Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.12 @ 11:33:45 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (312) 1560 Value Destroyed (9136) 9136 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1451) 1451 TOTAL SCORE: 15867 Bonus ------- High Alert Combat Kills 1317 Follower Combat Kills 134 Cogmind --------- Core Integrity 242/850 Matter 221/300 Energy 12/100 System Corruption 13% Temperature Cool (0) Movement Flying (945) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (26) --- Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cryofiber Web Advanced Heat Sink Advanced Signal Interpreter Improved Transmission Jammer Phase Shifter Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Shock Bomb Launcher Guided EMP Blaster Heavy Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Heavy Flak Cannon > --- INVENTORY -------- Flexi-carbon Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cryofiber Web Advanced Heat Sink Advanced Signal Interpreter Improved Transmission Jammer Phase Shifter Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Plasma Rifle Autogun Shock Bomb Launcher Guided EMP Blaster Heavy Rocket Launcher Chainsword [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . 1 1 1 Utility 4 | . . . 2 . 1 1 . Weapon . | . . . . . . . . Parts Attached 287 | 7 25 3 41 21 62 39 89 Power 29 | 1 2 1 5 1 5 3 11 Engine 18 | 1 2 1 4 1 4 1 4 Core 8 | . . . 1 . 1 2 4 Reactor 3 | . . . . . . . 3 Propulsion 91 | 2 9 1 8 9 18 16 28 Treads 39 | 1 5 . 8 9 6 6 4 Leg 42 | . 1 . . . 11 7 23 Wheel 6 | 1 3 1 . . . 1 . Hover . | . . . . . . . . Flight 4 | . . . . . 1 2 1 Utility 56 | 2 4 . 9 1 15 8 17 Device 20 | 1 . . 2 1 5 . 11 Storage 14 | 1 4 . 3 . 3 1 2 Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 20 | . . . 4 . 7 5 4 Artifact . | . . . . . . . . Weapon 111 | 2 10 1 19 10 24 12 33 Energy Gun 32 | 1 5 . 1 3 9 7 6 Energy Cannon 40 | . . . 6 5 12 2 15 Ballistic Gun 15 | 1 4 1 7 . . . 2 Ballistic Cannon 10 | . 1 . 2 . . . 7 Launcher 6 | . . . . . 1 2 3 Special Weapon 6 | . . . 3 2 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 14 | . . . 3 . 4 3 4 Parts Lost 81 | . 11 1 1 . 14 13 41 Power 14 | . 3 . . . 1 2 8 Propulsion 28 | . 3 . . . 3 5 17 Utility 11 | . . . . . 2 3 6 Weapon 28 | . 5 1 1 . 8 3 10 Highest Loss Streak 13 | . 3 1 1 . 3 5 13 Average Slot Usage (%) 97 | . 97 91 99 99 99 96 94 Engine 7 | . 12 7 7 11 7 3 4 Core 2 | . . . 3 . 1 3 4 Treads 14 | . 13 14 17 22 12 9 12 Leg 8 | . . . . . 14 16 17 Wheel 2 | . 12 14 4 . . . . Device 6 | . 3 . . 11 8 7 8 Storage 28 | . 24 28 33 33 31 23 20 Processor 2 | . . . . . . 6 6 Protection 4 | . . . 10 . 4 6 3 Energy Gun 5 | . 6 . . 7 9 8 1 Energy Cannon 6 | . . . 6 13 8 5 4 Ballistic Gun 3 | . 15 14 8 . . . . Ballistic Cannon 2 | . 5 13 5 . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 132 | 12 41 39 65 65 88 92 132 Greatest Support 120 | 10 40 10 40 40 67 60 120 Greatest Overweight (x) 6 | 1 4 3 6 1 5 5 6 Average Overweight (x) 1 | . 2 3 2 1 1 1 1 Largest Inventory Capacity 28 | 6 16 16 22 22 28 28 26 Average Capacity 22 | 5 11 16 21 22 25 24 25 Most Carried 28 | 5 16 16 22 22 28 28 26 Average Carried 21 | 2 10 15 21 21 23 23 25 Final Capacity 28 | 6 16 16 22 22 28 24 26 Final Carried 28 | 5 15 16 22 22 28 24 22 Class Distribution -------------------- 78% | Hauler-Mutant 11% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Matter Collected 5301 | 266 844 90 987 210 750 399 1755 Remotely . | . . . . . . . . Salvage Created 13389 | 95 1096 143 1797 1804 3389 1494 3571 Parts 648 | 6 66 6 110 124 151 53 132 Haulers Intercepted 23 | . 2 . 5 6 6 2 2 Recyclers Shooed 24 | . 2 . 4 3 4 1 10 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 199 | . 17 5 29 30 46 20 52 Melee 1 | . . . . . . . 1 Guns 66 | . 13 2 17 2 22 7 3 Cannons 112 | . 4 3 12 28 14 11 40 AOE 17 | . . . . . 10 . 7 Classes Destroyed 15 | 2 6 1 1 . 2 2 1 Worker 29 | . 4 1 3 4 6 1 10 Builder 8 | . 1 . 1 1 1 1 3 Tunneler 3 | 1 . . . . 2 . . Hauler 23 | . 2 . 5 6 6 2 2 Recycler 27 | 1 1 . 5 2 7 4 7 Operator 8 | . 3 . . 2 2 . 1 Watcher 15 | . 3 . 4 2 4 2 . Swarmer 33 | . . 3 7 10 6 4 3 Saboteur 2 | . . . . . . . 2 Grunt 112 | . 17 2 15 8 28 7 35 Brawler 3 | . . . . . 2 . 1 Duelist 3 | . . . . . . 1 2 Sentry 34 | . . . 7 12 9 4 2 Hunter 5 | . . . . . 1 . 4 Programmer 7 | . . . . . . 4 3 Best Kill Streak 8 | 2 4 5 6 6 8 4 8 Combat Bots Only 7 | . 3 4 4 5 7 4 4 Max Kills in Single Turn 4 | 1 1 1 2 2 4 1 2 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . . 2 . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Damage Taken 15756 | . 1448 163 1288 821 3327 2706 6003 Core 1772 | . 158 42 249 62 440 213 608 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 46 | 100 . 20 . 22 20 69 . Volleys Fired 919 | 2 140 12 175 104 173 107 206 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 170 | 70 85 55 124 136 136 129 170 Shots Fired 1709 | 4 268 24 339 200 332 177 365 Gun 795 | 4 242 12 244 20 165 77 31 Cannon 879 | . 26 12 87 172 163 99 320 Launcher 18 | . . . . . 3 1 14 Special 17 | . . . 8 8 1 . . Kinetic 639 | 2 178 24 290 . . . 145 Thermal 823 | 2 90 . 46 171 169 148 197 Explosive 10 | . . . . . 3 1 6 Electromagnetic 237 | . . . 3 29 160 28 17 Robot Hit Streak 19 | 2 13 5 14 14 18 19 17 Robot Miss Streak 7 | . 6 4 5 6 7 2 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . . . 2 . 5 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 1167 | 2 172 12 213 116 231 141 280 Core Hits 547 | 2 56 9 78 51 121 50 180 Critical Hits 43 | . 1 . 3 9 11 7 12 Critical Kills 13 | . . . 1 5 2 1 4 Critical Parts Destroyed 28 | . 1 . 2 4 7 6 8 Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 25675 | 25 2019 179 2477 2538 5563 2966 9908 Guns 7343 | 25 1704 42 1581 286 2155 1156 394 Cannons 14831 | . 306 137 896 2252 2086 1735 7419 Explosions 3467 | . . . . . 1322 62 2083 Melee . | . . . . . . . . Ramming 34 | . 9 . . . . 13 12 Kinetic 6939 | 25 1444 179 2001 . . . 3290 Thermal 13623 | . 566 . 429 2102 3277 2532 4717 Explosive 1420 | . . . . . 230 . 1190 Electromagnetic 3659 | . . . 47 436 2056 421 699 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 1 1 . . 7 10 13 Average Corruption 4 | . 1 1 . . 6 5 2 Corruption Purged . | . . . . . . . . Effects 149 | . 3 4 . . 67 44 31 Message Errors 25 | . . 1 . . 9 10 5 Matter Fused 35 | . . . . . 22 7 6 Heat Flow Errors 10 | . . . . . 6 4 . Energy Discharges 18 | . 1 2 . . 5 6 4 Parts Rejected 3 | . . . . . 3 . . Data Loss (minor) 14 | . . . . . 5 5 4 Data Loss (major) 3 | . . . . . 3 . . Misfires 2 | . . . . . . 2 . Misdirections 2 | . . . . . . 2 . Targeting Errors 32 | . 1 1 . . 11 8 11 Weapon Failures 5 | . 1 . . . 3 . 1 Overload Shots . | . . . . . . . . Overflow Damage 486 | . 16 1 5 16 103 8 337 Projectiles 249 | . 16 1 5 16 28 8 175 Explosions 237 | . . . . . 75 . 162 Melee . | . . . . . . . . Knockbacks 51 | . 6 1 2 . . . 42 Impact . | . . . . . . . . Kinetic 47 | . 6 1 2 . . . 38 Secondary 4 | . . . . . . . 4 Self-Inflicted Damage 626 | . 4 . . 57 140 61 364 Shots 16 | . . . . 1 5 1 9 Rammed 4 | . 2 . . . . 2 . Targets Rammed 5 | . 2 . . . . 2 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 405 | 9 182 20 304 198 405 211 321 Average Temperature 73 | 6 60 5 42 53 96 95 93 Received Heat Transfer 5601 | . 792 75 540 228 1458 522 1986 Effects 4 | . . . 3 . . . 1 Energy Bleed 2 | . . . 1 . . . 1 Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . 1 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Fried 16 | . . . . . 10 4 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 41 | . . . 2 7 6 9 17 Heat Transferred 22691 | . 1391 . 777 3700 5183 4379 7261 Parts Sabotaged 9 | . . . . . . . 9 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 13 | . . . . 1 9 1 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Peak Influence 1377 | 10 199 137 457 755 891 436 1377 Average Influence 371 | 2 76 86 204 416 615 355 467 Maximum Alert Level 4 | . . . 2 3 3 2 4 Low Security (%) 27 | 100 100 100 49 4 6 . 24 Level 1 34 | . . . 41 44 5 82 30 Level 2 25 | . . . 8 50 48 17 18 Level 3 10 | . . . . . 39 . 15 Level 4 1 | . . . . . . . 10 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 50 | . 7 . 2 5 10 8 18 Investigation 15 | . 4 . 2 3 3 2 1 Extermination 7 | . . . . . . 2 5 Reinforcement 18 | . 3 . . 2 5 1 7 Assault 5 | . . . . . . . 5 Garrison 5 | . . . . . 2 3 . Intercept . | . . . . . . . . Construction Impeded 4 | . . . . . 1 . 3 Haulers Reinforced 3 | . . . . . . 1 2 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Distress Signals 15 | . 1 . 3 2 6 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 329 | . 41 8 46 45 77 26 86 Peak Tracking Total 8 | . 5 3 5 4 8 4 7 Tactical Retreats 29 | . 4 1 3 8 7 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Traps Triggered 12 | . 3 . . 2 3 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Machines Disabled 25 | . . . 3 7 6 1 8 Max in Single Turn 3 | . . . 1 2 2 1 3 Garrison Access 3 | . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Machines Accessed 48 | . 7 1 9 14 8 6 3 Terminals 30 | . 5 1 7 10 4 1 2 Fabricators 2 | . . . . . . 1 1 Repair Stations 3 | . . . . 1 1 1 . Recycling Units 10 | . 2 . 2 2 2 2 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . Total Hacks 146 | . 17 2 26 52 24 15 10 Successful 74 | . 7 1 12 32 11 7 4 Failed 71 | . 10 1 14 19 13 8 6 Catastrophic 17 | . 4 . 4 3 2 3 1 Database Lockouts 1 | . . . . 1 . . . Manual 64 | . 10 . 15 29 6 3 1 Terminals 101 | . 11 2 21 40 15 6 6 Fabricators 6 | . . . . . . 2 4 Repair Stations 6 | . . . . 3 2 1 . Recycling Units 28 | . 6 . 5 6 6 5 . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 3 1 1 . Terminal Hacks 38 | . 3 1 9 16 5 3 1 Part Schematic 3 | . 1 . 1 1 . . . Robot Schematic 1 | . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 3 | . . . . 3 . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 2 | . . . 1 1 . . . Unreport Threat 6 | . 1 . 1 3 1 . . Locate Traps 4 | . . . . 2 1 1 . Transport Status 1 | . . . . . 1 . . Recall Investigation 2 | . . . . 2 . . . Recall Extermination 1 | . . . . . . . 1 Hauler Manifests 3 | . . . 1 1 1 . . Registered Components 2 | . . . . . 1 1 . Zone Layout 5 | . . 1 2 1 . 1 . Fabricator Hacks 3 | . . . . . . 1 2 Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . . . 2 Repair Station Hacks 4 | . . . . 2 2 . . Scan Component 2 | . . . . 1 1 . . Repair 2 | . . . . 1 1 . . Recycling Unit Hacks 6 | . 2 . . 2 1 1 . Retrieve Components 6 | . 2 . . 2 1 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 1 . Seal Access 3 | . . . . 1 1 1 . Unauthorized Hacks 20 | . 2 . 3 11 2 1 1 Terminals 11 | . . . 1 9 1 . . Track 6 | . . . 1 4 1 . . Botnet 5 | . . . . 5 . . . Fabricators 1 | . . . . . . . 1 Prioritize 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . 2 2 1 1 . Tunnel 8 | . 2 . 2 2 1 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 38 | . 6 1 9 10 6 4 2 Full Trace Events 4 | . 1 . . . 1 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built 6 | . . . . . . . 6 Matter 570 | . . . . . . . 570 Time 228 | . . . . . . . 228 Total Robot Build Rating 30 | . . . . . . . 30 Part Schematics Acquired 3 | . 1 . 1 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . Time 76 | . . . . 51 25 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 50 | . 19 . . 18 9 4 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Total Allies 6 | . . . . . . . 6 Largest Group 6 | . . . . . . . 6 Highest-Rated Group 174 | . . . . . . . 174 Highest-Rated Ally 29 | . . . . . . . 29 Total Orders 1 | . . . . . 1 . . EXPLORE 1 | . . . . . 1 . . Ally Attacks 24 | . . . . . . . 24 Total Damage 370 | . . . . . . . 370 Kills 4 | . . . . . . . 4 Allies Corrupted 2 | . . . . . . . 2 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 2 | . . . . 2 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Turns Passed 14003 | 61 1326 312 2614 2487 2491 2136 2576 Spaces Moved 6458 | 41 767 248 1197 1071 1037 950 1147 Core 1 | 1 . . . . . . . Treads 3042 | . 38 . 781 1071 446 290 416 Legs 1819 | . . . . . 591 621 607 Wheels 1596 | 40 729 248 416 . . 39 124 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 110 110 180 150 150 120 Average Speed 159 | 86 108 110 163 180 171 181 156 Slowest Speed 270 | 90 180 110 180 180 270 250 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 4 98 54 75 96 74 25 16 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 10 | . 2 1 2 3 1 1 . Known Exits Taken 3 | . 1 . 1 1 . . . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 18 | . . . 5 4 2 . 7 Terrain Destroyed 224 | . . . 8 27 90 14 85 Melee 1 | . . . . . 1 . . Projectile 41 | . . . 8 8 1 . 24 AOE 182 | . . . . 19 88 14 61 Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Total 8446 | 58 1009 265 1547 1420 1411 1193 1543 Wait 479 | 4 42 . 79 198 67 41 48 Move 6451 | 40 766 247 1196 1070 1036 949 1147 Hop . | . . . . . . . . Pick Up 129 | 5 19 1 21 5 36 23 19 Fast Attach 110 | 7 8 1 8 3 21 20 42 Attach 70 | . 10 . 7 . 21 12 20 Detach 10 | . 2 . 1 . 3 1 3 Swap 107 | . 7 2 26 18 20 7 27 Drop 160 | . 13 2 34 17 33 31 30 Fire 919 | 2 140 12 175 104 173 107 206 Melee 1 | . . . . . 1 . . Ram 1 | . 1 . . . . . . Kick 1 | . . . . . . . 1 Crush 3 | . 1 . . . . 2 . Escape Stasis 4 | . . . . 4 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Lost 3 parts (1p2w) 398 | -10/Materials | Discovered new exit (range 4) 476 | -10/Materials | Discovered new exit (range 16) 683 | -10/Materials | Build established: Mutant 777 | -10/Materials | Identified exit to Mines 1076 | -10/Materials | Discovered new exit (range 8) 1194 | -10/Materials | Core integrity fell below 50% 1215 | -10/Materials | Discovered new exit (range 16) 1388 | -10/Materials | Entered Mines 1432 | -10/Mines | Met a Derelict bent on vengeance 1563 | -10/Mines | Discovered new exit (range 13) 1661 | -10/Mines | Discovered new exit (range 5) 1700 | -10/Mines | Entered Materials 1700 | -9/Materials | Evolved 2 slots: Utility x2 1928 | -9/Materials | Discovered new exit (range 5) 2164 | -9/Materials | Discovered new exit (range 14) 2390 | -9/Materials | Build established: Hauler-Mutant 2703 | -9/Materials | Identified exit to Materials 2865 | -9/Materials | Identified exit to Mines 2865 | -9/Materials | Identified exit to Storage 4054 | -9/Materials | Core integrity fell below 50% 4314 | -9/Materials | Entered Storage 5223 | -9/Storage | Discovered exit to Materials (range 6) 5373 | -9/Storage | Repaired Adv. Beam Cannon 5682 | -9/Storage | Learned location of Armory (-4) 6533 | -9/Storage | Central database locked down 6801 | -9/Storage | Entered Materials 6801 | -8/Materials | Accompanied by 1 ally 6801 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7015 | -8/Materials | Destroyed 7 combat bots 7036 | -8/Materials | Garrison activated, responded to threat 7481 | -8/Materials | Discovered new exit (range 4) 8139 | -8/Materials | Core integrity fell below 50% 8199 | -8/Materials | Lost 3 parts (1u2w) 8505 | -8/Materials | Discovered new exit (range 16) 9088 | -8/Materials | Repaired Adv. Beam Cannon 9292 | -8/Materials | Entered Factory 9292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9592 | -7/Factory | Discovered new exit (range 11) 9618 | -7/Factory | Found Prototype Launcher 9618 | -7/Factory | Identified Rocket Array 9931 | -7/Factory | Lost 3 parts (2n1w) 10355 | -7/Factory | Lost 3 parts (1p1u1w) 10613 | -7/Factory | Garrison activated, responded to threat 10629 | -7/Factory | Lost 5 parts (1p2n1u1w) 11215 | -7/Factory | System corruption reached 10% 11428 | -7/Factory | Entered another Factory area 11428 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12567 | -6/Factory | Lost 4 parts (1p2n1w) 12838 | -6/Factory | Fabricated G-50 Soldier? 12845 | -6/Factory | Lost 3 parts (1p1u1w) 12929 | -6/Factory | Fabricated G-50 Soldier? 13019 | -6/Factory | Build established: Scavenger-Mutant 13205 | -6/Factory | First assault squad dispatched 13400 | -6/Factory | Lost 3 parts (1p1n1w) 13466 | -6/Factory | Lost 3 parts (1n1u1w) 13685 | -6/Factory | Core integrity fell below 50% 13727 | -6/Factory | Lost 7 parts (2p2n1u2w) 13730 | -6/Factory | Local fabrication network quarantined 14004 | -6/Factory | System corruption reached 10% 14004 | -6/Factory | Self-destructed Last Messages --------------- 13989_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13991_ Flexi-carbon Leg destroyed. 13991_ Destroyed Flexi-carbon Leg. 13991_ G-67 Veteran destroyed. 13992_ Carbon-fiber Leg destroyed. 13993_ The unstable cave ceiling collapses. 13995_ Knocked back. 13995_ Carbon-fiber Leg destroyed. 13999_ Adv. Heat Sink destroyed. 13999_ System corrupted by crushing effect (+4). 13999_ Knocked back. 13999_ Adv. Heat Sink destroyed. 14001_ System corrupted: Matter fused (-10). 14002_ U-05 Engineer lays Concrete. 14003_ Adv. Targeting Computer destroyed. 14003_ Plasma Rifle destroyed. 14003_ System corrupted by crushing effect (+4). 14003_ System corrupted by crushing effect (+1). 14003_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #??### ?????????????? ?????????????????????? | | #?? ???????????? "???????????????????? | | #?? #?????????? ??????????????????? | | ^ #?# #???#####?? ???????????????????? | | #?# +??? / ?? ???????????????????? | | ### #???" ?? ??? ???????????????? | | ### #?""" ?# ? ???????????????? | | ### # """ # """ ""???????????????? | | #?# # # """ """ ?????????????? | | #?# # "" "" # """ """ ?????????????? | | #?# # ""S"" + ??????????????? | | #?# # """" # ????????????????? | | #?# # # #??????????????????? | | ## # #??????????????????? | | #??????????????????? | | % b@ #??????????????????? | | ! % +??????????????????? | | "" *% g s #??????????????????? | | " "" ] "" #??????????????????? | | "F """" " # #####??????????????????? | | "" """" """" "" g ####??????????????????????? | | " """ """" ?????????????????????????? | | "%" " % """ " ????????????????????????? | | " % """" " " ???????????????????? | | #????????????????????? | | #?????????????????????? | | [ #?????????????????????? | | ##+#### % #?????????????????????? | | % # ##### ????????????????????? | | # % #???# #######????????????????????? | | """ # #???# #??????????????????????????? | | """ #% % #????#+##??????????????????????????? | | """ # % #??????????????????????????????????? | | # % #??????????????????????????????????? | | ###+###% % #??????????????????????????????????? | | # % #??????????????????????????????????? | | # #??????????????????????????????????? | | # % #??????????????????????????????????? | | + #??????????????????????????????????? | | # % ##?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 37 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 30 Resistance: TH 15 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Hrd. Medium Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ O-16 Technician | -9/Storage | Hacked Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapZioniteThruster Manual? 0 Play Time 01:41:06 Cumulative 402.5 hours Start 2020.07.12 @ 09:28:31 End 2020.07.12 @ 11:33:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 85 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90e41f8f-0c0e-455f-9f5d-9332cecf6a4f