Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.13 @ 18:50:29 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (46) 230 Value Destroyed (1303) 1303 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4393 Bonus ------- None Cogmind --------- Core Integrity 653/700 Matter 270/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Microactuators Transmission Jammer Authchip [Weapon] > --- WEAPON (3) ------- Improved Medium Laser Hammer Hammer > --- INVENTORY (15) --- Light Treads Decoy Drone Bay (16/16) Improved EM Shotgun Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Transmission Jammer Authchip [Propulsion] Authchip [Weapon] > --- WEAPON ----------- Improved Medium Laser Hammer Hammer > --- INVENTORY -------- Light Treads Decoy Drone Bay Improved EM Shotgun Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Authchip [Weapon] Protection Light Armor Plating Weapon Mining Claw Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 3 | . . 1 . 1 . 1 Weapon 1 | . . 1 . . . . Parts Attached 73 | 6 11 10 7 8 29 2 Power 7 | 1 1 3 . . 2 . Engine 6 | 1 1 3 . . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 25 | 2 4 2 2 5 10 . Treads 6 | . . . . 1 5 . Leg 11 | 2 4 2 . 3 . . Wheel 8 | . . . 2 1 5 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 2 3 3 6 2 Device 9 | . 3 . 2 1 1 2 Storage 3 | 1 . 1 . 1 . . Processor 4 | . . 1 1 1 1 . Hackware 3 | . . . . . 3 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 21 | 2 3 3 2 . 11 . Energy Gun 6 | . 1 . . . 5 . Energy Cannon 3 | . . 2 1 . . . Ballistic Gun 4 | 2 . . . . 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon 6 | . 2 1 1 . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 2 1 . 5 . Corrupted Parts 1 | . . . . . 1 . System Corruption 10 | . . . . . 10 . Parts Lost 28 | . 4 1 5 5 13 . Power 4 | . 2 . . . 2 . Propulsion 13 | . 1 1 2 3 6 . Utility 5 | . . . 1 1 3 . Weapon 6 | . 1 . 2 1 2 . Highest Loss Streak 6 | . 3 1 4 3 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 90 97 81 80 92 90 Engine 7 | . 7 8 11 9 7 . Treads 3 | . . . . 2 11 23 Leg 15 | . 28 21 10 5 4 . Wheel 4 | . . . 9 18 10 . Device 8 | . 11 11 3 5 2 9 Storage 10 | . 14 11 11 9 9 7 Processor 7 | . . 10 10 10 7 7 Hackware 2 | . . . . . 9 10 Energy Gun 2 | . 2 . . . 7 7 Energy Cannon 4 | . . 8 3 9 . . Ballistic Gun 3 | . 17 . . . 1 . Impact Weapon 3 | . . . . . 13 15 Slashing Weapon 13 | . 8 24 22 10 2 . Naked Turns . | . . . . . . . Heaviest Build 41 | 11 14 37 37 37 41 35 Greatest Support 60 | 20 20 20 20 30 60 60 Greatest Overweight (x) 11 | 2 . 2 3 11 3 . Average Overweight (x) . | . . . 2 1 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 11 | 7 8 9 15 15 15 15 Most Carried 15 | 6 8 8 9 8 15 13 Average Carried 8 | 4 6 7 6 5 11 13 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 13 | 6 8 8 5 6 13 13 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Matter Collected 992 | 239 261 100 45 75 272 . Remotely . | . . . . . . . Salvage Created 1996 | . 615 340 129 243 669 . Parts 84 | . 24 18 8 12 22 . Haulers Intercepted 3 | . 1 1 . . 1 . Recyclers Shooed 4 | . . . . . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 32 | . 7 4 7 3 11 . Melee 21 | . 2 4 7 2 6 . Guns 5 | . 5 . . . . . Cannons 1 | . . . . 1 . . Classes Destroyed 9 | . 4 1 2 1 1 . Worker 1 | . . . . . 1 . Builder 2 | . 1 . . . 1 . Tunneler 1 | . . . 1 . . . Hauler 3 | . 1 1 . . 1 . Recycler 6 | . 3 1 . 1 1 . Watcher 1 | . . . . 1 . . Swarmer 7 | . . . 7 . . . Grunt 19 | . 7 2 . 3 7 . Sentry 6 | . . 2 . . 4 . Best Kill Streak 5 | . 3 2 4 3 5 . Combat Bots Only 5 | . 2 2 4 2 5 . Max Kills in Single Turn 1 | . 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Damage Taken 3605 | . 590 595 554 360 1354 152 Core 729 | . 54 142 143 74 269 47 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 150 | . . 150 . . . . Core Remaining (%) 60 | 100 78 . 28 . 37 . Volleys Fired 61 | . 42 . 1 7 10 1 Largest 2 | . 2 . 1 1 2 1 Hottest 86 | . 60 . 68 68 86 56 Shots Fired 104 | . 84 . 1 7 11 1 Gun 96 | . 84 . . . 11 1 Cannon 8 | . . . 1 7 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 79 | . 78 . . . 1 . Thermal 18 | . 6 . 1 7 3 1 Explosive . | . . . . . . . Electromagnetic 7 | . . . . . 7 . Robot Hit Streak 8 | . 8 . . 3 7 . Robot Miss Streak 9 | . 9 . 2 1 3 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 183 | . 61 32 17 20 52 1 Core Hits 54 | . 21 6 6 8 13 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 7 | . . . . . 7 . Critical Strikes 9 | . . . . . 9 . Smash 9 | . . . . . 9 . Melee Attacks 188 | . 11 48 38 22 63 6 Impact 60 | . . . . . 54 6 Slashing 128 | . 11 48 38 22 9 . Piercing . | . . . . . . . Sneak Attacks 22 | . 4 8 3 1 6 . Combat Hostiles . | . . . . . . . Follow-up Attacks 17 | . . 7 4 1 5 . Damage Inflicted 4140 | . 800 906 429 474 1497 34 Guns 741 | . 542 . . . 199 . Cannons 103 | . . . . 103 . . Explosions 89 | . . . . . 89 . Melee 3207 | . 258 906 429 371 1209 34 Ramming . | . . . . . . . Kinetic 516 | . 499 . . . 17 . Thermal 289 | . 43 . . 103 143 . Explosive . | . . . . . . . Electromagnetic 128 | . . . . . 128 . Impact 1049 | . . . . . 1015 34 Slashing 2158 | . 258 906 429 371 194 . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . 15 . Average Corruption 5 | . . . . . 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 10 . Message Errors 2 | . . . . . 2 . Matter Fused 4 | . . . . . 4 . Heat Flow Errors 2 | . . . . . 2 . Data Loss (major) 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 487 | . 54 99 41 19 265 9 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 487 | . 54 99 41 19 265 9 Knockbacks 4 | . . . . . 3 1 Impact 4 | . . . . . 3 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 26 | . . . . . 26 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 298 | . 5 202 . 12 298 2 Average Temperature 75 | . 3 94 . 5 88 1 Received Heat Transfer 1578 | . 339 231 . 225 729 54 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 8 | . . . . . 8 . Impact Corruptions 14 | . . . . . 13 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 496 | . 100 . . 185 211 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Peak Influence 211 | . 197 192 135 129 211 124 Initial 79 | . . 35 5 52 50 79 Average 72 | . 67 46 60 71 125 93 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 98 100 Level 1 . | . . . . . 1 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . . . 6 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 7 | . 1 . . . 4 2 Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Distress Signals 5 | . 3 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 15 19 7 8 17 7 Peak Tracking Total 6 | . 4 5 4 3 4 6 Tactical Retreats 4 | . 2 1 . . 1 . Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Traps Triggered 5 | . 1 . . . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Machines Disabled 5 | . . . . 1 3 1 Max in Single Turn 1 | . . . . 1 1 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Machines Accessed 6 | . . 2 1 . 2 1 Terminals 3 | . . 1 . . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 15 | . . 8 1 . 5 1 Successful 8 | . . 4 1 . 2 1 Failed 7 | . . 4 . . 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 7 | . . 2 . . 5 . Fabricators . | . . . . . . . Repair Stations 6 | . . 6 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 2 | . . . 1 . 1 . Open Door 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Track 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 2 . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 77 | . . 77 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Turns Passed 2880 | 59 589 1013 259 200 642 118 Spaces Moved 1394 | 33 317 443 117 98 322 64 Core 8 | 7 . . . 1 . . Treads 112 | . . . . . 48 64 Legs 788 | 26 317 443 2 . . . Wheels 486 | . . . 115 97 274 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 95 95 95 160 Average Speed 136 | 114 120 170 125 107 117 160 Slowest Speed 600 | 150 120 260 190 600 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 53 32 23 11 36 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . . . 3 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 3 | . . . . . 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Total 1960 | 51 438 619 161 147 472 72 Wait 189 | 7 42 101 3 7 29 . Move 1388 | 32 316 442 116 97 321 64 Hop . | . . . . . . . Pick Up 42 | 6 10 10 . 3 13 . Fast Attach 38 | 6 3 7 1 4 15 2 Attach 25 | . 5 2 6 2 10 . Detach 17 | . . 3 2 1 10 1 Swap 10 | . 3 1 . 2 4 . Drop 30 | . 10 12 . 3 5 . Fire 61 | . 42 . 1 7 10 1 Melee 160 | . 7 41 32 21 55 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 412 | -10/Materials | Lost 3 parts (1p1n1w) 631 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1092 | -9/Materials | Discovered new exit (range 6) 1196 | -9/Materials | Repaired Aluminum Leg 1248 | -9/Materials | Repaired Cld. Ion Engine 1286 | -9/Materials | Discovered new exit (range 7) 1662 | -9/Materials | Entered Mines 1695 | -9/Mines | Core integrity fell below 50% 1726 | -9/Mines | Met a Derelict bent on vengeance 1729 | -9/Mines | Lost 4 parts (1n1u2w) 1790 | -9/Mines | Discovered new exit (range 7) 1820 | -9/Mines | Learned location of Zion (-7) 1824 | -9/Mines | Found the Drone Emporium 1829 | -9/Mines | Found Prototype Device 1829 | -9/Mines | Identified Decoy Drone Bay 1921 | -9/Mines | Entered Materials 1921 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2031 | -8/Materials | Lost 3 parts (1n1u1w) 2119 | -8/Materials | Discovered new exit (range 3) 2121 | -8/Materials | Entered Storage 2368 | -8/Storage | Lost 4 parts (1p2u1w) 2609 | -8/Storage | Core integrity fell below 50% 2640 | -8/Storage | Garrison activated, responded to threat 2682 | -8/Storage | Lost 6 parts (1p4n1w) 2755 | -8/Storage | Discovered new exit (range 5) 2763 | -8/Storage | System corruption reached 10% 2763 | -8/Storage | Entered Factory 2763 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2881 | -7/Factory | Self-destructed Last Messages --------------- 02830_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02833_ O-16 Technician uses terminal to summon reinforcements. 02833_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 02833_ O-16 Technician locks terminal. 02835_ Terminal disabled. 02862_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02865_ >> Machine Analyzer network decryption results: 02865_ Terminal x1 02865_ K-01 Serf collects debris. 02869_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 02875_ Triggered Ambush Trap. 02875_ G-47 Trooper emerges from a hatch in the floor. 02875_ S-27 Virus emerges from a hatch in the floor. 02875_ G-47 Trooper emerges from a hatch in the floor. 02879_ Destroyed VTOL Module. 02879_ S-27 Virus system corrupted by crushing effect. 02879_ S-27 Virus knocked back. 02881_ ALERT: All DSF locations entering lockdown mode. 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"""?"""?"""?"""?? | | ????????????# #????????????????????????? | | ????????????#############????????"""?"""?"""?"""?? | | ?????????????????????????????????"""?"""?"""?"""?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveTrackerReconfigurator Manual? 0 Play Time 00:22:31 Cumulative 256.1 hours Start 2022.05.13 @ 18:28:19 End 2022.05.13 @ 18:50:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0 Lore% 66 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abcfea25-4b08-4582-870d-ec77717ebe5f