Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 01:15:55 Player: Rentaro Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (65) 325 Value Destroyed (1681) 1681 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 9886 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Advanced Sensor Array Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Biomechanical Wings Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Power Amplifier Medium Storage Unit Structural Scanner Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators ECM Suite Advanced Reaction Control System EM Disruption Field > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Antimatter Reactor Improved Cesium-ion Thruster Nuclear Pulse Array Advanced Sensor Array Advanced Signal Interpreter Stasis Canceller Advanced Reaction Control System Power Sword [Rating: 133] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 5 | . . 2 . . . . . . 1 2 . . Utility 12 | . . . . 2 2 . 2 2 . . 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 143 | 7 14 9 2 16 10 6 10 14 19 27 3 6 Power 21 | 2 1 1 . 1 1 6 1 1 4 3 . . Engine 8 | 2 . 1 . 1 . 2 1 . 1 . . . Core 11 | . 1 . . . 1 4 . 1 2 2 . . Reactor 2 | . . . . . . . . . 1 1 . . Propulsion 35 | 2 3 4 1 4 5 . 1 2 6 4 1 2 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 11 | 2 3 4 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 24 | . . . . 3 5 . 1 2 6 4 1 2 Utility 68 | 1 6 3 1 7 3 . 7 9 8 18 2 3 Device 44 | . 3 3 . 4 . . 3 5 8 15 1 2 Storage 7 | 1 2 . 1 . 2 . . . . 1 . . Processor 16 | . 1 . . 3 1 . 4 3 . 2 1 1 Hackware 1 | . . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 4 1 . 4 1 . 1 2 1 2 . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 6 | . 4 1 . 1 . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 3 1 . 1 2 1 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 3 . . 1 6 . . Parts Lost 43 | . 2 4 . 9 . . . 3 2 4 . 19 Power 7 | . . 1 . 1 . . . 1 1 1 . 2 Propulsion 15 | . 1 3 . 5 . . . . . 1 . 5 Utility 19 | . 1 . . 2 . . . 2 1 2 . 11 Weapon 2 | . . . . 1 . . . . . . . 1 Highest Loss Streak 19 | . 1 2 . 9 . . . 2 2 3 . 19 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 88 98 62 93 100 98 83 91 91 85 76 Engine 3 | . 11 . 11 4 . . 1 2 3 . . . Core 4 | . 2 10 . . 6 7 4 2 5 8 4 3 Wheel 8 | . 25 33 42 8 . . . . . . . . Flight 17 | . . . . 6 29 30 26 22 26 27 21 18 Device 17 | . 12 10 11 12 15 15 13 13 29 27 29 25 Storage 6 | . 14 11 11 2 5 7 6 5 . 3 4 3 Processor 16 | . . . . 18 22 23 31 23 18 14 16 19 Energy Cannon 6 | . 27 21 22 . . . . . . . . . Slashing Weapon 6 | . . . . 8 10 15 13 8 5 6 4 3 Naked Turns 11 | . . . . . . . . . . . . 11 Heaviest Build 39 | 13 32 23 31 32 21 24 22 26 30 37 38 39 Greatest Support 49 | 26 26 40 40 40 24 24 24 24 30 49 49 48 Greatest Overweight (x) 5 | . 5 . . 1 . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 7 7 10 10 10 5 9 10 9 Most Carried 12 | 7 12 10 10 11 9 10 10 10 9 10 10 10 Average Carried 7 | 3 8 8 8 5 7 9 9 9 5 6 9 9 Final Capacity 15 | 8 10 10 15 5 10 10 10 10 5 10 10 5 Final Carried 10 | 7 10 8 10 5 9 9 10 10 5 10 10 4 Class Distribution -------------------- 35% | Scout 27% | Infiltrator-Ninja 18% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Storage Scout | -6/Factory Scout | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Matter Collected 1618 | 302 162 76 25 60 56 . 258 37 325 125 116 76 Remotely . | . . . . . . . . . . . . . Salvage Created 2440 | 143 348 366 255 60 . . 47 37 415 376 188 205 Parts 175 | 13 27 34 15 11 . . 4 1 17 26 12 15 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 24 | . 7 11 2 . . . . . . 2 . 2 Melee 4 | . . . . . . . . . . 2 . 2 Cannons 19 | . 6 11 2 . . . . . . . . . Classes Destroyed 11 | 2 5 2 . 1 . . . . . 1 . . Worker 1 | . . . . 1 . . . . . . . . Builder 7 | . 3 1 1 2 . . . . . . . . Tunneler 7 | 3 1 1 2 . . . . . . . . . Recycler 5 | 1 . . 1 . . . . . 2 1 . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 2 | . 1 . . . . . . . 1 . . . Watcher 18 | . 2 . . . . . 2 1 3 3 5 2 Swarmer 10 | . 3 7 . . . . . . . . . . Grunt 9 | . 4 3 2 . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . Programmer 4 | . . . . . . . . . . 2 . 2 Best Kill Streak 4 | 4 2 4 4 1 . . 1 1 2 2 1 2 Combat Bots Only 4 | . 2 4 2 . . . . . . 2 . 2 Max Kills in Single Turn 2 | 1 2 2 1 1 . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Damage Taken 5534 | . 514 217 111 587 23 198 19 353 214 466 106 2726 Core 2590 | . 142 39 25 318 10 65 . 149 89 118 24 1611 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 82 | 100 43 . 84 42 . 89 100 85 92 90 98 . Volleys Fired 83 | 9 41 20 13 . . . . . . . . . Largest 2 | 2 2 2 2 . . . . . . . . . Hottest 120 | 40 120 116 116 . . . . . . . . . Shots Fired 156 | 18 82 40 16 . . . . . . . . . Gun 18 | 18 . . . . . . . . . . . . Cannon 138 | . 82 40 16 . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 18 | 18 . . . . . . . . . . . . Thermal 105 | . 82 20 3 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 33 | . . 20 13 . . . . . . . . . Robot Hit Streak 12 | 11 12 11 6 . . . . . . . . . Robot Miss Streak 6 | 1 4 6 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 140 | 14 45 21 12 4 . 2 3 1 7 13 9 9 Core Hits 67 | 6 15 15 6 3 . . 2 1 6 5 4 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 302 | . . . . 54 6 50 27 18 31 53 39 24 Impact . | . . . . . . . . . . . . . Slashing 302 | . . . . 54 6 50 27 18 31 53 39 24 Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . 3 . 1 . . 2 2 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks 3 | . . . . . . 1 . . . 2 . . Damage Inflicted 4847 | 149 840 454 413 235 . 93 124 39 483 720 704 593 Guns 149 | 149 . . . . . . . . . . . . Cannons 1590 | . 840 454 296 . . . . . . . . . Explosions 117 | . . . 117 . . . . . . . . . Melee 2991 | . . . . 235 . 93 124 39 483 720 704 593 Ramming . | . . . . . . . . . . . . . Kinetic 149 | 149 . . . . . . . . . . . . Thermal 1133 | . 840 159 134 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 574 | . . 295 279 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2991 | . . . . 235 . 93 124 39 483 720 704 593 Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 2 8 . 3 . . Average Corruption 3 | . . . . . . 1 1 5 . 2 . . Corruption Purged 10 | . . . . . . . 2 8 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . . 2 7 . 5 . . Message Errors 5 | . . . . . . . 2 2 . 1 . . Matter Fused 2 | . . . . . . . . . . 2 . . Heat Flow Errors 3 | . . . . . . . . 2 . 1 . . Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 340 | . . . 17 . . 24 . . 28 100 129 42 Projectiles . | . . . . . . . . . . . . . Explosions 17 | . . . 17 . . . . . . . . . Melee 323 | . . . . . . 24 . . 28 100 129 42 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . 34 . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 434 | . 434 357 181 . . 21 3 252 140 359 3 . Average Temperature 92 | . 162 100 67 . . 8 2 104 78 41 3 . Received Heat Transfer 494 | . 201 21 42 117 . 59 9 . . 9 9 27 Effects 7 | . 6 1 . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . . . Heat Transferred 2246 | . 1776 333 137 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Peak Influence 1203 | 20 87 213 148 219 82 97 109 180 201 512 697 1203 Initial 388 | . 13 22 45 57 48 . 44 . 88 102 231 388 Average 129 | 7 21 80 131 52 33 10 34 56 135 303 452 631 Maximum Alert Level 4 | . . 1 . 1 . . . . 1 2 2 4 Low Security (%) 79 | 100 100 92 100 95 100 100 100 100 79 27 . . Level 1 11 | . . 7 . 4 . . . . 20 55 42 16 Level 2 7 | . . . . . . . . . . 16 57 50 Level 3 . | . . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . . 1 . 1 1 5 1 3 2 3 2 5 Investigation 12 | . . . . 1 . 4 1 . 1 2 . 3 Extermination 4 | . . . . . . . . 1 1 1 1 . Reinforcement 8 | . . 1 . . 1 1 . 2 . . 1 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Distress Signals 17 | . . . . 2 1 4 . . 1 3 2 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 228 | . 9 18 2 18 5 26 9 11 12 23 34 61 Peak Tracking Total 27 | . 3 5 2 12 3 18 4 5 4 6 9 27 Tactical Retreats 40 | . . 1 . 6 2 3 2 3 3 7 7 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Traps Triggered 18 | . 1 . . . 1 2 2 3 1 8 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Disabled 2 | . 1 . . . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Machines Accessed 70 | . 7 2 . 4 9 7 7 14 8 7 2 3 Terminals 61 | . 7 2 . 4 8 6 6 11 6 6 2 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 1 . 1 1 . . . Scanalyzers 5 | . . . . . . . 1 2 1 1 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 189 | . 27 7 . 13 22 19 20 33 25 13 2 8 Successful 85 | . 15 4 . 6 11 6 11 14 12 4 . 2 Failed 102 | . 11 3 . 7 10 13 9 19 13 9 2 6 Catastrophic 32 | . 3 2 . 1 3 2 2 7 5 3 2 2 Database Lockouts 2 | . 1 . . . 1 . . . . . . . Manual 43 | . 10 3 . . 9 3 2 9 7 . . . Terminals 161 | . 27 7 . 13 21 15 13 28 17 10 2 8 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 12 | . . . . . 1 4 . 2 5 . . . Scanalyzers 16 | . . . . . . . 7 3 3 3 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 65 | . 15 4 . 6 10 3 4 12 8 1 . 2 Record 4 | . . . . . 2 . . 2 . . . . Part Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 2 | . . . . 2 . . . . . . . . Prototype ID Bank 19 | . 3 1 . . 5 . 3 4 3 . . . Open Door 2 | . . . . . . . . . . . . 2 Level Access Points 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Alert Level 5 | . 1 1 . . 1 . . 1 1 . . . Unreport Threat 8 | . 2 1 . . 1 1 1 1 1 . . . Locate Traps 11 | . 4 1 . . . 1 . 3 1 1 . . Dispatch Records 1 | . . . . . . 1 . . . . . . Surveillance Status 2 | . 1 . . 1 . . . . . . . . Recall Investigation 2 | . . . . 1 . . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 3 | . 1 . . 1 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 1 3 . 1 2 . . . Process 2 | . . . . . . 1 . . 1 . . . Retrieve Matter 5 | . . . . . 1 2 . 1 1 . . . Scanalyzer 13 | . . . . . . . 7 1 2 3 . . Insert Component 6 | . . . . . . . 3 1 1 1 . . Analyze 7 | . . . . . . . 4 . 1 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 67 | . 6 2 . 4 8 8 7 12 8 7 2 3 Full Trace Events 9 | . . . . 1 . 3 . . 1 1 . 3 Feedback Events 2 | . . . . . . 2 . . . . . . Corruption 2 | . . . . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 . 2 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 26 | . . . . . . . . . 26 . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 1 . 1 . . Part Schematics Acquired 4 | . . . . . . . 2 . 1 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . Highest-Rated Group 100 | . . . . . . 100 . . . . . . Highest-Rated Ally 100 | . . . . . . 100 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Turns Passed 8626 | 104 1112 652 242 1019 433 772 816 1065 676 713 624 398 Spaces Moved 14697 | 66 922 326 257 797 1312 679 2431 1889 1912 1836 1433 837 Core 246 | 9 19 . . 171 . . . . . . . 47 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1799 | 57 903 326 257 256 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12652 | . . . . 370 1312 679 2431 1889 1912 1836 1433 790 Fastest Speed 20 | 50 80 80 80 34 26 26 26 26 23 20 26 26 Average Speed 33 | 88 95 80 80 53 26 26 26 27 23 22 26 28 Slowest Speed 300 | 100 300 80 80 100 34 26 26 94 91 27 27 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 91 | . . . . 1 8 1 11 26 14 10 3 17 Cave-ins Triggered 2 | . . . . . . 1 . 1 . . . . Exploration Rate (%) 46 | 4 99 28 49 47 31 89 53 49 43 53 36 18 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 201 | . . . . 45 6 33 23 15 21 27 27 4 Terrain Destroyed 212 | . . . 11 45 6 33 23 15 21 27 27 4 Melee 201 | . . . . 45 6 33 23 15 21 27 27 4 Projectile . | . . . . . . . . . . . . . AOE 11 | . . . 11 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Fac Res Res Acc Total 17721 | 94 1072 675 276 1307 1375 1210 2565 2385 2094 2087 1626 955 Wait 2431 | . 67 316 2 419 38 482 91 480 132 148 153 103 Move 14519 | 65 921 325 256 794 1295 676 2410 1843 1885 1817 1426 806 Hop 75 | . . . . 1 8 1 9 19 12 8 3 14 Pick Up 100 | 13 16 4 3 10 11 3 8 5 3 21 1 2 Fast Attach 37 | . 1 1 . 4 3 . 5 7 7 7 1 1 Attach 67 | 6 6 5 1 11 2 2 2 6 6 13 2 5 Detach 10 | . . . . 3 . . . 4 1 2 . . Swap 39 | 1 7 3 1 1 5 4 3 1 6 7 . . Drop 80 | . 13 1 . 10 7 3 11 4 12 18 1 . Fire 83 | 9 41 20 13 . . . . . . . . . Melee 280 | . . . . 54 6 39 26 16 30 46 39 24 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 15) 604 | -10/Materials | Discovered new exit (range 5) 660 | -10/Materials | Identified exit to Mines 797 | -10/Materials | Central database locked down 916 | -10/Materials | Discovered new exit (range 13) 999 | -10/Materials | Core integrity fell below 50% 1216 | -10/Materials | Identified exit to Materials 1217 | -10/Materials | Entered another Materials area 1217 | -9/Materials | Evolved 2 slots: Propulsion x2 1517 | -9/Materials | Build established: Scavenger-Mutant 1864 | -9/Materials | Discovered new exit (range 6) 1869 | -9/Materials | Entered Mines 2049 | -9/Mines | Discovered new exit (range 11) 2111 | -9/Mines | Entered Materials 2111 | -8/Materials | Evolved 2 slots: Utility x2 2421 | -8/Materials | Core integrity fell below 50% 2423 | -8/Materials | Lost 9 parts (1p5n2u1w) 2639 | -8/Materials | Build established: Mutant 2799 | -8/Materials | Discovered new exit (range 16) 2809 | -8/Materials | Identified exit to Factory 3130 | -8/Materials | Entered Factory 3130 | -7/Factory | Evolved 2 slots: Utility x2 3188 | -7/Factory | Build established: Scout 3370 | -7/Factory | Assembled infested ambush trap array 3393 | -7/Factory | Discovered new exit (range 4) 3396 | -7/Factory | Identified exit to Lower Caves 3413 | -7/Factory | Discovered exit to Lower Caves (range 13) 3450 | -7/Factory | Discovered new exit (range 4) 3451 | -7/Factory | Identified exit to Storage 3493 | -7/Factory | Central database locked down 3563 | -7/Factory | Entered Storage 3568 | -7/Storage | Met 01-MTF 4169 | -7/Storage | Crushed by falling debris 4252 | -7/Storage | Assembled infested ambush trap array 4330 | -7/Storage | Discovered new exit (range 16) 4334 | -7/Storage | Identified exit to Factory 4335 | -7/Storage | Entered Factory 4335 | -6/Factory | Evolved 2 slots: Utility x2 4430 | -6/Factory | Discovered new exit (range 3) 4430 | -6/Factory | Identified exit to Factory 4548 | -6/Factory | Discovered exit to Factory (range 14) 4854 | -6/Factory | Discovered exit to Factory (range 21) 5151 | -6/Factory | Entered another Factory area 5151 | -5/Factory | Evolved 2 slots: Utility x2 5569 | -5/Factory | Crushed by falling debris 5901 | -5/Factory | Discovered new exit (range 15) 5908 | -5/Factory | Identified exit to Upper Caves 5954 | -5/Factory | Cargo convoy interrupted 6003 | -5/Factory | Discovered exit to Upper Caves (range 4) 6033 | -5/Factory | Discovered new exit (range 4) 6034 | -5/Factory | Identified exit to Factory 6196 | -5/Factory | Discovered exit to Factory (range 15) 6216 | -5/Factory | Entered another Factory area 6216 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6269 | -4/Factory | Spotted B-86 Titan 6366 | -4/Factory | Spotted B-86 Titan 6541 | -4/Factory | Build established: Infiltrator-Ninja 6735 | -4/Factory | Discovered new exit (range 21) 6853 | -4/Factory | Identified exit to Research 6892 | -4/Factory | Entered Research 6892 | -3/Research | Evolved 2 slots: Propulsion x2 6910 | -3/Research | Spotted B-86 Titan 7035 | -3/Research | Discovered new exit (range 22) 7046 | -3/Research | Identified exit to Testing 7085 | -3/Research | Lost 3 parts (1p2u) 7153 | -3/Research | Discovered new exit (range 22) 7225 | -3/Research | Discovered exit to Testing (range 5) 7230 | -3/Research | Found Prototype Processor 7233 | -3/Research | Identified Spectral Analyzer 7466 | -3/Research | Discovered new exit (range 16) 7500 | -3/Research | Spotted B-86 Titan 7528 | -3/Research | Found Prototype Processor 7528 | -3/Research | Identified Exp. Target Analyzer 7603 | -3/Research | Identified exit to Research 7605 | -3/Research | Entered another Research area 7605 | -2/Research | Evolved 2 slots: Utility x2 7878 | -2/Research | Spotted B-90 Cyclops 7993 | -2/Research | Spotted B-90 Cyclops 8105 | -2/Research | Search patrols dispatched 8216 | -2/Research | Discovered new exit (range 19) 8229 | -2/Research | Identified exit to Access 8229 | -2/Research | Entered Access 8229 | -1/Access | Evolved 2 slots: Utility x2 8474 | -1/Access | Spotted B-99 Colossus 8479 | -1/Access | Search patrols dispatched 8597 | -1/Access | Core integrity fell below 50% 8616 | -1/Access | Core integrity fell below 20% 8627 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08580_ Power Sword severed. 08580_ R-10 Processor collects Power Sword. 08583_ Med. Storage Unit destroyed. 08583_ R-10 Processor collects EM Disruption Field. 08588_ Imp. Cesium-ion Thruster severed. 08588_ Acquired Imp. Cesium-ion Thruster. 08589_ Imp. Cesium-ion Thruster destroyed. 08591_ Imp. Cesium-ion Thruster severed. 08602_ Biomechanical Wings destroyed. 08603_ Adv. Melee Analysis Suite destroyed. 08604_ K-01 Serf cleans the Fabricator. 08605_ Structural Scanner destroyed. 08607_ K-01 Serf cleans the Fabricator. 08608_ Penetrated by Slug. 08608_ Adv. Melee Analysis Suite destroyed. 08608_ Slug penetrates C-57 Dissector. 08613_ Adv. Melee Analysis Suite severed. 08613_ Enh. Optical Array severed. 08615_ Adv. Signal Interpreter severed. 08618_ Imp. Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ???????????????????????????# !!!#???????????????? | | ???????????????????????????# !!!#???????????????? | | ???????????????????????????# !! #???????????????? | | ???????????????????????????#* #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #????######?????? | | ???????????????????????????# =#???? ??????? | | ???????????????????????????# #??? #?????? | | ???????????????????????????# #??? " #?????? | | ???????????????????????????# #?? """ #?????? | | ???????????????????????????#= #?? """ #?????? | | ???????????????########+######+#+## " #?????? | | ??????????# @ c # #?????? | | ??????????# c c p + #?????? | | ?????????????##### ############## # #?????# | | ????????????????????????????????# #############??# | | ????????????????????????????????# #??# | | ????????????????????????????????# #??# | | ????????????????????????????????# #??# | | ????????????????????????? / #??# | | ????????????????????? ########## #??# | | ????????????????????? ?????????# #??# | | ????????????????????? ??????????# #??# | | ??????????????????????"""" ???????????#+## #??# | | ?????????????????????????"" ???????????????# #??# | | ????????????????????????####????????????????# #??# | | ????????????????????????????????????????????# #??# | | ????????????????????????????????????????????# #?## | | ??????????????????????????????????????????### #### | | ???????????????????????????????############ ## | | ?????????????????????????? ## | | ?????????????????????????? / | | ?????????????????????????? ## | | ??????????????????????????################# ## | | ???????????????????????????????????????######+#### | | ???????????????????????????????????????## # | | ???????????????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 38 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Resistance: EM 25 Melee Speed Boost 30 Evasion (%) 76 Targeting Accuracy 5 Melee Accuracy 24 Core Analysis 9 Defensive Hacking 10 Item Schematics ----------------- Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Lrn. Sensor Array | -4/Factory | Hacked Biomechanical Wings | -4/Factory | Scanalyzed Field Propulsion Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Deadly Force Denied? Dodgeball, But With Guns Part-time Excavator Prolific Hacker Respectable Loadout Challenges ------------ None Game ------ Seed ChromaticTractorCutter Manual? 0 Play Time 05:05:09 Cumulative 25.3 hours Start 2022.03.20 @ 19:13:16 End 2022.03.21 @ 01:15:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51de7968-eedf-4632-b709-aec9c4408623