Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.14 @ 18:29:09 Player: Wilihelm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (176) 880 Value Destroyed (6543) 6543 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 13145 Bonus ------- Follower Combat Kills 524 Met Imprinter 300 Was Imprinted 300 Friendly Fire -622 Cogmind --------- Core Integrity 349/1000 Matter 195/300 Energy 438/690 System Corruption 3% Temperature Cool (0) Movement Hovering (58) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Neutrino Core > --- PROPULSION (4) --- Backup Propulsion I Antigrav System Antigrav System > --- UTILITY (8) ------ Energy Well Gravity Neutralizer Salvage Targeting Computer Energy Filter Advanced ECM Suite Backup Plating I > --- WEAPON (3) ------- Improved Arc Projector Backup Laser I Impact Mace > --- INVENTORY (5) ---- Backup Power I Backup Power I Armored Huge Wheel Backup Laser I Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Tactical Coordination Suite Precision Matter Filter Cloaking Device Zionite Weapon Casing Improved Light Armor Plating Improved System Shield > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Cooled VTOL Module Gravity Neutralizer Improved Utility Shielding Precision Rocket Launcher Impact Mace [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Backup Laser I Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . 1 . . 1 Utility 6 | . . 2 2 2 . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 160 | 5 6 8 38 8 6 10 9 1 42 7 8 12 Power 25 | 1 1 . 4 2 . 1 1 . 8 1 1 5 Engine 13 | 1 1 . 1 . . . 1 . 5 . . 4 Core 12 | . . . 3 2 . 1 . . 3 1 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 3 . 12 . . 2 . . 11 4 1 2 Treads 17 | . . . 10 . . 2 . . 4 1 . . Leg 6 | 2 . . . . . . . . 4 . . . Wheel . | . . . . . . . . . . . . . Hover 8 | . 2 . 2 . . . . . 1 . 1 2 Flight 6 | . 1 . . . . . . . 2 3 . . Utility 64 | 1 1 4 14 5 5 6 4 1 17 2 1 3 Device 30 | . . 3 6 2 2 2 3 . 8 2 . 2 Storage 4 | 1 . 1 . . . . . . 1 . . 1 Processor 9 | . . . 3 . 1 2 1 . 1 . 1 . Hackware 2 | . . . 1 . . . . . 1 . . . Protection 19 | . 1 . 4 3 2 2 . 1 6 . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 1 1 4 8 1 1 1 4 . 6 . 5 2 Energy Gun 4 | 1 . . 1 . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 15 | . 1 4 5 . . . . . 3 . 2 . Ballistic Cannon 5 | . . . 2 1 1 1 . . . . . . Launcher 4 | . . . . . . . 3 . 1 . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . . . . . 1 . 1 . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 4 . 1 . 4 . 6 . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . 3 Parts Lost 49 | . . . 6 . . 15 . . 12 2 4 10 Power 10 | . . . . . . 2 . . 3 1 1 3 Propulsion 11 | . . . 1 . . 2 . . 3 . 1 4 Utility 27 | . . . 5 . . 10 . . 6 1 2 3 Weapon 1 | . . . . . . 1 . . . . . . Highest Loss Streak 7 | . . . 3 . . 7 . . 4 1 4 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 1 1 5 9 9 9 8 9 9 8 6 8 4 Power . | 1 . 1 1 1 1 . . . . . 1 1 Propulsion 1 | . . 2 . 1 1 1 2 2 . . . . Utility 5 | . . . 4 5 6 6 6 5 6 2 2 . Weapon 1 | . . 2 2 2 1 . . 1 1 2 4 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | . . 1 11 5 2 1 2 2 6 1 2 3 Power 5 | . . . 2 1 . . . . 1 . . 1 Propulsion 6 | . . . 1 . . . . 1 2 1 . 1 Utility 14 | . . . 3 4 2 1 . 1 3 . . . Weapon 11 | . . 1 5 . . . 2 . . . 2 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 65 89 91 99 99 78 78 92 83 68 67 50 Engine 2 | . 14 11 . . . . 1 7 4 . . 6 Core 5 | . . . 8 7 7 6 5 . 4 7 7 . Treads 11 | . . . 14 14 15 14 15 15 8 10 . . Leg 1 | . 18 . . . . . . . 4 . . . Hover 1 | . 4 20 1 . . . . . 1 . 4 6 Device 16 | . . 20 14 22 21 3 17 27 19 8 13 8 Storage 6 | . 9 8 9 7 7 7 7 7 6 6 6 1 Processor 7 | . . . 13 7 8 7 5 7 9 . 2 5 Hackware 3 | . . . 2 7 7 4 . . 4 6 6 2 Protection 10 | . 2 11 8 15 15 17 9 10 8 10 1 2 Ballistic Gun 5 | . 5 17 17 13 5 . . . 5 . 6 . Ballistic Cannon 6 | . . . . 1 8 14 14 15 . . . . Peak Build Rating 66 | 5 5 12 34 43 47 44 57 55 66 58 49 55 Average Rating 38 | 3 4 10 28 40 42 36 41 46 52 42 38 25 On Entrance 30 | . 5 5 12 33 43 44 33 54 37 45 49 40 Avg Prop Armor Cover (%) 4 | . . . 8 . . . . . 1 . 5 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 58 | 12 12 20 30 40 43 53 48 39 58 33 30 38 Greatest Support 72 | 20 20 23 49 42 42 43 40 40 72 70 30 40 Greatest Overweight (x) 10 | . . . . . 1 2 1 . 3 10 1 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 6 9 10 10 10 10 10 10 10 10 10 6 Most Carried 10 | 4 5 8 10 10 10 10 10 10 10 10 10 8 Average Carried 8 | 1 1 6 9 9 9 8 9 9 8 6 8 4 Final Capacity 10 | 8 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 5 8 10 10 10 8 9 10 5 9 8 5 Class Distribution -------------------- 50% | Hacker-Mutant 33% | Mutant 10% | Derelict-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Matter Collected 5383 | 158 112 82 1316 378 542 1133 101 86 987 277 100 111 Remotely . | . . . . . . . . . . . . . Salvage Created 7038 | . 197 171 1636 712 465 1012 . . 1197 822 288 538 Parts 291 | . 22 10 81 36 18 35 . . 47 10 11 21 Haulers Intercepted 3 | . . . 2 . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . 18 29 . 13 . 3 7 . Prevented 10 | . . . . . . . . 4 . . 6 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 141 | . 8 3 31 11 13 33 . . 15 8 7 12 Melee 10 | . . . . . . . . . . . 6 4 Guns 63 | . 5 3 31 10 5 . . . 9 . . . Cannons 43 | . . . . . 7 33 . . 3 . . . AOE 16 | . 3 . . 1 1 . . . 2 8 . 1 Classes Destroyed 17 | . 2 2 4 5 1 1 . . 1 . 1 . Worker 8 | . . . . 2 . . . . 6 . . . Builder 8 | . . . 1 . . . . . 4 . . 3 Hauler 3 | . . . 2 . 1 . . . . . . . Recycler 4 | . . . . 1 . . . . 3 . . . Minesweeper 1 | . . . . . . 1 . . . . . . Mechanic 2 | . . . . 1 . 1 . . . . . . Watcher 7 | . . 2 3 . . . . . 2 . . . Swarmer 39 | . 6 . 3 . 6 9 . . 3 4 3 5 Grunt 55 | . 2 1 16 3 6 13 . . 4 4 2 4 Brawler 5 | . . . . . . 4 . . . . 1 . Duelist 3 | . . . 1 . . 1 . . 1 . . . Sentry 15 | . . 2 8 1 . 2 . . 1 . . 1 Specialist 1 | . . . . 1 . . . . . . . . Hunter 12 | . . . 3 3 1 . . . 3 . . 2 Programmer 6 | . . . . 3 . . . . 3 . . . Z-Light 1 | . . . . . . . . . 1 . . . Thug 1 | . . . . . . 1 . . . . . . Savage 4 | . . . . . 1 3 . . . . . . Mutant 1 | . . . . . . . . . . . 1 . Best Kill Streak 8 | . 8 2 4 7 3 6 . . 7 4 4 5 Combat Bots Only 8 | . 8 1 3 6 3 6 . . 3 4 4 5 Max Kills in Single Turn 4 | . 2 1 2 2 1 1 . . 4 4 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . . 1 1 . . . 2 4 . 1 Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Hostile Shots Fired 1058 | . 26 37 149 108 95 219 . 5 245 29 33 112 Missed 279 | . 9 13 32 28 28 58 . 1 65 10 10 25 Hits 779 | . 17 24 117 80 67 161 . 4 180 19 23 87 Melee 27 | . . 1 . . . 21 . . 1 . 4 . Projectile 752 | . 17 23 117 80 67 140 . 4 179 19 19 87 Critical Strikes 31 | . 2 . 7 2 2 7 . . 7 1 3 . Actively Blocked 3 | . . . 1 . 1 . . . 1 . . . Part Disruptions 2 | . . . . . . . . . . 2 . . Damage Taken 9689 | . 202 258 1090 459 557 2228 . 54 2972 340 363 1166 Core 1694 | . 49 17 158 49 58 207 . . 426 13 66 651 Absorbed by Shields 619 | . . . 234 170 215 . . . . . . . Redirected to Shielding 391 | . . . 28 32 33 24 . . 238 12 . 24 Ignored by Resistances 2749 | . 63 76 385 189 228 634 . 15 644 82 102 331 Regen/Repaired (Parts) 364 | . . 33 32 108 . . 177 . . . . 14 Core Remaining (%) 73 | 100 80 95 71 . . . . 55 . . 40 . Volleys Fired 460 | . 16 30 100 36 49 85 . . 115 18 . 11 Largest 2 | . 1 2 2 2 2 2 . . 2 1 . 2 Hottest 90 | . 40 40 56 56 77 77 . . 90 43 . 60 Shots Fired 760 | . 16 41 193 72 98 167 . . 132 19 . 22 Gun 506 | . 16 41 193 72 40 . . . 106 16 . 22 Cannon 247 | . . . . . 58 167 . . 22 . . . Launcher 7 | . . . . . . . . . 4 3 . . Special . | . . . . . . . . . . . . . Kinetic 698 | . 3 41 193 72 98 167 . . 108 16 . . Thermal 42 | . . . . . . . . . 20 . . 22 Explosive 7 | . . . . . . . . . 4 3 . . Electromagnetic 13 | . 13 . . . . . . . . . . . Robot Hit Streak 27 | . 9 17 27 26 21 22 . . 25 19 . 25 Robot Miss Streak 5 | . 2 2 3 1 5 3 . . 2 . . 3 Penetration Max 1 | . . . 1 1 . . . . . . . . Secondary Targets 8 | . . . 4 4 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 673 | . 12 34 160 58 73 125 . . 125 26 16 44 Core Hits 275 | . 9 13 71 28 25 56 . . 42 19 3 9 Critical Kills 3 | . . . . . . . . . . . 2 1 Critical Parts Destroyed 24 | . . 1 2 3 2 . . . 3 3 3 7 Critical Strikes 40 | . . 1 2 3 6 8 . . 4 3 5 8 Destroy 9 | . . 1 2 3 2 . . . 1 . . . Blast 13 | . . . . . 4 8 . . 1 . . . Smash 18 | . . . . . . . . . 2 3 5 8 Melee Attacks 96 | . . . . . . . . . 30 8 20 38 Impact 96 | . . . . . . . . . 30 8 20 38 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 6 . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18364 | . 257 348 2893 1532 1642 3287 . . 4275 1809 833 1488 Guns 7705 | . 125 348 2893 1196 572 . . . 2104 305 . 162 Cannons 4978 | . . . . . 1070 3287 . . 621 . . . Explosions 1735 | . 132 . . 336 . . . . 526 741 . . Melee 3946 | . . . . . . . . . 1024 763 833 1326 Ramming . | . . . . . . . . . . . . . Kinetic 11828 | . 7 348 2893 1196 1642 3287 . . 2150 305 . . Thermal 1205 | . 132 . . 336 . . . . 575 . . 162 Explosive 1267 | . . . . . . . . . 526 741 . . Electromagnetic 118 | . 118 . . . . . . . . . . . Impact 3946 | . . . . . . . . . 1024 763 833 1326 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . 2 . . 16 16 . 12 12 12 3 Average Corruption 6 | . . . 2 . . 12 16 . 2 12 12 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 163 | . . . 27 . . 59 4 . 30 29 7 7 Message Errors 43 | . . . 9 . . 17 . . 5 7 3 2 Matter Fused 40 | . . . 6 . . 13 2 . 12 4 . 3 Heat Flow Errors 16 | . . . 2 . . 4 1 . 3 5 1 . Energy Discharges 22 | . . . . . . 12 1 . 1 5 1 2 Parts Rejected 1 | . . . . . . . . . 1 . . . Parts Fused 3 | . . . 1 . . . . . . 2 . . Data Loss (minor) 11 | . . . 1 . . 5 . . 4 1 . . Data Loss (major) 11 | . . . 4 . . 4 . . 2 . 1 . Misfires 7 | . . . 3 . . 1 . . 2 1 . . Alerts 7 | . . . 1 . . 2 . . . 3 1 . Misdirections 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2075 | . . . . 106 3 84 . . 428 560 258 636 Projectiles 97 | . . . . . 3 84 . . 10 . . . Explosions 112 | . . . . 106 . . . . 6 . . . Melee 1866 | . . . . . . . . . 412 560 258 636 Knockbacks 36 | . . . . . 6 18 . . 6 . 2 4 Impact 11 | . . . . . . . . . 6 . 2 3 Kinetic 21 | . . . . . 6 15 . . . . . . Secondary 4 | . . . . . . 3 . . . . . 1 Self-Inflicted Damage 164 | . 110 . . . . . . . 13 41 . . Shots 5 | . 2 . . . . . . . 1 2 . . Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 667 | . 12 235 145 5 96 282 241 . 667 255 242 . Average Temperature 97 | . 8 49 31 5 36 87 128 . 163 89 108 . Received Heat Transfer 2402 | . . 120 533 70 158 714 . 18 414 105 135 135 Effects 28 | . . . . . . 1 . . 27 . . . Shutdowns 7 | . . . . . . . . . 7 . . . Energy Bleed 5 | . . . . . . 1 . . 4 . . . Interference 5 | . . . . . . . . . 5 . . . Short Circuit 4 | . . . . . . . . . 4 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Damage (major) 5 | . . . . . . . . . 5 . . . Damage (core) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . 3 1 1 8 Combat Hostiles 9 | . . . . . . . . . 1 . 1 7 Parts Fried 19 | . . . . . . . . . 9 . 1 9 Impact Corruptions 66 | . . . . . . . . . 13 26 8 19 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . . . 3 . . . Heat Transferred 1816 | . 50 . . 200 . . . . 900 . . 666 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Maximum Alert Level 1 | . 1 . . 1 . . . . 1 . . . Low Security (%) 97 | 100 88 100 100 99 . . . . 95 . . 100 Level 1 2 | . 11 . . . . . . . 4 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 249 | . 221 40 154 204 . . . . 249 . . 136 Initial 10 | . . . 10 7 . . . . . . . . Average 43 | . 38 8 39 49 . . . . 48 . . 56 Influence Increases 4672 | . 245 160 896 429 390 715 . 235 914 185 140 363 Destroy 0b10 Robot/C 3020 | . 160 60 620 220 260 580 . 160 440 160 120 240 Destroy 0b10 Robot/NC 180 | . . 10 30 20 5 10 . . 85 5 . 15 Destroy Leader 578 | . 30 24 170 60 20 50 . 20 124 20 20 40 Allied During Kill 53 | . . . . . . . . 40 13 . . . Successful Hack 97 | . 4 21 26 40 . . . . 6 . . . Disable Machine 153 | . 27 . 45 45 . . . . 36 . . . Destroy Structure 141 | . 24 . 5 29 . . . . 75 . . 8 Partial Spotted 45 | . . 15 . . . . . . . . . 30 Lose Combat Pursuer 405 | . . 30 . 15 105 75 . 15 135 . . 30 Influence Decreases 4667 | . 245 130 906 365 474 705 10 235 914 185 140 358 Entered New Map 82 | . . . 20 13 39 . 10 . . . . . Time Decay 3916 | . 95 130 715 352 435 605 . 204 812 185 100 283 Lost Part 307 | . . . 30 . . 100 . . 62 . 40 75 Lost Ally 71 | . . . . . . . . 31 40 . . . Purge Threat 291 | . 150 . 141 . . . . . . . . . Squads Dispatched 25 | . . 1 5 6 . 1 . . 8 . . 4 Investigation 6 | . . . 3 . . . . . 2 . . 1 Extermination 8 | . . . . 3 . . . . 4 . . 1 Reinforcement 6 | . . 1 2 . . . . . 2 . . 1 Assault 1 | . . . . . . 1 . . . . . . Garrison 4 | . . . . 3 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Distress Signals 7 | . . 2 2 . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 222 | . 10 12 41 20 18 40 . 8 32 9 7 25 Peak Tracking Total 9 | . 5 6 5 7 5 9 . 4 7 4 3 6 Tactical Retreats 19 | . . 1 . 1 7 2 . 1 5 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Traps Triggered 1 | . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Machines Disabled 18 | . 3 . 5 5 . . . . 4 . 1 . Max in Single Turn 3 | . 2 . 2 3 . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Machines Accessed 49 | . 5 9 15 6 2 . 1 . 9 . . 2 Terminals 27 | . 4 6 11 4 1 . . . 1 . . . Fabricators 3 | . . . . . . . . . 2 . . 1 Repair Stations 5 | . . 1 2 1 . . . . . . . 1 Recycling Units 8 | . 1 1 1 1 . . . . 4 . . . Scanalyzers 3 | . . 1 1 . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 179 | . 20 32 58 21 2 . 5 . 31 . . 10 Successful 109 | . 12 18 34 11 2 . 5 . 19 . . 8 Failed 69 | . 8 14 23 10 . . . . 12 . . 2 Catastrophic 8 | . 2 2 2 2 . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 83 | . 12 19 28 10 . . . . 7 . . 7 Terminals 90 | . 16 23 38 11 1 . . . 1 . . . Fabricators 7 | . . . . . . . . . 4 . . 3 Repair Stations 23 | . . 4 5 7 . . . . . . . 7 Recycling Units 28 | . 4 1 3 3 . . . . 17 . . . Scanalyzers 22 | . . 4 12 . . . . . 6 . . . Garrison Access 3 | . . . . . . . . . 3 . . . Terminal Hacks 50 | . 8 9 18 7 2 . 5 . 1 . . . Record 3 | . . 2 . . 1 . . . . . . . Part Schematic 5 | . . . . . . . 5 . . . . . Open Door 1 | . . . . . 1 . . . . . . . Open DSF 2 | . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . . Terminal Index 3 | . . 1 1 1 . . . . . . . . Fabricator Index 1 | . . . 1 . . . . . . . . . Alert Level 12 | . 2 2 6 2 . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . Maintenance Status 2 | . 1 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . Recall Investigation 2 | . 1 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 3 . . 2 Load Schematic 3 | . . . . . . . . . 2 . . 1 Build 2 | . . . . . . . . . 1 . . 1 Repair Station Hacks 16 | . . 4 3 3 . . . . . . . 6 Scan Component 9 | . . 2 2 2 . . . . . . . 3 Repair 6 | . . 2 1 1 . . . . . . . 2 Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 12 | . 1 1 1 . . . . . 9 . . . Recycle Component 3 | . . . . . . . . . 3 . . . Process 2 | . . . . . . . . . 2 . . . Report Inventory 6 | . 1 1 1 . . . . . 3 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . Scanalyzer 20 | . . 4 10 . . . . . 6 . . . Insert Component 6 | . . . 4 . . . . . 2 . . . Analyze 6 | . . . 4 . . . . . 2 . . . Retrieve Study 8 | . . 4 2 . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . Reject 2 | . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 4 9 14 5 . . . . 7 . . 2 Full Trace Events 6 | . 1 . 3 . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 4 . . . 5 . 2 . . . Parts Built 4 | . . . . . . . . . 2 . . 2 Authchips . | . . . . . . . . . . . . . Time 76 | . . . . . . . . . 51 . . 25 Total Part Build Rating 4 | . . . . . . . . . 2 . . 2 Part Studies Acquired 7 | . . 4 1 . . . . . 2 . . . Parts Repaired 6 | . . 2 1 1 . . . . . . . 2 Time 269 | . . 52 44 13 . . . . . . . 160 Parts Recycled 3 | . . . . . . . . . 3 . . . Recycled Matter 76 | . . . . . . . . . 76 . . . Retrieved Matter 44 | . . . . . . . . . 44 . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . . . . . 2 . . . Part Schematics Acquired 6 | . . . 4 . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Total Allies 10 | . . . . . . . 7 . 3 . . . Largest Group 7 | . . . . . . . 7 7 4 . . . Highest-Rated Group 240 | . . . . . . . 240 240 210 . . . Highest-Rated Ally 70 | . . . . . . . 41 41 70 . . . Zionite Dispatches 1 | . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 86 | . . . . . . . . 34 52 . . . Total Damage 2529 | . . . . . . . . 1009 1520 . . . Kills 17 | . . . . . . . . 8 9 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Active Infowar (turns) 11103 | . . 461 1708 1329 1638 944 1769 . 2294 689 220 51 Optics 1345 | . . . 1345 . . . . . . . . . Sensors 6533 | . . . 302 1329 1638 421 . . 1884 689 220 50 IFF 43 | . . . . . . . . . 43 . . . Structural 522 | . . 461 61 . . . . . . . . . Machine Analysis 500 | . . . . . . 500 . . . . . . Cloaking 477 | . . . . . . . . . 477 . . . Jamming 2202 | . . . . . . 23 1769 . 410 . . . ECM 1 | . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 1 2 1 . 2 . . Drone Launches 1 | . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 1 . . 1 Main Access 1 | . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Turns Passed 15177 | 52 418 461 1993 1329 1638 1880 2252 1016 2624 689 220 605 Spaces Moved 9069 | 39 472 562 1046 759 948 793 1167 572 1578 517 319 297 Core 64 | 7 . . . . . . . . . 1 . 56 Treads 6034 | . . . 908 759 948 793 1167 572 584 303 . . Legs 613 | 32 192 . . . . . . . 389 . . . Wheels . | . . . . . . . . . . . . . Hover 1586 | . 101 562 138 . . . . . 605 . . 180 Flight 772 | . 179 . . . . . . . . 213 319 61 Fastest Speed 37 | 50 40 56 56 152 152 152 165 165 60 37 37 42 Average Speed 136 | 107 75 56 148 152 152 199 180 165 123 115 43 78 Slowest Speed 550 | 120 120 56 170 152 232 330 245 165 330 550 127 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . 1 . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . 8 . . . Cave-ins Triggered 2 | . . . . . . . . . 2 . . . Exploration Rate (%) 53 | 3 76 56 81 22 93 76 91 70 27 61 27 6 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 2 . . 1 . . Known Exits Taken 5 | . . . 1 1 1 . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 . 1 . 1 . Scrap Searched 12 | . . . . . 3 2 3 3 . 1 . . Spaces Dug 18 | . . . . . . . . . 15 . . 3 Terrain Destroyed 181 | . 23 . 6 29 4 16 . . 56 44 . 3 Melee 18 | . . . . . . . . . 15 . . 3 Projectile 26 | . . . 3 1 4 16 . . 2 . . . AOE 133 | . 23 . . 27 . . . . 39 44 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Total 10971 | 49 514 673 1316 865 1046 927 1315 648 2094 576 365 583 Wait 790 | . 4 52 44 43 28 22 114 64 228 2 4 185 Move 9055 | 38 469 561 1045 758 947 792 1166 571 1577 516 318 297 Hop 1 | . 1 . . . . . . . . . . . Pick Up 180 | 6 10 14 39 8 6 10 11 5 44 11 5 11 Fast Attach 23 | . . . 6 2 1 . 2 . 6 . 4 2 Attach 120 | 5 2 9 17 3 2 13 9 1 30 10 4 15 Detach 30 | . . . 1 . 2 2 2 1 8 4 1 9 Swap 72 | . 6 2 21 5 4 2 3 . 17 3 2 7 Drop 143 | . 6 5 43 10 7 1 8 6 38 4 7 8 Fire 460 | . 16 30 100 36 49 85 . . 115 18 . 11 Melee 96 | . . . . . . . . . 30 8 20 38 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac x4 / Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Destroyed 8 combat bots 332 | -10/Materials | Discovered new exit (range 16) 342 | -10/Materials | Discovered new exit (range 10) 343 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Utility x2 644 | -9/Materials | Discovered new exit (range 16) 672 | -9/Materials | Repaired Hover Unit+ 700 | -9/Materials | Repaired Hover Unit+ 738 | -9/Materials | Identified exit to Mines 755 | -9/Materials | Discovered new exit (range 16) 932 | -9/Materials | Entered another Materials area 932 | -8/Materials | Evolved 2 slots: Utility x2 1036 | -8/Materials | Lost 3 parts (1n2u) 1183 | -8/Materials | Central database locked down 1362 | -8/Materials | Discovered new exit (range 12) 1934 | -8/Materials | Build established: Scavenger-Mutant 1956 | -8/Materials | Discovered new exit (range 10) 2120 | -8/Materials | Repaired Imp. Shield Generator 2274 | -8/Materials | Identified exit to Factory 2565 | -8/Materials | Build established: Hacker-Mutant 2925 | -8/Materials | Entered Factory 2925 | -7/Factory | Evolved 2 slots: Utility x2 2990 | -7/Factory | Identified exit to Storage 2990 | -7/Factory | Identified exit to Lower Caves 3792 | -7/Factory | Garrison activated, responded to threat 3794 | -7/Factory | Cargo convoy interrupted 4019 | -7/Factory | Repaired Lgt. Treads 4254 | -7/Factory | Entered Lower Caves 5215 | -7/Lower Caves | Encountered a Warlord checkpoint 5457 | -7/Lower Caves | Learned Factory trap positions 5498 | -7/Lower Caves | Discovered new exit (range 7) 5624 | -7/Lower Caves | Found Imp. Powered Armor 5692 | -7/Lower Caves | Identified exit to Lower Caves 5892 | -7/Lower Caves | Entered another Lower Caves area 6184 | -7/Lower Caves | Discovered new exit (range 12) 6188 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6225 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6305 | -7/Lower Caves | Lost 7 parts (2n4u1w) 6655 | -7/Lower Caves | Identified exit to Factory 6777 | -7/Lower Caves | Learned Factory interactive machine intel 6975 | -7/Lower Caves | System corruption reached 10% 6980 | -7/Lower Caves | Ambushed by wild Derelicts 7024 | -7/Lower Caves | Lost 5 parts (1p4u) 7263 | -7/Lower Caves | Build established: Mutant 7697 | -7/Lower Caves | Discovered new exit (range 11) 7772 | -7/Lower Caves | Entered Zion 7922 | -7/Zion | System corruption cleaned by Quarantine Array 7998 | -7/Zion | Gained Derelict followers 8062 | -7/Zion | Discovered new exit (range 12) 8172 | -7/Zion | Given the Hacking Drone Bay 8182 | -7/Zion | Found Prototype Device 8183 | -7/Zion | Identified Hacking Drone Bay 8362 | -7/Zion | Learned location of Armory (-3) 8733 | -7/Zion | Met Imprinter 8763 | -7/Zion | Imprinted 8765 | -7/Zion | Declared Zion's savior 9435 | -7/Zion | Found Prototype Special Weapon 9436 | -7/Zion | Identified RU-N14's Throwing Claymores 9699 | -7/Zion | Found Prototype Launcher 9700 | -7/Zion | Identified Gui. Missile Launcher 9708 | -7/Zion | Found Gui. Missile Launcher 9816 | -7/Zion | Build established: Derelict-Mutant 10024 | -7/Zion | Entered Proximity Caves 10024 | -6/Proximity Caves | Accompanied by 8 allies 10102 | -6/Proximity Caves | Learned Factory emergency access door positions 10911 | -6/Proximity Caves | Discovered exit to Factory (range 15) 11040 | -6/Proximity Caves | Entered Factory 11040 | -6/Factory | Accompanied by 4 allies 11040 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11041 | -6/Factory | Loaded intel: 97 trap records 11043 | -6/Factory | Loaded intel: 54 interactive machine locations 11459 | -6/Factory | Lost 4 allies 11493 | -6/Factory | Build established: Mutant 11517 | -6/Factory | Lost 4 parts (2p1n1u) 12087 | -6/Factory | Fabricated Lgt. Ion Engine (x2) 12188 | -6/Factory | Build established: Hacker-Mutant 12330 | -6/Factory | Retrieved Zion intel report: Trap Installations 12331 | -6/Factory | Zion Light squad teleported in 12543 | -6/Factory | Found Prototype Protection 12547 | -6/Factory | Identified Zio. Weapon Casing 12550 | -6/Factory | Found Zio. Weapon Casing 12932 | -6/Factory | Terminal network hard line cut 13312 | -6/Factory | Crushed by falling debris 13445 | -6/Factory | Crushed by falling debris 13445 | -6/Factory | System corruption reached 10% 13476 | -6/Factory | Lost 3 parts (1n2u) 13497 | -6/Factory | Core integrity fell below 50% 13638 | -6/Factory | Discovered new exit (range 12) 13664 | -6/Factory | Entered Lower Caves 13759 | -6/Lower Caves | Identified exit to Lower Caves 14194 | -6/Lower Caves | Found DCF Scrap (15 items) 14353 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14353 | -6/Lower Caves | Entered another Lower Caves area 14414 | -6/Lower Caves | Lost 4 parts (1p1n2u) 14450 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14508 | -6/Lower Caves | Discovered new exit (range 8) 14573 | -6/Lower Caves | Entered Factory 14573 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14574 | -5/Factory | Identified exit to Upper Caves 14654 | -5/Factory | Lost 6 parts (2p2n2u) 14750 | -5/Factory | Fabricated Lgt. Ion Engine (x2) 14827 | -5/Factory | Core integrity fell below 50% 14858 | -5/Factory | Repaired Prc. Rocket Launcher 14938 | -5/Factory | Repaired Gravity Neutralizer 15124 | -5/Factory | Retrieved Zion intel report: Main Access 15124 | -5/Factory | Identified exit to Factory 15169 | -5/Factory | Garrison activated, responded to threat 15178 | -5/Factory | Self-destructed Last Messages --------------- U-05 Engineer system corrupted by crushing effect. U-05 Engineer knocked back. ALERT: Construction progress impeded, dispatching reinforcements to local area. UB0=8ZS, O7LYB=R91P3ZW&R