Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 16:11:02 Player: Reflectatory Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (694) 694 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3559 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Seismic Detector Hacking Suite > --- WEAPON ----------- Mining Laser Scythe > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . 1 . 1 1 . Utility 2 | . . 1 . . 1 . Weapon . | . . . . . . . Parts Attached 38 | 8 2 6 2 18 2 . Power 6 | 2 . 1 . 3 . . Engine 5 | 2 . 1 . 2 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 15 | 2 . 4 1 8 . . Treads . | . . . . . . . Leg 5 | 2 . . . 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 10 | . . 4 1 5 . . Utility 9 | 1 2 . . 4 2 . Device 2 | . . . . 2 . . Storage 4 | 1 1 . . 1 1 . Processor 1 | . . . . . 1 . Hackware 2 | . 1 . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 3 . 1 1 3 . . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 2 | . . . 1 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . . 4 1 14 . 6 Power 1 | . . . . 1 . . Propulsion 13 | . . 2 . 8 . 3 Utility 5 | . . 1 . 3 . 1 Weapon 6 | . . 1 1 2 . 2 Highest Loss Streak 10 | . . 4 1 10 . 4 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 7 6 3 3 2 2 Power 2 | 1 2 2 2 2 2 2 Propulsion 1 | . 3 3 1 . . . Utility . | . . . . . . . Weapon . | . 1 . . . . . Tool/Special . | . . . . . . . Unused Backups 1 | . 1 . . . . . Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 63 | . 92 67 62 59 46 44 Engine 9 | . 14 11 11 9 7 4 Leg 15 | . 28 1 . 4 23 12 Flight 7 | . . 26 33 19 . . Device 1 | . . . . 6 . . Storage 5 | . 14 2 . . . 5 Processor 1 | . . . . . . 7 Hackware 4 | . 7 9 . 6 . . Ballistic Gun 8 | . 28 9 . . . . Special Weapon 3 | . . . 7 3 7 6 Slashing Weapon 4 | . . . . 7 7 6 Peak Build Rating 17 | 6 10 10 7 17 13 13 Average Rating 9 | 4 8 8 6 11 10 9 On Entrance 7 | . 6 10 5 5 10 13 Naked Turns . | . . . . . . . Heaviest Build 19 | 14 19 8 7 12 12 12 Greatest Support 30 | 20 20 12 12 30 30 30 Greatest Overweight (x) 2 | . . . . 2 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 10 10 5 25 5 5 Average Capacity 6 | 6 9 5 5 5 5 5 Most Carried 10 | 5 10 10 4 5 3 2 Average Carried 3 | 2 7 5 3 3 2 2 Final Capacity 10 | 8 10 5 5 5 5 5 Final Carried 10 | 2 10 4 3 2 2 2 Class Distribution -------------------- 74% | Mutant 15% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 702 | 194 151 . 65 252 30 10 Remotely . | . . . . . . . Salvage Created 790 | . 161 9 . 475 71 74 Parts 58 | . 15 3 . 26 8 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 23 | . 5 3 . 12 . 3 Melee 15 | . . . . 12 . 3 Guns 5 | . 5 . . . . . AOE 3 | . . 3 . . . . Classes Destroyed 6 | . 4 . . 1 1 . Worker 4 | . 1 . . . 3 . Builder 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Swarmer 12 | . 3 3 . 3 . 3 Grunt 8 | . 2 . . 6 . . Sentry 3 | . . . . 3 . . Best Kill Streak 8 | . 3 3 . 8 4 7 Combat Bots Only 8 | . 3 3 . 8 . 3 Max Kills in Single Turn 2 | . 2 2 . 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 278 | . 45 11 2 97 . 123 Missed 101 | . 17 4 . 21 . 59 Hits 177 | . 28 7 2 76 . 64 Projectile 177 | . 28 7 2 76 . 64 AOE 2 | . . . 2 . . . Critical Strikes 3 | . . . . 1 . 2 Damage Taken 2455 | . 262 216 95 913 . 969 Core 1303 | . 44 54 15 489 . 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 82 . 82 11 . . Volleys Fired 40 | . 15 10 . 12 3 . Largest 2 | . 2 2 . 1 1 . Hottest 100 | . 40 50 . 100 20 . Shots Fired 58 | . 30 13 . 12 3 . Gun 38 | . 30 8 . . . . Cannon . | . . . . . . . Launcher 5 | . . 5 . . . . Special 15 | . . . . 12 3 . Kinetic 38 | . 30 8 . . . . Thermal 15 | . . . . 12 3 . Explosive 5 | . . 5 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | . 5 6 . 1 . . Robot Miss Streak 5 | . 5 3 . 1 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 54 | . 13 7 . 25 4 5 Core Hits 29 | . 9 3 . 12 2 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . 6 . 1 Sever 7 | . . . . 6 . 1 Melee Attacks 55 | . . . . 41 8 6 Impact . | . . . . . . . Slashing 55 | . . . . 41 8 6 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 1 4 1 Combat Hostiles 2 | . . . . 1 . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 1899 | . 217 434 . 802 251 195 Guns 246 | . 203 43 . . . . Cannons . | . . . . . . . Explosions 391 | . . 391 . . . . Melee 1218 | . . . . 778 251 189 Ramming 20 | . 14 . . . . 6 Kinetic 246 | . 203 43 . . . . Thermal 24 | . . . . 24 . . Explosive 391 | . . 391 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1218 | . . . . 778 251 189 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 140 | . . 77 . 11 45 7 Projectiles . | . . . . . . . Explosions 77 | . . 77 . . . . Melee 63 | . . . . 11 45 7 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 137 | . . 134 . . . 3 Shots 3 | . . 3 . . . . Rammed 1 | . . . . . . 1 Targets Rammed 3 | . 2 . . . . 1 Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 331 | . . . . 331 . . Average Temperature 143 | . . . . 143 . . Received Heat Transfer 411 | . 54 6 . 315 . 36 Effects 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 118 | . 70 90 34 118 39 . Initial 39 | . . 5 34 5 39 . Average 29 | . 20 26 30 56 12 . Influence Increases 912 | . 163 150 . 388 36 175 Destroy 0b10 Robot/C 460 | . 100 60 . 240 . 60 Destroy 0b10 Robot/NC 30 | . 10 . . . 20 . Destroy Leader 90 | . 20 10 . 50 . 10 Successful Hack 30 | . 3 13 . . 14 . Disable Machine 15 | . . 15 . . . . Destroy Structure 62 | . . 52 . 8 2 . Partial Spotted 45 | . . . . 45 . . Lose Combat Pursuer 180 | . 30 . . 45 . 105 Influence Decreases 832 | . 148 75 76 314 114 105 Entered New Map 128 | . . 10 56 9 49 4 Time Decay 474 | . 123 25 10 165 65 86 Lost Part 205 | . . 40 10 140 . 15 Purge Threat 25 | . 25 . . . . . Squads Dispatched 5 | . 3 . . 1 1 . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 5 | . 2 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 15 11 2 15 1 17 Peak Tracking Total 14 | . 6 10 2 8 1 14 Tactical Retreats 5 | . 1 . . 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 7 | . 1 3 . 2 1 . Terminals 6 | . 1 3 . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 23 | . 5 9 . 7 2 . Successful 14 | . 2 7 . 4 1 . Failed 9 | . 3 2 . 3 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 5 9 . 4 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 2 7 . 1 1 . Terminal Index 1 | . . . . . 1 . Repair Station Index 1 | . . 1 . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 1 . . . . Disarm Traps 1 | . . . . 1 . . Dispatch Records 1 | . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . 3 . . Insert Component 1 | . . . . 1 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 6 | . 1 2 . 2 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 238 | . . . . 238 . . Sensors 76 | . . . . 76 . . Seismic 218 | . . . . 218 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 1388 | 67 357 74 28 356 205 301 Spaces Moved 1257 | 51 247 110 74 335 146 294 Core 114 | 15 . . . 3 . 96 Treads . | . . . . . . . Legs 674 | 36 247 . . 47 146 198 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 469 | . . 110 74 285 . . Fastest Speed 29 | 50 120 34 34 29 120 50 Average Speed 82 | 99 120 34 34 50 120 97 Slowest Speed 195 | 120 120 37 34 195 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . 1 . . Potential Cave-ins 14 | . . . . 12 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 46 19 24 31 6 40 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 19 | . . . . 15 4 . Terrain Destroyed 80 | . . 59 . 17 4 . Melee 10 | . . . . 6 4 . Projectile 11 | . . . . 11 . . AOE 59 | . . 59 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 1439 | 66 278 134 76 425 160 300 Wait 2 | . . 1 . 1 . . Move 1250 | 50 247 109 73 332 145 294 Hop 1 | . . . . 1 . . Pick Up 36 | 8 10 . 1 15 2 . Fast Attach 5 | . 1 2 . 2 . . Attach 30 | 6 1 4 2 15 2 . Detach 1 | . 1 . . . . . Swap 6 | 2 . 1 . 3 . . Drop 12 | . 2 7 . 3 . . Fire 40 | . 15 10 . 12 3 . Melee 55 | . . . . 41 8 6 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 15) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 490 | -9/Materials | Discovered new exit (range 7) 499 | -9/Materials | Entered Mines 503 | -9/Mines | Received a Mining Laser from a helpful Derelict 522 | -9/Mines | Discovered new exit (range 4) 526 | -9/Mines | Assembled infested the area 526 | -9/Mines | Lost 4 parts (2n1u1w) 527 | -9/Mines | Entered Materials 527 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 708 | -8/Materials | Lost 3 parts (3n) 767 | -8/Materials | Core integrity fell below 50% 810 | -8/Materials | Core integrity fell below 20% 836 | -8/Materials | Lost 10 parts (1p5n3u1w) 837 | -8/Materials | Discovered new exit (range 16) 846 | -8/Materials | Destroyed 8 combat bots 883 | -8/Materials | Entered Factory 883 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -7/Factory | Discovered new exit (range 10) 1058 | -7/Factory | Discovered new exit (range 5) 1088 | -7/Factory | Entered Lower Caves 1222 | -7/Lower Caves | Spotted B-75 Beast 1337 | -7/Lower Caves | Attracted the attention of an 0b10 base 1365 | -7/Lower Caves | Core integrity fell below 50% 1379 | -7/Lower Caves | Lost 4 parts (1n1u2w) 1379 | -7/Lower Caves | Core integrity fell below 20% 1389 | -7/Lower Caves | Core destroyed Last Messages --------------- Found Hcp. Storage Unit. Found Transmission Jammer. Found 44 Matter. 0N-18E(k) breaks down the debris. 9L-W0Y(k) breaks down the debris. Aluminum Leg destroyed. Cld. Ion Engine blasted off. 66-N3O(k) breaks down the debris. S-27 Virus springs to life. Sml. Matter Pod destroyed. G-47 Trooper springs to life. S-27 Virus springs to life. Slug penetrates Machine. Machine disabled. Slug penetrates Machine. Welding Torch destroyed. Aluminum Leg destroyed. Scythe destroyed. S-27 Virus destroyed. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????#"""""#????????????????????? | | ??????????????????????#""s""#????????????????????? | | ??????????????????????#""s""#########?##?????????? | | ??????????????????????##"@"# ## ## #?????????? | | ?????????????????????###"s"# #?????????? | | ?????????????????????# ""s"" #???###???? | | ????????????????????## s ####??# #??? | | ????????????????????# ##??##?? ?## | | ????????????????????# #### ##?# ## | | ????????????????????# %= #### | | ????????????????????# ######### ## | | ????????????????????# ##???????## ## | | ????????????????????####??????????# ##?# | | ????????????????????????????????### #???# | | ???????????????????????????????## #???# | | ???????????????????????????##### #??## | | ???????????????????????????# ##?## | | ???????????????????????????# ##??# | | ???????????????????????????#### #???# | | ??????????????????????????????# #?### | | ?????????????????????????????## #?# | | ?????????????????????????##??# #### | | ????????????????????????## ### ###### | | ???????????????????????## ### ##??## | | ??????????????????????## ### #???## | | ??????????????????????# ## #????# | | ??????????????????????## #???## | | ???????????????????????## #??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 280 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Safety First Challenges ------------ None Game ------ Seed FissionGaussBattery Manual? 0 Play Time 00:26:01 Cumulative 10.7 hours Start 2025.08.21 @ 15:43:43 End 2025.08.21 @ 16:11:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8202d1a5-f27c-4f19-87c1-3ea38dd86d48