10 Robot/C 500 | . 140 . . 360 Destroy 0b10 Robot/NC 25 | . 10 . . 15 Destroy Leader 116 | . 34 . . 82 Successful Hack 33 | . 33 . . . Disable Machine 54 | . . . . 54 Destroy Structure 25 | . . . . 25 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 753 | . 217 . . 536 Time Decay 589 | . 217 . . 372 Lost Part 164 | . . . . 164 Squads Dispatched 10 | . 1 . . 9 Investigation 2 | . 1 . . 1 Extermination 2 | . . . . 2 Reinforcement 2 | . . . . 2 Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 10 . . 28 Peak Tracking Total 5 | . 5 . . 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 6 | . . . . 6 Max in Single Turn 4 | . . . . 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 9 | . 8 . . 1 Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 27 | . 24 . . 3 Successful 16 | . 16 . . . Failed 11 | . 8 . . 3 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 22 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 14 | . 14 . . . Record 7 | . 7 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 3 | . 3 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 6 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 263 | . . . . 263 Terrain 263 | . . . . 263 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2166 | 87 581 44 180 1274 Spaces Moved 1425 | 58 390 14 150 813 Core 12 | 10 . . . 2 Treads . | . . . . . Legs 1413 | 48 390 14 150 811 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 119 | 131 120 120 120 118 Slowest Speed 200 | 200 120 120 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 71 3 22 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . . . . 35 Melee . | . . . . . Projectile . | . . . . . AOE 35 | . . . . 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 1698 | 66 475 41 151 965 Wait 113 | . 60 28 . 25 Move 1421 | 57 389 13 149 813 Hop . | . . . . . Pick Up 32 | 3 7 . . 22 Fast Attach 6 | 6 . . . . Attach 22 | . 1 . . 21 Detach 2 | . . . 2 . Swap 9 | . . . . 9 Drop 6 | . 2 . . 4 Fire 78 | . 16 . . 62 Melee 9 | . . . . 9 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 6) 535 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 5) 669 | -10/Materials | Entered Subcaves 670 | -10/Subcaves | Approached by a straggling Scientist 711 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 713 | -10/Subcaves | Entered Scraptown 885 | -9/Scraptown | Discovered new exit (range 5) 893 | -9/Scraptown | Entered Factory 893 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 1159 | -6/Factory | Lost 3 parts (1p1n1w) 1602 | -6/Factory | Lost 3 parts (1p2n) 1774 | -6/Factory | Build established: Scavenger-Gunner 2070 | -6/Factory | Lost 3 parts (1n1u1w) 2148 | -6/Factory | Core integrity fell below 50% 2162 | -6/Factory | Core integrity fell below 20% 2167 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02136_ M-13 Machinist repairs U-05 Engineer Welding Torch. 02139_ Imp. VSS Leg destroyed. 02143_ VSS Leg destroyed. 02143_ Rnf. Deuterium Engine destroyed. 02145_ Carbon-fiber Leg destroyed. 02147_ M-13 Machinist repairs H-61 Shepherd. 02148_ Adv. Heat Sink severed. 02151_ Adv. Heat Sink destroyed. 02151_ L-41 Fighter Carbon-fiber Leg ripped off. 02154_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 02157_ L-41 Fighter destroyed. 02158_ M-13 Machinist repairs G-50 Soldier. 02159_ Knocked back. 02159_ Door malfunctions. 02161_ Knocked back. 02163_ K-01 Serf collects debris. 02166_ Penetrated by Slug. 02166_ Knocked back. 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